cod5-sdk/source_data/COD4_from_MOD_TOOLS_weapons...

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{
"ac130_105mm_mp" ( "projectileweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"weaponType" "projectile"
"weaponClass" "rocketlauncher"
"impactType" "rocket_explode"
"guidedMissileType" "None"
"inventoryType" "primary"
"maxSteeringAccel" "3000"
"displayName" ""
"AIOverlayDescription" ""
"modeName" ""
"playerAnimType" "none"
"gunModel" "weapon_ac130"
"gunModel2" ""
"gunModel3" ""
"gunModel4" ""
"gunModel5" ""
"gunModel6" ""
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"isHandModelOverridable" "1"
"idleAnim" "viewmodel_mk2_idle"
"emptyIdleAnim" ""
"fireAnim" ""
"lastShotAnim" ""
"meleeAnim" ""
"meleeChargeAnim" ""
"reloadAnim" ""
"raiseAnim" ""
"dropAnim" ""
"firstRaiseAnim" ""
"altRaiseAnim" ""
"altDropAnim" ""
"quickRaiseAnim" ""
"quickDropAnim" ""
"emptyRaiseAnim" ""
"emptyDropAnim" ""
"sprintInAnim" ""
"sprintLoopAnim" ""
"sprintOutAnim" ""
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" ""
"adsLastShotAnim" ""
"adsUpAnim" ""
"adsDownAnim" ""
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"lowAmmoWarningThreshold" "0.33"
"damage" "1000"
"meleeDamage" "135"
"fireDelay" "0"
"meleeDelay" "0.25"
"meleeChargeDelay" "0"
"fireTime" "0"
"meleeTime" "0.7"
"meleeChargeTime" "0"
"reloadTime" "6"
"reloadShowRocketTime" "0"
"reloadAddTime" "0"
"dropTime" "0.5"
"raiseTime" "0.5"
"altDropTime" "0.5"
"altRaiseTime" "0.5"
"quickDropTime" "0.5"
"quickRaiseTime" "0.5"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.5"
"emptyRaiseTime" "0.5"
"sprintInTime" "0.5"
"sprintLoopTime" "0.5"
"sprintOutTime" "0.5"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"clipOnly" "0"
"adsTransInTime" "0"
"adsTransOutTime" "0"
"adsZoomFov" "80"
"adsZoomGunFov" "80"
"adsZoomInFrac" "0"
"adsZoomOutFrac" "0"
"adsOverlayShader" ""
"adsOverlayReticle" "none"
"adsOverlayInterface" "none"
"adsOverlayWidth" "240"
"adsOverlayHeight" "240"
"adsBobFactor" "1"
"adsViewBobMult" "0"
"hipSpreadStandMin" "0"
"hipSpreadDuckedMin" "0"
"hipSpreadProneMin" "0"
"hipSpreadMax" "0"
"hipSpreadDuckedMax" "0"
"hipSpreadProneMax" "0"
"hipSpreadDecayRate" "0"
"hipSpreadFireAdd" "0"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "0"
"hipSpreadDuckedDecay" "0"
"hipSpreadProneDecay" "0"
"hipReticleSidePos" "0"
"adsSpread" "0"
"adsIdleAmount" "25"
"hipIdleAmount" "80"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1"
"idleCrouchFactor" "0"
"idleProneFactor" "0"
"gunMaxPitch" "0"
"gunMaxYaw" "0"
"adsAimPitch" "0"
"adsCrosshairInFrac" "0"
"adsCrosshairOutFrac" "0"
"adsReloadTransTime" "0"
"adsGunKickPitchMin" "0"
"adsGunKickPitchMax" "0"
"adsGunKickYawMin" "0"
"adsGunKickYawMax" "0"
"adsGunKickAccel" "0"
"adsGunKickSpeedMax" "0"
"adsGunKickSpeedDecay" "0"
"adsGunKickStaticDecay" "0"
"adsViewKickPitchMin" "0"
"adsViewKickPitchMax" "0"
"adsViewKickYawMin" "0"
"adsViewKickYawMax" "0"
"adsViewKickCenterSpeed" "10"
"hipGunKickPitchMin" "0"
"hipGunKickPitchMax" "0"
"hipGunKickYawMin" "0"
"hipGunKickYawMax" "0"
"hipGunKickAccel" "0"
"hipGunKickSpeedMax" "0"
"hipGunKickSpeedDecay" "0"
"hipGunKickStaticDecay" "0"
"hipViewKickPitchMin" "0"
"hipViewKickPitchMax" "0"
"hipViewKickYawMin" "0"
"hipViewKickYawMax" "0"
"hipViewKickCenterSpeed" "10"
"swayMaxAngle" "0"
"swayLerpSpeed" "1"
"swayPitchScale" "0"
"swayYawScale" "0"
"swayHorizScale" "0"
"swayVertScale" "0"
"swayShellShockScale" "0"
"adsSwayMaxAngle" "0"
"adsSwayLerpSpeed" "1"
"adsSwayPitchScale" "0"
"adsSwayYawScale" "0"
"adsSwayHorizScale" "0"
"adsSwayVertScale" "0"
"hudIcon" ""
"killIcon" ""
"dpadIcon" ""
"ammoCounterIcon" ""
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "None"
"flipKillIcon" "1"
"worldModel" "weapon_ac130"
"worldModel2" ""
"worldModel3" ""
"worldModel4" ""
"worldModel5" ""
"worldModel6" ""
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"rocketModel" ""
"knifeModel" ""
"worldKnifeModel" ""
"ammoName" "ac130"
"maxAmmo" "999"
"startAmmo" "999"
"clipName" "ac130"
"clipSize" "1"
"dropAmmoMin" "999"
"dropAmmoMax" "999"
"viewFlashEffect" "fx\\muzzleflashes\\heavy_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\heavy.efx"
"shellEjectEffect" ""
"lastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" ""
"pickupSoundPlayer" ""
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"projectileSound" ""
"fireSound" "ac130_105mm_fire"
"fireSoundPlayer" "ac130_105mm_fire"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" ""
"emptyFireSoundPlayer" ""
"meleeSwipeSound" ""
"meleeSwipeSoundPlayer" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" ""
"reloadSoundPlayer" ""
"reloadEmptySound" ""
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" ""
"raiseSoundPlayer" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"bounceSound" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"reticleCenter" ""
"reticleSide" ""
"reticleCenterSize" "32"
"reticleSideSize" "16"
"reticleMinOfs" "4"
"enemyCrosshairRange" "0"
"crosshairColorChange" "1"
"altWeapon" ""
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"blocksProne" "0"
"noPartialReload" "0"
"reloadAmmoAdd" "0"
"autoAimRange" "1000"
"aimAssistRange" "3200"
"aimAssistRangeAds" "3200"
"fightDist" "720"
"maxDist" "1400"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"standMoveF" "0"
"standMoveR" "1"
"standMoveU" "-1.5"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"duckedOfsF" "-2"
"duckedOfsR" "2"
"duckedOfsU" "-0.2"
"duckedMoveF" "0"
"duckedMoveR" "1"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"proneOfsF" "-6"
"proneOfsR" "3.5"
"proneOfsU" "0.8"
"proneMoveF" "0"
"proneMoveR" "1"
"proneMoveU" "-1.5"
"proneRotP" "0"
"proneRotY" "0"
"proneRotR" "0"
"posMoveRate" "4"
"posProneMoveRate" "10"
"standMoveMinSpeed" "110"
"duckedMoveMinSpeed" "60"
"proneMoveMinSpeed" "0"
"posRotRate" "5"
"posProneRotRate" "10"
"standRotMinSpeed" "110"
"duckedRotMinSpeed" "60"
"proneRotMinSpeed" "0"
"explosionRadius" "512"
"explosionInnerDamage" "1200"
"explosionOuterDamage" "300"
"damageConeAngle" "180"
"projectileSpeed" "3000"
"projectileSpeedUp" "0"
"projectileActivateDist" "0"
"projectileLifetime" "30"
"projectileModel" ""
"projExplosionType" "rocket"
"projExplosionEffect" "fx\\impacts\\ac130_105mm_IR_impact.efx"
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"projImpactExplode" "1"
"projTrailEffect" ""
"projectileDLight" "0"
"projectileRed" "0"
"projectileGreen" "0"
"projectileBlue" "0"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "10"
"destabilizeDistance" "30000"
"parallelDefaultBounce" "0.5"
"parallelBarkBounce" "0.5"
"parallelBrickBounce" "0.5"
"parallelCarpetBounce" "0.5"
"parallelClothBounce" "0.5"
"parallelConcreteBounce" "0.5"
"parallelDirtBounce" "0.5"
"parallelFleshBounce" "0.5"
"parallelFoliageBounce" "0.5"
"parallelGlassBounce" "0.5"
"parallelGrassBounce" "0.5"
"parallelGravelBounce" "0.5"
"parallelIceBounce" "0.5"
"parallelMetalBounce" "0.5"
"parallelMudBounce" "0.5"
"parallelPaperBounce" "0.5"
"parallelPlasterBounce" "0.5"
"parallelRockBounce" "0.5"
"parallelSandBounce" "0.5"
"parallelSnowBounce" "0.5"
"parallelWaterBounce" "0.5"
"parallelWoodBounce" "0.5"
"parallelAsphaltBounce" "0.5"
"parallelCeramicBounce" "0.5"
"parallelPlasticBounce" "0.5"
"parallelRubberBounce" "0.5"
"parallelCushionBounce" "0.5"
"parallelFruitBounce" "0.5"
"parallelPaintedMetalBounce" "0.5"
"perpendicularDefaultBounce" "0.5"
"perpendicularBarkBounce" "0.5"
"perpendicularBrickBounce" "0.5"
"perpendicularCarpetBounce" "0.5"
"perpendicularClothBounce" "0.5"
"perpendicularConcreteBounce" "0.5"
"perpendicularDirtBounce" "0.5"
"perpendicularFleshBounce" "0.5"
"perpendicularFoliageBounce" "0.5"
"perpendicularGlassBounce" "0.5"
"perpendicularGrassBounce" "0.5"
"perpendicularGravelBounce" "0.5"
"perpendicularIceBounce" "0.5"
"perpendicularMetalBounce" "0.5"
"perpendicularMudBounce" "0.5"
"perpendicularPaperBounce" "0.5"
"perpendicularPlasterBounce" "0.5"
"perpendicularRockBounce" "0.5"
"perpendicularSandBounce" "0.5"
"perpendicularSnowBounce" "0.5"
"perpendicularWaterBounce" "0.5"
"perpendicularWoodBounce" "0.5"
"perpendicularAsphaltBounce" "0.5"
"perpendicularCeramicBounce" "0.5"
"perpendicularPlasticBounce" "0.5"
"perpendicularRubberBounce" "0.5"
"perpendicularCushionBounce" "0.5"
"perpendicularFruitBounce" "0.5"
"perpendicularPaintedMetalBounce" "0.5"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
"requireLockonToFire" "0"
"notetrackSoundMap" ""
}
"ac130_25mm_mp" ( "projectileweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"weaponType" "projectile"
"weaponClass" "rocketlauncher"
"impactType" "none"
"guidedMissileType" "None"
"inventoryType" "primary"
"maxSteeringAccel" "3000"
"displayName" ""
"AIOverlayDescription" ""
"modeName" ""
"playerAnimType" "none"
"gunModel" "weapon_ac130"
"gunModel2" ""
"gunModel3" ""
"gunModel4" ""
"gunModel5" ""
"gunModel6" ""
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"isHandModelOverridable" "1"
"idleAnim" "viewmodel_mk2_idle"
"emptyIdleAnim" ""
"fireAnim" ""
"lastShotAnim" ""
"meleeAnim" ""
"meleeChargeAnim" ""
"reloadAnim" ""
"raiseAnim" ""
"dropAnim" ""
"firstRaiseAnim" ""
"altRaiseAnim" ""
"altDropAnim" ""
"quickRaiseAnim" ""
"quickDropAnim" ""
"emptyRaiseAnim" ""
"emptyDropAnim" ""
"sprintInAnim" ""
"sprintLoopAnim" ""
"sprintOutAnim" ""
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" ""
"adsLastShotAnim" ""
"adsUpAnim" ""
"adsDownAnim" ""
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"lowAmmoWarningThreshold" "0.33"
"damage" "500"
"meleeDamage" "135"
"fireDelay" "0"
"meleeDelay" "0.25"
"meleeChargeDelay" "0"
"fireTime" "0"
"meleeTime" "0.7"
"meleeChargeTime" "0"
"reloadTime" "0.05"
"reloadShowRocketTime" "0"
"reloadAddTime" "0"
"dropTime" "0.5"
"raiseTime" "0.5"
"altDropTime" "0.5"
"altRaiseTime" "0.5"
"quickDropTime" "0.5"
"quickRaiseTime" "0.5"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.5"
"emptyRaiseTime" "0.5"
"sprintInTime" "0.5"
"sprintLoopTime" "0.5"
"sprintOutTime" "0.5"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"clipOnly" "0"
"adsTransInTime" "0"
"adsTransOutTime" "0"
"adsZoomFov" "80"
"adsZoomGunFov" "80"
"adsZoomInFrac" "0"
"adsZoomOutFrac" "0"
"adsOverlayShader" ""
"adsOverlayReticle" "none"
"adsOverlayInterface" "none"
"adsOverlayWidth" "240"
"adsOverlayHeight" "240"
"adsBobFactor" "1"
"adsViewBobMult" "0"
"hipSpreadStandMin" "0"
"hipSpreadDuckedMin" "0"
"hipSpreadProneMin" "0"
"hipSpreadMax" "0"
"hipSpreadDuckedMax" "0"
"hipSpreadProneMax" "0"
"hipSpreadDecayRate" "0"
"hipSpreadFireAdd" "0"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "0"
"hipSpreadDuckedDecay" "0"
"hipSpreadProneDecay" "0"
"hipReticleSidePos" "0"
"adsSpread" "0"
"adsIdleAmount" "0"
"hipIdleAmount" "0"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1"
"idleCrouchFactor" "0"
"idleProneFactor" "0"
"gunMaxPitch" "0"
"gunMaxYaw" "0"
"adsAimPitch" "0"
"adsCrosshairInFrac" "0"
"adsCrosshairOutFrac" "0"
"adsReloadTransTime" "0"
"adsGunKickPitchMin" "0"
"adsGunKickPitchMax" "0"
"adsGunKickYawMin" "0"
"adsGunKickYawMax" "0"
"adsGunKickAccel" "0"
"adsGunKickSpeedMax" "0"
"adsGunKickSpeedDecay" "0"
"adsGunKickStaticDecay" "0"
"adsViewKickPitchMin" "0"
"adsViewKickPitchMax" "0"
"adsViewKickYawMin" "0"
"adsViewKickYawMax" "0"
"adsViewKickCenterSpeed" "10"
"hipGunKickPitchMin" "0"
"hipGunKickPitchMax" "0"
"hipGunKickYawMin" "0"
"hipGunKickYawMax" "0"
"hipGunKickAccel" "0"
"hipGunKickSpeedMax" "0"
"hipGunKickSpeedDecay" "0"
"hipGunKickStaticDecay" "0"
"hipViewKickPitchMin" "0"
"hipViewKickPitchMax" "0"
"hipViewKickYawMin" "0"
"hipViewKickYawMax" "0"
"hipViewKickCenterSpeed" "10"
"swayMaxAngle" "0"
"swayLerpSpeed" "1"
"swayPitchScale" "0"
"swayYawScale" "0"
"swayHorizScale" "0"
"swayVertScale" "0"
"swayShellShockScale" "0"
"adsSwayMaxAngle" "0"
"adsSwayLerpSpeed" "1"
"adsSwayPitchScale" "0"
"adsSwayYawScale" "0"
"adsSwayHorizScale" "0"
"adsSwayVertScale" "0"
"hudIcon" ""
"killIcon" ""
"dpadIcon" ""
"ammoCounterIcon" ""
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "None"
"flipKillIcon" "1"
"worldModel" "weapon_ac130"
"worldModel2" ""
"worldModel3" ""
"worldModel4" ""
"worldModel5" ""
"worldModel6" ""
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"rocketModel" ""
"knifeModel" ""
"worldKnifeModel" ""
"ammoName" "ac130"
"maxAmmo" "999"
"startAmmo" "999"
"clipName" "ac130"
"clipSize" "1"
"dropAmmoMin" "999"
"dropAmmoMax" "999"
"viewFlashEffect" "fx\\muzzleflashes\\heavy_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\heavy.efx"
"shellEjectEffect" ""
"lastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" ""
"pickupSoundPlayer" ""
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"projectileSound" ""
"fireSound" "ac130_25mm_fire"
"fireSoundPlayer" "ac130_25mm_fire"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" ""
"emptyFireSoundPlayer" ""
"meleeSwipeSound" ""
"meleeSwipeSoundPlayer" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" ""
"reloadSoundPlayer" ""
"reloadEmptySound" ""
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" ""
"raiseSoundPlayer" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"bounceSound" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"reticleCenter" ""
"reticleSide" ""
"reticleCenterSize" "32"
"reticleSideSize" "16"
"reticleMinOfs" "4"
"enemyCrosshairRange" "0"
"crosshairColorChange" "1"
"altWeapon" ""
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"blocksProne" "0"
"noPartialReload" "0"
"reloadAmmoAdd" "0"
"autoAimRange" "1000"
"aimAssistRange" "3200"
"aimAssistRangeAds" "3200"
"fightDist" "720"
"maxDist" "1400"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"standMoveF" "0"
"standMoveR" "1"
"standMoveU" "-1.5"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"duckedOfsF" "-2"
"duckedOfsR" "2"
"duckedOfsU" "-0.2"
"duckedMoveF" "0"
"duckedMoveR" "1"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"proneOfsF" "-6"
"proneOfsR" "3.5"
"proneOfsU" "0.8"
"proneMoveF" "0"
"proneMoveR" "1"
"proneMoveU" "-1.5"
"proneRotP" "0"
"proneRotY" "0"
"proneRotR" "0"
"posMoveRate" "4"
"posProneMoveRate" "10"
"standMoveMinSpeed" "110"
"duckedMoveMinSpeed" "60"
"proneMoveMinSpeed" "0"
"posRotRate" "5"
"posProneRotRate" "10"
"standRotMinSpeed" "110"
"duckedRotMinSpeed" "60"
"proneRotMinSpeed" "0"
"explosionRadius" "32"
"explosionInnerDamage" "500"
"explosionOuterDamage" "10"
"damageConeAngle" "180"
"projectileSpeed" "10000"
"projectileSpeedUp" "0"
"projectileActivateDist" "0"
"projectileLifetime" "30"
"projectileModel" ""
"projExplosionType" "none"
"projExplosionEffect" "fx\\impacts\\large_plaster.efx"
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"projImpactExplode" "1"
"projTrailEffect" ""
"projectileDLight" "0"
"projectileRed" "0"
"projectileGreen" "0"
"projectileBlue" "0"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "10"
"destabilizeDistance" "30000"
"parallelDefaultBounce" "0.5"
"parallelBarkBounce" "0.5"
"parallelBrickBounce" "0.5"
"parallelCarpetBounce" "0.5"
"parallelClothBounce" "0.5"
"parallelConcreteBounce" "0.5"
"parallelDirtBounce" "0.5"
"parallelFleshBounce" "0.5"
"parallelFoliageBounce" "0.5"
"parallelGlassBounce" "0.5"
"parallelGrassBounce" "0.5"
"parallelGravelBounce" "0.5"
"parallelIceBounce" "0.5"
"parallelMetalBounce" "0.5"
"parallelMudBounce" "0.5"
"parallelPaperBounce" "0.5"
"parallelPlasterBounce" "0.5"
"parallelRockBounce" "0.5"
"parallelSandBounce" "0.5"
"parallelSnowBounce" "0.5"
"parallelWaterBounce" "0.5"
"parallelWoodBounce" "0.5"
"parallelAsphaltBounce" "0.5"
"parallelCeramicBounce" "0.5"
"parallelPlasticBounce" "0.5"
"parallelRubberBounce" "0.5"
"parallelCushionBounce" "0.5"
"parallelFruitBounce" "0.5"
"parallelPaintedMetalBounce" "0.5"
"perpendicularDefaultBounce" "0.5"
"perpendicularBarkBounce" "0.5"
"perpendicularBrickBounce" "0.5"
"perpendicularCarpetBounce" "0.5"
"perpendicularClothBounce" "0.5"
"perpendicularConcreteBounce" "0.5"
"perpendicularDirtBounce" "0.5"
"perpendicularFleshBounce" "0.5"
"perpendicularFoliageBounce" "0.5"
"perpendicularGlassBounce" "0.5"
"perpendicularGrassBounce" "0.5"
"perpendicularGravelBounce" "0.5"
"perpendicularIceBounce" "0.5"
"perpendicularMetalBounce" "0.5"
"perpendicularMudBounce" "0.5"
"perpendicularPaperBounce" "0.5"
"perpendicularPlasterBounce" "0.5"
"perpendicularRockBounce" "0.5"
"perpendicularSandBounce" "0.5"
"perpendicularSnowBounce" "0.5"
"perpendicularWaterBounce" "0.5"
"perpendicularWoodBounce" "0.5"
"perpendicularAsphaltBounce" "0.5"
"perpendicularCeramicBounce" "0.5"
"perpendicularPlasticBounce" "0.5"
"perpendicularRubberBounce" "0.5"
"perpendicularCushionBounce" "0.5"
"perpendicularFruitBounce" "0.5"
"perpendicularPaintedMetalBounce" "0.5"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
"requireLockonToFire" "0"
"notetrackSoundMap" ""
}
"ac130_40mm_mp" ( "projectileweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"weaponType" "projectile"
"weaponClass" "rocketlauncher"
"impactType" "rocket_explode"
"guidedMissileType" "None"
"inventoryType" "primary"
"maxSteeringAccel" "3000"
"displayName" ""
"AIOverlayDescription" ""
"modeName" ""
"playerAnimType" "none"
"gunModel" "weapon_ac130"
"gunModel2" ""
"gunModel3" ""
"gunModel4" ""
"gunModel5" ""
"gunModel6" ""
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"isHandModelOverridable" "1"
"idleAnim" "viewmodel_mk2_idle"
"emptyIdleAnim" ""
"fireAnim" ""
"lastShotAnim" ""
"meleeAnim" ""
"meleeChargeAnim" ""
"reloadAnim" ""
"raiseAnim" ""
"dropAnim" ""
"firstRaiseAnim" ""
"altRaiseAnim" ""
"altDropAnim" ""
"quickRaiseAnim" ""
"quickDropAnim" ""
"emptyRaiseAnim" ""
"emptyDropAnim" ""
"sprintInAnim" ""
"sprintLoopAnim" ""
"sprintOutAnim" ""
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" ""
"adsLastShotAnim" ""
"adsUpAnim" ""
"adsDownAnim" ""
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"lowAmmoWarningThreshold" "0.33"
"damage" "1000"
"meleeDamage" "135"
"fireDelay" "0"
"meleeDelay" "0.25"
"meleeChargeDelay" "0"
"fireTime" "0"
"meleeTime" "0.7"
"meleeChargeTime" "0"
"reloadTime" "0.5"
"reloadShowRocketTime" "0"
"reloadAddTime" "0"
"dropTime" "0.5"
"raiseTime" "0.5"
"altDropTime" "0.5"
"altRaiseTime" "0.5"
"quickDropTime" "0.5"
"quickRaiseTime" "0.5"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.5"
"emptyRaiseTime" "0.5"
"sprintInTime" "0.5"
"sprintLoopTime" "0.5"
"sprintOutTime" "0.5"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"clipOnly" "0"
"adsTransInTime" "0"
"adsTransOutTime" "0"
"adsZoomFov" "80"
"adsZoomGunFov" "80"
"adsZoomInFrac" "0"
"adsZoomOutFrac" "0"
"adsOverlayShader" ""
"adsOverlayReticle" "none"
"adsOverlayInterface" "none"
"adsOverlayWidth" "240"
"adsOverlayHeight" "240"
"adsBobFactor" "1"
"adsViewBobMult" "0"
"hipSpreadStandMin" "0"
"hipSpreadDuckedMin" "0"
"hipSpreadProneMin" "0"
"hipSpreadMax" "0"
"hipSpreadDuckedMax" "0"
"hipSpreadProneMax" "0"
"hipSpreadDecayRate" "0"
"hipSpreadFireAdd" "0"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "0"
"hipSpreadDuckedDecay" "0"
"hipSpreadProneDecay" "0"
"hipReticleSidePos" "0"
"adsSpread" "0"
"adsIdleAmount" "0"
"hipIdleAmount" "0"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1"
"idleCrouchFactor" "0"
"idleProneFactor" "0"
"gunMaxPitch" "0"
"gunMaxYaw" "0"
"adsAimPitch" "0"
"adsCrosshairInFrac" "0"
"adsCrosshairOutFrac" "0"
"adsReloadTransTime" "0"
"adsGunKickPitchMin" "0"
"adsGunKickPitchMax" "0"
"adsGunKickYawMin" "0"
"adsGunKickYawMax" "0"
"adsGunKickAccel" "0"
"adsGunKickSpeedMax" "0"
"adsGunKickSpeedDecay" "0"
"adsGunKickStaticDecay" "0"
"adsViewKickPitchMin" "0"
"adsViewKickPitchMax" "0"
"adsViewKickYawMin" "0"
"adsViewKickYawMax" "0"
"adsViewKickCenterSpeed" "10"
"hipGunKickPitchMin" "0"
"hipGunKickPitchMax" "0"
"hipGunKickYawMin" "0"
"hipGunKickYawMax" "0"
"hipGunKickAccel" "0"
"hipGunKickSpeedMax" "0"
"hipGunKickSpeedDecay" "0"
"hipGunKickStaticDecay" "0"
"hipViewKickPitchMin" "0"
"hipViewKickPitchMax" "0"
"hipViewKickYawMin" "0"
"hipViewKickYawMax" "0"
"hipViewKickCenterSpeed" "10"
"swayMaxAngle" "0"
"swayLerpSpeed" "1"
"swayPitchScale" "0"
"swayYawScale" "0"
"swayHorizScale" "0"
"swayVertScale" "0"
"swayShellShockScale" "0"
"adsSwayMaxAngle" "0"
"adsSwayLerpSpeed" "1"
"adsSwayPitchScale" "0"
"adsSwayYawScale" "0"
"adsSwayHorizScale" "0"
"adsSwayVertScale" "0"
"hudIcon" ""
"killIcon" ""
"dpadIcon" ""
"ammoCounterIcon" ""
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "None"
"flipKillIcon" "1"
"worldModel" "weapon_ac130"
"worldModel2" ""
"worldModel3" ""
"worldModel4" ""
"worldModel5" ""
"worldModel6" ""
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"rocketModel" ""
"knifeModel" ""
"worldKnifeModel" ""
"ammoName" "ac130"
"maxAmmo" "999"
"startAmmo" "999"
"clipName" "ac130"
"clipSize" "1"
"dropAmmoMin" "999"
"dropAmmoMax" "999"
"viewFlashEffect" "fx\\muzzleflashes\\heavy_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\heavy.efx"
"shellEjectEffect" ""
"lastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" ""
"pickupSoundPlayer" ""
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"projectileSound" ""
"fireSound" "ac130_40mm_fire"
"fireSoundPlayer" "ac130_40mm_fire"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" ""
"emptyFireSoundPlayer" ""
"meleeSwipeSound" ""
"meleeSwipeSoundPlayer" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" ""
"reloadSoundPlayer" ""
"reloadEmptySound" ""
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" ""
"raiseSoundPlayer" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"bounceSound" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"reticleCenter" ""
"reticleSide" ""
"reticleCenterSize" "32"
"reticleSideSize" "16"
"reticleMinOfs" "4"
"enemyCrosshairRange" "0"
"crosshairColorChange" "1"
"altWeapon" ""
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"blocksProne" "0"
"noPartialReload" "0"
"reloadAmmoAdd" "0"
"autoAimRange" "1000"
"aimAssistRange" "3200"
"aimAssistRangeAds" "3200"
"fightDist" "720"
"maxDist" "1400"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"standMoveF" "0"
"standMoveR" "1"
"standMoveU" "-1.5"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"duckedOfsF" "-2"
"duckedOfsR" "2"
"duckedOfsU" "-0.2"
"duckedMoveF" "0"
"duckedMoveR" "1"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"proneOfsF" "-6"
"proneOfsR" "3.5"
"proneOfsU" "0.8"
"proneMoveF" "0"
"proneMoveR" "1"
"proneMoveU" "-1.5"
"proneRotP" "0"
"proneRotY" "0"
"proneRotR" "0"
"posMoveRate" "4"
"posProneMoveRate" "10"
"standMoveMinSpeed" "110"
"duckedMoveMinSpeed" "60"
"proneMoveMinSpeed" "0"
"posRotRate" "5"
"posProneRotRate" "10"
"standRotMinSpeed" "110"
"duckedRotMinSpeed" "60"
"proneRotMinSpeed" "0"
"explosionRadius" "200"
"explosionInnerDamage" "600"
"explosionOuterDamage" "50"
"damageConeAngle" "180"
"projectileSpeed" "5000"
"projectileSpeedUp" "0"
"projectileActivateDist" "0"
"projectileLifetime" "30"
"projectileModel" ""
"projExplosionType" "rocket"
"projExplosionEffect" "fx\\explosions\\artilleryExp_dirt_brown.efx"
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"projImpactExplode" "1"
"projTrailEffect" ""
"projectileDLight" "0"
"projectileRed" "0"
"projectileGreen" "0"
"projectileBlue" "0"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "10"
"destabilizeDistance" "30000"
"parallelDefaultBounce" "0.5"
"parallelBarkBounce" "0.5"
