cod5-sdk/raw/english/localizedstrings/sniper.str
2008-11-20 00:00:00 +00:00

70 lines
1.9 KiB
Text

// Note to translators:
// If a sentence is the same in your language then please change it to "#same"
//
// eg:
// LANG_ENGLISH "HALT"
// LANG_GERMAN "#same"
//
// (This is so we can tell which strings have been signed-off as ok to be the same words for QA
// and because we do not store duplicate strings, which will then get exported again next time
// as being untranslated.)
//
VERSION "1"
CONFIG "C:\cod5\cod\cod5\bin\StringEd.cfg"
FILENOTES ""
REFERENCE OBJ_1
LANG_ENGLISH "Stay with Sgt. Reznov"
REFERENCE OBJ_2
LANG_ENGLISH "Eliminate all Germans in the street"
REFERENCE OBJ_3
LANG_ENGLISH "Follow Sgt. Reznov"
REFERENCE OBJ_5
LANG_ENGLISH "Support your comrades with sniper cover fire"
REFERENCE HINT_CROUCH
LANG_ENGLISH "Press [{gocrouch}] To Crouch"
REFERENCE INTROSCREEN_PLACE
LANG_ENGLISH "Stalingrad, Russia"
REFERENCE OBJ_6
LANG_ENGLISH "Kill General Amsel"
REFERENCE INTROSCREEN_DATE
LANG_ENGLISH "Sept. 17, 1942"
REFERENCE INTROSCREEN_INFO
LANG_ENGLISH "Pvt. Petrenko"
REFERENCE INTROSCREEN_INFO2
LANG_ENGLISH "62nd Rifle Army"
REFERENCE INTROSCREEN_TITLE
LANG_ENGLISH "'Vendetta'"
REFERENCE OBJ_4
LANG_ENGLISH "Defeat the enemy sniper"
REFERENCE TO_BE_CONTINUED
LANG_ENGLISH "To Be Continued...."
REFERENCE GENERAL_ESCAPED
LANG_ENGLISH "The General escaped!"
REFERENCE REZNOV_KILLED
LANG_ENGLISH "Your actions got Reznov killed."
REFERENCE JUMP_FARTHER
LANG_ENGLISH "S"
REFERENCE EASY_PRONE_DESC
LANG_ENGLISH "Press^3 [{goprone}] ^7to go prone"
ENDMARKER