cod5-sdk/raw/fx/env/dirt/fx_dirt_falling_md.efx
2008-11-20 00:00:00 +00:00

1001 lines
13 KiB
Text

iwfx 2
{
name "dirt_near";
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fadeOutRange 0 0;
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spawnOneShot 2 1;
spawnDelayMsec 720 50;
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spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 0 0;
elasticity 0 0;
windinfluence 0.2;
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atlasLoopCount 0;
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fxOnDeath "";
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emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
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}
{
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fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 75;
spawnLooping 58 24;
spawnOneShot 24 8;
spawnDelayMsec 0 200;
lifeSpanMsec 1200 0;
spawnOrgX 0 0;
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spawnOffsetRadius 0 0;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 20 25;
elasticity 0 0;
windinfluence 0;
atlasBehavior startFixed;
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atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
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collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 7;
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emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
trailRepeatDist 10;
billboardSprite
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}
{
name "dirt_poof_near";
editorFlags useRandColor useRandAlpha useRandSize0 useRandSize1 useRandRotDelta useRandVel0 useRandVel1 useBackCompatVel;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToWorld;
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fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 120;
spawnLooping 200 2;
spawnOneShot 0 2;
spawnDelayMsec 1080 133;
lifeSpanMsec 1400 500;
spawnOrgX -28 -4;
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spawnOrgZ 0 0;
spawnOffsetRadius 5 0;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -20 -20;
gravity 0 0;
elasticity 0 0;
windinfluence 0.2;
atlasBehavior startRandom;
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scaleGraph 1.333
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colorGraph 1
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trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
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{
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editorFlags useRandColor useRandAlpha useRandSize0 useRandSize1 useRandRotDelta useRandVel0 useRandVel1 useBackCompatVel;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToWorld nonUniformScale;
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fadeInRange 0 0;
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spawnFrustumCullRadius 70;
spawnLooping 200 2;
spawnOneShot 1 0;
spawnDelayMsec 720 350;
lifeSpanMsec 600 600;
spawnOrgX 0 0;
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spawnOrgZ 0 0;
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spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
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angleVelPitch 0 0;
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angleVelRoll 0 0;
initialRot 0 0;
gravity 0 0;
elasticity 0 0;
windinfluence 0.2;
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billboardSprite
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{
name "dirt_clump_impact";
editorFlags useRandColor useRandAlpha useRandSize0 useRandSize1 useRandVel0 playOnTouch;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToWorld useCollision dieOnTouch nonUniformScale;
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fadeInRange 0 0;
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spawnFrustumCullRadius 75;
spawnLooping 58 24;
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spawnOffsetRadius 0 0;
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spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
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initialRot 0 0;
gravity 60 25;
elasticity 0 0;
windinfluence 0;
atlasBehavior startFixed;
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lightingFrac 0.75;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "env/dirt/fx_dirt_impact_plume_sm";
fxOnDeath "";
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efPriority 25;
emission "";
emitDist 0 0;
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trailSplitDist 100;
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billboardSprite
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