cod5-sdk/map_source/_prefabs/zombiemode/vending_revive.map
2009-04-10 00:00:00 +00:00

48 lines
2 KiB
Text

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"targetname" "vending_revive"
"model" "zombie_vending_revive"
"classname" "worldspawn"
// brush 0
{
( 9.5 23 -9 ) ( -20.5 23 -9 ) ( -20.5 -10 -9 ) clip_player 64 64 -0.5 -4 0 0 lightmap_gray 16384 16384 -0.5 -4 0 0
( -24 -10 53 ) ( -24 23 53 ) ( 6 23 53 ) clip_player 64 64 -0.5 -4 0 0 lightmap_gray 16384 16384 -0.5 -4 0 0
( -20.5 -14 94 ) ( 9.5 -14 94 ) ( 9.5 -14 -9 ) clip_player 64 64 -0.5 -0.5 0 0 lightmap_gray 16384 16384 -0.5 -0.5 0 0
( 22 -10 94 ) ( 22 23 94 ) ( 22 23 -9 ) clip_player 64 64 4 -0.5 0 0 lightmap_gray 16384 16384 4 -0.5 0 0
( 9.5 23 94 ) ( -20.5 23 94 ) ( -20.5 23 -9 ) clip_player 64 64 -0.5 -0.5 0 0 lightmap_gray 16384 16384 -0.5 -0.5 0 0
( -31.5 23 93.5 ) ( -31.5 -10 93.5 ) ( -31.5 -10 -9.5 ) clip_player 64 64 4 -0.5 0 0 lightmap_gray 16384 16384 4 -0.5 0 0
}
}
// entity 1
{
"target" "vending_revive"
"targetname" "zombie_vending"
"script_noteworthy" "specialty_quickrevive"
"classname" "trigger_use"
// brush 0
{
( 9 31 -9.5 ) ( -19.5 31 -9.5 ) ( -19.5 -12.5 -9.5 ) trigger 64 64 0.5 -4.5 0 0 lightmap_gray 16384 16384 0.5 -4.5 0 0
( -20 -12.5 52.5 ) ( -20 31 52.5 ) ( 8.5 31 52.5 ) trigger 64 64 0.5 -4.5 0 0 lightmap_gray 16384 16384 0.5 -4.5 0 0
( -19 -14 93.5 ) ( 9.5 -14 93.5 ) ( 9.5 -14 -9.5 ) trigger 64 64 0.5 0 0 0 lightmap_gray 16384 16384 0.5 0 0 0
( 10 -12.5 93.5 ) ( 10 31 93.5 ) ( 10 31 -9.5 ) trigger 64 64 4.5 0 0 0 lightmap_gray 16384 16384 4.5 0 0 0
( 9 17.5 93.5 ) ( -19.5 17.5 93.5 ) ( -19.5 17.5 -9.5 ) trigger 64 64 0.5 0 0 0 lightmap_gray 16384 16384 0.5 0 0 0
( -19.5 31 93.5 ) ( -19.5 -12.5 93.5 ) ( -19.5 -12.5 -9.5 ) trigger 64 64 4.5 0 0 0 lightmap_gray 16384 16384 4.5 0 0 0
}
}
// entity 2
{
"classname" "script_model"
"model" "zombie_vending_revive"
"origin" "-4.5 4.0 -5.0"
"targetname" "vending_revive"
}
// entity 3
{
"origin" "-8.0 -8.0 48.0"
"script_sound" "mx_revive_jingle"
"targetname" "perksacola"
"classname" "script_struct"
}