"parallelBrickBounce" "0.5"
"parallelCarpetBounce" "0.5"
"parallelClothBounce" "0.5"
"parallelConcreteBounce" "0.5"
"parallelDirtBounce" "0.5"
"parallelFleshBounce" "0.5"
"parallelFoliageBounce" "0.5"
"parallelGlassBounce" "0.5"
"parallelGrassBounce" "0.5"
"parallelGravelBounce" "0.5"
"parallelIceBounce" "0.5"
"parallelMetalBounce" "0.5"
"parallelMudBounce" "0.5"
"parallelPaperBounce" "0.5"
"parallelPlasterBounce" "0.5"
"parallelRockBounce" "0.5"
"parallelSandBounce" "0.5"
"parallelSnowBounce" "0.5"
"parallelWaterBounce" "0.5"
"parallelWoodBounce" "0.5"
"parallelAsphaltBounce" "0.5"
"parallelCeramicBounce" "0.5"
"parallelPlasticBounce" "0.5"
"parallelRubberBounce" "0.5"
"parallelCushionBounce" "0.5"
"parallelFruitBounce" "0.5"
"parallelPaintedMetalBounce" "0.5"
"perpendicularDefaultBounce" "0.5"
"perpendicularBarkBounce" "0.5"
"perpendicularBrickBounce" "0.5"
"perpendicularCarpetBounce" "0.5"
"perpendicularClothBounce" "0.5"
"perpendicularConcreteBounce" "0.5"
"perpendicularDirtBounce" "0.5"
"perpendicularFleshBounce" "0.5"
"perpendicularFoliageBounce" "0.5"
"perpendicularGlassBounce" "0.5"
"perpendicularGrassBounce" "0.5"
"perpendicularGravelBounce" "0.5"
"perpendicularIceBounce" "0.5"
"perpendicularMetalBounce" "0.5"
"perpendicularMudBounce" "0.5"
"perpendicularPaperBounce" "0.5"
"perpendicularPlasterBounce" "0.5"
"perpendicularRockBounce" "0.5"
"perpendicularSandBounce" "0.5"
"perpendicularSnowBounce" "0.5"
"perpendicularWaterBounce" "0.5"
"perpendicularWoodBounce" "0.5"
"perpendicularAsphaltBounce" "0.5"
"perpendicularCeramicBounce" "0.5"
"perpendicularPlasticBounce" "0.5"
"perpendicularRubberBounce" "0.5"
"perpendicularCushionBounce" "0.5"
"perpendicularFruitBounce" "0.5"
"perpendicularPaintedMetalBounce" "0.5"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
"requireLockonToFire" "0"
"notetrackSoundMap" ""
}
"airstrike_mp" ( "grenadeweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"weaponType" "grenade"
"weaponClass" "grenade"
"offhandClass" "None"
"impactType" "grenade_explode"
"inventoryType" "item"
"displayName" ""
"modeName" ""
"playerAnimType" "grenade"
"AIOverlayDescription" ""
"gunModel" "viewmodel_C4"
"handModel" "viewmodel_base_viewhands"
"isHandModelOverridable" "1"
"idleAnim" "viewmodel_C4_idle"
"emptyIdleAnim" "viewmodel_C4_idle"
"fireAnim" "viewmodel_C4_fire"
"holdFireAnim" "viewmodel_C4_hold_fire"
"lastShotAnim" "viewmodel_C4_fire"
"detonateAnim" "viewmodel_C4_detonator_fire"
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"raiseAnim" "viewmodel_C4_pullout"
"dropAnim" "viewmodel_C4_putaway"
"firstRaiseAnim" "viewmodel_C4_pullout"
"altRaiseAnim" "viewmodel_C4_pullout"
"altDropAnim" "viewmodel_C4_putaway"
"quickRaiseAnim" "viewmodel_C4_quick_raise"
"quickDropAnim" "viewmodel_C4_quick_drop"
"emptyRaiseAnim" "viewmodel_C4_pullout"
"emptyDropAnim" "viewmodel_C4_putaway"
"sprintInAnim" "viewmodel_C4_sprint_in"
"sprintLoopAnim" "viewmodel_C4_sprint_loop"
"sprintOutAnim" "viewmodel_C4_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"autoAimRange" "0"
"aimAssistRange" "0"
"aimAssistRangeAds" "0"
"moveSpeedScale" "1"
"sprintDurationScale" "1"
"lowAmmoWarningThreshold" "0.33"
"damage" "0"
"meleeDamage" "135"
"fireDelay" "0.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.46"
"fireTime" "0.8"
"holdFireTime" "0.2"
"detonateTime" "0.83"
"detonateDelay" "0.23"
"meleeTime" "0.5"
"meleeChargeTime" "1.46"
"reloadTime" "2"
"dropTime" "0.9"
"raiseTime" "1.2"
"altDropTime" "0.9"
"altRaiseTime" "1.2"
"quickDropTime" "0.4"
"quickRaiseTime" "0.5"
"firstRaiseTime" "1.2"
"emptyDropTime" "0.9"
"emptyRaiseTime" "1.2"
"sprintInTime" "0.3"
"sprintLoopTime" "0.6"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0.5"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"fuseTime" "3.5"
"aiFuseTime" "4"
"stickiness" "Stick to all"
"hasDetonator" "1"
"timedDetonation" "0"
"rotate" "1"
"holdButtonToThrow" "0"
"freezeMovementWhenFiring" "0"
"clipOnly" "1"
"hipIdleAmount" "80"
"hipIdleSpeed" "0"
"idleCrouchFactor" "0.5"
"idleProneFactor" "0.15"
"parallelDefaultBounce" "0.5"
"parallelBarkBounce" "0.6"
"parallelBrickBounce" "0.6"
"parallelCarpetBounce" "0.6"
"parallelClothBounce" "0.2"
"parallelConcreteBounce" "0.6"
"parallelDirtBounce" "0.45"
"parallelFleshBounce" "0.2"
"parallelFoliageBounce" "0.05"
"parallelGlassBounce" "0.4"
"parallelGrassBounce" "0.35"
"parallelGravelBounce" "0.5"
"parallelIceBounce" "0.6"
"parallelMetalBounce" "0.6"
"parallelMudBounce" "0.2"
"parallelPaperBounce" "0.2"
"parallelPlasterBounce" "0.5"
"parallelRockBounce" "0.6"
"parallelSandBounce" "0.3"
"parallelSnowBounce" "0.2"
"parallelWaterBounce" "0.2"
"parallelWoodBounce" "0.6"
"parallelAsphaltBounce" "0.6"
"parallelCeramicBounce" "0.5"
"parallelPlasticBounce" "0.5"
"parallelRubberBounce" "0.5"
"parallelCushionBounce" "0.5"
"parallelFruitBounce" "0.5"
"parallelPaintedMetalBounce" "0.5"
"perpendicularDefaultBounce" "0.25"
"perpendicularBarkBounce" "0.25"
"perpendicularBrickBounce" "0.25"
"perpendicularCarpetBounce" "0.25"
"perpendicularClothBounce" "0.2"
"perpendicularConcreteBounce" "0.25"
"perpendicularDirtBounce" "0.225"
"perpendicularFleshBounce" "0.2"
"perpendicularFoliageBounce" "0.05"
"perpendicularGlassBounce" "0.2"
"perpendicularGrassBounce" "0.15"
"perpendicularGravelBounce" "0.25"
"perpendicularIceBounce" "0.3"
"perpendicularMetalBounce" "0.25"
"perpendicularMudBounce" "0.1"
"perpendicularPaperBounce" "0.2"
"perpendicularPlasterBounce" "0.25"
"perpendicularRockBounce" "0.25"
"perpendicularSandBounce" "0.1"
"perpendicularSnowBounce" "0.1"
"perpendicularWaterBounce" "0.2"
"perpendicularWoodBounce" "0.25"
"perpendicularAsphaltBounce" "0.25"
"perpendicularCeramicBounce" "0.5"
"perpendicularPlasticBounce" "0.5"
"perpendicularRubberBounce" "0.5"
"perpendicularCushionBounce" "0.5"
"perpendicularFruitBounce" "0.5"
"perpendicularPaintedMetalBounce" "0.5"
"swayMaxAngle" "30"
"swayLerpSpeed" "6"
"swayPitchScale" "0.1"
"swayYawScale" "0.1"
"swayHorizScale" "0.1"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"worldModel" "weapon_c4"
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"ammoName" "calldown"
"maxAmmo" "1"
"startAmmo" "1"
"clipName" "calldown"
"clipSize" "1"
"sharedAmmoCapName" "WEAPON_HARDPOINT"
"sharedAmmoCap" "1"
"dropAmmoMin" "0"
"dropAmmoMax" "0"
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"pullbackSound" "weap_fraggrenade_pin"
"pullbackSoundPlayer" "weap_fraggrenade_pin"
"fireSound" "weap_fraggrenade_fire"
"fireSoundPlayer" "weap_fraggrenade_fire"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"meleeSwipeSound" "melee_punch_other"
"meleeSwipeSoundPlayer" "melee_punch"
"reloadSound" "weap_fraggrenade_reload"
"reloadSoundPlayer" "weap_fraggrenade_reload"
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"detonateSound" "weap_c4detpack_trigger_npc"
"detonateSoundPlayer" "weap_c4detpack_trigger_plr"
"raiseSound" "weap_c4detpack_safetyoff_npc"
"raiseSoundPlayer" "weap_c4detpack_safetyoff_plr"
"firstRaiseSound" "weap_c4detpack_safetyoff_npc"
"firstRaiseSoundPlayer" "weap_c4detpack_safetyoff_plr"
"putawaySound" "weap_c4detpack_safety_npc"
"putawaySoundPlayer" "weap_c4detpack_safety_plr"
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"bounceSound" "c4_bounce"
"reticleCenter" "reticle_center_cross"
"reticleSide" ""
"reticleCenterSize" "32"
"reticleSideSize" "16"
"reticleMinOfs" "4"
"altWeapon" ""
"blocksProne" "0"
"cookOffHold" "0"
"hudIcon" "compass_objpoint_airstrike"
"killIcon" "death_airstrike"
"dpadIcon" "compass_objpoint_airstrike"
"ammoCounterIcon" "compass_objpoint_airstrike"
"hudIconRatio" "1:1"
"killIconRatio" "1:1"
"dpadIconRatio" "1:1"
"ammoCounterIconRatio" "1:1"
"ammoCounterClip" "None"
"flipKillIcon" "0"
"standMoveF" "-1"
"standMoveR" "0"
"standMoveU" "-1.5"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"duckedOfsF" "-2"
"duckedOfsR" "1"
"duckedOfsU" "-0.2"
"duckedMoveF" "0"
"duckedMoveR" "1"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"proneOfsF" "-3"
"proneOfsR" "2"
"proneOfsU" "0.8"
"proneMoveF" "0"
"proneMoveR" "1"
"proneMoveU" "-1.5"
"proneRotP" "0"
"proneRotY" "0"
"proneRotR" "0"
"posMoveRate" "4"
"posProneMoveRate" "10"
"standMoveMinSpeed" "110"
"duckedMoveMinSpeed" "60"
"proneMoveMinSpeed" "0"
"posRotRate" "5"
"posProneRotRate" "10"
"standRotMinSpeed" "110"
"duckedRotMinSpeed" "60"
"proneRotMinSpeed" "0"
"explosionRadius" "256"
"explosionRadiusMin" "0"
"explosionInnerDamage" "200"
"explosionOuterDamage" "50"
"damageConeAngle" "180"
"projectileSpeed" "600"
"projectileSpeedUp" "0"
"projectileSpeedForward" "0"
"projectileModel" "weapon_c4"
"projExplosionType" "grenade"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" "detpack_explo_main"
"projectileTrail" "none"
"projectileTrailTime" "1"
"projectileTrailRadius" "32"
"projImpactExplode" "0"
"adsDofStart" "0"
"adsDofEnd" "0"
"notetrackSoundMap" ""
}
"ak47_acog_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_AK47"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "medium"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "2000"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "7.62 <20> 39 mm"
"maxAmmo" "180"
"startAmmo" "90"
"clipName" "ak47_acog_mp"
"clipSize" "30"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "30"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "42"
"minDamage" "30"
"meleeDamage" "135"
"maxDamageRange" "1500"
"minDamageRange" "2000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.085"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.5"
"reloadEmptyTime" "3.25"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.6"
"raiseTime" "0.95"
"altDropTime" "0"
"altRaiseTime" "0.35"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "1.4"
"emptyDropTime" "0.6"
"emptyRaiseTime" "0.95"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "40"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1.5"
"idleCrouchFactor" "1"
"idleProneFactor" "1"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.3"
"adsTransOutTime" "0.6"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "30"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "60"
"hipViewKickYawMax" "-60"
"hipViewKickCenterSpeed" "1300"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "60"
"adsViewKickYawMax" "-60"
"adsViewKickCenterSpeed" "1300"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.02"
"adsSwayVertScale" "0.02"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "480"
"adsOverlayHeight" "480"
"gunModel" "viewmodel_ak47_mp"
"gunModel2" "viewmodel_ak47_mp_brock"
"gunModel3" "viewmodel_ak47_mp_bshdwl"
"gunModel4" "viewmodel_ak47_mp_bwmrpt"
"gunModel5" "viewmodel_ak47_mp_cmdtgr"
"gunModel6" "viewmodel_ak47_mp_stagger"
"gunModel7" "viewmodel_ak47_gold_mp"
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_ak47"
"worldModel2" "weapon_ak47_mp_brock"
"worldModel3" "weapon_ak47_mp_bshdwl"
"worldModel4" "weapon_ak47_mp_bwmrpt"
"worldModel5" "weapon_ak47_mp_cmdtgr"
"worldModel6" "weapon_ak47_mp_stagger"
"worldModel7" "weapon_ak47_gold"
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_ak47_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_ak47_fire"
"lastShotAnim" "viewmodel_ak47_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_ak47_reload"
"reloadEmptyAnim" "viewmodel_ak47_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_ak47_pullout"
"dropAnim" "viewmodel_ak47_putaway"
"firstRaiseAnim" "viewmodel_ak47_first_time_pullout"
"altRaiseAnim" "viewmodel_ak47_pullout"
"altDropAnim" "viewmodel_ak47_putaway"
"quickRaiseAnim" "viewmodel_ak47_pullout_quick"
"quickDropAnim" "viewmodel_ak47_putaway_quick"
"emptyRaiseAnim" "viewmodel_ak47_pullout"
"emptyDropAnim" "viewmodel_ak47_putaway"
"sprintInAnim" "viewmodel_ak47_sprint_in"
"sprintLoopAnim" "viewmodel_ak47_sprint_loop"
"sprintOutAnim" "viewmodel_ak47_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_ak47_acog_ADS_fire"
"adsLastShotAnim" "viewmodel_ak47_acog_ADS_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_ak47_acog_ADS_up"
"adsDownAnim" "viewmodel_ak47_acog_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\ak47_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_ak47_fire_npc"
"fireSoundPlayer" "weap_ak47_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_small"
"meleeSwipeSoundPlayer" "melee_swing_large"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_ak47_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_ak47_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_ak47"
"killIcon" "hud_icon_ak47"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_ak47"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "15"
"hideTags" "tag_reflex_sight"
"notetrackSoundMap" "weap_ak47_lift_plr weap_ak47_lift_plr\r\nweap_ak47_clipout_plr weap_ak47_clipout_plr\r\nweap_ak47_clipin_plr weap_ak47_clipin_plr\r\nweap_ak47_chamber_plr weap_ak47_chamber_plr\r\nmelee_knife_stab melee_knife_stab"
}
"ak47_gl_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_AK47"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" "gl_ak47_mp"
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "medium"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "1"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "7.62 <20> 39 mm"
"maxAmmo" "180"
"startAmmo" "90"
"clipName" "ak47_gl_mp"
"clipSize" "30"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "30"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "40"
"minDamage" "30"
"meleeDamage" "135"
"maxDamageRange" "1500"
"minDamageRange" "2000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.085"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.5"
"reloadEmptyTime" "3.25"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.6"
"raiseTime" "0.95"
"altDropTime" "0"
"altRaiseTime" "0.35"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "1.4"
"emptyDropTime" "0.6"
"emptyRaiseTime" "0.95"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "40"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "1"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "50"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "60"
"hipViewKickYawMax" "-60"
"hipViewKickCenterSpeed" "1500"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "60"
"adsViewKickYawMax" "-60"
"adsViewKickCenterSpeed" "1500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.14"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_ak47_grenadier_mp"
"gunModel2" "viewmodel_ak47_grenadier_mp_brock"
"gunModel3" "viewmodel_ak47_grenadier_mp_bshdwl"
"gunModel4" "viewmodel_ak47_grenadier_mp_bwmrpt"
"gunModel5" "viewmodel_ak47_grenadier_mp_cmdtgr"
"gunModel6" "viewmodel_ak47_grenadier_mp_stagger"
"gunModel7" "viewmodel_ak47_gold_grenadier_mp"
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_ak47_grenadier"
"worldModel2" "weapon_ak47_grenadier_mp_brock"
"worldModel3" "weapon_ak47_grenadier_mp_bshdwl"
"worldModel4" "weapon_ak47_grenadier_mp_bwmrpt"
"worldModel5" "weapon_ak47_grenadier_mp_cmdtgr"
"worldModel6" "weapon_ak47_grenadier_mp_stagger"
"worldModel7" "weapon_ak47_grenadier_gold"
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_ak47_grenadier_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_ak47_grenadier_fire"
"lastShotAnim" "viewmodel_ak47_grenadier_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_ak47_grenadier_reload"
"reloadEmptyAnim" "viewmodel_ak47_grenadier_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_ak47_grenadier_pullout"
"dropAnim" "viewmodel_ak47_grenadier_putaway"
"firstRaiseAnim" "viewmodel_ak47_grenadier_first_time_pullout"
"altRaiseAnim" "viewmodel_ak47_grenadier_fromgrenade"
"altDropAnim" ""
"quickRaiseAnim" "viewmodel_ak47_grenadier_quick_pullout"
"quickDropAnim" "viewmodel_ak47_grenadier_quick_putaway"
"emptyRaiseAnim" "viewmodel_ak47_grenadier_pullout"
"emptyDropAnim" "viewmodel_ak47_grenadier_putaway"
"sprintInAnim" "viewmodel_ak47_grenadier_sprint_in"
"sprintLoopAnim" "viewmodel_ak47_grenadier_sprint_loop"
"sprintOutAnim" "viewmodel_ak47_grenadier_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_ak47_grenadier_ADS_fire"
"adsLastShotAnim" "viewmodel_ak47_grenadier_ADS_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_ak47_grenadier_ADS_up"
"adsDownAnim" "viewmodel_ak47_grenadier_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\ak47_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_ak47_fire_npc"
"fireSoundPlayer" "weap_ak47_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_ak47_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_ak47_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_ak47_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_ak47"
"killIcon" "hud_icon_ak47"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_ak47"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "15"
"hideTags" ""
"notetrackSoundMap" "weap_gp25_lift_plr weap_gp25_lift_plr\r\nweap_ak47_clipout_plr weap_ak47_clipout_plr\r\nweap_ak47_clipin_plr weap_ak47_clipin_plr\r\nweap_ak47_chamber_plr weap_ak47_chamber_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_ak47_lift_plr weap_ak47_lift_plr\r\nweap_ak47_switch_grenade weap_ak47_switch_grenade\r\nweap_ak47_switch_back weap_ak47_switch_back"
}
"ak47_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_AK47"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "medium"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "7.62 <20> 39 mm"
"maxAmmo" "180"
"startAmmo" "90"
"clipName" "ak47_mp"
"clipSize" "30"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "30"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "40"
"minDamage" "30"
"meleeDamage" "135"
"maxDamageRange" "1500"
"minDamageRange" "2000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.085"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.5"
"reloadEmptyTime" "3.25"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.6"
"raiseTime" "0.95"
"altDropTime" "0"
"altRaiseTime" "0.35"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "1.4"
"emptyDropTime" "0.6"
"emptyRaiseTime" "0.95"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "40"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "1"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "50"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "60"
"hipViewKickYawMax" "-60"
"hipViewKickCenterSpeed" "1500"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "60"
"adsViewKickYawMax" "-60"
"adsViewKickCenterSpeed" "1500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.14"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_ak47_mp"
"gunModel2" "viewmodel_ak47_mp_brock"
"gunModel3" "viewmodel_ak47_mp_bshdwl"
"gunModel4" "viewmodel_ak47_mp_bwmrpt"
"gunModel5" "viewmodel_ak47_mp_cmdtgr"
"gunModel6" "viewmodel_ak47_mp_stagger"
"gunModel7" "viewmodel_ak47_gold_mp"
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_ak47"
"worldModel2" "weapon_ak47_mp_brock"
"worldModel3" "weapon_ak47_mp_bshdwl"
"worldModel4" "weapon_ak47_mp_bwmrpt"
"worldModel5" "weapon_ak47_mp_cmdtgr"
"worldModel6" "weapon_ak47_mp_stagger"
"worldModel7" "weapon_ak47_gold"
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_ak47_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_ak47_fire"
"lastShotAnim" "viewmodel_ak47_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_ak47_reload"
"reloadEmptyAnim" "viewmodel_ak47_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_ak47_pullout"
"dropAnim" "viewmodel_ak47_putaway"
"firstRaiseAnim" "viewmodel_ak47_first_time_pullout"
"altRaiseAnim" "viewmodel_ak47_pullout"
"altDropAnim" "viewmodel_ak47_putaway"
"quickRaiseAnim" "viewmodel_ak47_pullout_quick"
"quickDropAnim" "viewmodel_ak47_putaway_quick"
"emptyRaiseAnim" "viewmodel_ak47_pullout"
"emptyDropAnim" "viewmodel_ak47_putaway"
"sprintInAnim" "viewmodel_ak47_sprint_in"
"sprintLoopAnim" "viewmodel_ak47_sprint_loop"
"sprintOutAnim" "viewmodel_ak47_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_ak47_fire_ads"
"adsLastShotAnim" "viewmodel_ak47_fire_ads"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_ak47_ADS_up"
"adsDownAnim" "viewmodel_ak47_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\ak47_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_ak47_fire_npc"
"fireSoundPlayer" "weap_ak47_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_small"
"meleeSwipeSoundPlayer" "melee_swing_large"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_ak47_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_ak47_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_ak47"
"killIcon" "hud_icon_ak47"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_ak47"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "15"
"hideTags" "tag_reflex_sight\r\ntag_acog\r\ntag_ak47_mount"
"notetrackSoundMap" "weap_ak47_lift_plr weap_ak47_lift_plr\r\nweap_ak47_clipout_plr weap_ak47_clipout_plr\r\nweap_ak47_clipin_plr weap_ak47_clipin_plr\r\nweap_ak47_chamber_plr weap_ak47_chamber_plr\r\nmelee_knife_stab melee_knife_stab"
}
"ak47_reflex_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_AK47"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "medium"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "7.62 <20> 39 mm"
"maxAmmo" "180"
"startAmmo" "90"
"clipName" "ak47_reflex_mp"
"clipSize" "30"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "30"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "40"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "1500"
"minDamageRange" "2000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.085"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.5"
"reloadEmptyTime" "3.25"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.6"
"raiseTime" "0.95"
"altDropTime" "0"
"altRaiseTime" "0.35"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "1.4"
"emptyDropTime" "0.6"
"emptyRaiseTime" "0.95"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "40"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "1"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "50"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "60"
"hipViewKickYawMax" "-60"
"hipViewKickCenterSpeed" "1500"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "60"
"adsViewKickYawMax" "-60"
"adsViewKickCenterSpeed" "1500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.14"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_ak47_mp"
"gunModel2" "viewmodel_ak47_mp_brock"
"gunModel3" "viewmodel_ak47_mp_bshdwl"
"gunModel4" "viewmodel_ak47_mp_bwmrpt"
"gunModel5" "viewmodel_ak47_mp_cmdtgr"
"gunModel6" "viewmodel_ak47_mp_stagger"
"gunModel7" "viewmodel_ak47_gold_mp"
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_ak47"
"worldModel2" "weapon_ak47_mp_brock"
"worldModel3" "weapon_ak47_mp_bshdwl"
"worldModel4" "weapon_ak47_mp_bwmrpt"
"worldModel5" "weapon_ak47_mp_cmdtgr"
"worldModel6" "weapon_ak47_mp_stagger"
"worldModel7" "weapon_ak47_gold"
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_ak47_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_ak47_fire"
"lastShotAnim" "viewmodel_ak47_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_ak47_reload"
"reloadEmptyAnim" "viewmodel_ak47_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_ak47_pullout"
"dropAnim" "viewmodel_ak47_putaway"
"firstRaiseAnim" "viewmodel_ak47_first_time_pullout"
"altRaiseAnim" "viewmodel_ak47_pullout"
