cod5-sdk/raw/techniques/projected_decal_omni_nc_dtex_lit.tech
2008-11-20 00:00:00 +00:00

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231 B
Text

{
stateMap "default";
vertexShader 2.0 "projected_decal_omni_nc_dtex.hlsl"
{
}
pixelShader 2.0 "projected_decal_omni_nc.hlsl"
{
colorMapSampler = material.colorMap;
}
vertex.position = code.position;
}