cod5-sdk/map_source/_prefabs/zombiemode/weapon_cabinet.map
2008-11-20 00:00:00 +00:00

105 lines
2.8 KiB
Text

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 15 19 0 ) ( -10 19 0 ) ( -10 -19 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -14 -19 113 ) ( -14 19 113 ) ( 11 19 113 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -13 -19 72 ) ( 12 -19 72 ) ( 12 -19 42 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 12 -19 83 ) ( 12 19 83 ) ( 12 19 53 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 12 19 72 ) ( -13 19 72 ) ( -13 19 42 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -13 19 72 ) ( -13 -19 72 ) ( -13 -19 42 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"no_collmap" "1"
"origin" "0.0 0.0 0.0"
"angles" "0 90 0"
"model" "dest_test_cabinet_main_dmg0"
"classname" "misc_model"
}
// entity 2
{
"no_collmap" "1"
"targetname" "auto2"
"angles" "0 90 0"
"origin" "11.0 16.0 80.0"
"model" "dest_test_cabinet_ldoor_dmg0"
"classname" "script_model"
}
// entity 3
{
"no_collmap" "1"
"targetname" "auto2"
"angles" "0 90 0"
"origin" "11.0 -16.0 80.0"
"model" "dest_test_cabinet_rdoor_dmg0"
"classname" "script_model"
}
// entity 4
{
"no_collmap" "1"
"angles" "0 90 0"
"origin" "11.0 3.0 81.0"
"model" "dest_test_cabinet_mheadl1_dmg0"
"classname" "misc_model"
}
// entity 5
{
"no_collmap" "1"
"angles" "0 90 0"
"origin" "11.0 3.0 89.0"
"model" "dest_test_cabinet_mheadl2_dmg0"
"classname" "misc_model"
}
// entity 6
{
"no_collmap" "1"
"angles" "0 90 0"
"origin" "11.0 -3.0 81.0"
"model" "dest_test_cabinet_mheadr1_dmg0"
"classname" "misc_model"
}
// entity 7
{
"no_collmap" "1"
"angles" "0 90 0"
"origin" "11.0 -3.0 89.0"
"model" "dest_test_cabinet_mheadr2_dmg0"
"classname" "misc_model"
}
// entity 8
{
"origin" "-5.0 8.0 48.0"
"angles" "270.803 265.434 5.36454"
"model" "weapon_mp_kar98_scoped_rifle"
"classname" "script_model"
}
// entity 9
{
"origin" "-5.0 -8.0 48.0"
"angles" "270.803 85.234 5.36467"
"model" "weapon_mp_kar98_scoped_rifle"
"classname" "script_model"
}
// entity 10
{
"classname" "trigger_use"
"target" "auto2"
"targetname" "weapon_cabinet_use"
"zombie_weapon_upgrade" "kar98k_scoped_zombie"
"zombie_cost" "1500"
// brush 0
{
( 20 12 42 ) ( 11 12 42 ) ( 11 -14 42 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 11 -14 72 ) ( 11 12 72 ) ( 20 12 72 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 11 -11 78 ) ( 20 -11 78 ) ( 20 -11 23 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 20 -14 80 ) ( 20 12 80 ) ( 20 12 25 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 20 10 79 ) ( 11 10 79 ) ( 11 10 24 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 11 12 80 ) ( 11 -14 80 ) ( 11 -14 25 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}