"altDropAnim" "viewmodel_ak47_putaway"
"quickRaiseAnim" "viewmodel_ak47_pullout_quick"
"quickDropAnim" "viewmodel_ak47_putaway_quick"
"emptyRaiseAnim" "viewmodel_ak47_pullout"
"emptyDropAnim" "viewmodel_ak47_putaway"
"sprintInAnim" "viewmodel_ak47_sprint_in"
"sprintLoopAnim" "viewmodel_ak47_sprint_loop"
"sprintOutAnim" "viewmodel_ak47_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_ak47_reflex_ADS_fire"
"adsLastShotAnim" "viewmodel_ak47_reflex_ADS_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_ak47_reflex_ADS_up"
"adsDownAnim" "viewmodel_ak47_reflex_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\ak47_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_ak47_fire_npc"
"fireSoundPlayer" "weap_ak47_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_small"
"meleeSwipeSoundPlayer" "melee_swing_large"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_ak47_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_ak47_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_ak47"
"killIcon" "hud_icon_ak47"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_ak47"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "15"
"hideTags" "tag_acog"
"notetrackSoundMap" "weap_ak47_lift_plr weap_ak47_lift_plr\r\nweap_ak47_clipout_plr weap_ak47_clipout_plr\r\nweap_ak47_clipin_plr weap_ak47_clipin_plr\r\nweap_ak47_chamber_plr weap_ak47_chamber_plr\r\nmelee_knife_stab melee_knife_stab"
}
"ak47_silencer_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_AK47"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "medium"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "1"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "7.62 <20> 39 mm"
"maxAmmo" "180"
"startAmmo" "90"
"clipName" "ak47_silencer_mp"
"clipSize" "30"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "30"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "40"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "500"
"minDamageRange" "1000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.085"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.5"
"reloadEmptyTime" "3.25"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.6"
"raiseTime" "0.95"
"altDropTime" "0"
"altRaiseTime" "0.35"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "1.4"
"emptyDropTime" "0.6"
"emptyRaiseTime" "0.95"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "40"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "1"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "50"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "60"
"hipViewKickYawMax" "-6"
"hipViewKickCenterSpeed" "1500"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "60"
"adsViewKickYawMax" "-60"
"adsViewKickCenterSpeed" "1500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.14"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_ak47_and_silencer_mp"
"gunModel2" "viewmodel_ak47_and_silencer_mp_brock"
"gunModel3" "viewmodel_ak47_and_silencer_mp_bshdwl"
"gunModel4" "viewmodel_ak47_and_silencer_mp_bwmrpt"
"gunModel5" "viewmodel_ak47_and_silencer_mp_cmdtgr"
"gunModel6" "viewmodel_ak47_and_silencer_mp_stagger"
"gunModel7" "viewmodel_ak47_gold_and_silencer_mp"
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_ak47_silencer"
"worldModel2" "weapon_ak47SD_mp_brock"
"worldModel3" "weapon_ak47sd_mp_bwmrpt"
"worldModel4" "weapon_ak47sd_mp_bwmrpt"
"worldModel5" "weapon_ak47sd_mp_cmdtgr"
"worldModel6" "weapon_ak47sd_mp_stagger"
"worldModel7" "weapon_ak47_silencer_gold"
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_ak47_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_ak47_fire"
"lastShotAnim" "viewmodel_ak47_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_ak47_reload"
"reloadEmptyAnim" "viewmodel_ak47_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_ak47_pullout"
"dropAnim" "viewmodel_ak47_putaway"
"firstRaiseAnim" "viewmodel_ak47_first_time_pullout"
"altRaiseAnim" "viewmodel_ak47_pullout"
"altDropAnim" "viewmodel_ak47_putaway"
"quickRaiseAnim" "viewmodel_ak47_pullout_quick"
"quickDropAnim" "viewmodel_ak47_putaway_quick"
"emptyRaiseAnim" "viewmodel_ak47_pullout"
"emptyDropAnim" "viewmodel_ak47_putaway"
"sprintInAnim" "viewmodel_ak47_sprint_in"
"sprintLoopAnim" "viewmodel_ak47_sprint_loop"
"sprintOutAnim" "viewmodel_ak47_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_ak47_fire_ads"
"adsLastShotAnim" "viewmodel_ak47_fire_ads"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_ak47_ADS_up"
"adsDownAnim" "viewmodel_ak47_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx"
"worldFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m4silenced_fire_npc"
"fireSoundPlayer" "weap_m4silenced_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_small"
"meleeSwipeSoundPlayer" "melee_swing_large"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_ak47_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_ak47_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_ak47"
"killIcon" "hud_icon_ak47"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_ak47"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "15"
"hideTags" ""
"notetrackSoundMap" "weap_ak47_lift_plr weap_ak47_lift_plr\r\nweap_ak47_clipout_plr weap_ak47_clipout_plr\r\nweap_ak47_clipin_plr weap_ak47_clipin_plr\r\nweap_ak47_chamber_plr weap_ak47_chamber_plr\r\nmelee_knife_stab melee_knife_stab"
}
"ak74u_acog_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_AK74U"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "medium"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "2000"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "2"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "5.45 <20> 39 mm"
"maxAmmo" "180"
"startAmmo" "90"
"clipName" "ak74u_acog_mp"
"clipSize" "30"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "30"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "40"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "750"
"minDamageRange" "1000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.075"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.5"
"reloadEmptyTime" "3.25"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.6"
"raiseTime" "0.95"
"altDropTime" "0.75"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "1.4"
"emptyDropTime" "0.6"
"emptyRaiseTime" "0.95"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "40"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1.5"
"idleCrouchFactor" "1"
"idleProneFactor" "1"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.3"
"adsTransOutTime" "0.6"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "30"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "2"
"hipSpreadDuckedMin" "1.75"
"hipSpreadProneMin" "1.5"
"hipSpreadMax" "5"
"hipSpreadDuckedMax" "3"
"hipSpreadProneMax" "4"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "-20"
"hipViewKickPitchMax" "65"
"hipViewKickYawMin" "65"
"hipViewKickYawMax" "-65"
"hipViewKickCenterSpeed" "1300"
"adsViewKickPitchMin" "-20"
"adsViewKickPitchMax" "65"
"adsViewKickYawMin" "65"
"adsViewKickYawMax" "-65"
"adsViewKickCenterSpeed" "1300"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.02"
"adsSwayVertScale" "0.02"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "480"
"adsOverlayHeight" "480"
"gunModel" "viewmodel_ak74u_mp"
"gunModel2" "viewmodel_ak74u_mp_brock"
"gunModel3" "viewmodel_ak74u_mp_bshdwl"
"gunModel4" "viewmodel_ak74u_mp_bwmrpt"
"gunModel5" "viewmodel_ak74u_mp_cmdtgr"
"gunModel6" "viewmodel_ak74u_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_ak74u"
"worldModel2" "weapon_ak74u_mp_brock"
"worldModel3" "weapon_ak74u_mp_bshdwl"
"worldModel4" "weapon_ak74u_mp_bwmrpt"
"worldModel5" "weapon_ak74u_mp_cmdtgr"
"worldModel6" "weapon_ak74u_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_ak74u_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_ak74u_fire"
"lastShotAnim" "viewmodel_ak74u_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_ak74u_reload"
"reloadEmptyAnim" "viewmodel_ak74u_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_ak74u_pullout"
"dropAnim" "viewmodel_ak74u_putaway"
"firstRaiseAnim" "viewmodel_ak74u_pullout_first"
"altRaiseAnim" "viewmodel_ak74u_pullout"
"altDropAnim" "viewmodel_ak74u_putaway"
"quickRaiseAnim" "viewmodel_ak74u_pullout_quick"
"quickDropAnim" "viewmodel_ak74u_putaway_quick"
"emptyRaiseAnim" "viewmodel_ak74u_pullout"
"emptyDropAnim" "viewmodel_ak74u_putaway"
"sprintInAnim" "viewmodel_ak74u_sprint_in"
"sprintLoopAnim" "viewmodel_ak74u_sprint_loop"
"sprintOutAnim" "viewmodel_ak74u_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_ak74u_acog_ads_fire"
"adsLastShotAnim" "viewmodel_ak74u_acog_ads_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_ak74u_acog_ADS_up"
"adsDownAnim" "viewmodel_ak74u_acog_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\uzi_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_ak74_fire_npc"
"fireSoundPlayer" "weap_ak74_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_ak74_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_ak74_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_ak74_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_ak74u"
"killIcon" "hud_icon_ak74u"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_ak74u"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "12"
"hideTags" "tag_reflex_sight\r\ntag_iron_sight"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_ak47_lift_plr weap_ak47_lift_plr\r\nweap_ak47_clipout_plr weap_ak47_clipout_plr\r\nweap_ak47_clipin_plr weap_ak47_clipin_plr\r\nweap_ak47_chamber_plr weap_ak47_chamber_plr"
}
"ak74u_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_AK74U"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "medium"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "2"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "5.45 <20> 39 mm"
"maxAmmo" "180"
"startAmmo" "90"
"clipName" "ak74u_mp"
"clipSize" "30"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "30"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "40"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "750"
"minDamageRange" "1000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.075"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.5"
"reloadEmptyTime" "3.25"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.6"
"raiseTime" "0.95"
"altDropTime" "0"
"altRaiseTime" "0.35"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "1.4"
"emptyDropTime" "0.6"
"emptyRaiseTime" "0.95"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "40"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "1"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "55"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "2"
"hipSpreadDuckedMin" "1.75"
"hipSpreadProneMin" "1.5"
"hipSpreadMax" "5"
"hipSpreadDuckedMax" "4.5"
"hipSpreadProneMax" "4"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "-20"
"hipViewKickPitchMax" "65"
"hipViewKickYawMin" "65"
"hipViewKickYawMax" "-65"
"hipViewKickCenterSpeed" "1600"
"adsViewKickPitchMin" "-20"
"adsViewKickPitchMax" "65"
"adsViewKickYawMin" "65"
"adsViewKickYawMax" "-65"
"adsViewKickCenterSpeed" "1600"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.25"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_ak74u_mp"
"gunModel2" "viewmodel_ak74u_mp_brock"
"gunModel3" "viewmodel_ak74u_mp_bshdwl"
"gunModel4" "viewmodel_ak74u_mp_bwmrpt"
"gunModel5" "viewmodel_ak74u_mp_cmdtgr"
"gunModel6" "viewmodel_ak74u_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_ak74u"
"worldModel2" "weapon_ak74u_mp_brock"
"worldModel3" "weapon_ak74u_mp_bshdwl"
"worldModel4" "weapon_ak74u_mp_bwmrpt"
"worldModel5" "weapon_ak74u_mp_cmdtgr"
"worldModel6" "weapon_ak74u_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_ak74u_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_ak74u_fire"
"lastShotAnim" "viewmodel_ak74u_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_ak74u_reload"
"reloadEmptyAnim" "viewmodel_ak74u_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_ak74u_pullout"
"dropAnim" "viewmodel_ak74u_putaway"
"firstRaiseAnim" "viewmodel_ak74u_pullout_first"
"altRaiseAnim" "viewmodel_ak74u_pullout"
"altDropAnim" "viewmodel_ak74u_putaway"
"quickRaiseAnim" "viewmodel_ak74u_pullout_quick"
"quickDropAnim" "viewmodel_ak74u_putaway_quick"
"emptyRaiseAnim" "viewmodel_ak74u_pullout"
"emptyDropAnim" "viewmodel_ak74u_putaway"
"sprintInAnim" "viewmodel_ak74u_sprint_in"
"sprintLoopAnim" "viewmodel_ak74u_sprint_loop"
"sprintOutAnim" "viewmodel_ak74u_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_ak74u_fire_ads"
"adsLastShotAnim" "viewmodel_ak74u_fire_ads"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_ak74u_ADS_up"
"adsDownAnim" "viewmodel_ak74u_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\uzi_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_ak74_fire_npc"
"fireSoundPlayer" "weap_ak74_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_ak74_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_ak74_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_ak74_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_ak74u"
"killIcon" "hud_icon_ak74u"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_ak74u"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "12"
"hideTags" "tag_reflex_sight\r\ntag_acog\r\ntag_ak47_mount"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_ak47_lift_plr weap_ak47_lift_plr\r\nweap_ak47_clipout_plr weap_ak47_clipout_plr\r\nweap_ak47_clipin_plr weap_ak47_clipin_plr\r\nweap_ak47_chamber_plr weap_ak47_chamber_plr"
}
"ak74u_reflex_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_AK74U"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "medium"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "2"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "5.45 <20> 39 mm"
"maxAmmo" "180"
"startAmmo" "90"
"clipName" "ak74u_reflex_mp"
"clipSize" "30"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "30"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "40"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "750"
"minDamageRange" "1000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.075"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.5"
"reloadEmptyTime" "3.25"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.6"
"raiseTime" "0.95"
"altDropTime" "0"
"altRaiseTime" "0.35"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "1.4"
"emptyDropTime" "0.6"
"emptyRaiseTime" "0.95"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "40"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "1"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "55"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "-20"
"hipViewKickPitchMax" "65"
"hipViewKickYawMin" "65"
"hipViewKickYawMax" "-65"
"hipViewKickCenterSpeed" "1600"
"adsViewKickPitchMin" "-20"
"adsViewKickPitchMax" "65"
"adsViewKickYawMin" "65"
"adsViewKickYawMax" "-65"
"adsViewKickCenterSpeed" "1600"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.25"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_ak74u_mp"
"gunModel2" "viewmodel_ak74u_mp_brock"
"gunModel3" "viewmodel_ak74u_mp_bshdwl"
"gunModel4" "viewmodel_ak74u_mp_bwmrpt"
"gunModel5" "viewmodel_ak74u_mp_cmdtgr"
"gunModel6" "viewmodel_ak74u_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_ak74u"
"worldModel2" "weapon_ak74u_mp_brock"
"worldModel3" "weapon_ak74u_mp_bshdwl"
"worldModel4" "weapon_ak74u_mp_bwmrpt"
"worldModel5" "weapon_ak74u_mp_cmdtgr"
"worldModel6" "weapon_ak74u_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_ak74u_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_ak74u_fire"
"lastShotAnim" "viewmodel_ak74u_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_ak74u_reload"
"reloadEmptyAnim" "viewmodel_ak74u_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_ak74u_pullout"
"dropAnim" "viewmodel_ak74u_putaway"
"firstRaiseAnim" "viewmodel_ak74u_pullout_first"
"altRaiseAnim" "viewmodel_ak74u_pullout"
"altDropAnim" "viewmodel_ak74u_putaway"
"quickRaiseAnim" "viewmodel_ak74u_pullout_quick"
"quickDropAnim" "viewmodel_ak74u_putaway_quick"
"emptyRaiseAnim" "viewmodel_ak74u_pullout"
"emptyDropAnim" "viewmodel_ak74u_putaway"
"sprintInAnim" "viewmodel_ak74u_sprint_in"
"sprintLoopAnim" "viewmodel_ak74u_sprint_loop"
"sprintOutAnim" "viewmodel_ak74u_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_ak74u_fire_ads"
"adsLastShotAnim" "viewmodel_ak74u_fire_ads"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_ak74u_reflex_ADS_up"
"adsDownAnim" "viewmodel_ak74u_reflex_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\uzi_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_ak74_fire_npc"
"fireSoundPlayer" "weap_ak74_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_ak74_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_ak74_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_ak74_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_ak74u"
"killIcon" "hud_icon_ak74u"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_ak74u"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "12"
"hideTags" "tag_iron_sight\r\ntag_acog"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_ak47_lift_plr weap_ak47_lift_plr\r\nweap_ak47_clipout_plr weap_ak47_clipout_plr\r\nweap_ak47_clipin_plr weap_ak47_clipin_plr\r\nweap_ak47_chamber_plr weap_ak47_chamber_plr"
}
"ak74u_silencer_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_AK74U"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "medium"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "1"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "2"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "5.45 <20> 39 mm"
"maxAmmo" "180"
"startAmmo" "90"
"clipName" "ak74u_silencer_mp"
"clipSize" "30"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "30"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "40"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "350"
"minDamageRange" "700"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.075"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.5"
"reloadEmptyTime" "3.25"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.6"
"raiseTime" "0.95"
"altDropTime" "0"
"altRaiseTime" "0.35"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "1.4"
"emptyDropTime" "0.6"
"emptyRaiseTime" "0.95"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "40"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "1"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "55"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "-20"
"hipViewKickPitchMax" "65"
"hipViewKickYawMin" "65"
"hipViewKickYawMax" "-65"
"hipViewKickCenterSpeed" "1600"
"adsViewKickPitchMin" "-20"
"adsViewKickPitchMax" "65"
"adsViewKickYawMin" "65"
"adsViewKickYawMax" "-65"
"adsViewKickCenterSpeed" "1600"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.25"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_ak74u_silencer"
"gunModel2" "viewmodel_ak74usd_mp_brock"
"gunModel3" "viewmodel_ak74usd_mp_bshdwl"
"gunModel4" "viewmodel_ak74usd_mp_bwmrpt"
"gunModel5" "viewmodel_ak74usd_mp_cmdtgr"
"gunModel6" "viewmodel_ak74usd_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_ak74u_supressed"
"worldModel2" "weapon_ak74usd_mp_brock"
"worldModel3" "weapon_ak74usd_mp_bshdwl"
"worldModel4" "weapon_ak74usd_mp_bwmrpt"
"worldModel5" "weapon_ak74usd_mp_cmdtgr"
"worldModel6" "weapon_ak74usd_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_ak74u_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_ak74u_fire"
"lastShotAnim" "viewmodel_ak74u_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_ak74u_reload"
"reloadEmptyAnim" "viewmodel_ak74u_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_ak74u_pullout"
"dropAnim" "viewmodel_ak74u_putaway"
"firstRaiseAnim" "viewmodel_ak74u_pullout_first"
"altRaiseAnim" "viewmodel_ak74u_pullout"
"altDropAnim" "viewmodel_ak74u_putaway"
"quickRaiseAnim" "viewmodel_ak74u_pullout_quick"
"quickDropAnim" "viewmodel_ak74u_putaway_quick"
"emptyRaiseAnim" "viewmodel_ak74u_pullout"
"emptyDropAnim" "viewmodel_ak74u_putaway"
"sprintInAnim" "viewmodel_ak74u_sprint_in"
"sprintLoopAnim" "viewmodel_ak74u_sprint_loop"
"sprintOutAnim" "viewmodel_ak74u_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_ak74u_fire_ads"
"adsLastShotAnim" "viewmodel_ak74u_fire_ads"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_ak74u_ADS_up"
"adsDownAnim" "viewmodel_ak74u_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx"
"worldFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m4silenced_fire_npc"
"fireSoundPlayer" "weap_m4silenced_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_ak74_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_ak74_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_ak74_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_ak74u"
"killIcon" "hud_icon_ak74u"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_ak74u"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "12"
"hideTags" ""
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_ak47_lift_plr weap_ak47_lift_plr\r\nweap_ak47_clipout_plr weap_ak47_clipout_plr\r\nweap_ak47_clipin_plr weap_ak47_clipin_plr\r\nweap_ak47_chamber_plr weap_ak47_chamber_plr"
}
"artillery_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_CLAYMORE"
"modeName" ""
"playerAnimType" "c4"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "none"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "0"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "0"
"rechamberWhileAds" "0"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "3200"
"aimAssistRangeAds" "3200"
"enemyCrosshairRange" "1500"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "c4"
"maxAmmo" "3"
"startAmmo" "3"
"clipName" "c4"
"clipSize" "30"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "1"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "0"
"minDamage" "0"
"meleeDamage" "75"
"maxDamageRange" "1500"
"minDamageRange" "3500"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "3"
"locHead" "3"
"locNeck" "1.4"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "0.3"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "0.3"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "0.3"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "0.3"
"locGun" "0"
"fireTime" "0.1"
"fireDelay" "2"
"meleeTime" "0.7"
"meleeChargeTime" "0"
"meleeDelay" "0.15"
"meleeChargeDelay" "0"
"reloadTime" "2"
"reloadEmptyTime" "2.67"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.25"
"raiseTime" "0.35"
"altDropTime" "0.75"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.25"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.5"
"emptyRaiseTime" "0.5"
"sprintInTime" "0.3"
"sprintLoopTime" "0.5"
"sprintOutTime" "0.5"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-2.2"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "6"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "8"
"posProneRotRate" "10"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "70"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "40"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "1"
"hipSpreadDuckedMin" "0.75"
"hipSpreadProneMin" "0.5"
"hipSpreadMax" "5"
"hipSpreadDuckedMax" "4"
"hipSpreadProneMax" "3"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "50"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "15"
"hipViewKickPitchMax" "50"
