111 lines
2.2 KiB
Text
111 lines
2.2 KiB
Text
body
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{
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combat_directions
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{
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combat_up
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{
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stand_aim_up
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stand_shoot_up
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stand_shoot_auto_up
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crouch_aim_up
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crouch_shoot_up
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crouch_shoot_auto_up
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}
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combat_straight
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{
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stand_aim_straight
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stand_shoot_straight
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stand_shoot_auto_straight
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crouch_aim_straight
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crouch_shoot_straight
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crouch_shoot_auto_straight
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}
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combat_down
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{
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stand_aim_down
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stand_shoot_down
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stand_shoot_auto_down
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crouch_aim_down
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crouch_shoot_down
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crouch_shoot_auto_down
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}
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}
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reload_stand_rifle
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exposed_reload
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duhoc_climber_dismount
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combat_run_fast_3
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drone_run_forward_1
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jump_across_100
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jump_down_56
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traverse_wallhop
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trench_jump_out
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step_up_low_wall
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stand_alert_1
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stand_alert_2
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stand_alert_3
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//coverstand_mini_approach_1
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coverstand_trans_OUT_M
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coverstand_trans_IN_M
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coverstand_hide_idle
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coverstand_hide_idle_twitch01
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coverstand_hide_idle_twitch02
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coverstand_hide_idle_twitch03
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coverstand_hide_idle_twitch04
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coverstand_hide_idle_twitch05
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coverstand_react01
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coverstand_react02
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coverstand_react03
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coverstand_react04
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covercrouch_hide_idle
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covercrouch_twitch_1
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covercrouch_twitch_2
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covercrouch_twitch_3
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covercrouch_twitch_4
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covercrouch_run_out_M
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covercrouch_run_in_M
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// custom run cycles
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ai_run_deep_water_a
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ai_run_deep_water_b
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// custom run cycle for sniper - TFLAME - 3/14/08
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Ai_walk_weary_a
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Ai_walk_weary_b
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Ai_walk_weary_c
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Ai_walk_weary_d
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ai_sneaking_a_walk
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// Bloodlust 14 Feb 2008
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// ******************************************
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// Berlin 1 Train Rail and Train Yard Support
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ch_berlin1_explosion_back
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ch_berlin1_explosion_front
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ch_berlin1_explosion_left
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ch_berlin1_explosion_right
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// ******************************************
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// from generic human cuz we don't like switching anim trees
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death_explosion_up10
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death_explosion_forward13
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death_explosion_back13
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death_explosion_left11
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death_explosion_right13
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ai_flame_death_a
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ai_flame_death_b
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ai_flame_death_c
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ai_flame_death_d
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death_run_stumble
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death_run_onfront
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death_run_onleft
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death_run_forward_crumple
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death_stand_dropinplace
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}
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