cod5-sdk/raw/techniques/passthru_alpha.tech
2008-11-20 00:00:00 +00:00

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252 B
Text

{
stateMap "default2d";
vertexShader 1.1 "textured_simple.hlsl"
{
}
pixelShader 1.1 "textured_simple.hlsl"
{
colorMapSampler = sampler.feedback;
}
vertex.position = code.position;
vertex.texcoord[0] = code.texcoord[0];
}