"hipViewKickYawMin" "-5"
"hipViewKickYawMax" "-40"
"hipViewKickCenterSpeed" "1500"
"adsViewKickPitchMin" "15"
"adsViewKickPitchMax" "50"
"adsViewKickYawMin" "-5"
"adsViewKickYawMax" "40"
"adsViewKickCenterSpeed" "1500"
"swayMaxAngle" "4"
"swayLerpSpeed" "7"
"swayPitchScale" "0.1"
"swayYawScale" "0.1"
"swayHorizScale" "0.1"
"swayVertScale" "0.15"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.05"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_ak47"
"gunModel2" ""
"gunModel3" ""
"gunModel4" ""
"gunModel5" ""
"gunModel6" ""
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_claymore"
"worldModel2" ""
"worldModel3" ""
"worldModel4" ""
"worldModel5" ""
"worldModel6" ""
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" ""
"worldKnifeModel" ""
"idleAnim" "viewmodel_mk2_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_mk2_idle"
"lastShotAnim" "viewmodel_mk2_idle"
"rechamberAnim" ""
"meleeAnim" "viewmodel_mk2_idle"
"meleeChargeAnim" ""
"reloadAnim" "viewmodel_mk2_idle"
"reloadEmptyAnim" "viewmodel_mk2_idle"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_mk2_idle"
"dropAnim" "viewmodel_mk2_idle"
"firstRaiseAnim" ""
"altRaiseAnim" "viewmodel_mk2_idle"
"altDropAnim" "viewmodel_mk2_idle"
"quickRaiseAnim" "viewmodel_mk2_idle"
"quickDropAnim" "viewmodel_mk2_idle"
"emptyRaiseAnim" ""
"emptyDropAnim" ""
"sprintInAnim" ""
"sprintLoopAnim" ""
"sprintOutAnim" ""
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_mk2_idle"
"adsLastShotAnim" "viewmodel_mk2_idle"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_mk2_idle"
"adsDownAnim" "viewmodel_mk2_idle"
"viewFlashEffect" ""
"worldFlashEffect" ""
"viewShellEjectEffect" ""
"worldShellEjectEffect" ""
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" ""
"pickupSoundPlayer" ""
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" ""
"fireSoundPlayer" ""
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" ""
"emptyFireSoundPlayer" ""
"meleeSwipeSound" ""
"meleeSwipeSoundPlayer" ""
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" ""
"reloadSoundPlayer" ""
"reloadEmptySound" ""
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" ""
"raiseSoundPlayer" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_artillery"
"killIcon" "death_airstrike"
"dpadIcon" ""
"ammoCounterIcon" ""
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "None"
"flipKillIcon" "0"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
"hideTags" ""
"notetrackSoundMap" "melee_knife_stab melee_knife_stab"
}
"at4_mp" ( "projectileweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"weaponType" "projectile"
"weaponClass" "rocketlauncher"
"impactType" "rocket_explode"
"guidedMissileType" "None"
"inventoryType" "item"
"maxSteeringAccel" "3000"
"displayName" "WEAPON_AT4"
"AIOverlayDescription" ""
"modeName" ""
"playerAnimType" "rocketlauncher"
"gunModel" "viewmodel_at4"
"gunModel2" ""
"gunModel3" ""
"gunModel4" ""
"gunModel5" ""
"gunModel6" ""
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"isHandModelOverridable" "0"
"idleAnim" "viewmodel_AT4_idle"
"emptyIdleAnim" "viewmodel_AT4_idle"
"fireAnim" "viewmodel_AT4_fire"
"lastShotAnim" "viewmodel_AT4_fire"
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" ""
"raiseAnim" "viewmodel_AT4_pullout"
"dropAnim" "viewmodel_AT4_putaway"
"firstRaiseAnim" "viewmodel_AT4_first_time_pullout"
"altRaiseAnim" "viewmodel_AT4_pullout"
"altDropAnim" "viewmodel_AT4_putaway"
"quickRaiseAnim" "viewmodel_AT4_quick_pullout"
"quickDropAnim" "viewmodel_AT4_quick_putaway"
"emptyRaiseAnim" "viewmodel_AT4_first_time_pullout"
"emptyDropAnim" "viewmodel_AT4_empty_putaway"
"sprintInAnim" "viewmodel_AT4_sprint_in"
"sprintLoopAnim" "viewmodel_AT4_sprint_loop"
"sprintOutAnim" "viewmodel_AT4_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_AT4_ADS_fire"
"adsLastShotAnim" "viewmodel_AT4_ADS_fire"
"adsUpAnim" "viewmodel_AT4_ADS_up"
"adsDownAnim" "viewmodel_AT4_ADS_down"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"lowAmmoWarningThreshold" "0.33"
"damage" "1000"
"meleeDamage" "135"
"fireDelay" "0"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"fireTime" "1.06"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"reloadTime" "4"
"reloadShowRocketTime" "0"
"reloadAddTime" "2.3"
"dropTime" "0.66"
"raiseTime" "0.66"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "1.85"
"emptyDropTime" "0.9"
"emptyRaiseTime" "1.85"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"clipOnly" "1"
"adsTransInTime" "0.5"
"adsTransOutTime" "0.5"
"adsZoomFov" "55"
"adsZoomGunFov" "40"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"adsOverlayShader" ""
"adsOverlayReticle" "none"
"adsOverlayInterface" "none"
"adsOverlayWidth" "240"
"adsOverlayHeight" "240"
"adsBobFactor" "1"
"adsViewBobMult" "0"
"hipSpreadStandMin" "5"
"hipSpreadDuckedMin" "3.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "6"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "6"
"hipSpreadDecayRate" "2.5"
"hipSpreadFireAdd" "0.4"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "2.3"
"hipSpreadDuckedDecay" "1.375"
"hipSpreadProneDecay" "1.6"
"hipReticleSidePos" "0"
"adsSpread" "1.7"
"adsIdleAmount" "25"
"hipIdleAmount" "80"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1"
"idleCrouchFactor" "0.5"
"idleProneFactor" "0.15"
"gunMaxPitch" "30"
"gunMaxYaw" "30"
"adsAimPitch" "0"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsReloadTransTime" "0.6"
"adsGunKickPitchMin" "-30"
"adsGunKickPitchMax" "-20"
"adsGunKickYawMin" "-17"
"adsGunKickYawMax" "17"
"adsGunKickAccel" "250"
"adsGunKickSpeedMax" "1000"
"adsGunKickSpeedDecay" "10"
"adsGunKickStaticDecay" "1"
"adsViewKickPitchMin" "20"
"adsViewKickPitchMax" "95"
"adsViewKickYawMin" "-10"
"adsViewKickYawMax" "30"
"adsViewKickCenterSpeed" "2500"
"hipGunKickPitchMin" "-5"
"hipGunKickPitchMax" "-3"
"hipGunKickYawMin" "-15"
"hipGunKickYawMax" "15"
"hipGunKickAccel" "250"
"hipGunKickSpeedMax" "500"
"hipGunKickSpeedDecay" "15"
"hipGunKickStaticDecay" "1"
"hipViewKickPitchMin" "100"
"hipViewKickPitchMax" "150"
"hipViewKickYawMin" "-50"
"hipViewKickYawMax" "-80"
"hipViewKickCenterSpeed" "1500"
"swayMaxAngle" "30"
"swayLerpSpeed" "6"
"swayPitchScale" "0.1"
"swayYawScale" "0.1"
"swayHorizScale" "0.1"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "30"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.1"
"adsSwayVertScale" "0.1"
"hudIcon" "hud_icon_at4"
"killIcon" "hud_icon_at4"
"dpadIcon" "hud_icon_at4"
"ammoCounterIcon" "hud_icon_at4"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Rocket"
"flipKillIcon" "1"
"worldModel" "weapon_at4"
"worldModel2" ""
"worldModel3" ""
"worldModel4" ""
"worldModel5" ""
"worldModel6" ""
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"rocketModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"ammoName" "at4"
"maxAmmo" "1"
"startAmmo" "1"
"clipName" "at4_mp"
"clipSize" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "1"
"viewFlashEffect" "fx\\muzzleflashes\\at4_flash.efx"
"worldFlashEffect" "fx\\muzzleflashes\\at4_flash.efx"
"shellEjectEffect" ""
"lastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"projectileSound" "weap_rpg_loop"
"fireSound" "weap_at4_fire_npc"
"fireSoundPlayer" "weap_at4_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" ""
"emptyFireSoundPlayer" ""
"meleeSwipeSound" "melee_swing_ps_large"
"meleeSwipeSoundPlayer" "melee_at4_swing_plr"
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" ""
"reloadSoundPlayer" ""
"reloadEmptySound" ""
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_at4_raise_npc"
"raiseSoundPlayer" ""
"firstRaiseSound" "weap_at4_raise_first_npc"
"firstRaiseSoundPlayer" ""
"putawaySound" "weap_at4_drop_npc"
"putawaySoundPlayer" ""
"bounceSound" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"reticleCenter" "reticle_flechette"
"reticleSide" ""
"reticleCenterSize" "32"
"reticleSideSize" "24"
"reticleMinOfs" "17"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"altWeapon" ""
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"adsFire" "1"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"blocksProne" "0"
"noPartialReload" "0"
"reloadAmmoAdd" "1"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"fightDist" "720"
"maxDist" "1400"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-2.2"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"duckedOfsF" "-2"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0.8"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-100"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"posMoveRate" "6"
"posProneMoveRate" "25"
"standMoveMinSpeed" "110"
"duckedMoveMinSpeed" "60"
"proneMoveMinSpeed" "0"
"posRotRate" "6"
"posProneRotRate" "30"
"standRotMinSpeed" "110"
"duckedRotMinSpeed" "60"
"proneRotMinSpeed" "0"
"explosionRadius" "400"
"explosionInnerDamage" "175"
"explosionOuterDamage" "25"
"damageConeAngle" "180"
"projectileSpeed" "1500"
"projectileSpeedUp" "500"
"projectileActivateDist" "0"
"projectileLifetime" "30"
"projectileModel" "projectile_at4"
"projExplosionType" "rocket"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"projImpactExplode" "1"
"projTrailEffect" "fx\\smoke\\smoke_geotrail_rpg.efx"
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "1"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"destabilizationRateTime" "0.4"
"destabilizationCurvatureMax" "10"
"destabilizeDistance" "300"
"parallelDefaultBounce" "0.5"
"parallelBarkBounce" "0.5"
"parallelBrickBounce" "0.5"
"parallelCarpetBounce" "0.5"
"parallelClothBounce" "0.5"
"parallelConcreteBounce" "0.5"
"parallelDirtBounce" "0.5"
"parallelFleshBounce" "0.5"
"parallelFoliageBounce" "0.5"
"parallelGlassBounce" "0.5"
"parallelGrassBounce" "0.5"
"parallelGravelBounce" "0.5"
"parallelIceBounce" "0.5"
"parallelMetalBounce" "0.5"
"parallelMudBounce" "0.5"
"parallelPaperBounce" "0.5"
"parallelPlasterBounce" "0.5"
"parallelRockBounce" "0.5"
"parallelSandBounce" "0.5"
"parallelSnowBounce" "0.5"
"parallelWaterBounce" "0.5"
"parallelWoodBounce" "0.5"
"parallelAsphaltBounce" "0.5"
"parallelCeramicBounce" "0.5"
"parallelPlasticBounce" "0.5"
"parallelRubberBounce" "0.5"
"parallelCushionBounce" "0.5"
"parallelFruitBounce" "0.5"
"parallelPaintedMetalBounce" "0.5"
"perpendicularDefaultBounce" "0.5"
"perpendicularBarkBounce" "0.5"
"perpendicularBrickBounce" "0.5"
"perpendicularCarpetBounce" "0.5"
"perpendicularClothBounce" "0.5"
"perpendicularConcreteBounce" "0.5"
"perpendicularDirtBounce" "0.5"
"perpendicularFleshBounce" "0.5"
"perpendicularFoliageBounce" "0.5"
"perpendicularGlassBounce" "0.5"
"perpendicularGrassBounce" "0.5"
"perpendicularGravelBounce" "0.5"
"perpendicularIceBounce" "0.5"
"perpendicularMetalBounce" "0.5"
"perpendicularMudBounce" "0.5"
"perpendicularPaperBounce" "0.5"
"perpendicularPlasterBounce" "0.5"
"perpendicularRockBounce" "0.5"
"perpendicularSandBounce" "0.5"
"perpendicularSnowBounce" "0.5"
"perpendicularWaterBounce" "0.5"
"perpendicularWoodBounce" "0.5"
"perpendicularAsphaltBounce" "0.5"
"perpendicularCeramicBounce" "0.5"
"perpendicularPlasticBounce" "0.5"
"perpendicularRubberBounce" "0.5"
"perpendicularCushionBounce" "0.5"
"perpendicularFruitBounce" "0.5"
"perpendicularPaintedMetalBounce" "0.5"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
"requireLockonToFire" "0"
"notetrackSoundMap" "weap_at4_raise_first_plr weap_at4_raise_first_plr\r\nweap_at4_raise_plr weap_at4_raise_plr\r\nweap_at4_drop_plr weap_at4_drop_plr\r\nmelee_knife_stab melee_knife_stab"
}
"aw50_acog_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_AW50"
"modeName" ""
"playerAnimType" "sniper"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "large"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "1"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "3200"
"aimAssistRangeAds" "3200"
"enemyCrosshairRange" "600"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "30"
"gunMaxYaw" "15"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "12.7 x 99 mm NATO"
"maxAmmo" "30"
"startAmmo" "15"
"clipName" "aw50_acog_mp"
"clipSize" "5"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "5"
"reloadAmmoAdd" "0"
"reloadStartAdd" "1"
"damage" "100"
"minDamage" "100"
"meleeDamage" "135"
"maxDamageRange" "4000"
"minDamageRange" "5000"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1.4"
"locTorsoUpper" "2"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.35"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.95"
"reloadEmptyTime" "3.95"
"reloadStartTime" "1.8"
"reloadEndTime" "0.77"
"reloadAddTime" "0.2"
"reloadStartAddTime" "1.4"
"rechamberTime" "1"
"rechamberBoltTime" "0.65"
"dropTime" "0.3"
"raiseTime" "0.85"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.5"
"emptyRaiseTime" "0.5"
"sprintInTime" "0.3"
"sprintLoopTime" "0.5"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "1"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "4"
"posRotRate" "5"
"duckedMoveF" "0"
"duckedMoveR" "0.5"
"duckedMoveU" "-1"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-0.5"
"duckedOfsR" "1"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-55"
"proneMoveR" "-75"
"proneMoveU" "-145"
"proneRotP" "0"
"proneRotY" "220"
"proneRotR" "-200"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0.8"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "40"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1.5"
"idleCrouchFactor" "1"
"idleProneFactor" "1"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.3"
"adsTransOutTime" "0.6"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.6"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "30"
"adsZoomInFrac" "0.05"
"adsZoomOutFrac" "0.05"
"adsBobFactor" "0"
"adsViewBobMult" "1"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "8"
"hipSpreadDuckedMin" "7.5"
"hipSpreadProneMin" "7"
"hipSpreadMax" "10"
"hipSpreadDuckedMax" "9.5"
"hipSpreadProneMax" "9"
"hipSpreadFireAdd" "1"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "5"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "80"
"hipGunKickPitchMax" "85"
"hipGunKickYawMin" "-35"
"hipGunKickYawMax" "35"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "100"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "0"
"adsGunKickPitchMin" "0"
"adsGunKickPitchMax" "0"
"adsGunKickYawMin" "0"
"adsGunKickYawMax" "0"
"adsGunKickAccel" "600"
"adsGunKickSpeedMax" "600"
"adsGunKickSpeedDecay" "100"
"adsGunKickStaticDecay" "100"
"hipViewKickPitchMin" "95"
"hipViewKickPitchMax" "100"
"hipViewKickYawMin" "-40"
"hipViewKickYawMax" "-55"
"hipViewKickCenterSpeed" "500"
"adsViewKickPitchMin" "40"
"adsViewKickPitchMax" "55"
"adsViewKickYawMin" "60"
"adsViewKickYawMax" "-65"
"adsViewKickCenterSpeed" "500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.02"
"adsSwayVertScale" "0.02"
"fightDist" "720"
"maxDist" "730"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "3"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "480"
"adsOverlayHeight" "480"
"gunModel" "viewmodel_dragunov_mp"
"gunModel2" "viewmodel_dragunov_mp_brock"
"gunModel3" "viewmodel_dragunov_mp_bshdwl"
"gunModel4" "viewmodel_dragunov_mp_bwmrpt"
"gunModel5" "viewmodel_dragunov_mp_cmdtgr"
"gunModel6" "viewmodel_dragunov_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_dragunov"
"worldModel2" "weapon_dragunov_mp_brock"
"worldModel3" "weapon_dragunov_mp_bshdwl"
"worldModel4" "weapon_dragunov_mp_bwmrpt"
"worldModel5" "weapon_dragunov_mp_cmdtgr"
"worldModel6" "weapon_dragunov_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_dragunov_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_dragunov_fire"
"lastShotAnim" "viewmodel_dragunov_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_dragunov_reload"
"reloadEmptyAnim" "viewmodel_dragunov_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_dragunov_pullout"
"dropAnim" "viewmodel_dragunov_putaway"
"firstRaiseAnim" "viewmodel_dragunov_pullout"
"altRaiseAnim" "viewmodel_dragunov_pullout"
"altDropAnim" "viewmodel_dragunov_putaway"
"quickRaiseAnim" "viewmodel_dragunov_pullout"
"quickDropAnim" "viewmodel_dragunov_putaway"
"emptyRaiseAnim" ""
"emptyDropAnim" ""
"sprintInAnim" "viewmodel_dragunov_sprint_in"
"sprintLoopAnim" "viewmodel_dragunov_sprint_loop"
"sprintOutAnim" "viewmodel_dragunov_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_dragunov_fire"
"adsLastShotAnim" "viewmodel_dragunov_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_dragunov_ADS_up"
"adsDownAnim" "viewmodel_dragunov_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\rifleflash.efx"
"worldFlashEffect" "fx\\muzzleflashes\\rifleflash.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_aw50sniper_fire_npc"
"fireSoundPlayer" "weap_aw50sniper_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_rifle_npc"
"emptyFireSoundPlayer" "weap_dryfire_rifle_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_aw50sniper_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_aw50sniper_reload_npc"
"reloadSoundPlayer" "weap_aw50sniper_reload_npc"
"reloadEmptySound" "weap_aw50sniper_reload_npc"
"reloadEmptySoundPlayer" "weap_aw50sniper_reload_npc"
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_sniperrifle"
"killIcon" "hud_icon_sniperrifle"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_sniperrifle"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "None"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
"hideTags" "tag_dragunov_scope"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab"
}
"aw50_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_AW50"
"modeName" ""
"playerAnimType" "sniper"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "large"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "1"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "3200"
"aimAssistRangeAds" "3200"
"enemyCrosshairRange" "600"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "30"
"gunMaxYaw" "15"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "12.7 x 99 mm NATO"
"maxAmmo" "30"
"startAmmo" "15"
"clipName" "aw50_mp"
"clipSize" "5"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "5"
"reloadAmmoAdd" "0"
"reloadStartAdd" "1"
"damage" "100"
"minDamage" "100"
"meleeDamage" "135"
"maxDamageRange" "4000"
"minDamageRange" "5000"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1.4"
"locTorsoUpper" "2"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.35"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.95"
"reloadEmptyTime" "3.95"
"reloadStartTime" "1.8"
"reloadEndTime" "0.77"
"reloadAddTime" "0.2"
"reloadStartAddTime" "1.4"
"rechamberTime" "1"
"rechamberBoltTime" "0.65"
"dropTime" "0.3"
"raiseTime" "0.85"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.5"
"emptyRaiseTime" "0.5"
"sprintInTime" "0.3"
"sprintLoopTime" "0.5"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "4"
"posRotRate" "5"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-0.5"
"duckedOfsR" "1"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-55"
"proneMoveR" "-75"
"proneMoveU" "-145"
"proneRotP" "0"
"proneRotY" "220"
"proneRotR" "-200"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0.8"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "40"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1.5"
"idleCrouchFactor" "1"
"idleProneFactor" "1"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.4"
"adsTransOutTime" "0.6"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.6"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "15"
"adsZoomInFrac" "0.05"
"adsZoomOutFrac" "0.05"
"adsBobFactor" "0"
"adsViewBobMult" "1"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "8"
"hipSpreadDuckedMin" "7.5"
"hipSpreadProneMin" "7"
"hipSpreadMax" "10"
"hipSpreadDuckedMax" "9.5"
"hipSpreadProneMax" "9"
"hipSpreadFireAdd" "1"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "5"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "80"
"hipGunKickPitchMax" "85"
"hipGunKickYawMin" "-35"
"hipGunKickYawMax" "35"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "100"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "0"
"adsGunKickPitchMin" "0"
"adsGunKickPitchMax" "0"
"adsGunKickYawMin" "0"
"adsGunKickYawMax" "0"
"adsGunKickAccel" "600"
"adsGunKickSpeedMax" "600"
"adsGunKickSpeedDecay" "100"
"adsGunKickStaticDecay" "100"
"hipViewKickPitchMin" "95"
"hipViewKickPitchMax" "100"
"hipViewKickYawMin" "-40"
"hipViewKickYawMax" "-55"
"hipViewKickCenterSpeed" "500"
"adsViewKickPitchMin" "40"
"adsViewKickPitchMax" "55"
"adsViewKickYawMin" "60"
"adsViewKickYawMax" "-65"
"adsViewKickCenterSpeed" "500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0"
"adsSwayYawScale" "0"
"adsSwayHorizScale" "0"
"adsSwayVertScale" "0"
"fightDist" "720"
"maxDist" "730"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "3"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" "scope_overlay_m40a3"
"adsOverlayShaderLowRes" "scope_overlay_m40a3_low_res"
"adsOverlayReticle" "crosshair"
"adsOverlayWidth" "480"
"adsOverlayHeight" "480"
"gunModel" "viewmodel_dragunov_mp"
"gunModel2" "viewmodel_dragunov_mp_brock"
"gunModel3" "viewmodel_dragunov_mp_bshdwl"
"gunModel4" "viewmodel_dragunov_mp_bwmrpt"
"gunModel5" "viewmodel_dragunov_mp_cmdtgr"
"gunModel6" "viewmodel_dragunov_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_dragunov"
"worldModel2" "weapon_dragunov_mp_brock"
"worldModel3" "weapon_dragunov_mp_bshdwl"
"worldModel4" "weapon_dragunov_mp_bwmrpt"
"worldModel5" "weapon_dragunov_mp_cmdtgr"
"worldModel6" "weapon_dragunov_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_dragunov_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_dragunov_fire"
"lastShotAnim" "viewmodel_dragunov_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_dragunov_reload"
"reloadEmptyAnim" "viewmodel_dragunov_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_dragunov_pullout"
"dropAnim" "viewmodel_dragunov_putaway"
"firstRaiseAnim" "viewmodel_dragunov_pullout"
"altRaiseAnim" "viewmodel_dragunov_pullout"
"altDropAnim" "viewmodel_dragunov_putaway"
"quickRaiseAnim" "viewmodel_dragunov_pullout"
"quickDropAnim" "viewmodel_dragunov_putaway"
"emptyRaiseAnim" ""
"emptyDropAnim" ""
"sprintInAnim" "viewmodel_dragunov_sprint_in"
"sprintLoopAnim" "viewmodel_dragunov_sprint_loop"
"sprintOutAnim" "viewmodel_dragunov_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_dragunov_fire"
"adsLastShotAnim" "viewmodel_dragunov_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_dragunov_ADS_up"
"adsDownAnim" "viewmodel_dragunov_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\rifleflash.efx"
"worldFlashEffect" "fx\\muzzleflashes\\rifleflash.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_aw50sniper_fire_npc"
"fireSoundPlayer" "weap_aw50sniper_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_rifle_npc"
"emptyFireSoundPlayer" "weap_dryfire_rifle_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_aw50sniper_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_aw50sniper_reload_npc"
"reloadSoundPlayer" "weap_aw50sniper_reload_npc"
"reloadEmptySound" "weap_aw50sniper_reload_npc"
"reloadEmptySoundPlayer" "weap_aw50sniper_reload_npc"
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_sniperrifle"
"killIcon" "hud_icon_sniperrifle"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_sniperrifle"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "None"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
