cod5-sdk/raw/fx/vehicle/vfire/fx_vsmoke_turret_billow.efx
2008-11-20 00:00:00 +00:00

609 lines
7.8 KiB
Text

iwfx 2
{
name "thinSmoke";
editorFlags looping useRandColor useRandAlpha useRandSize0 useRandRotDelta useRandVel0 useRandVel1 useBackCompatVel;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToWorld;
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fadeInRange 1800 400;
fadeOutRange 0 0;
spawnFrustumCullRadius 500;
spawnLooping 160 75;
spawnOneShot 1 0;
spawnDelayMsec 0 100;
lifeSpanMsec 2000 500;
spawnOrgX 0 0;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 1 0;
spawnOffsetHeight 1 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -95 110;
gravity -4 0.15;
elasticity 1 0;
windinfluence 1;
atlasBehavior startRandom;
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atlasFps 0;
atlasLoopCount 9;
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velGraph1Z 0
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rotGraph 75
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sizeGraph0 260
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sizeGraph1 2
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scaleGraph 1
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colorGraph 1
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}
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alphaGraph 1
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};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 5;
efPriority 120;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
"gfx_fxt_smk_gen"
};
}
{
name "billowy_smoke";
editorFlags looping useRandColor useRandAlpha useRandSize0 useRandRotDelta useRandVel0 useRandVel1 useBackCompatVel;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToWorld;
spawnRange 0 2400;
fadeInRange 1800 400;
fadeOutRange 0 0;
spawnFrustumCullRadius 500;
spawnLooping 80 150;
spawnOneShot 1 0;
spawnDelayMsec 0 80;
lifeSpanMsec 1500 1000;
spawnOrgX 0 0;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 1 0;
spawnOffsetHeight 1 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -25 50;
gravity -4 0.15;
elasticity 1 0;
windinfluence 1;
atlasBehavior startRandom;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 9;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
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rotGraph 110
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sizeGraph0 100
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sizeGraph1 2
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scaleGraph 1
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colorGraph 1
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 6;
efPriority 120;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
"gfx_fxt_smk_gen"
};
}
{
name "thinSmoke_dying";
editorFlags looping useRandColor useRandAlpha useRandSize0 useRandRotDelta useRandVel0 useRandVel1 useBackCompatVel;
flags spawnRelative spawnOffsetNone runRelToWorld;
spawnRange 0 2400;
fadeInRange 1800 400;
fadeOutRange 0 0;
spawnFrustumCullRadius 0;
spawnLooping 240 50;
spawnOneShot 1 0;
spawnDelayMsec 11500 100;
lifeSpanMsec 2000 500;
spawnOrgX 0 0;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 1 0;
spawnOffsetHeight 1 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -95 110;
gravity -3 0.15;
elasticity 1 0;
windinfluence 0.5;
atlasBehavior startRandom;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 9;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
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velGraph1Z 0
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rotGraph 75
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scaleGraph 1
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colorGraph 1
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 5;
efPriority 120;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
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};
}