cod5-sdk/raw/fx/explosions/grenadeExp_mud.efx
2008-11-20 00:00:00 +00:00

2713 lines
32 KiB
Text

iwfx 2
{
name "blast_decal";
editorFlags modColorByAlpha useBackCompatVel;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToSpawn;
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fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 250;
spawnLooping 200 1;
spawnOneShot 1 0;
spawnDelayMsec 1 0;
lifeSpanMsec 40000 0;
spawnOrgX 0 0;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 1 0;
spawnOffsetHeight 1 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -360 720;
gravity 0 0;
elasticity 1 0;
windinfluence 0;
atlasBehavior startFixed;
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atlasFps 1;
atlasLoopCount 0;
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collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
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decal
{
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editorFlags useRandColor useRandSize0 useRandVel0 useBackCompatVel;
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fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 200;
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fxOnDeath "";
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tail
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}
{
name "dirt_splash";
editorFlags useRandColor useRandRotDelta useRandVel0 useRandVel1 useBackCompatVel boundingSphere;
flags spawnRelative spawnFrustumCull spawnOffsetCylinder runRelToOffset nonUniformScale;
spawnRange 0 4500;
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spawnLooping 200 20;
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fxOnImpact "";
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emitDist 1 0;
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billboardSprite
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}
{
name "smoke_IGC";
editorFlags useRandRotDelta useRandVel0 useBackCompatVel;
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fadeInRange 0 0;
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spawnFrustumCullRadius 250;
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spawnOneShot 5 0;
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billboardSprite
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gravity 40 30;
elasticity 1 0;
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billboardSprite
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{
name "dirt_fade_base";
editorFlags useRandRotDelta useRandVel0 useBackCompatVel absVel1 boundingSphere;
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gravity 80 0;
elasticity 1 0;
windinfluence 0;
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billboardSprite
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billboardSprite
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{
name "dirt_fade_drop 2";
editorFlags useRandRotDelta useRandVel0 useBackCompatVel absVel1 boundingSphere;
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