"hideTags" "tag_acog\r\ntag_ak47_mount"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab"
}
"barrett_acog_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_BARRETT"
"modeName" ""
"playerAnimType" "sniper"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "large"
"impactType" "bullet_ap"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "600"
"aimAssistRangeAds" "2000"
"enemyCrosshairRange" "600"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "30"
"gunMaxYaw" "15"
"lowAmmoWarningThreshold" "0.33"
"ammoName" ".50 BMG"
"maxAmmo" "60"
"startAmmo" "30"
"clipName" "barrett_acog_mp"
"clipSize" "10"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "10"
"reloadAmmoAdd" "0"
"reloadStartAdd" "1"
"damage" "70"
"minDamage" "70"
"meleeDamage" "135"
"maxDamageRange" "4000"
"minDamageRange" "5000"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1.5"
"locHead" "1.5"
"locNeck" "1.5"
"locTorsoUpper" "1.5"
"locTorsoLower" "1.1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.05"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "4.08"
"reloadEmptyTime" "4.625"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "2.8"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.7"
"raiseTime" "1"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "1"
"emptyDropTime" "0.7"
"emptyRaiseTime" "1"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-2.2"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-0.5"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-55"
"proneMoveR" "3"
"proneMoveU" "-145"
"proneRotP" "0"
"proneRotY" "220"
"proneRotR" "-200"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0.8"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "40"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1.5"
"idleCrouchFactor" "1"
"idleProneFactor" "1"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.3"
"adsTransOutTime" "0.6"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.6"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "30"
"adsZoomInFrac" "0.4"
"adsZoomOutFrac" "0.6"
"adsBobFactor" "0"
"adsViewBobMult" "1"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "10"
"hipSpreadDuckedMin" "9.5"
"hipSpreadProneMin" "9"
"hipSpreadMax" "15"
"hipSpreadDuckedMax" "14"
"hipSpreadProneMax" "13"
"hipSpreadFireAdd" "1"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "5"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "80"
"hipGunKickPitchMax" "85"
"hipGunKickYawMin" "-35"
"hipGunKickYawMax" "35"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "100"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "0"
"adsGunKickPitchMin" "0"
"adsGunKickPitchMax" "0"
"adsGunKickYawMin" "0"
"adsGunKickYawMax" "0"
"adsGunKickAccel" "600"
"adsGunKickSpeedMax" "600"
"adsGunKickSpeedDecay" "100"
"adsGunKickStaticDecay" "100"
"hipViewKickPitchMin" "80"
"hipViewKickPitchMax" "95"
"hipViewKickYawMin" "-80"
"hipViewKickYawMax" "-95"
"hipViewKickCenterSpeed" "1000"
"adsViewKickPitchMin" "80"
"adsViewKickPitchMax" "95"
"adsViewKickYawMin" "-80"
"adsViewKickYawMax" "-95"
"adsViewKickCenterSpeed" "1000"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.02"
"adsSwayVertScale" "0.02"
"fightDist" "720"
"maxDist" "730"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "3"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "480"
"adsOverlayHeight" "480"
"gunModel" "viewmodel_barrett_mp"
"gunModel2" "viewmodel_barrett_mp_brock"
"gunModel3" "viewmodel_barrett_mp_bshdwl"
"gunModel4" "viewmodel_barrett_mp_bwmrpt"
"gunModel5" "viewmodel_barrett_mp_cmdtgr"
"gunModel6" "viewmodel_barrett_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_m82"
"worldModel2" "weapon_m82_mp_brock"
"worldModel3" "weapon_m82_mp_bshdwl"
"worldModel4" "weapon_m82_mp_bwmrpt"
"worldModel5" "weapon_m82_mp_cmdtgr"
"worldModel6" "weapon_m82_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_barrett_idle"
"emptyIdleAnim" "viewmodel_barrett_idle"
"fireAnim" "viewmodel_barrett_fire"
"lastShotAnim" "viewmodel_barrett_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_barrett_reload"
"reloadEmptyAnim" "viewmodel_barrett_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_barrett_pullout"
"dropAnim" "viewmodel_barrett_putaway"
"firstRaiseAnim" "viewmodel_barrett_pullout"
"altRaiseAnim" "viewmodel_dragunov_pullout"
"altDropAnim" "viewmodel_barrett_putaway"
"quickRaiseAnim" "viewmodel_barrett_pullout_quick"
"quickDropAnim" "viewmodel_barrett_putaway_quick"
"emptyRaiseAnim" "viewmodel_barrett_pullout"
"emptyDropAnim" "viewmodel_barrett_putaway"
"sprintInAnim" "viewmodel_barrett_sprint_in"
"sprintLoopAnim" "viewmodel_barrett_sprint_loop"
"sprintOutAnim" "viewmodel_barrett_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_barrett_ADS_acog_fire"
"adsLastShotAnim" "viewmodel_barrett_ADS_acog_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_barrett_ADS_acog_up"
"adsDownAnim" "viewmodel_barrett_ADS_acog_down"
"viewFlashEffect" "fx\\muzzleflashes\\rifleflash.efx"
"worldFlashEffect" "fx\\muzzleflashes\\rifleflash.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_barrett_fire_npc"
"fireSoundPlayer" "weap_barrett_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_rifle_npc"
"emptyFireSoundPlayer" "weap_dryfire_rifle_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_m82sniper_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m82_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m82_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_barrett50cal"
"killIcon" "hud_icon_barrett50cal"
"dpadIcon" ""
"ammoCounterIcon" ""
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "15"
"hideTags" "tag_m82_scope\r\n"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_m82_lift_plr weap_m82_lift_plr\r\nweap_m82_clipout_plr weap_m82_clipout_plr\r\nweap_m82_clipin_plr weap_m82_clipin_plr\r\nweap_m82_chamber_close_plr weap_m82_chamber_close_plr"
}
"barrett_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_BARRETT"
"modeName" ""
"playerAnimType" "sniper"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "large"
"impactType" "bullet_ap"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "600"
"aimAssistRangeAds" "2500"
"enemyCrosshairRange" "600"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "30"
"gunMaxYaw" "15"
"lowAmmoWarningThreshold" "0.33"
"ammoName" ".50 BMG"
"maxAmmo" "60"
"startAmmo" "30"
"clipName" "barrett_mp"
"clipSize" "10"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "10"
"reloadAmmoAdd" "0"
"reloadStartAdd" "1"
"damage" "70"
"minDamage" "70"
"meleeDamage" "135"
"maxDamageRange" "4000"
"minDamageRange" "5000"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1.5"
"locHead" "1.5"
"locNeck" "1.5"
"locTorsoUpper" "1.5"
"locTorsoLower" "1.1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.05"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "4.08"
"reloadEmptyTime" "4.625"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "2.8"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.7"
"raiseTime" "1"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "1"
"emptyDropTime" "0.7"
"emptyRaiseTime" "1"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-2.2"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-0.5"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-55"
"proneMoveR" "3"
"proneMoveU" "-145"
"proneRotP" "0"
"proneRotY" "220"
"proneRotR" "-200"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0.8"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "40"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1.5"
"idleCrouchFactor" "1"
"idleProneFactor" "1"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.4"
"adsTransOutTime" "0.6"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.6"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "15"
"adsZoomInFrac" "0.05"
"adsZoomOutFrac" "0.05"
"adsBobFactor" "0"
"adsViewBobMult" "1"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "10"
"hipSpreadDuckedMin" "9.5"
"hipSpreadProneMin" "9"
"hipSpreadMax" "15"
"hipSpreadDuckedMax" "14"
"hipSpreadProneMax" "13"
"hipSpreadFireAdd" "1"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "5"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "80"
"hipGunKickPitchMax" "85"
"hipGunKickYawMin" "-35"
"hipGunKickYawMax" "35"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "100"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "0"
"adsGunKickPitchMin" "0"
"adsGunKickPitchMax" "0"
"adsGunKickYawMin" "0"
"adsGunKickYawMax" "0"
"adsGunKickAccel" "600"
"adsGunKickSpeedMax" "600"
"adsGunKickSpeedDecay" "100"
"adsGunKickStaticDecay" "100"
"hipViewKickPitchMin" "80"
"hipViewKickPitchMax" "95"
"hipViewKickYawMin" "-80"
"hipViewKickYawMax" "-95"
"hipViewKickCenterSpeed" "1000"
"adsViewKickPitchMin" "80"
"adsViewKickPitchMax" "95"
"adsViewKickYawMin" "-80"
"adsViewKickYawMax" "-95"
"adsViewKickCenterSpeed" "1000"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0"
"adsSwayYawScale" "0"
"adsSwayHorizScale" "0"
"adsSwayVertScale" "0"
"fightDist" "720"
"maxDist" "730"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "3"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" "scope_overlay_m40a3"
"adsOverlayShaderLowRes" "scope_overlay_m40a3_low_res"
"adsOverlayReticle" "crosshair"
"adsOverlayWidth" "480"
"adsOverlayHeight" "480"
"gunModel" "viewmodel_barrett_mp"
"gunModel2" "viewmodel_barrett_mp_brock"
"gunModel3" "viewmodel_barrett_mp_bshdwl"
"gunModel4" "viewmodel_barrett_mp_bwmrpt"
"gunModel5" "viewmodel_barrett_mp_cmdtgr"
"gunModel6" "viewmodel_barrett_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_m82"
"worldModel2" "weapon_m82_mp_brock"
"worldModel3" "weapon_m82_mp_bshdwl"
"worldModel4" "weapon_m82_mp_bwmrpt"
"worldModel5" "weapon_m82_mp_cmdtgr"
"worldModel6" "weapon_m82_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_barrett_idle"
"emptyIdleAnim" "viewmodel_barrett_idle"
"fireAnim" "viewmodel_barrett_fire"
"lastShotAnim" "viewmodel_barrett_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_barrett_reload"
"reloadEmptyAnim" "viewmodel_barrett_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_barrett_pullout"
"dropAnim" "viewmodel_barrett_putaway"
"firstRaiseAnim" "viewmodel_barrett_pullout"
"altRaiseAnim" "viewmodel_barrett_pullout"
"altDropAnim" "viewmodel_barrett_putaway"
"quickRaiseAnim" "viewmodel_barrett_pullout_quick"
"quickDropAnim" "viewmodel_barrett_putaway_quick"
"emptyRaiseAnim" "viewmodel_barrett_pullout"
"emptyDropAnim" "viewmodel_barrett_putaway"
"sprintInAnim" "viewmodel_barrett_sprint_in"
"sprintLoopAnim" "viewmodel_barrett_sprint_loop"
"sprintOutAnim" "viewmodel_barrett_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_barrett_idle"
"adsLastShotAnim" "viewmodel_barrett_idle"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_barrett_ADS_up"
"adsDownAnim" "viewmodel_barrett_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\rifleflash.efx"
"worldFlashEffect" "fx\\muzzleflashes\\rifleflash.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_barrett_fire_npc"
"fireSoundPlayer" "weap_barrett_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_rifle_npc"
"emptyFireSoundPlayer" "weap_dryfire_rifle_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_m82sniper_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m82_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m82_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_barrett50cal"
"killIcon" "hud_icon_barrett50cal"
"dpadIcon" ""
"ammoCounterIcon" ""
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
"hideTags" "tag_acog"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_m82_lift_plr weap_m82_lift_plr\r\nweap_m82_clipout_plr weap_m82_clipout_plr\r\nweap_m82_clipin_plr weap_m82_clipin_plr\r\nweap_m82_chamber_close_plr weap_m82_chamber_close_plr"
}
"beretta_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_BERETTA"
"modeName" ""
"playerAnimType" "pistol"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "pistol"
"penetrateType" "small"
"impactType" "bullet_small"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "0"
"rifleBullet" "0"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "600"
"aimAssistRangeAds" "600"
"enemyCrosshairRange" "600"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "2"
"sprintDurationScale" "1"
"gunMaxPitch" "2"
"gunMaxYaw" "8"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "9 <20> 19 mm Luger"
"maxAmmo" "90"
"startAmmo" "45"
"clipName" "beretta_mp"
"clipSize" "15"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "15"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "40"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "250"
"minDamageRange" "500"
"playerDamage" "150"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.05"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "1.63"
"reloadEmptyTime" "1.917"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.2"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.45"
"raiseTime" "0.55"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.25"
"firstRaiseTime" "0.25"
"emptyDropTime" "0.45"
"emptyRaiseTime" "0.25"
"sprintInTime" "0.3"
"sprintLoopTime" "0.5"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "1"
"standMoveU" "-1.7"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "5"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "1"
"duckedMoveU" "-2"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-0.8"
"duckedOfsR" "1.2"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-20"
"proneMoveR" "-25"
"proneMoveU" "-95"
"proneRotP" "0"
"proneRotY" "270"
"proneRotR" "-300"
"proneOfsF" "2"
"proneOfsR" "2"
"proneOfsU" "-1.6"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "28"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1"
"idleCrouchFactor" "0.8"
"idleProneFactor" "0.6"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.15"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "65"
"adsZoomInFrac" "0.42"
"adsZoomOutFrac" "0.08"
"adsBobFactor" "0.5"
"adsViewBobMult" "0.25"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "6"
"hipSpreadDuckedMax" "5"
"hipSpreadProneMax" "4"
"hipSpreadFireAdd" "1"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "4.5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "100"
"hipGunKickPitchMin" "-30"
"hipGunKickPitchMax" "-35"
"hipGunKickYawMin" "-2"
"hipGunKickYawMax" "18"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "2"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "0"
"adsGunKickPitchMin" "0"
"adsGunKickPitchMax" "0"
"adsGunKickYawMin" "0"
"adsGunKickYawMax" "0"
"adsGunKickAccel" "0"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "25"
"adsGunKickStaticDecay" "50"
"hipViewKickPitchMin" "15"
"hipViewKickPitchMax" "35"
"hipViewKickYawMin" "25"
"hipViewKickYawMax" "-25"
"hipViewKickCenterSpeed" "750"
"adsViewKickPitchMin" "15"
"adsViewKickPitchMax" "35"
"adsViewKickYawMin" "25"
"adsViewKickYawMax" "-25"
"adsViewKickCenterSpeed" "750"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "6"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.25"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "250"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "220"
"adsOverlayHeight" "220"
"gunModel" "viewmodel_beretta_mp"
"gunModel2" ""
"gunModel3" ""
"gunModel4" ""
"gunModel5" ""
"gunModel6" ""
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_beretta"
"worldModel2" ""
"worldModel3" ""
"worldModel4" ""
"worldModel5" ""
"worldModel6" ""
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_beretta_idle"
"emptyIdleAnim" "viewmodel_beretta_idle"
"fireAnim" "viewmodel_beretta_fire"
"lastShotAnim" "viewmodel_beretta_lastfire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_beretta_reload"
"reloadEmptyAnim" "viewmodel_beretta_reload_empty2"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_beretta_pullout"
"dropAnim" "viewmodel_beretta_putaway"
"firstRaiseAnim" "viewmodel_beretta_pullout"
"altRaiseAnim" "viewmodel_beretta_pullout"
"altDropAnim" "viewmodel_beretta_putaway"
"quickRaiseAnim" "viewmodel_beretta_pullout"
"quickDropAnim" "viewmodel_beretta_putaway"
"emptyRaiseAnim" "viewmodel_beretta_pullout_empty"
"emptyDropAnim" "viewmodel_beretta_putaway_empty"
"sprintInAnim" "viewmodel_beretta_sprint_in"
"sprintLoopAnim" "viewmodel_beretta_sprint_loop"
"sprintOutAnim" "viewmodel_beretta_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_beretta_fire_ads"
"adsLastShotAnim" "viewmodel_beretta_lastfire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_beretta_ADS_up"
"adsDownAnim" "viewmodel_beretta_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\beretta_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\beretta_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\pistol.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m9_fire_npc"
"fireSoundPlayer" "weap_m9_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_pistol_npc"
"emptyFireSoundPlayer" "weap_dryfire_pistol_plr"
"meleeSwipeSound" "melee_swing_small"
"meleeSwipeSoundPlayer" "melee_m9_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m9_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m9_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_m9beretta"
"killIcon" "hud_icon_m9beretta"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_m9beretta"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "8"
"adsDofEnd" "12"
"hideTags" ""
"notetrackSoundMap" "weap_m9_clipout_plr weap_m9_clipout_plr\r\nweap_usp45_clipin_plr weap_usp45_clipin_plr\r\nweap_m9_chamber_plr weap_m9_chamber_plr\r\nmelee_knife_stab melee_knife_stab"
}
"beretta_silencer_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_BERETTA"
"modeName" ""
"playerAnimType" "pistol"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "pistol"
"penetrateType" "small"
"impactType" "bullet_small"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "0"
"rifleBullet" "0"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "1"
"autoAimRange" "0"
"aimAssistRange" "600"
"aimAssistRangeAds" "600"
"enemyCrosshairRange" "600"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "2"
"sprintDurationScale" "1"
"gunMaxPitch" "2"
"gunMaxYaw" "8"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "9 <20> 19 mm Luger"
"maxAmmo" "90"
"startAmmo" "45"
"clipName" "beretta_silencer_mp"
"clipSize" "15"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "15"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "40"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "150"
"minDamageRange" "350"
"playerDamage" "150"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.05"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "1.63"
"reloadEmptyTime" "1.917"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.2"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.45"
"raiseTime" "0.55"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.25"
"firstRaiseTime" "0.25"
"emptyDropTime" "0.45"
"emptyRaiseTime" "0.25"
"sprintInTime" "0.3"
"sprintLoopTime" "0.5"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "1"
"standMoveU" "-1.7"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "5"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "1"
"duckedMoveU" "-2"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-0.8"
"duckedOfsR" "1.2"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-20"
"proneMoveR" "-25"
"proneMoveU" "-95"
"proneRotP" "0"
"proneRotY" "270"
"proneRotR" "-300"
"proneOfsF" "2"
"proneOfsR" "2"
"proneOfsU" "-1.6"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "28"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1"
"idleCrouchFactor" "0.8"
"idleProneFactor" "0.6"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.15"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "65"
"adsZoomInFrac" "0.42"
"adsZoomOutFrac" "0.08"
"adsBobFactor" "0.5"
"adsViewBobMult" "0.25"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "6"
"hipSpreadDuckedMax" "5"
"hipSpreadProneMax" "4"
"hipSpreadFireAdd" "1"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "4.5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "100"
"hipGunKickPitchMin" "-30"
"hipGunKickPitchMax" "-35"
"hipGunKickYawMin" "-2"
"hipGunKickYawMax" "18"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "2"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "0"
"adsGunKickPitchMin" "0"
"adsGunKickPitchMax" "0"
"adsGunKickYawMin" "0"
"adsGunKickYawMax" "0"
"adsGunKickAccel" "0"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "25"
"adsGunKickStaticDecay" "50"
"hipViewKickPitchMin" "15"
"hipViewKickPitchMax" "35"
"hipViewKickYawMin" "25"
"hipViewKickYawMax" "-25"
"hipViewKickCenterSpeed" "750"
"adsViewKickPitchMin" "15"
"adsViewKickPitchMax" "35"
"adsViewKickYawMin" "25"
"adsViewKickYawMax" "-25"
"adsViewKickCenterSpeed" "750"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "6"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.25"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "250"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "220"
"adsOverlayHeight" "220"
"gunModel" "viewmodel_beretta_and_silencer_mp"
"gunModel2" ""
"gunModel3" ""
"gunModel4" ""
"gunModel5" ""
"gunModel6" ""
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_beretta_silencer"
"worldModel2" ""
"worldModel3" ""
"worldModel4" ""
"worldModel5" ""
"worldModel6" ""
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_beretta_idle"
"emptyIdleAnim" "viewmodel_beretta_idle"
"fireAnim" "viewmodel_beretta_fire"
"lastShotAnim" "viewmodel_beretta_lastfire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_beretta_reload"
"reloadEmptyAnim" "viewmodel_beretta_reload_empty2"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_beretta_pullout"
"dropAnim" "viewmodel_beretta_putaway"
"firstRaiseAnim" "viewmodel_beretta_pullout"
"altRaiseAnim" "viewmodel_beretta_pullout"
"altDropAnim" "viewmodel_beretta_putaway"
"quickRaiseAnim" "viewmodel_beretta_pullout"
"quickDropAnim" "viewmodel_beretta_putaway"
"emptyRaiseAnim" "viewmodel_beretta_pullout_empty"
"emptyDropAnim" "viewmodel_beretta_putaway_empty"
"sprintInAnim" "viewmodel_beretta_sprint_in"
"sprintLoopAnim" "viewmodel_beretta_sprint_loop"
"sprintOutAnim" "viewmodel_beretta_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_beretta_fire_ads"
"adsLastShotAnim" "viewmodel_beretta_lastfire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_beretta_ADS_up"
"adsDownAnim" "viewmodel_beretta_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx"
"worldFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx"
"viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\pistol.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_usp45sd_fire_npc"
"fireSoundPlayer" "weap_usp45sd_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_pistol_npc"
"emptyFireSoundPlayer" "weap_dryfire_pistol_plr"
"meleeSwipeSound" "melee_swing_small"
"meleeSwipeSoundPlayer" "melee_m9_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m9_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m9_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_m9beretta"
"killIcon" "hud_icon_m9beretta"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_m9beretta"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "8"
"adsDofEnd" "12"
"hideTags" ""
