cod5-sdk/raw/fx/env/dirt/fx_dust_falling_sm.efx
2008-11-20 00:00:00 +00:00

814 lines
10 KiB
Text

iwfx 2
{
name "dirt_near";
editorFlags looping useRandColor useRandAlpha useRandSize0 useRandSize1 useRandRotDelta useRandVel0 useRandVel1 useBackCompatVel;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToWorld nonUniformScale;
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fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 80;
spawnLooping 70 6;
spawnOneShot 6 2;
spawnDelayMsec 100 100;
lifeSpanMsec 600 600;
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spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 5 0;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 0 0;
elasticity 0 0;
windinfluence 0.5;
atlasBehavior startRandom;
atlasIndex 0;
atlasFps 30;
atlasLoopCount 0;
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scaleGraph 1.333
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colorGraph 1
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lightingFrac 0.8;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 5;
efPriority 20;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
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};
}
{
name "dirt_clumps";
editorFlags looping useRandColor useRandAlpha useRandSize0 useRandSize1 useRandVel0;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToWorld nonUniformScale;
spawnRange 0 250;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 60;
spawnLooping 83 12;
spawnOneShot 10 8;
spawnDelayMsec 0 144;
lifeSpanMsec 2000 0;
spawnOrgX 0 0;
spawnOrgY -1 2;
spawnOrgZ 0 0;
spawnOffsetRadius 0 0;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 20 25;
elasticity 0 0;
windinfluence 0.5;
atlasBehavior startFixed;
atlasIndex 2;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
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rotGraph 0
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sizeGraph0 1
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scaleGraph 0
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colorGraph 1
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alphaGraph 1
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lightingFrac 0.8;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 3;
efPriority 20;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
trailRepeatDist 10;
billboardSprite
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};
}
{
name "dirt_far";
editorFlags useRandColor useRandAlpha useRandSize0 useRandSize1 useRandRotDelta useRandVel0 useRandVel1 useBackCompatVel;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToWorld nonUniformScale;
spawnRange 0 1000;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 100;
spawnLooping 200 2;
spawnOneShot 1 0;
spawnDelayMsec 100 250;
lifeSpanMsec 600 600;
spawnOrgX 0 0;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 5 0;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 0 0;
elasticity 0 0;
windinfluence 0.5;
atlasBehavior startRandom;
atlasIndex 0;
atlasFps 30;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 0
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colorGraph 1
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lightingFrac 0.8;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 5;
efPriority 20;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
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};
}
{
name "dirt_impact";
editorFlags useRandColor useRandAlpha useRandSize0 useRandSize1 useRandVel0 playOnTouch;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToWorld useCollision dieOnTouch nonUniformScale;
spawnRange 0 250;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 60;
spawnLooping 83 12;
spawnOneShot 0 1;
spawnDelayMsec 200 34;
lifeSpanMsec 2000 0;
spawnOrgX 0 0;
spawnOrgY -1 2;
spawnOrgZ 0 0;
spawnOffsetRadius 0 0;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 20 25;
elasticity 0 0;
windinfluence 0.5;
atlasBehavior startFixed;
atlasIndex 2;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
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lightingFrac 0.8;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "env/dirt/fx_dust_impact_plume_small";
fxOnDeath "";
sortOrder 3;
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emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
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billboardSprite
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