cod5-sdk/raw/maps/rhi2_amb.gsc
2008-11-20 00:00:00 +00:00

91 lines
2.4 KiB
Text

//
// file: rhi2_amb.gsc
// description: level ambience script for rhineland2
// scripter: slayback
//
#include maps\_utility;
#include maps\_ambientpackage;
main()
{
//************************************************************************************************
// Ambient Packages
//************************************************************************************************
//***************
//rhi2_Base
//***************
declareAmbientPackage( "rhi2_base_pkg" );
addAmbientElement( "rhi2_base_pkg", "amb_dog_bark", 30, 60, 300, 2000 );
addAmbientElement( "rhi2_base_pkg", "amb_birds", 30, 60, 1000, 4000 );
addAmbientElement( "rhi2_base_pkg", "amb_raven", 30, 60, 1000, 4000 );
//***************
//rhi2_indoor
//***************
declareAmbientPackage( "rhi2_indoor_pkg" );
//************************************************************************************************
// ROOMS
//************************************************************************************************
//***************
//rhi2_Base
//***************
declareAmbientRoom( "rhi2_base_room" );
setAmbientRoomTone( "rhi2_base_room", "outdoor_room" );
//***************
//rhi2_indoor
//***************
declareAmbientRoom( "rhi2_indoor_room" );
setAmbientRoomTone( "rhi2_indoor_room", "indoor_room" );
//************************************************************************************************
// ACTIVATE DEFAULT AMBIENT SETTINGS
//************************************************************************************************
activateAmbientPackage( "rhi2_base_pkg", 0 );
activateAmbientRoom( "rhi2_base_room", 0 );
//*************************************************************************************************
// START SCRIPTS
//*************************************************************************************************
}