"notetrackSoundMap" "weap_m9_clipout_plr weap_m9_clipout_plr\r\nweap_usp45_clipin_plr weap_usp45_clipin_plr\r\nweap_m9_chamber_plr weap_m9_chamber_plr\r\nmelee_knife_stab melee_knife_stab\r\n"
}
"binoculars_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_BINOCULARS"
"modeName" ""
"playerAnimType" "none"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "binoculars"
"weaponClass" "item"
"penetrateType" "none"
"impactType" "none"
"inventoryType" "item"
"fireType" "Full Auto"
"twoHanded" "0"
"rifleBullet" "0"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "0"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "3200"
"aimAssistRangeAds" "3200"
"enemyCrosshairRange" "1600"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "4"
"gunMaxYaw" "4"
"lowAmmoWarningThreshold" "0.33"
"ammoName" ""
"maxAmmo" "0"
"startAmmo" "0"
"clipName" ""
"clipSize" "0"
"shotCount" "1"
"dropAmmoMin" "0"
"dropAmmoMax" "0"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "0"
"minDamage" "0"
"meleeDamage" "0"
"maxDamageRange" "1"
"minDamageRange" "1"
"playerDamage" "0"
"locNone" "0"
"locHelmet" "0"
"locHead" "0"
"locNeck" "0"
"locTorsoUpper" "0"
"locTorsoLower" "0"
"locRightArmUpper" "0"
"locRightArmLower" "0"
"locRightHand" "0"
"locLeftArmUpper" "0"
"locLeftArmLower" "0"
"locLeftHand" "0"
"locRightLegUpper" "0"
"locRightLegLower" "0"
"locRightFoot" "0"
"locLeftLegUpper" "0"
"locLeftLegLower" "0"
"locLeftFoot" "0"
"locGun" "0"
"fireTime" "0"
"fireDelay" "0"
"meleeTime" "0"
"meleeChargeTime" "0"
"meleeDelay" "0.05"
"meleeChargeDelay" "0"
"reloadTime" "0"
"reloadEmptyTime" "0"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "0"
"reloadStartAddTime" "0"
"rechamberTime" "0"
"rechamberBoltTime" "0"
"dropTime" "0.25"
"raiseTime" "0.35"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.25"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.5"
"emptyRaiseTime" "0.5"
"sprintInTime" "0.5"
"sprintLoopTime" "0.5"
"sprintOutTime" "0.5"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0.5"
"standMoveU" "-0.8"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "110"
"standRotMinSpeed" "110"
"posMoveRate" "4"
"posRotRate" "4"
"duckedMoveF" "0"
"duckedMoveR" "1.2"
"duckedMoveU" "-1"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-2"
"duckedOfsR" "0.6"
"duckedOfsU" "0"
"duckedMoveMinSpeed" "60"
"duckedRotMinSpeed" "60"
"proneMoveF" "-50"
"proneMoveR" "1"
"proneMoveU" "-90"
"proneRotP" "0"
"proneRotY" "220"
"proneRotR" "300"
"proneOfsF" "-1"
"proneOfsR" "1.5"
"proneOfsU" "0.8"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "5"
"proneRotMinSpeed" "5"
"hipIdleAmount" "70"
"adsIdleAmount" "10"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1"
"idleCrouchFactor" "0.55"
"idleProneFactor" "0.15"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.4"
"adsTransOutTime" "0.4"
"adsTransBlendTime" "0.4"
"adsReloadTransTime" "0.4"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "10"
"adsZoomInFrac" "0.05"
"adsZoomOutFrac" "0.05"
"adsBobFactor" "0"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "0.9"
"hipSpreadDuckedMin" "0.78"
"hipSpreadProneMin" "0.72"
"hipSpreadMax" "5"
"hipSpreadDuckedMax" "5"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "0.7"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "4"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "0.9"
"hipGunKickReducedKickBullets" "4"
"hipGunKickReducedKickPercent" "20"
"hipGunKickPitchMin" "-10"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "-15"
"hipGunKickYawMax" "15"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "500"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "4"
"adsGunKickReducedKickPercent" "20"
"adsGunKickPitchMin" "-70"
"adsGunKickPitchMax" "-80"
"adsGunKickYawMin" "30"
"adsGunKickYawMax" "45"
"adsGunKickAccel" "600"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "30"
"adsGunKickStaticDecay" "10"
"hipViewKickPitchMin" "56"
"hipViewKickPitchMax" "62"
"hipViewKickYawMin" "-30"
"hipViewKickYawMax" "30"
"hipViewKickCenterSpeed" "1700"
"adsViewKickPitchMin" "55"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "55"
"adsViewKickYawMax" "60"
"adsViewKickCenterSpeed" "2100"
"swayMaxAngle" "6"
"swayLerpSpeed" "5"
"swayPitchScale" "0.1"
"swayYawScale" "0.1"
"swayHorizScale" "0.1"
"swayVertScale" "0.15"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "7"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.1"
"adsSwayVertScale" "0.2"
"fightDist" "720"
"maxDist" "320"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" ""
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" "binocular_overlay"
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "600"
"adsOverlayHeight" "440"
"gunModel" "viewmodel_binoculars"
"gunModel2" ""
"gunModel3" ""
"gunModel4" ""
"gunModel5" ""
"gunModel6" ""
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" ""
"worldModel2" ""
"worldModel3" ""
"worldModel4" ""
"worldModel5" ""
"worldModel6" ""
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" ""
"worldKnifeModel" ""
"idleAnim" "viewmodel_binoculars_idle"
"emptyIdleAnim" ""
"fireAnim" ""
"lastShotAnim" ""
"rechamberAnim" ""
"meleeAnim" ""
"meleeChargeAnim" ""
"reloadAnim" ""
"reloadEmptyAnim" ""
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" ""
"dropAnim" ""
"firstRaiseAnim" ""
"altRaiseAnim" ""
"altDropAnim" ""
"quickRaiseAnim" ""
"quickDropAnim" ""
"emptyRaiseAnim" ""
"emptyDropAnim" ""
"sprintInAnim" ""
"sprintLoopAnim" ""
"sprintOutAnim" ""
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" ""
"adsLastShotAnim" ""
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_binoculars_ADS_up"
"adsDownAnim" "viewmodel_binoculars_ADS_down"
"viewFlashEffect" ""
"worldFlashEffect" ""
"viewShellEjectEffect" ""
"worldShellEjectEffect" ""
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" ""
"pickupSoundPlayer" ""
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" ""
"fireSoundPlayer" ""
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" ""
"emptyFireSoundPlayer" ""
"meleeSwipeSound" ""
"meleeSwipeSoundPlayer" ""
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" ""
"reloadSoundPlayer" ""
"reloadEmptySound" ""
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" ""
"raiseSoundPlayer" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" ""
"killIcon" ""
"dpadIcon" ""
"ammoCounterIcon" ""
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "None"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
"hideTags" ""
"notetrackSoundMap" ""
}
"brick_blaster_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_C4_DETONATOR"
"modeName" ""
"playerAnimType" "none"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "pistol"
"penetrateType" "none"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "0"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "3200"
"aimAssistRangeAds" "3200"
"enemyCrosshairRange" "320"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "2"
"gunMaxYaw" "8"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "usp"
"maxAmmo" "900"
"startAmmo" "900"
"clipName" "usp"
"clipSize" "150"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "300"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "50"
"minDamage" "10"
"meleeDamage" "100"
"maxDamageRange" "384"
"minDamageRange" "2000"
"playerDamage" "150"
"locNone" "1"
"locHelmet" "3"
"locHead" "3"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.125"
"fireDelay" "0"
"meleeTime" "0.7"
"meleeChargeTime" "0"
"meleeDelay" "0.1"
"meleeChargeDelay" "0"
"reloadTime" "2.41"
"reloadEmptyTime" "3.2"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.7"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0"
"raiseTime" "0.5"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.25"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.5"
"emptyRaiseTime" "0.5"
"sprintInTime" "0.5"
"sprintLoopTime" "0.5"
"sprintOutTime" "0.5"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "1"
"standMoveU" "-1.7"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "5"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "1"
"duckedMoveU" "-2"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-0.8"
"duckedOfsR" "1.2"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-20"
"proneMoveR" "-25"
"proneMoveU" "-95"
"proneRotP" "0"
"proneRotY" "270"
"proneRotR" "-300"
"proneOfsF" "2"
"proneOfsR" "2"
"proneOfsU" "-1.6"
"posProneMoveRate" "8"
"posProneRotRate" "8"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "28"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1"
"idleCrouchFactor" "0.8"
"idleProneFactor" "0.6"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.15"
"adsTransOutTime" "0.15"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.6"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "65"
"adsZoomInFrac" "0.42"
"adsZoomOutFrac" "0.08"
"adsBobFactor" "0.5"
"adsViewBobMult" "0.25"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "8"
"hipSpreadDuckedMax" "8"
"hipSpreadProneMax" "8"
"hipSpreadFireAdd" "1"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "4.5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "0"
"hipGunKickPitchMax" "0"
"hipGunKickYawMin" "0"
"hipGunKickYawMax" "0"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "2"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "0"
"adsGunKickPitchMin" "0"
"adsGunKickPitchMax" "0"
"adsGunKickYawMin" "0"
"adsGunKickYawMax" "0"
"adsGunKickAccel" "0"
"adsGunKickSpeedMax" "0"
"adsGunKickSpeedDecay" "25"
"adsGunKickStaticDecay" "50"
"hipViewKickPitchMin" "0"
"hipViewKickPitchMax" "0"
"hipViewKickYawMin" "0"
"hipViewKickYawMax" "0"
"hipViewKickCenterSpeed" "1200"
"adsViewKickPitchMin" "0"
"adsViewKickPitchMax" "0"
"adsViewKickYawMin" "0"
"adsViewKickYawMax" "0"
"adsViewKickCenterSpeed" "1200"
"swayMaxAngle" "5"
"swayLerpSpeed" "4"
"swayPitchScale" "0.1"
"swayYawScale" "0.1"
"swayHorizScale" "0.14"
"swayVertScale" "0.5"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "6"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0"
"adsSwayYawScale" "0"
"adsSwayHorizScale" "0.16"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "250"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "220"
"adsOverlayHeight" "220"
"gunModel" "viewmodel_USP"
"gunModel2" ""
"gunModel3" ""
"gunModel4" ""
"gunModel5" ""
"gunModel6" ""
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_USP"
"worldModel2" ""
"worldModel3" ""
"worldModel4" ""
"worldModel5" ""
"worldModel6" ""
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" ""
"worldKnifeModel" ""
"idleAnim" "viewmodel_USP_idle"
"emptyIdleAnim" "viewmodel_USP_idle"
"fireAnim" "viewmodel_USP_fire"
"lastShotAnim" "viewmodel_USP_lastfire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_USP_melee"
"meleeChargeAnim" ""
"reloadAnim" "viewmodel_USP_reload"
"reloadEmptyAnim" "viewmodel_USP_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_USP_pullout2"
"dropAnim" "viewmodel_USP_putaway"
"firstRaiseAnim" ""
"altRaiseAnim" "viewmodel_USP_pullout2"
"altDropAnim" "viewmodel_USP_putaway"
"quickRaiseAnim" "viewmodel_USP_pullout2"
"quickDropAnim" "viewmodel_USP_putaway"
"emptyRaiseAnim" ""
"emptyDropAnim" ""
"sprintInAnim" ""
"sprintLoopAnim" ""
"sprintOutAnim" ""
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_USP_fire_ads"
"adsLastShotAnim" "viewmodel_USP_lastfire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_USP_ADS_up"
"adsDownAnim" "viewmodel_USP_ADS_down"
"viewFlashEffect" "fx\\test\\brick_1.efx"
"worldFlashEffect" "fx\\test\\brick_1.efx"
"viewShellEjectEffect" ""
"worldShellEjectEffect" ""
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" ""
"pickupSoundPlayer" ""
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" ""
"fireSoundPlayer" ""
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" ""
"emptyFireSoundPlayer" ""
"meleeSwipeSound" ""
"meleeSwipeSoundPlayer" ""
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" ""
"reloadSoundPlayer" ""
"reloadEmptySound" ""
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" ""
"raiseSoundPlayer" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_pistol"
"killIcon" "hud_icon_pistol"
"dpadIcon" ""
"ammoCounterIcon" ""
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "None"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
"hideTags" ""
"notetrackSoundMap" "melee_knife_stab melee_knife_stab"
}
"brick_bomb_mp" ( "grenadeweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"weaponType" "grenade"
"weaponClass" "grenade"
"offhandClass" "Frag Grenade"
"impactType" "grenade_explode"
"inventoryType" "offhand"
"displayName" "WEAPON_CONCUSSION_GRENADE"
"modeName" ""
"playerAnimType" "none"
"AIOverlayDescription" ""
"gunModel" "viewmodel_mk2"
"handModel" "viewmodel_base_viewhands"
"isHandModelOverridable" "1"
"idleAnim" "viewmodel_mk2_idle"
"emptyIdleAnim" "viewmodel_mk2_idle"
"fireAnim" "viewmodel_mk2_throw"
"holdFireAnim" "viewmodel_mk2_pullpin"
"lastShotAnim" "viewmodel_mk2_throw"
"detonateAnim" ""
"meleeAnim" "viewmodel_mk2_idle"
"meleeChargeAnim" ""
"raiseAnim" "viewmodel_mk2_idle"
"dropAnim" "viewmodel_mk2_idle"
"firstRaiseAnim" ""
"altRaiseAnim" "viewmodel_mk2_idle"
"altDropAnim" "viewmodel_mk2_idle"
"quickRaiseAnim" ""
"quickDropAnim" ""
"emptyRaiseAnim" ""
"emptyDropAnim" ""
"sprintInAnim" ""
"sprintLoopAnim" ""
"sprintOutAnim" ""
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"autoAimRange" "1600"
"aimAssistRange" "3200"
"aimAssistRangeAds" "3200"
"moveSpeedScale" "1"
"sprintDurationScale" "1"
"lowAmmoWarningThreshold" "0.33"
"damage" "40"
"meleeDamage" "40"
"fireDelay" "0.1"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"fireTime" "0.3"
"holdFireTime" "0.2"
"detonateTime" "0.1"
"detonateDelay" "0.1"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"reloadTime" "2"
"dropTime" "0"
"raiseTime" "0"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.5"
"quickRaiseTime" "0.5"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.5"
"emptyRaiseTime" "0.5"
"sprintInTime" "0.5"
"sprintLoopTime" "0.5"
"sprintOutTime" "0.5"
"nightVisionWearTime" "0.5"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"fuseTime" "3.5"
"aiFuseTime" "4"
"stickiness" "Don't stick"
"hasDetonator" "0"
"timedDetonation" "1"
"rotate" "1"
"holdButtonToThrow" "0"
"freezeMovementWhenFiring" "0"
"clipOnly" "1"
"hipIdleAmount" "80"
"hipIdleSpeed" "0"
"idleCrouchFactor" "0.5"
"idleProneFactor" "0.15"
"parallelDefaultBounce" "0.5"
"parallelBarkBounce" "0.6"
"parallelBrickBounce" "0.6"
"parallelCarpetBounce" "0.6"
"parallelClothBounce" "0.2"
"parallelConcreteBounce" "0.6"
"parallelDirtBounce" "0.45"
"parallelFleshBounce" "0.2"
"parallelFoliageBounce" "0.05"
"parallelGlassBounce" "0.4"
"parallelGrassBounce" "0.35"
"parallelGravelBounce" "0.5"
"parallelIceBounce" "0.6"
"parallelMetalBounce" "0.6"
"parallelMudBounce" "0.2"
"parallelPaperBounce" "0.2"
"parallelPlasterBounce" "0.5"
"parallelRockBounce" "0.6"
"parallelSandBounce" "0.3"
"parallelSnowBounce" "0.2"
"parallelWaterBounce" "0.2"
"parallelWoodBounce" "0.6"
"parallelAsphaltBounce" "0.6"
"parallelCeramicBounce" "0.5"
"parallelPlasticBounce" "0.5"
"parallelRubberBounce" "0.5"
"parallelCushionBounce" "0.5"
"parallelFruitBounce" "0.5"
"parallelPaintedMetalBounce" "0.5"
"perpendicularDefaultBounce" "0.25"
"perpendicularBarkBounce" "0.25"
"perpendicularBrickBounce" "0.25"
"perpendicularCarpetBounce" "0.25"
"perpendicularClothBounce" "0.2"
"perpendicularConcreteBounce" "0.25"
"perpendicularDirtBounce" "0.225"
"perpendicularFleshBounce" "0.2"
"perpendicularFoliageBounce" "0.05"
"perpendicularGlassBounce" "0.2"
"perpendicularGrassBounce" "0.15"
"perpendicularGravelBounce" "0.25"
"perpendicularIceBounce" "0.3"
"perpendicularMetalBounce" "0.25"
"perpendicularMudBounce" "0.1"
"perpendicularPaperBounce" "0.2"
"perpendicularPlasterBounce" "0.25"
"perpendicularRockBounce" "0.25"
"perpendicularSandBounce" "0.1"
"perpendicularSnowBounce" "0.1"
"perpendicularWaterBounce" "0.2"
"perpendicularWoodBounce" "0.25"
"perpendicularAsphaltBounce" "0.25"
"perpendicularCeramicBounce" "0.5"
"perpendicularPlasticBounce" "0.5"
"perpendicularRubberBounce" "0.5"
"perpendicularCushionBounce" "0.5"
"perpendicularFruitBounce" "0.5"
"perpendicularPaintedMetalBounce" "0.5"
"swayMaxAngle" "30"
"swayLerpSpeed" "6"
"swayPitchScale" "0.1"
"swayYawScale" "0.1"
"swayHorizScale" "0.1"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"worldModel" "weapon_mk2fraggrenade"
"knifeModel" ""
"worldKnifeModel" ""
"ammoName" "usgrenade"
"maxAmmo" "4"
"startAmmo" "4"
"clipName" "usgrenade"
"clipSize" "4"
"sharedAmmoCapName" "WEAPON_FRAGGRENADE"
"sharedAmmoCap" "4"
"dropAmmoMin" "0"
"dropAmmoMax" "0"
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"pullbackSound" "weap_fraggrenade_pin"
"pullbackSoundPlayer" "weap_fraggrenade_pin"
"fireSound" "weap_fraggrenade_fire"
"fireSoundPlayer" "weap_fraggrenade_fire"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"meleeSwipeSound" ""
"meleeSwipeSoundPlayer" ""
"reloadSound" "weap_fraggrenade_reload"
"reloadSoundPlayer" "weap_fraggrenade_reload"
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"detonateSound" ""
"detonateSoundPlayer" ""
"raiseSound" ""
"raiseSoundPlayer" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"bounceSound" "grenade_bounce"
"reticleCenter" "reticle_center_cross"
"reticleSide" ""
"reticleCenterSize" "32"
"reticleSideSize" "16"
"reticleMinOfs" "4"
"altWeapon" ""
"blocksProne" "0"
"cookOffHold" "0"
"hudIcon" "hud_us_grenade"
"killIcon" ""
"dpadIcon" ""
"ammoCounterIcon" ""
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "None"
"flipKillIcon" "1"
"standMoveF" "0"
"standMoveR" "1"
"standMoveU" "-1.5"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"duckedOfsF" "-2"
"duckedOfsR" "2"
"duckedOfsU" "-0.2"
"duckedMoveF" "0"
"duckedMoveR" "1"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"proneOfsF" "-6"
"proneOfsR" "3.5"
"proneOfsU" "0.8"
"proneMoveF" "0"
"proneMoveR" "1"
"proneMoveU" "-1.5"
"proneRotP" "0"
"proneRotY" "0"
"proneRotR" "0"
"posMoveRate" "4"
"posProneMoveRate" "10"
"standMoveMinSpeed" "110"
"duckedMoveMinSpeed" "60"
"proneMoveMinSpeed" "0"
"posRotRate" "5"
"posProneRotRate" "10"
"standRotMinSpeed" "110"
"duckedRotMinSpeed" "60"
"proneRotMinSpeed" "0"
"explosionRadius" "256"
"explosionRadiusMin" "0"
"explosionInnerDamage" "200"
"explosionOuterDamage" "50"
"damageConeAngle" "180"
"projectileSpeed" "940"
"projectileSpeedUp" "120"
"projectileSpeedForward" "0"
"projectileModel" "com_cinderblock"
"projExplosionType" "none"
"projExplosionEffect" "fx\\test\\brickblast_100.efx"
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projectileTrail" "none"
"projectileTrailTime" "1"
"projectileTrailRadius" "32"
"projImpactExplode" "0"
"adsDofStart" "0"
"adsDofEnd" "0"
"notetrackSoundMap" ""
}
"briefcase_bomb_defuse_mp" ( "grenadeweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"weaponType" "grenade"
"weaponClass" "grenade"
"offhandClass" "None"
"impactType" "grenade_explode"
"inventoryType" "item"
"displayName" ""
"modeName" ""
"playerAnimType" "briefcase"
"AIOverlayDescription" ""
"gunModel" "viewmodel_briefcase_bomb_mp"
"handModel" "viewmodel_base_viewhands"
"isHandModelOverridable" "1"
"idleAnim" "viewmodel_briefcase_bomb_idle"
"emptyIdleAnim" "viewmodel_briefcase_bomb_idle"
"fireAnim" ""
"holdFireAnim" ""
"lastShotAnim" ""
"detonateAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"raiseAnim" "viewmodel_briefcase_bomb_pullout"
"dropAnim" "viewmodel_briefcase_bomb_defuse"
"firstRaiseAnim" "viewmodel_briefcase_bomb_pullout"
"altRaiseAnim" "viewmodel_briefcase_bomb_pullout"
"altDropAnim" "viewmodel_briefcase_bomb_defuse"
"quickRaiseAnim" "viewmodel_briefcase_bomb_pullout"
"quickDropAnim" "viewmodel_briefcase_bomb_interrupt_drop"
"emptyRaiseAnim" "viewmodel_briefcase_bomb_pullout"
"emptyDropAnim" "viewmodel_briefcase_bomb_interrupt_drop"
"sprintInAnim" ""
"sprintLoopAnim" ""
"sprintOutAnim" ""
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"autoAimRange" "0"
"aimAssistRange" "0"
"aimAssistRangeAds" "0"
"moveSpeedScale" "1"
"sprintDurationScale" "1"
"lowAmmoWarningThreshold" "0.33"
"damage" "0"
"meleeDamage" "135"
"fireDelay" "0.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"fireTime" "0.8"
"holdFireTime" "0"
"detonateTime" "0"
"detonateDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"reloadTime" "0"
"dropTime" "1.7"
"raiseTime" "2.5"
"altDropTime" "1.7"
"altRaiseTime" "2.5"
"quickDropTime" "1.7"
"quickRaiseTime" "2.5"
"firstRaiseTime" "2.5"
"emptyDropTime" "0.7"
"emptyRaiseTime" "2.5"
"sprintInTime" "0.3"
"sprintLoopTime" "0.6"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"fuseTime" "3.5"
"aiFuseTime" "4"
"stickiness" "Stick to all"
"hasDetonator" "1"
"timedDetonation" "0"
"rotate" "1"
"holdButtonToThrow" "0"
"freezeMovementWhenFiring" "0"
"clipOnly" "1"
"hipIdleAmount" "80"
"hipIdleSpeed" "0"
"idleCrouchFactor" "0.5"
"idleProneFactor" "0.15"
"parallelDefaultBounce" "0.5"
"parallelBarkBounce" "0.6"
"parallelBrickBounce" "0.6"
"parallelCarpetBounce" "0.6"
"parallelClothBounce" "0.2"
"parallelConcreteBounce" "0.6"
"parallelDirtBounce" "0.45"
"parallelFleshBounce" "0.2"
"parallelFoliageBounce" "0.05"
"parallelGlassBounce" "0.4"
"parallelGrassBounce" "0.35"
"parallelGravelBounce" "0.5"
"parallelIceBounce" "0.6"
"parallelMetalBounce" "0.6"
"parallelMudBounce" "0.2"
"parallelPaperBounce" "0.2"
"parallelPlasterBounce" "0.5"
"parallelRockBounce" "0.6"
"parallelSandBounce" "0.3"
"parallelSnowBounce" "0.2"
"parallelWaterBounce" "0.2"
"parallelWoodBounce" "0.6"
"parallelAsphaltBounce" "0.6"
"parallelCeramicBounce" "0.5"
"parallelPlasticBounce" "0.5"
"parallelRubberBounce" "0.5"
"parallelCushionBounce" "0.5"
"parallelFruitBounce" "0.5"
"parallelPaintedMetalBounce" "0.5"
"perpendicularDefaultBounce" "0.25"
"perpendicularBarkBounce" "0.25"
"perpendicularBrickBounce" "0.25"
"perpendicularCarpetBounce" "0.25"
"perpendicularClothBounce" "0.2"
"perpendicularConcreteBounce" "0.25"
"perpendicularDirtBounce" "0.225"
"perpendicularFleshBounce" "0.2"
"perpendicularFoliageBounce" "0.05"
"perpendicularGlassBounce" "0.2"
"perpendicularGrassBounce" "0.15"
"perpendicularGravelBounce" "0.25"
"perpendicularIceBounce" "0.3"
"perpendicularMetalBounce" "0.25"
"perpendicularMudBounce" "0.1"
"perpendicularPaperBounce" "0.2"
"perpendicularPlasterBounce" "0.25"
"perpendicularRockBounce" "0.25"
"perpendicularSandBounce" "0.1"
"perpendicularSnowBounce" "0.1"
"perpendicularWaterBounce" "0.2"
"perpendicularWoodBounce" "0.25"
"perpendicularAsphaltBounce" "0.25"
"perpendicularCeramicBounce" "0.5"
"perpendicularPlasticBounce" "0.5"
"perpendicularRubberBounce" "0.5"
"perpendicularCushionBounce" "0.5"
"perpendicularFruitBounce" "0.5"
"perpendicularPaintedMetalBounce" "0.5"
"swayMaxAngle" "30"
"swayLerpSpeed" "6"
"swayPitchScale" "0.1"
"swayYawScale" "0.1"
"swayHorizScale" "0.1"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"worldModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"ammoName" "briefcase_bomb_plant"
"maxAmmo" "2"
"startAmmo" "2"
"clipName" "briefcase_bomb_plant"
"clipSize" "2"
"sharedAmmoCapName" "WEAPON_BRIEFCASE_BOMB_DEFUSE"
"sharedAmmoCap" "2"
"dropAmmoMin" "0"
"dropAmmoMax" "0"
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"pullbackSound" ""
"pullbackSoundPlayer" ""
"fireSound" ""
"fireSoundPlayer" ""
"lastShotSound" ""
"lastShotSoundPlayer" ""
