cod5-sdk/raw/fx/maps/ber3/fx_tracers_flak88_dir.efx
2008-11-20 00:00:00 +00:00

196 lines
2.5 KiB
Text

iwfx 2
{
name "tracers_Ctr";
editorFlags looping useRandColor useRandAlpha useRandSize0 useRandSize1 useRandRotDelta modColorByAlpha useRandVel0 useRandVel1 useBackCompatVel;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToEffect dieOnTouch nonUniformScale;
spawnRange 0 25000;
fadeInRange 20000 7000;
fadeOutRange 0 0;
spawnFrustumCullRadius 3000;
spawnLooping 461 0;
spawnOneShot 1 0;
spawnDelayMsec 0 2121;
lifeSpanMsec 800 1400;
spawnOrgX 0 0;
spawnOrgY -100 200;
spawnOrgZ -100 200;
spawnOffsetRadius 100 300;
spawnOffsetHeight 0 150;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 0 0;
elasticity 1 0;
windinfluence 0;
atlasBehavior startRandom;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 10000
{
{
0 0.5
1 0.5
}
{
0 0.5
1 0.5
}
};
velGraph0Y 1000
{
{
0 0.246411
1 0.5
}
{
0 -0.222488
1 -0.5
}
};
velGraph0Z 1000
{
{
0 0.5
1 0.5
}
{
0 -0.5
1 -0.5
}
};
velGraph1X 2000
{
{
0 0
1 0
}
{
0 0
1 -0.5
}
};
velGraph1Y 2000
{
{
0 0
0.418605 0.0502392
0.828488 0.26555
1 0.5
}
{
0 0
0.235465 -0.0263158
0.616279 -0.131579
1 -0.5
}
};
velGraph1Z 2000
{
{
0 0
0.255814 0.0502392
0.738372 0.217703
1 0.5
}
{
0 0
0.31686 -0.0645933
0.747093 -0.27512
1 -0.5
}
};
rotGraph 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
sizeGraph0 20
{
{
0 1
1 1
}
{
0 0.558442
1 0.558442
}
};
sizeGraph1 300
{
{
0 1
1 1
}
{
0 0.493506
1 0.493506
}
};
scaleGraph 1
{
{
0 1
1 0
}
{
0 1
1 0
}
};
colorGraph 1
{
{
0 0.906736 0.88601 0.880829
1 0.843137 0.654902 0.666667
}
{
0 0.952941 0.854902 0.796078
1 0.901961 0.6 0.301961
}
};
alphaGraph 1
{
{
0 1
0.715116 1
1 0.282297
}
{
0 0.851675
0.659884 0.813397
1 0
}
};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 5;
efPriority 60;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
line
{
"gfx_fxt_muz_vert_gen"
};
}