cod5-sdk/raw/techsets/m_treecanopy.techset
2008-11-20 00:00:00 +00:00

50 lines
1,002 B
Text

"build floatz":
build_floatz_treecanopy_nc_dtex;
"depth prepass":
zprepass_treecanopy_nc_dtex;
"build shadowmap depth":
build_shadowmap_treecanopy_nc_dtex;
"fakelight normal":
fakelight_normal_treecanopy_nc_dtex;
"fakelight view":
fakelight_view_treecanopy_nc_dtex;
"shaded wireframe":
wireframe_shaded_treecanopy_nc_dtex;
"solid wireframe":
wireframe_solid_treecanopy_nc_dtex;
"debug bumpmap":
debug_bumpmap_treecanopy_nc_dtex;
"unlit":
vcsh_treecanopy_nc_dtex;
"lit":
"lit sun":
"lit sun shadow":
"lit spot":
"lit spot shadow":
"lit omni":
"lit omni shadow":
"lit charred":
"lit sun charred":
"lit sun shadow charred":
"lit spot charred":
"lit spot shadow charred":
"lit omni charred":
"lit omni shadow charred":
treecanopy_nc_dtex;
"lit instanced":
"lit instanced sun":
"lit instanced sun shadow":
"lit instanced spot":
"lit instanced spot shadow":
"lit instanced omni":
"lit instanced omni shadow":
treecanopy_nc_dtex_instance;