cod5-sdk/raw/shock/frag_grenade_mp.shock
2008-11-20 00:00:00 +00:00

50 lines
1.5 KiB
Text

bg_shock_screenType "blurred"
bg_shock_screenBlurBlendTime "0.4"
bg_shock_screenBlurBlendFadeTime "1"
bg_shock_screenFlashWhiteFadeTime "0"
bg_shock_screenFlashShotFadeTime "0"
bg_shock_viewKickPeriod ".75"
bg_shock_viewKickRadius ".05"
bg_shock_viewKickFadeTime "1.5"
bg_shock_sound "0"
bg_shock_soundLoop "shellshock_loop"
bg_shock_soundLoopSilent "shellshock_loop_silent"
bg_shock_soundEnd "shellshock_end"
bg_shock_soundEndAbort "shellshock_end_abort"
bg_shock_soundFadeInTime ".25"
bg_shock_soundFadeOutTime "2.5"
bg_shock_soundLoopFadeTime "2"
bg_shock_soundLoopEndDelay "-1.5"
bg_shock_soundRoomType "underwater"
bg_shock_soundDryLevel "1.0"
bg_shock_soundWetLevel "0.50"
bg_shock_soundModEndDelay "-.75"
bg_shock_volume_full_vol "1.0"
bg_shock_volume_music "1.0"
bg_shock_volume_ambience "0.0"
bg_shock_volume_voice "1.0"
bg_shock_volume_pis_1st "0.0"
bg_shock_volume_pis_3rd "0.0"
bg_shock_volume_smg_1st "0.0"
bg_shock_volume_smg_3rd "0.0"
bg_shock_volume_rfl_1st "0.0"
bg_shock_volume_rfl_3rd "0.0"
bg_shock_volume_decay "0.0"
bg_shock_volume_projectile "0.0"
bg_shock_volume_explosion "0.0"
bg_shock_volume_vehicle "0.0"
bg_shock_volume_character "0.0"
bg_shock_volume_physics "0.0"
bg_shock_volume_hvy_wpn "0.0"
bg_shock_volume_ui "1.0"
bg_shock_lookControl "0"
bg_shock_lookControl_maxpitchspeed "90"
bg_shock_lookControl_maxyawspeed "90"
bg_shock_lookControl_mousesensitivityscale "0.5"
bg_shock_lookControl_fadeTime "2"
bg_shock_movement "1"