"meleeSwipeSound" ""
"meleeSwipeSoundPlayer" ""
"reloadSound" ""
"reloadSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"detonateSound" ""
"detonateSoundPlayer" ""
"raiseSound" ""
"raiseSoundPlayer" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"bounceSound" "c4_bounce"
"reticleCenter" "reticle_center_cross"
"reticleSide" ""
"reticleCenterSize" "32"
"reticleSideSize" "16"
"reticleMinOfs" "4"
"altWeapon" ""
"blocksProne" "0"
"cookOffHold" "0"
"hudIcon" "hud_icon_c4"
"killIcon" "hud_icon_c4"
"dpadIcon" "hud_icon_c4"
"ammoCounterIcon" "hud_icon_c4"
"hudIconRatio" "1:1"
"killIconRatio" "1:1"
"dpadIconRatio" "1:1"
"ammoCounterIconRatio" "1:1"
"ammoCounterClip" "None"
"flipKillIcon" "0"
"standMoveF" "-1"
"standMoveR" "0"
"standMoveU" "-1.5"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"duckedOfsF" "-2"
"duckedOfsR" "1"
"duckedOfsU" "-0.2"
"duckedMoveF" "0"
"duckedMoveR" "1"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"proneOfsF" "-3"
"proneOfsR" "2"
"proneOfsU" "0.8"
"proneMoveF" "0"
"proneMoveR" "1"
"proneMoveU" "-1.5"
"proneRotP" "0"
"proneRotY" "0"
"proneRotR" "0"
"posMoveRate" "4"
"posProneMoveRate" "10"
"standMoveMinSpeed" "110"
"duckedMoveMinSpeed" "60"
"proneMoveMinSpeed" "0"
"posRotRate" "5"
"posProneRotRate" "10"
"standRotMinSpeed" "110"
"duckedRotMinSpeed" "60"
"proneRotMinSpeed" "0"
"explosionRadius" "256"
"explosionRadiusMin" "0"
"explosionInnerDamage" "200"
"explosionOuterDamage" "50"
"damageConeAngle" "180"
"projectileSpeed" "600"
"projectileSpeedUp" "0"
"projectileSpeedForward" "0"
"projectileModel" "weapon_c4_mp"
"projExplosionType" "grenade"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" "exp_suitcase_bomb_main"
"projectileTrail" "none"
"projectileTrailTime" "1"
"projectileTrailRadius" "32"
"projImpactExplode" "0"
"adsDofStart" "0"
"adsDofEnd" "0"
"notetrackSoundMap" "weap_suitcase_defuse_plr weap_suitcase_defuse_plr\r\nweap_suitcase_button_press_plr weap_suitcase_button_press_plr\r\nweap_suitcase_raise_plr weap_suitcase_raise_plr\r\nweap_suitcase_drop_plr weap_suitcase_drop_plr\r\nweap_suitcase_interrupt_plr weap_suitcase_interrupt_plr"
}
"briefcase_bomb_mp" ( "grenadeweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"weaponType" "grenade"
"weaponClass" "grenade"
"offhandClass" "None"
"impactType" "grenade_explode"
"inventoryType" "item"
"displayName" ""
"modeName" ""
"playerAnimType" "briefcase"
"AIOverlayDescription" ""
"gunModel" "viewmodel_briefcase_bomb_mp"
"handModel" "viewmodel_base_viewhands"
"isHandModelOverridable" "1"
"idleAnim" "viewmodel_briefcase_bomb_idle"
"emptyIdleAnim" "viewmodel_briefcase_bomb_idle"
"fireAnim" ""
"holdFireAnim" ""
"lastShotAnim" ""
"detonateAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"raiseAnim" "viewmodel_briefcase_bomb_pullout"
"dropAnim" "viewmodel_briefcase_bomb_drop"
"firstRaiseAnim" "viewmodel_briefcase_bomb_pullout"
"altRaiseAnim" "viewmodel_briefcase_bomb_pullout"
"altDropAnim" "viewmodel_briefcase_bomb_drop"
"quickRaiseAnim" "viewmodel_briefcase_bomb_pullout"
"quickDropAnim" "viewmodel_briefcase_bomb_interrupt_drop"
"emptyRaiseAnim" "viewmodel_briefcase_bomb_pullout"
"emptyDropAnim" "viewmodel_briefcase_bomb_interrupt_drop"
"sprintInAnim" ""
"sprintLoopAnim" ""
"sprintOutAnim" ""
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"autoAimRange" "0"
"aimAssistRange" "0"
"aimAssistRangeAds" "0"
"moveSpeedScale" "1"
"sprintDurationScale" "1"
"lowAmmoWarningThreshold" "0.33"
"damage" "0"
"meleeDamage" "135"
"fireDelay" "0.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"fireTime" "0.8"
"holdFireTime" "0"
"detonateTime" "0"
"detonateDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"reloadTime" "0"
"dropTime" "1.7"
"raiseTime" "2.5"
"altDropTime" "1.7"
"altRaiseTime" "2.5"
"quickDropTime" "1.7"
"quickRaiseTime" "2.5"
"firstRaiseTime" "2.5"
"emptyDropTime" "0.7"
"emptyRaiseTime" "2.5"
"sprintInTime" "0.3"
"sprintLoopTime" "0.6"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"fuseTime" "3.5"
"aiFuseTime" "4"
"stickiness" "Stick to all"
"hasDetonator" "1"
"timedDetonation" "0"
"rotate" "1"
"holdButtonToThrow" "0"
"freezeMovementWhenFiring" "0"
"clipOnly" "1"
"hipIdleAmount" "80"
"hipIdleSpeed" "0"
"idleCrouchFactor" "0.5"
"idleProneFactor" "0.15"
"parallelDefaultBounce" "0.5"
"parallelBarkBounce" "0.6"
"parallelBrickBounce" "0.6"
"parallelCarpetBounce" "0.6"
"parallelClothBounce" "0.2"
"parallelConcreteBounce" "0.6"
"parallelDirtBounce" "0.45"
"parallelFleshBounce" "0.2"
"parallelFoliageBounce" "0.05"
"parallelGlassBounce" "0.4"
"parallelGrassBounce" "0.35"
"parallelGravelBounce" "0.5"
"parallelIceBounce" "0.6"
"parallelMetalBounce" "0.6"
"parallelMudBounce" "0.2"
"parallelPaperBounce" "0.2"
"parallelPlasterBounce" "0.5"
"parallelRockBounce" "0.6"
"parallelSandBounce" "0.3"
"parallelSnowBounce" "0.2"
"parallelWaterBounce" "0.2"
"parallelWoodBounce" "0.6"
"parallelAsphaltBounce" "0.6"
"parallelCeramicBounce" "0.5"
"parallelPlasticBounce" "0.5"
"parallelRubberBounce" "0.5"
"parallelCushionBounce" "0.5"
"parallelFruitBounce" "0.5"
"parallelPaintedMetalBounce" "0.5"
"perpendicularDefaultBounce" "0.25"
"perpendicularBarkBounce" "0.25"
"perpendicularBrickBounce" "0.25"
"perpendicularCarpetBounce" "0.25"
"perpendicularClothBounce" "0.2"
"perpendicularConcreteBounce" "0.25"
"perpendicularDirtBounce" "0.225"
"perpendicularFleshBounce" "0.2"
"perpendicularFoliageBounce" "0.05"
"perpendicularGlassBounce" "0.2"
"perpendicularGrassBounce" "0.15"
"perpendicularGravelBounce" "0.25"
"perpendicularIceBounce" "0.3"
"perpendicularMetalBounce" "0.25"
"perpendicularMudBounce" "0.1"
"perpendicularPaperBounce" "0.2"
"perpendicularPlasterBounce" "0.25"
"perpendicularRockBounce" "0.25"
"perpendicularSandBounce" "0.1"
"perpendicularSnowBounce" "0.1"
"perpendicularWaterBounce" "0.2"
"perpendicularWoodBounce" "0.25"
"perpendicularAsphaltBounce" "0.25"
"perpendicularCeramicBounce" "0.5"
"perpendicularPlasticBounce" "0.5"
"perpendicularRubberBounce" "0.5"
"perpendicularCushionBounce" "0.5"
"perpendicularFruitBounce" "0.5"
"perpendicularPaintedMetalBounce" "0.5"
"swayMaxAngle" "30"
"swayLerpSpeed" "6"
"swayPitchScale" "0.1"
"swayYawScale" "0.1"
"swayHorizScale" "0.1"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"worldModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"ammoName" "briefcase_bomb_defuse"
"maxAmmo" "2"
"startAmmo" "2"
"clipName" "briefcase_bomb_defuse"
"clipSize" "2"
"sharedAmmoCapName" "WEAPON_BRIEFCASE_BOMB_PLANT"
"sharedAmmoCap" "2"
"dropAmmoMin" "0"
"dropAmmoMax" "0"
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"pullbackSound" ""
"pullbackSoundPlayer" ""
"fireSound" ""
"fireSoundPlayer" ""
"lastShotSound" ""
"lastShotSoundPlayer" ""
"meleeSwipeSound" ""
"meleeSwipeSoundPlayer" ""
"reloadSound" ""
"reloadSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"detonateSound" ""
"detonateSoundPlayer" ""
"raiseSound" ""
"raiseSoundPlayer" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"bounceSound" "c4_bounce"
"reticleCenter" "reticle_center_cross"
"reticleSide" ""
"reticleCenterSize" "32"
"reticleSideSize" "16"
"reticleMinOfs" "4"
"altWeapon" ""
"blocksProne" "0"
"cookOffHold" "0"
"hudIcon" "hud_icon_c4"
"killIcon" "hud_icon_c4"
"dpadIcon" "hud_icon_c4"
"ammoCounterIcon" "hud_icon_c4"
"hudIconRatio" "1:1"
"killIconRatio" "1:1"
"dpadIconRatio" "1:1"
"ammoCounterIconRatio" "1:1"
"ammoCounterClip" "None"
"flipKillIcon" "0"
"standMoveF" "-1"
"standMoveR" "0"
"standMoveU" "-1.5"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"duckedOfsF" "-2"
"duckedOfsR" "1"
"duckedOfsU" "-0.2"
"duckedMoveF" "0"
"duckedMoveR" "1"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"proneOfsF" "-3"
"proneOfsR" "2"
"proneOfsU" "0.8"
"proneMoveF" "0"
"proneMoveR" "1"
"proneMoveU" "-1.5"
"proneRotP" "0"
"proneRotY" "0"
"proneRotR" "0"
"posMoveRate" "4"
"posProneMoveRate" "10"
"standMoveMinSpeed" "110"
"duckedMoveMinSpeed" "60"
"proneMoveMinSpeed" "0"
"posRotRate" "5"
"posProneRotRate" "10"
"standRotMinSpeed" "110"
"duckedRotMinSpeed" "60"
"proneRotMinSpeed" "0"
"explosionRadius" "256"
"explosionRadiusMin" "0"
"explosionInnerDamage" "200"
"explosionOuterDamage" "50"
"damageConeAngle" "180"
"projectileSpeed" "600"
"projectileSpeedUp" "0"
"projectileSpeedForward" "0"
"projectileModel" "weapon_c4_mp"
"projExplosionType" "grenade"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" "exp_suitcase_bomb_main"
"projectileTrail" "none"
"projectileTrailTime" "1"
"projectileTrailRadius" "32"
"projImpactExplode" "0"
"adsDofStart" "0"
"adsDofEnd" "0"
"notetrackSoundMap" "weap_suitcase_defuse_plr weap_suitcase_defuse_plr\r\nweap_suitcase_button_press_plr weap_suitcase_button_press_plr\r\nweap_suitcase_raise_plr weap_suitcase_raise_plr\r\nweap_suitcase_drop_plr weap_suitcase_drop_plr\r\nweap_suitcase_interrupt_plr weap_suitcase_interrupt_plr"
}
"bullet_penetration_mp" ( "bullet_penetration.gdf" )
{
"configstringFileType" "BULLET_PEN_TABLE"
"small_bark" "20"
"small_brick" "6"
"small_carpet" "20"
"small_cloth" "72"
"small_concrete" "6"
"small_dirt" "0"
"small_flesh" "24"
"small_foliage" "72"
"small_glass" "72"
"small_grass" "0"
"small_gravel" "32"
"small_ice" "72"
"small_metal" "12"
"small_mud" "0"
"small_paper" "72"
"small_plaster" "12"
"small_rock" "6"
"small_sand" "0"
"small_snow" "72"
"small_water" "0"
"small_wood" "12"
"small_asphalt" "6"
"small_ceramic" "72"
"small_plastic" "32"
"small_rubber" "72"
"small_cushion" "72"
"small_fruit" "72"
"small_paintedmetal" "0"
"medium_bark" "28"
"medium_brick" "20"
"medium_carpet" "20"
"medium_cloth" "72"
"medium_concrete" "12"
"medium_dirt" "0"
"medium_flesh" "34"
"medium_foliage" "72"
"medium_glass" "72"
"medium_grass" "0"
"medium_gravel" "32"
"medium_ice" "72"
"medium_metal" "20"
"medium_mud" "0"
"medium_paper" "72"
"medium_plaster" "20"
"medium_rock" "12"
"medium_sand" "0"
"medium_snow" "72"
"medium_water" "0"
"medium_wood" "16"
"medium_asphalt" "12"
"medium_ceramic" "72"
"medium_plastic" "32"
"medium_rubber" "72"
"medium_cushion" "72"
"medium_fruit" "72"
"medium_paintedmetal" "0"
"large_bark" "28"
"large_brick" "20"
"large_carpet" "20"
"large_cloth" "72"
"large_concrete" "12"
"large_dirt" "0"
"large_flesh" "40"
"large_foliage" "72"
"large_glass" "72"
"large_grass" "0"
"large_gravel" "32"
"large_ice" "72"
"large_metal" "20"
"large_mud" "0"
"large_paper" "72"
"large_plaster" "20"
"large_rock" "12"
"large_sand" "0"
"large_snow" "72"
"large_water" "0"
"large_wood" "16"
"large_asphalt" "12"
"large_ceramic" "72"
"large_plastic" "32"
"large_rubber" "72"
"large_cushion" "72"
"large_fruit" "72"
"large_paintedmetal" "0"
}
"c4_mp" ( "grenadeweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"weaponType" "grenade"
"weaponClass" "grenade"
"offhandClass" "None"
"impactType" "grenade_explode"
"inventoryType" "item"
"displayName" "WEAPON_C4"
"modeName" ""
"playerAnimType" "hold"
"AIOverlayDescription" ""
"gunModel" "viewmodel_C4"
"handModel" "viewmodel_base_viewhands"
"isHandModelOverridable" "1"
"idleAnim" "viewmodel_C4_idle"
"emptyIdleAnim" "viewmodel_C4_idle"
"fireAnim" "viewmodel_C4_fire"
"holdFireAnim" "viewmodel_C4_hold_fire"
"lastShotAnim" "viewmodel_C4_fire"
"detonateAnim" "viewmodel_C4_detonator_fire"
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"raiseAnim" "viewmodel_C4_pullout"
"dropAnim" "viewmodel_C4_putaway"
"firstRaiseAnim" "viewmodel_C4_pullout"
"altRaiseAnim" "viewmodel_C4_pullout"
"altDropAnim" "viewmodel_C4_putaway"
"quickRaiseAnim" "viewmodel_C4_quick_raise"
"quickDropAnim" "viewmodel_C4_quick_drop"
"emptyRaiseAnim" "viewmodel_C4_pullout"
"emptyDropAnim" "viewmodel_C4_putaway"
"sprintInAnim" "viewmodel_C4_sprint_in"
"sprintLoopAnim" "viewmodel_C4_sprint_loop"
"sprintOutAnim" "viewmodel_C4_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"autoAimRange" "0"
"aimAssistRange" "750"
"aimAssistRangeAds" "750"
"moveSpeedScale" "1"
"sprintDurationScale" "1"
"lowAmmoWarningThreshold" "0.33"
"damage" "0"
"meleeDamage" "135"
"fireDelay" "0.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"fireTime" "0.8"
"holdFireTime" "0.2"
"detonateTime" "0.83"
"detonateDelay" "0.23"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"reloadTime" "2"
"dropTime" "0.9"
"raiseTime" "1.2"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.55"
"firstRaiseTime" "1.2"
"emptyDropTime" "0.9"
"emptyRaiseTime" "1.2"
"sprintInTime" "0.3"
"sprintLoopTime" "0.6"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"fuseTime" "3.5"
"aiFuseTime" "4"
"stickiness" "Stick to all"
"hasDetonator" "1"
"timedDetonation" "0"
"rotate" "1"
"holdButtonToThrow" "0"
"freezeMovementWhenFiring" "0"
"clipOnly" "1"
"hipIdleAmount" "100"
"hipIdleSpeed" "2"
"idleCrouchFactor" "0.5"
"idleProneFactor" "0.15"
"parallelDefaultBounce" "0.5"
"parallelBarkBounce" "0.6"
"parallelBrickBounce" "0.6"
"parallelCarpetBounce" "0.6"
"parallelClothBounce" "0.2"
"parallelConcreteBounce" "0.6"
"parallelDirtBounce" "0.45"
"parallelFleshBounce" "0.2"
"parallelFoliageBounce" "0.05"
"parallelGlassBounce" "0.4"
"parallelGrassBounce" "0.35"
"parallelGravelBounce" "0.5"
"parallelIceBounce" "0.6"
"parallelMetalBounce" "0.6"
"parallelMudBounce" "0.2"
"parallelPaperBounce" "0.2"
"parallelPlasterBounce" "0.5"
"parallelRockBounce" "0.6"
"parallelSandBounce" "0.3"
"parallelSnowBounce" "0.2"
"parallelWaterBounce" "0.2"
"parallelWoodBounce" "0.6"
"parallelAsphaltBounce" "0.6"
"parallelCeramicBounce" "0.5"
"parallelPlasticBounce" "0.5"
"parallelRubberBounce" "0.5"
"parallelCushionBounce" "0.5"
"parallelFruitBounce" "0.5"
"parallelPaintedMetalBounce" "0.5"
"perpendicularDefaultBounce" "0.25"
"perpendicularBarkBounce" "0.25"
"perpendicularBrickBounce" "0.25"
"perpendicularCarpetBounce" "0.25"
"perpendicularClothBounce" "0.2"
"perpendicularConcreteBounce" "0.25"
"perpendicularDirtBounce" "0.225"
"perpendicularFleshBounce" "0.2"
"perpendicularFoliageBounce" "0.05"
"perpendicularGlassBounce" "0.2"
"perpendicularGrassBounce" "0.15"
"perpendicularGravelBounce" "0.25"
"perpendicularIceBounce" "0.3"
"perpendicularMetalBounce" "0.25"
"perpendicularMudBounce" "0.1"
"perpendicularPaperBounce" "0.2"
"perpendicularPlasterBounce" "0.25"
"perpendicularRockBounce" "0.25"
"perpendicularSandBounce" "0.1"
"perpendicularSnowBounce" "0.1"
"perpendicularWaterBounce" "0.2"
"perpendicularWoodBounce" "0.25"
"perpendicularAsphaltBounce" "0.25"
"perpendicularCeramicBounce" "0.5"
"perpendicularPlasticBounce" "0.5"
"perpendicularRubberBounce" "0.5"
"perpendicularCushionBounce" "0.5"
"perpendicularFruitBounce" "0.5"
"perpendicularPaintedMetalBounce" "0.5"
"swayMaxAngle" "30"
"swayLerpSpeed" "6"
"swayPitchScale" "0.1"
"swayYawScale" "0.1"
"swayHorizScale" "0.1"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"worldModel" "weapon_c4_mp"
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"ammoName" "c4"
"maxAmmo" "2"
"startAmmo" "2"
"clipName" "c4"
"clipSize" "2"
"sharedAmmoCapName" "WEAPON_C4"
"sharedAmmoCap" "2"
"dropAmmoMin" "1"
"dropAmmoMax" "1"
"pickupSound" "detpack_pickup"
"pickupSoundPlayer" "detpack_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"pullbackSound" ""
"pullbackSoundPlayer" ""
"fireSound" "weap_fraggrenade_fire"
"fireSoundPlayer" "weap_fraggrenade_fire"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"meleeSwipeSound" "melee_punch_other"
"meleeSwipeSoundPlayer" "melee_punch"
"reloadSound" "weap_fraggrenade_reload"
"reloadSoundPlayer" "weap_fraggrenade_reload"
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"detonateSound" "weap_c4detpack_trigger_npc"
"detonateSoundPlayer" "weap_c4detpack_trigger_plr"
"raiseSound" "weap_c4detpack_safetyoff_npc"
"raiseSoundPlayer" "weap_c4detpack_safetyoff_plr"
"firstRaiseSound" "weap_c4detpack_safetyoff_npc"
"firstRaiseSoundPlayer" "weap_c4detpack_safetyoff_plr"
"putawaySound" "weap_c4detpack_safety_npc"
"putawaySoundPlayer" "weap_c4detpack_safety_plr"
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"bounceSound" "c4_bounce"
"reticleCenter" ""
"reticleSide" ""
"reticleCenterSize" "1"
"reticleSideSize" "16"
"reticleMinOfs" "4"
"altWeapon" ""
"blocksProne" "0"
"cookOffHold" "0"
"hudIcon" "hud_icon_c4"
"killIcon" "hud_icon_c4"
"dpadIcon" "hud_icon_c4"
"ammoCounterIcon" "hud_icon_c4"
"hudIconRatio" "1:1"
"killIconRatio" "1:1"
"dpadIconRatio" "1:1"
"ammoCounterIconRatio" "1:1"
"ammoCounterClip" "None"
"flipKillIcon" "0"
"standMoveF" "-1"
"standMoveR" "0"
"standMoveU" "-1.5"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"duckedOfsF" "-2"
"duckedOfsR" "1"
"duckedOfsU" "-0.2"
"duckedMoveF" "0"
"duckedMoveR" "1"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"proneOfsF" "-3"
"proneOfsR" "2"
"proneOfsU" "0.8"
"proneMoveF" "0"
"proneMoveR" "1"
"proneMoveU" "-1.5"
"proneRotP" "0"
"proneRotY" "0"
"proneRotR" "0"
"posMoveRate" "4"
"posProneMoveRate" "10"
"standMoveMinSpeed" "110"
"duckedMoveMinSpeed" "60"
"proneMoveMinSpeed" "0"
"posRotRate" "5"
"posProneRotRate" "10"
"standRotMinSpeed" "110"
"duckedRotMinSpeed" "60"
"proneRotMinSpeed" "0"
"explosionRadius" "256"
"explosionRadiusMin" "0"
"explosionInnerDamage" "200"
"explosionOuterDamage" "50"
"damageConeAngle" "180"
"projectileSpeed" "600"
"projectileSpeedUp" "0"
"projectileSpeedForward" "0"
"projectileModel" "weapon_c4"
"projExplosionType" "grenade"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" "detpack_explo_default"
"projectileTrail" "none"
"projectileTrailTime" "1"
"projectileTrailRadius" "32"
"projImpactExplode" "0"
"adsDofStart" "0"
"adsDofEnd" "0"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab"
}
"claymore_mp" ( "grenadeweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"weaponType" "grenade"
"weaponClass" "grenade"
"offhandClass" "None"
"impactType" "grenade_explode"
"inventoryType" "item"
"displayName" "WEAPON_CLAYMORE"
"modeName" ""
"playerAnimType" "hold"
"AIOverlayDescription" ""
"gunModel" "viewmodel_claymore"
"handModel" "viewmodel_base_viewhands"
"isHandModelOverridable" "1"
"idleAnim" "viewmodel_claymore_idle"
"emptyIdleAnim" "viewmodel_claymore_empty_idle"
"fireAnim" "viewmodel_claymore_fire"
"holdFireAnim" "viewmodel_claymore_hold_fire"
"lastShotAnim" "viewmodel_claymore_last_shot_fire"
"detonateAnim" "viewmodel_claymore_idle"
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"raiseAnim" "viewmodel_claymore_pullout"
"dropAnim" "viewmodel_claymore_putaway"
"firstRaiseAnim" "viewmodel_claymore_pullout"
"altRaiseAnim" "viewmodel_claymore_pullout"
"altDropAnim" "viewmodel_claymore_putaway"
"quickRaiseAnim" "viewmodel_claymore_quick_pullout"
"quickDropAnim" "viewmodel_claymore_putaway"
"emptyRaiseAnim" "viewmodel_claymore_empty_idle"
"emptyDropAnim" "viewmodel_claymore_empty_idle"
"sprintInAnim" "viewmodel_claymore_sprint_in"
"sprintLoopAnim" "viewmodel_claymore_sprint_loop"
"sprintOutAnim" "viewmodel_claymore_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"autoAimRange" "0"
"aimAssistRange" "0"
"aimAssistRangeAds" "0"
"moveSpeedScale" "1"
"sprintDurationScale" "1"
"lowAmmoWarningThreshold" "0.33"
"damage" "0"
"meleeDamage" "135"
"fireDelay" "0.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"fireTime" "1"
"holdFireTime" "0.2"
"detonateTime" "0.83"
"detonateDelay" "0.23"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"reloadTime" "1"
"dropTime" "0.63"
"raiseTime" "1"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.55"
"firstRaiseTime" "1"
"emptyDropTime" "0.1"
"emptyRaiseTime" "0.1"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"fuseTime" "3.5"
"aiFuseTime" "4"
"stickiness" "Stick to ground, maintain yaw"
"hasDetonator" "0"
"timedDetonation" "0"
"rotate" "0"
"holdButtonToThrow" "0"
"freezeMovementWhenFiring" "1"
"clipOnly" "1"
"hipIdleAmount" "80"
"hipIdleSpeed" "1"
"idleCrouchFactor" "0.5"
"idleProneFactor" "0.15"
"parallelDefaultBounce" "0.5"
"parallelBarkBounce" "0.6"
"parallelBrickBounce" "0.6"
"parallelCarpetBounce" "0.6"
"parallelClothBounce" "0.2"
"parallelConcreteBounce" "0.6"
"parallelDirtBounce" "0.45"
"parallelFleshBounce" "0.2"
"parallelFoliageBounce" "0.05"
"parallelGlassBounce" "0.4"
"parallelGrassBounce" "0.35"
"parallelGravelBounce" "0.5"
"parallelIceBounce" "0.6"
"parallelMetalBounce" "0.6"
"parallelMudBounce" "0.2"
"parallelPaperBounce" "0.2"
"parallelPlasterBounce" "0.5"
"parallelRockBounce" "0.6"
"parallelSandBounce" "0.3"
"parallelSnowBounce" "0.2"
"parallelWaterBounce" "0.2"
"parallelWoodBounce" "0.6"
"parallelAsphaltBounce" "0.6"
"parallelCeramicBounce" "0.5"
"parallelPlasticBounce" "0.5"
"parallelRubberBounce" "0.5"
"parallelCushionBounce" "0.5"
"parallelFruitBounce" "0.5"
"parallelPaintedMetalBounce" "0.5"
"perpendicularDefaultBounce" "0.25"
"perpendicularBarkBounce" "0.25"
"perpendicularBrickBounce" "0.25"
"perpendicularCarpetBounce" "0.25"
"perpendicularClothBounce" "0.2"
"perpendicularConcreteBounce" "0.25"
"perpendicularDirtBounce" "0.225"
"perpendicularFleshBounce" "0.2"
"perpendicularFoliageBounce" "0.05"
"perpendicularGlassBounce" "0.2"
"perpendicularGrassBounce" "0.15"
"perpendicularGravelBounce" "0.25"
"perpendicularIceBounce" "0.3"
"perpendicularMetalBounce" "0.25"
"perpendicularMudBounce" "0.1"
"perpendicularPaperBounce" "0.2"
"perpendicularPlasterBounce" "0.25"
"perpendicularRockBounce" "0.25"
"perpendicularSandBounce" "0.1"
"perpendicularSnowBounce" "0.1"
"perpendicularWaterBounce" "0.2"
"perpendicularWoodBounce" "0.25"
"perpendicularAsphaltBounce" "0.25"
"perpendicularCeramicBounce" "0.5"
"perpendicularPlasticBounce" "0.5"
"perpendicularRubberBounce" "0.5"
"perpendicularCushionBounce" "0.5"
"perpendicularFruitBounce" "0.5"
"perpendicularPaintedMetalBounce" "0.5"
"swayMaxAngle" "30"
"swayLerpSpeed" "6"
"swayPitchScale" "0.1"
"swayYawScale" "0.1"
"swayHorizScale" "0.1"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"worldModel" "weapon_claymore_no_legs"
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"ammoName" "claymore"
"maxAmmo" "2"
"startAmmo" "2"
"clipName" "claymore"
"clipSize" "2"
"sharedAmmoCapName" "WEAPON_CLAYMORE"
"sharedAmmoCap" "2"
"dropAmmoMin" "1"
"dropAmmoMax" "1"
"pickupSound" "grenade_pickup"
"pickupSoundPlayer" "grenade_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"pullbackSound" "weap_claymore_pin"
"pullbackSoundPlayer" "weap_claymore_pin"
"fireSound" "weap_fraggrenade_fire"
"fireSoundPlayer" "weap_fraggrenade_fire"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"meleeSwipeSound" "melee_swing_small"
"meleeSwipeSoundPlayer" "melee_swing_small"
"reloadSound" "weap_fraggrenade_reload"
"reloadSoundPlayer" "weap_fraggrenade_reload"
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"detonateSound" ""
"detonateSoundPlayer" ""
"raiseSound" ""
"raiseSoundPlayer" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"bounceSound" "claymore_plant"
"reticleCenter" ""
"reticleSide" ""
"reticleCenterSize" "1"
"reticleSideSize" "16"
"reticleMinOfs" "4"
"altWeapon" ""
"blocksProne" "0"
"cookOffHold" "0"
"hudIcon" "hud_icon_claymore"
"killIcon" "hud_icon_claymore"
"dpadIcon" "hud_icon_claymore"
"ammoCounterIcon" "hud_icon_claymore"
"hudIconRatio" "1:1"
"killIconRatio" "1:1"
"dpadIconRatio" "1:1"
"ammoCounterIconRatio" "1:1"
"ammoCounterClip" "None"
"flipKillIcon" "0"
"standMoveF" "-1"
"standMoveR" "0"
"standMoveU" "-1.5"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"duckedOfsF" "-2"
"duckedOfsR" "1"
