cod5-sdk/raw/fx/vehicle/vfire/fx_vsmoke_tank_hatch_out.efx
2008-11-20 00:00:00 +00:00

207 lines
2.7 KiB
Text

iwfx 2
{
name "thinSmoke";
editorFlags useRandColor useRandAlpha useRandSize0 useRandRotDelta useRandVel0 useRandVel1 useBackCompatVel;
flags spawnRelative spawnOffsetNone runRelToEffect;
spawnRange 0 1200;
fadeInRange 800 200;
fadeOutRange 0 0;
spawnFrustumCullRadius 0;
spawnLooping 50 500;
spawnOneShot 6 2;
spawnDelayMsec 0 0;
lifeSpanMsec 1000 600;
spawnOrgX 0 0;
spawnOrgY 0 0;
spawnOrgZ 2 0;
spawnOffsetRadius 1 0;
spawnOffsetHeight 0.1 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -40 60;
gravity -2 -1;
elasticity 1 0;
windinfluence 0.5;
atlasBehavior startRandom;
atlasIndex 0;
atlasFps 30;
atlasLoopCount 9;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 700
{
{
0 0.5
0.0319767 0.131579
0.0988372 0.0406699
1 0.0119617
}
{
0 -0.5
0.0290698 -0.145933
0.0755814 -0.0550239
1 0.00717705
}
};
velGraph0Y 700
{
{
0 0.5
0.0319767 0.131579
0.104651 0.0358852
1 0.0119617
}
{
0 -0.5
0.0319767 -0.136364
0.0784884 -0.0454545
1 -0.0167464
}
};
velGraph0Z 0
{
{
0 0.5
0.110465 0.0263158
1 0.0119617
}
{
0 0.0119617
1 0
}
};
velGraph1X 200
{
{
0 0
1 -0.5
}
{
0 0
1 -0.260766
}
};
velGraph1Y 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Z 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
rotGraph 80
{
{
0 -0.5
1 -0.0185185
}
{
0 0.5
1 0.0416667
}
};
sizeGraph0 100
{
{
0 0
0.0352941 0.12987
0.217647 0.38961
1 0.88961
}
{
0 0
0.0882353 0.123377
1 0.616883
}
};
sizeGraph1 2
{
{
0 1
1 0
}
{
0 1
1 0
}
};
scaleGraph 1
{
{
0 1
1 0
}
{
0 1
1 0
}
};
colorGraph 1
{
{
0 0.752941 0.752941 0.752941
0.526163 0.321244 0.321569 0.321569
1 0.321569 0.321569 0.321569
}
{
0 0.156863 0.156863 0.156863
1 0.533679 0.512953 0.523316
}
};
alphaGraph 1
{
{
0 0
0.15407 0.760766
0.328488 0.91866
0.572674 0.827751
0.857558 0.0956938
1 0
}
{
0 0
0.0784884 0.54067
0.293605 0.880383
0.549419 0.827751
0.744186 0.272727
1 0
}
};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 4;
efPriority 120;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
"gfx_fxt_smk_light"
};
}