cod5-sdk/raw/shock/level_end.shock
2008-11-20 00:00:00 +00:00

57 lines
1.4 KiB
Text

bg_shock_screenType "none"
bg_shock_screenBlurBlendTime "1"
bg_shock_screenBlurBlendFadeTime "1"
bg_shock_screenFlashWhiteFadeTime "0"
bg_shock_screenFlashShotFadeTime "0"
bg_shock_viewKickPeriod ".75"
bg_shock_viewKickRadius ".05"
bg_shock_viewKickFadeTime "3"
bg_shock_sound "1"
bg_shock_soundLoop ""
bg_shock_soundLoopSilent ""
bg_shock_soundEnd ""
bg_shock_soundEndAbort ""
bg_shock_soundFadeInTime "0.5"
bg_shock_soundFadeOutTime "1.5"
bg_shock_soundLoopFadeTime "0.25"
bg_shock_soundLoopEndDelay "0.25"
bg_shock_soundRoomType "ber1"
bg_shock_soundDryLevel "0.0"
bg_shock_soundWetLevel "0.0"
bg_shock_soundModEndDelay "0.0"
bg_shock_lookControl "0"
bg_shock_lookControl_maxpitchspeed "0"
bg_shock_lookControl_maxyawspeed "0"
bg_shock_lookControl_mousesensitivityscale "0"
bg_shock_lookControl_fadeTime "0.001"
bg_shock_movement "0"
bg_shock_volume_full_vol "0.5"
bg_shock_volume_music "1.0"
bg_shock_volume_ambience "0.0"
bg_shock_volume_voice "0.0"
bg_shock_volume_pis_1st "0.0"
bg_shock_volume_pis_3rd "0.0"
bg_shock_volume_smg_1st "0.0"
bg_shock_volume_smg_3rd "0.0"
bg_shock_volume_rfl_1st "0.0"
bg_shock_volume_rfl_3rd "0.0"
bg_shock_volume_decay "0.0"
bg_shock_volume_projectile "0.0"
bg_shock_volume_explosion "0.0"
bg_shock_volume_vehicle "0.0"
bg_shock_volume_character "0.0"
bg_shock_volume_physics "0.0"
bg_shock_volume_hvy_wpn "0.0"
bg_shock_volume_ui "1.0"