cod5-sdk/raw/fx/vehicle/vfire/fx_vsmoke_sherman.efx
2008-11-20 00:00:00 +00:00

969 lines
12 KiB
Text

iwfx 2
{
name "smoke_near";
editorFlags useRandColor useRandAlpha useRandSize0 useRandRotDelta useRandVel0 useBackCompatVel;
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spawnLooping 600 50;
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spawnDelayMsec 0 500;
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spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -45 90;
gravity -1 -0.5;
elasticity 0 0;
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atlasLoopCount 0;
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trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
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{
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editorFlags useRandSize0 useRandVel0 useRandVel1 useBackCompatVel;
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fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 250;
spawnLooping 150 200;
spawnOneShot 1 0;
spawnDelayMsec 0 0;
lifeSpanMsec 200 0;
spawnOrgX -50 140;
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spawnOffsetRadius 30 10;
spawnOffsetHeight 20 80;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -40 80;
gravity -20 0;
elasticity 1 0;
windinfluence 0;
atlasBehavior startFixed;
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atlasFps 0;
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alphaGraph 1
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lightingFrac 0;
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collRadius 0;
fxOnImpact "";
fxOnDeath "";
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emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
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}
{
name "distortion_far";
editorFlags useRandSize0 useRandVel0 useRandVel1 useBackCompatVel;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToEffect;
spawnRange 801 699;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 250;
spawnLooping 150 200;
spawnOneShot 0 1;
spawnDelayMsec 0 0;
lifeSpanMsec 200 100;
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spawnOrgZ 60 20;
spawnOffsetRadius 30 10;
spawnOffsetHeight 20 80;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 9;
efPriority 50;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
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}
{
name "thinSmoke_long";
editorFlags useRandColor useRandAlpha useRandSize0 useRandRotDelta useRandVel0 useRandVel1 useBackCompatVel;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToWorld;
spawnRange 0 15000;
fadeInRange 14500 500;
fadeOutRange 0 0;
spawnFrustumCullRadius 1200;
spawnLooping 300 300;
spawnOneShot 0 1;
spawnDelayMsec 0 0;
lifeSpanMsec 2500 500;
spawnOrgX -20 40;
spawnOrgY 0 0;
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spawnOffsetRadius 1 0;
spawnOffsetHeight 1 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
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angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -95 190;
gravity -12 0.15;
elasticity 1 0;
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emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
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}
{
name "thinSmoke_base";
editorFlags useRandColor useRandAlpha useRandSize0 useRandRotDelta useRandVel0 useRandVel1 useBackCompatVel;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToWorld;
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fadeInRange 1800 200;
fadeOutRange 0 0;
spawnFrustumCullRadius 600;
spawnLooping 70 600;
spawnOneShot 1 0;
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