cod5-sdk/raw/fx/explosions/grenade_flash.efx
2008-11-20 00:00:00 +00:00

629 lines
7.7 KiB
Text

iwfx 2
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spawnOneShot 2 1;
spawnDelayMsec 1 0;
lifeSpanMsec 200 0;
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spawnAnglePitch 0 0;
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angleVelPitch 0 0;
angleVelYaw 0 0;
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initialRot 0 0;
gravity 0 0;
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emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
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trailRepeatDist 0;
billboardSprite
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editorFlags modColorByAlpha useRandVel0 useBackCompatVel;
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fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 300;
spawnLooping 200 1;
spawnOneShot 1 0;
spawnDelayMsec 1 0;
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spawnOrgX 0 0;
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spawnOrgZ 0 0;
spawnOffsetRadius 1 0;
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spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -45 90;
gravity 0 0;
elasticity 1 0;
windinfluence 0;
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emission "";
emitDist 1 0;
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trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
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flags spawnRelative spawnFrustumCull spawnOffsetCylinder runRelToSpawn;
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fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 250;
spawnLooping 200 30;
spawnOneShot 1 1;
spawnDelayMsec 0 60;
lifeSpanMsec 50 50;
spawnOrgX 40 -30;
spawnOrgY 10 -20;
spawnOrgZ 0 0;
spawnOffsetRadius 30 -30;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 360;
gravity -5 0;
elasticity 1 0;
windinfluence 0;
atlasBehavior startRandom;
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atlasFps 0;
atlasLoopCount 0;
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 10;
efPriority 80;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
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