cod5-sdk/raw/character/char_ger_fallsch_wint_fg42.gsc

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1009 B
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
codescripts\character::setModelFromArray(xmodelalias\char_ger_fallschirm_bodyalias::main());
self.headModel = codescripts\character::randomElement(xmodelalias\char_ger_fallschirm_headalias::main());
self attach(self.headModel, "", true);
self.hatModel = codescripts\character::randomElement(xmodelalias\char_ger_fallschirm_helmalias::main());
self attach(self.hatModel, "", true);
self.gearModel = codescripts\character::randomElement(xmodelalias\char_ger_fallschirm_gearalias::main());
self attach(self.gearModel, "", true);
self.voice = "german";
}
precache()
{
codescripts\character::precacheModelArray(xmodelalias\char_ger_fallschirm_bodyalias::main());
codescripts\character::precacheModelArray(xmodelalias\char_ger_fallschirm_headalias::main());
codescripts\character::precacheModelArray(xmodelalias\char_ger_fallschirm_helmalias::main());
codescripts\character::precacheModelArray(xmodelalias\char_ger_fallschirm_gearalias::main());
}