"duckedOfsU" "-0.2"
"duckedMoveF" "0"
"duckedMoveR" "1"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"proneOfsF" "-3"
"proneOfsR" "2"
"proneOfsU" "0.8"
"proneMoveF" "0"
"proneMoveR" "1"
"proneMoveU" "-1.5"
"proneRotP" "0"
"proneRotY" "0"
"proneRotR" "0"
"posMoveRate" "4"
"posProneMoveRate" "10"
"standMoveMinSpeed" "110"
"duckedMoveMinSpeed" "60"
"proneMoveMinSpeed" "0"
"posRotRate" "5"
"posProneRotRate" "10"
"standRotMinSpeed" "110"
"duckedRotMinSpeed" "60"
"proneRotMinSpeed" "0"
"explosionRadius" "256"
"explosionRadiusMin" "0"
"explosionInnerDamage" "200"
"explosionOuterDamage" "50"
"damageConeAngle" "60"
"projectileSpeed" "100"
"projectileSpeedUp" "-10000"
"projectileSpeedForward" "4000"
"projectileModel" "weapon_claymore"
"projExplosionType" "grenade"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" "detpack_explo_main"
"projectileTrail" "none"
"projectileTrailTime" "1"
"projectileTrailRadius" "32"
"projImpactExplode" "0"
"adsDofStart" "0"
"adsDofEnd" "0"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab"
}
"colt45_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_COLT45"
"modeName" ""
"playerAnimType" "pistol"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "pistol"
"penetrateType" "small"
"impactType" "bullet_small"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "0"
"rifleBullet" "0"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "600"
"aimAssistRangeAds" "600"
"enemyCrosshairRange" "600"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "2"
"sprintDurationScale" "1"
"gunMaxPitch" "2"
"gunMaxYaw" "8"
"lowAmmoWarningThreshold" "0.33"
"ammoName" ".45 ACP"
"maxAmmo" "64"
"startAmmo" "32"
"clipName" "colt45_mp"
"clipSize" "8"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "8"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "40"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "350"
"minDamageRange" "900"
"playerDamage" "150"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.05"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "1.63"
"reloadEmptyTime" "1.917"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.2"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.45"
"raiseTime" "0.55"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.25"
"firstRaiseTime" "0.25"
"emptyDropTime" "0.45"
"emptyRaiseTime" "0.25"
"sprintInTime" "0.3"
"sprintLoopTime" "0.6"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "1"
"standMoveU" "-1.7"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "5"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "1"
"duckedMoveU" "-2"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-0.8"
"duckedOfsR" "1.2"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-20"
"proneMoveR" "-25"
"proneMoveU" "-95"
"proneRotP" "0"
"proneRotY" "270"
"proneRotR" "-300"
"proneOfsF" "2"
"proneOfsR" "2"
"proneOfsU" "-1.6"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "28"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1"
"idleCrouchFactor" "0.8"
"idleProneFactor" "0.6"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.15"
"adsTransOutTime" "0.15"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.15"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "65"
"adsZoomInFrac" "0.42"
"adsZoomOutFrac" "0.08"
"adsBobFactor" "0.5"
"adsViewBobMult" "0.25"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "6"
"hipSpreadDuckedMax" "5"
"hipSpreadProneMax" "4"
"hipSpreadFireAdd" "1"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "4.5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "0"
"hipGunKickPitchMax" "0"
"hipGunKickYawMin" "0"
"hipGunKickYawMax" "0"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "2"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "0"
"adsGunKickPitchMin" "0"
"adsGunKickPitchMax" "0"
"adsGunKickYawMin" "0"
"adsGunKickYawMax" "0"
"adsGunKickAccel" "0"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "25"
"adsGunKickStaticDecay" "50"
"hipViewKickPitchMin" "25"
"hipViewKickPitchMax" "45"
"hipViewKickYawMin" "35"
"hipViewKickYawMax" "-35"
"hipViewKickCenterSpeed" "1100"
"adsViewKickPitchMin" "25"
"adsViewKickPitchMax" "45"
"adsViewKickYawMin" "35"
"adsViewKickYawMax" "-35"
"adsViewKickCenterSpeed" "1100"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "6"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.12"
"adsSwayVertScale" "0.2"
"fightDist" "720"
"maxDist" "250"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "220"
"adsOverlayHeight" "220"
"gunModel" "viewmodel_colt45_mp"
"gunModel2" ""
"gunModel3" ""
"gunModel4" ""
"gunModel5" ""
"gunModel6" ""
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_colt1911_black"
"worldModel2" ""
"worldModel3" ""
"worldModel4" ""
"worldModel5" ""
"worldModel6" ""
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_colt45_idle"
"emptyIdleAnim" "viewmodel_colt45_idle"
"fireAnim" "viewmodel_colt45_fire"
"lastShotAnim" "viewmodel_colt45_lastfire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_colt45_reload"
"reloadEmptyAnim" "viewmodel_colt45_reload_empty2"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_colt45_pullout2"
"dropAnim" "viewmodel_colt45_putaway"
"firstRaiseAnim" "viewmodel_colt45_pullout2"
"altRaiseAnim" "viewmodel_colt45_pullout2"
"altDropAnim" "viewmodel_colt45_putaway"
"quickRaiseAnim" "viewmodel_colt45_pullout2"
"quickDropAnim" "viewmodel_colt45_putaway"
"emptyRaiseAnim" "viewmodel_colt45_pullout2"
"emptyDropAnim" "viewmodel_colt45_putaway"
"sprintInAnim" "viewmodel_colt45_sprint_in"
"sprintLoopAnim" "viewmodel_colt45_sprint_loop"
"sprintOutAnim" "viewmodel_colt45_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_colt45_fire_ads"
"adsLastShotAnim" "viewmodel_colt45_lastfire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_colt45_ADS_up"
"adsDownAnim" "viewmodel_colt45_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\pistolflash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\pistolflash.efx"
"viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\pistol.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m1911colt45_fire_npc"
"fireSoundPlayer" "weap_m1911colt45_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_pistol_npc"
"emptyFireSoundPlayer" "weap_dryfire_pistol_plr"
"meleeSwipeSound" "melee_swing_small"
"meleeSwipeSoundPlayer" "melee_m1911colt45_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m1911colt_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m1911colt_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_colt_45"
"killIcon" "hud_icon_colt_45"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_colt_45"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "1:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "8"
"adsDofEnd" "12"
"hideTags" ""
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_m1911colt_clift_plr weap_m1911colt_clift_plr\r\nweap_m1911colt_clipout_plr weap_m1911colt_clipout_plr\r\nweap_m1911colt_clipin_plr weap_m1911colt_clipin_plr\r\nweap_m1911colt_chamber_plr weap_m1911colt_chamber_plr"
}
"colt45_silencer_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_COLT45"
"modeName" ""
"playerAnimType" "pistol"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "pistol"
"penetrateType" "small"
"impactType" "bullet_small"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "0"
"rifleBullet" "0"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "1"
"autoAimRange" "0"
"aimAssistRange" "600"
"aimAssistRangeAds" "600"
"enemyCrosshairRange" "600"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "2"
"sprintDurationScale" "1"
"gunMaxPitch" "2"
"gunMaxYaw" "8"
"lowAmmoWarningThreshold" "0.33"
"ammoName" ".45 ACP"
"maxAmmo" "64"
"startAmmo" "32"
"clipName" "colt45_silencer_mp"
"clipSize" "8"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "8"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "40"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "250"
"minDamageRange" "500"
"playerDamage" "150"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.05"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "1.63"
"reloadEmptyTime" "1.917"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.2"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.45"
"raiseTime" "0.55"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.25"
"firstRaiseTime" "0.25"
"emptyDropTime" "0.45"
"emptyRaiseTime" "0.25"
"sprintInTime" "0.3"
"sprintLoopTime" "0.6"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "1"
"standMoveU" "-1.7"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "5"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "1"
"duckedMoveU" "-2"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-0.8"
"duckedOfsR" "1.2"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-20"
"proneMoveR" "-25"
"proneMoveU" "-95"
"proneRotP" "0"
"proneRotY" "270"
"proneRotR" "-300"
"proneOfsF" "2"
"proneOfsR" "2"
"proneOfsU" "-1.6"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "28"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1"
"idleCrouchFactor" "0.8"
"idleProneFactor" "0.6"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.15"
"adsTransOutTime" "0.15"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.15"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "65"
"adsZoomInFrac" "0.42"
"adsZoomOutFrac" "0.08"
"adsBobFactor" "0.5"
"adsViewBobMult" "0.25"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "6"
"hipSpreadDuckedMax" "5"
"hipSpreadProneMax" "4"
"hipSpreadFireAdd" "1"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "4.5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "0"
"hipGunKickPitchMax" "0"
"hipGunKickYawMin" "0"
"hipGunKickYawMax" "0"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "2"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "0"
"adsGunKickPitchMin" "0"
"adsGunKickPitchMax" "0"
"adsGunKickYawMin" "0"
"adsGunKickYawMax" "0"
"adsGunKickAccel" "0"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "25"
"adsGunKickStaticDecay" "50"
"hipViewKickPitchMin" "25"
"hipViewKickPitchMax" "45"
"hipViewKickYawMin" "35"
"hipViewKickYawMax" "-35"
"hipViewKickCenterSpeed" "1100"
"adsViewKickPitchMin" "25"
"adsViewKickPitchMax" "45"
"adsViewKickYawMin" "35"
"adsViewKickYawMax" "-35"
"adsViewKickCenterSpeed" "1100"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "6"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.12"
"adsSwayVertScale" "0.2"
"fightDist" "720"
"maxDist" "250"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "220"
"adsOverlayHeight" "220"
"gunModel" "viewmodel_colt45_and_silencer_mp"
"gunModel2" ""
"gunModel3" ""
"gunModel4" ""
"gunModel5" ""
"gunModel6" ""
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_colt1911_silencer"
"worldModel2" ""
"worldModel3" ""
"worldModel4" ""
"worldModel5" ""
"worldModel6" ""
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_colt45_idle"
"emptyIdleAnim" "viewmodel_colt45_idle"
"fireAnim" "viewmodel_colt45_fire"
"lastShotAnim" "viewmodel_colt45_lastfire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_colt45_reload"
"reloadEmptyAnim" "viewmodel_colt45_reload_empty2"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_colt45_pullout2"
"dropAnim" "viewmodel_colt45_putaway"
"firstRaiseAnim" "viewmodel_colt45_pullout2"
"altRaiseAnim" "viewmodel_colt45_pullout2"
"altDropAnim" "viewmodel_colt45_putaway"
"quickRaiseAnim" "viewmodel_colt45_pullout2"
"quickDropAnim" "viewmodel_colt45_putaway"
"emptyRaiseAnim" "viewmodel_colt45_pullout2"
"emptyDropAnim" "viewmodel_colt45_putaway"
"sprintInAnim" "viewmodel_colt45_sprint_in"
"sprintLoopAnim" "viewmodel_colt45_sprint_loop"
"sprintOutAnim" "viewmodel_colt45_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_colt45_fire_ads"
"adsLastShotAnim" "viewmodel_colt45_lastfire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_colt45_ADS_up"
"adsDownAnim" "viewmodel_colt45_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx"
"worldFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx"
"viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\pistol.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_usp45sd_fire_npc"
"fireSoundPlayer" "weap_usp45sd_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_pistol_npc"
"emptyFireSoundPlayer" "weap_dryfire_pistol_plr"
"meleeSwipeSound" "melee_swing_small"
"meleeSwipeSoundPlayer" "melee_m1911colt45_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m1911colt_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m1911colt_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_colt_45"
"killIcon" "hud_icon_colt_45"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_pistol"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
"hideTags" ""
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_m1911colt_clift_plr weap_m1911colt_clift_plr\r\nweap_m1911colt_clipout_plr weap_m1911colt_clipout_plr\r\nweap_m1911colt_clipin_plr weap_m1911colt_clipin_plr\r\nweap_m1911colt_chamber_plr weap_m1911colt_chamber_plr"
}
"concussion_grenade_mp" ( "grenadeweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"weaponType" "grenade"
"weaponClass" "grenade"
"offhandClass" "Smoke Grenade"
"impactType" "none"
"inventoryType" "offhand"
"displayName" "WEAPON_CONCUSSION_GRENADE"
"modeName" ""
"playerAnimType" "grenade"
"AIOverlayDescription" ""
"gunModel" "viewmodel_ussmokegrenade"
"handModel" "viewmodel_base_viewhands"
"isHandModelOverridable" "1"
"idleAnim" "viewmodel_ussmokegrenade_idle"
"emptyIdleAnim" "viewmodel_ussmokegrenade_idle"
"fireAnim" "viewmodel_ussmokegrenade_throw"
"holdFireAnim" "viewmodel_ussmokegrenade_pullpin"
"lastShotAnim" "viewmodel_ussmokegrenade_throw"
"detonateAnim" ""
"meleeAnim" "viewmodel_ussmokegrenade_idle"
"meleeChargeAnim" ""
"raiseAnim" "viewmodel_ussmokegrenade_idle"
"dropAnim" "viewmodel_ussmokegrenade_idle"
"firstRaiseAnim" ""
"altRaiseAnim" "viewmodel_ussmokegrenade_idle"
"altDropAnim" "viewmodel_ussmokegrenade_idle"
"quickRaiseAnim" ""
"quickDropAnim" ""
"emptyRaiseAnim" ""
"emptyDropAnim" ""
"sprintInAnim" ""
"sprintLoopAnim" ""
"sprintOutAnim" ""
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"autoAimRange" "0"
"aimAssistRange" "0"
"aimAssistRangeAds" "0"
"moveSpeedScale" "1.2"
"sprintDurationScale" "1"
"lowAmmoWarningThreshold" "0.33"
"damage" "40"
"meleeDamage" "135"
"fireDelay" "0.1"
"meleeDelay" "0.1"
"meleeChargeDelay" "0"
"fireTime" "0.3"
"holdFireTime" "0.2"
"detonateTime" "0.1"
"detonateDelay" "0.1"
"meleeTime" "0.66"
"meleeChargeTime" "0"
"reloadTime" "2"
"dropTime" "0"
"raiseTime" "0"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.5"
"quickRaiseTime" "0.5"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.5"
"emptyRaiseTime" "0.5"
"sprintInTime" "0.5"
"sprintLoopTime" "0.5"
"sprintOutTime" "0.5"
"nightVisionWearTime" "0.5"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"fuseTime" "1"
"aiFuseTime" "1"
"stickiness" "Don't stick"
"hasDetonator" "0"
"timedDetonation" "1"
"rotate" "1"
"holdButtonToThrow" "0"
"freezeMovementWhenFiring" "0"
"clipOnly" "1"
"hipIdleAmount" "80"
"hipIdleSpeed" "0"
"idleCrouchFactor" "0.5"
"idleProneFactor" "0.15"
"parallelDefaultBounce" "0.5"
"parallelBarkBounce" "0.6"
"parallelBrickBounce" "0.6"
"parallelCarpetBounce" "0.6"
"parallelClothBounce" "0.2"
"parallelConcreteBounce" "0.6"
"parallelDirtBounce" "0.45"
"parallelFleshBounce" "0.2"
"parallelFoliageBounce" "0.05"
"parallelGlassBounce" "0.4"
"parallelGrassBounce" "0.35"
"parallelGravelBounce" "0.5"
"parallelIceBounce" "0.6"
"parallelMetalBounce" "0.6"
"parallelMudBounce" "0.2"
"parallelPaperBounce" "0.2"
"parallelPlasterBounce" "0.5"
"parallelRockBounce" "0.6"
"parallelSandBounce" "0.3"
"parallelSnowBounce" "0.2"
"parallelWaterBounce" "0.2"
"parallelWoodBounce" "0.6"
"parallelAsphaltBounce" "0.6"
"parallelCeramicBounce" "0.5"
"parallelPlasticBounce" "0.5"
"parallelRubberBounce" "0.5"
"parallelCushionBounce" "0.5"
"parallelFruitBounce" "0.5"
"parallelPaintedMetalBounce" "0.5"
"perpendicularDefaultBounce" "0.25"
"perpendicularBarkBounce" "0.25"
"perpendicularBrickBounce" "0.25"
"perpendicularCarpetBounce" "0.25"
"perpendicularClothBounce" "0.2"
"perpendicularConcreteBounce" "0.25"
"perpendicularDirtBounce" "0.225"
"perpendicularFleshBounce" "0.2"
"perpendicularFoliageBounce" "0.05"
"perpendicularGlassBounce" "0.2"
"perpendicularGrassBounce" "0.15"
"perpendicularGravelBounce" "0.25"
"perpendicularIceBounce" "0.3"
"perpendicularMetalBounce" "0.25"
"perpendicularMudBounce" "0.1"
"perpendicularPaperBounce" "0.2"
"perpendicularPlasterBounce" "0.25"
"perpendicularRockBounce" "0.25"
"perpendicularSandBounce" "0.1"
"perpendicularSnowBounce" "0.1"
"perpendicularWaterBounce" "0.2"
"perpendicularWoodBounce" "0.25"
"perpendicularAsphaltBounce" "0.25"
"perpendicularCeramicBounce" "0.5"
"perpendicularPlasticBounce" "0.5"
"perpendicularRubberBounce" "0.5"
"perpendicularCushionBounce" "0.5"
"perpendicularFruitBounce" "0.5"
"perpendicularPaintedMetalBounce" "0.5"
"swayMaxAngle" "30"
"swayLerpSpeed" "6"
"swayPitchScale" "0.1"
"swayYawScale" "0.1"
"swayHorizScale" "0.1"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"worldModel" "weapon_concussion_grenade"
"knifeModel" ""
"worldKnifeModel" ""
"ammoName" "concussiongrenade"
"maxAmmo" "4"
"startAmmo" "1"
"clipName" "concussiongrenade"
"clipSize" "4"
"sharedAmmoCapName" "WEAPON_CONCUSSION_GRENADE"
"sharedAmmoCap" "4"
"dropAmmoMin" "1"
"dropAmmoMax" "1"
"pickupSound" "grenade_pickup"
"pickupSoundPlayer" "grenade_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"pullbackSound" "weap_fraggrenade_pin"
"pullbackSoundPlayer" "weap_fraggrenade_pin"
"fireSound" "weap_fraggrenade_fire"
"fireSoundPlayer" "weap_fraggrenade_fire"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"meleeSwipeSound" ""
"meleeSwipeSoundPlayer" ""
"reloadSound" ""
"reloadSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"detonateSound" ""
"detonateSoundPlayer" ""
"raiseSound" ""
"raiseSoundPlayer" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"bounceSound" "grenade_bounce"
"reticleCenter" "reticle_center_cross"
"reticleSide" ""
"reticleCenterSize" "32"
"reticleSideSize" "16"
"reticleMinOfs" "4"
"altWeapon" ""
"blocksProne" "0"
"cookOffHold" "0"
"hudIcon" "hud_us_stungrenade"
"killIcon" "hud_us_stungrenade"
"dpadIcon" ""
"ammoCounterIcon" ""
"hudIconRatio" "1:1"
"killIconRatio" "1:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "None"
"flipKillIcon" "1"
"standMoveF" "0"
"standMoveR" "1"
"standMoveU" "-1.5"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"duckedOfsF" "-2"
"duckedOfsR" "2"
"duckedOfsU" "-0.2"
"duckedMoveF" "0"
"duckedMoveR" "1"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"proneOfsF" "-6"
"proneOfsR" "3.5"
"proneOfsU" "0.8"
"proneMoveF" "0"
"proneMoveR" "1"
"proneMoveU" "-1.5"
"proneRotP" "0"
"proneRotY" "0"
"proneRotR" "0"
"posMoveRate" "4"
"posProneMoveRate" "10"
"standMoveMinSpeed" "110"
"duckedMoveMinSpeed" "60"
"proneMoveMinSpeed" "0"
"posRotRate" "5"
"posProneRotRate" "10"
"standRotMinSpeed" "110"
"duckedRotMinSpeed" "60"
"proneRotMinSpeed" "0"
"explosionRadius" "512"
"explosionRadiusMin" "0"
"explosionInnerDamage" "1"
"explosionOuterDamage" "1"
"damageConeAngle" "180"
"projectileSpeed" "940"
"projectileSpeedUp" "120"
"projectileSpeedForward" "0"
"projectileModel" "projectile_concussion_grenade"
"projExplosionType" "none"
"projExplosionEffect" "fx\\explosions\\concussion_grenade.efx"
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" "grenade_explode_default"
"projectileTrail" "none"
"projectileTrailTime" "1"
"projectileTrailRadius" "32"
"projImpactExplode" "0"
"adsDofStart" "0"
"adsDofEnd" "0"
"notetrackSoundMap" ""
}
"defaultweapon_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_DEFAULTWEAPON"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "none"
"impactType" "bullet_small"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "0"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "3200"
"aimAssistRangeAds" "3200"
"enemyCrosshairRange" "1600"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "80"
"gunMaxYaw" "15"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "defaultweapon"
"maxAmmo" "100"
"startAmmo" "100"
"clipName" "defaultweapon"
"clipSize" "10"
"shotCount" "1"
"dropAmmoMin" "50"
"dropAmmoMax" "75"
"reloadAmmoAdd" "5"
"reloadStartAdd" "5"
"damage" "100"
"minDamage" "80"
"meleeDamage" "75"
"maxDamageRange" "1200"
"minDamageRange" "2200"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1.4"
"locTorsoUpper" "1.2"
"locTorsoLower" "0.9"
"locRightArmUpper" "0.8"
"locRightArmLower" "0.6"
"locRightHand" "0.1"
"locLeftArmUpper" "0.8"
"locLeftArmLower" "0.6"
"locLeftHand" "0.1"
"locRightLegUpper" "0.5"
"locRightLegLower" "0.4"
"locRightFoot" "0.1"
"locLeftLegUpper" "0.5"
"locLeftLegLower" "0.4"
"locLeftFoot" "0.1"
"locGun" "0"
"fireTime" "0.33"
"fireDelay" "0"
"meleeTime" "0.65"
"meleeChargeTime" "0"
"meleeDelay" "0.15"
"meleeChargeDelay" "0"
"reloadTime" "0.5"
"reloadEmptyTime" "0.5"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "0.4"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.4"
"raiseTime" "0.5"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.25"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.5"
"emptyRaiseTime" "0.5"
"sprintInTime" "0.5"
"sprintLoopTime" "0.5"
"sprintOutTime" "0.5"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "-0.3"
"standMoveR" "0.7"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "7.5"
"duckedMoveF" "0"
"duckedMoveR" "0.5"
"duckedMoveU" "-1.2"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-0.6"
"duckedOfsR" "1"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-50"
"proneMoveR" "-75"
"proneMoveU" "-90"
"proneRotP" "50"
"proneRotY" "150"
"proneRotR" "40"
"proneOfsF" "-0.5"
"proneOfsR" "1.2"
"proneOfsU" "0.8"
"posProneMoveRate" "20"
"posProneRotRate" "20"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "21"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.25"
"adsSpread" "0.05"
"adsAimPitch" "0"
"adsTransInTime" "0.3"
"adsTransOutTime" "0.4"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.6"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "50"
"adsZoomInFrac" "0.42"
"adsZoomOutFrac" "0.08"
"adsBobFactor" "0.1"
"adsViewBobMult" "0.1"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "0.8"
"hipSpreadDuckedMin" "0.6"
"hipSpreadProneMin" "0.4"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "7"
"hipSpreadProneMax" "7"
"hipSpreadFireAdd" "1"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "4.75"
"hipSpreadDecayRate" "3.25"
"hipSpreadDuckedDecay" "1.5"
"hipSpreadProneDecay" "1.2"
"hipGunKickReducedKickBullets" "4"
"hipGunKickReducedKickPercent" "20"
"hipGunKickPitchMin" "-30"
"hipGunKickPitchMax" "-35"
"hipGunKickYawMin" "-2"
"hipGunKickYawMax" "18"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "100"
"adsGunKickReducedKickBullets" "4"
"adsGunKickReducedKickPercent" "20"
"adsGunKickPitchMin" "-85"
"adsGunKickPitchMax" "-90"
"adsGunKickYawMin" "16"
"adsGunKickYawMax" "18"
"adsGunKickAccel" "400"
"adsGunKickSpeedMax" "300"
"adsGunKickSpeedDecay" "100"
"adsGunKickStaticDecay" "100"
"hipViewKickPitchMin" "60"
"hipViewKickPitchMax" "70"
"hipViewKickYawMin" "-35"
"hipViewKickYawMax" "35"
"hipViewKickCenterSpeed" "1600"
"adsViewKickPitchMin" "60"
"adsViewKickPitchMax" "67"
"adsViewKickYawMin" "15"
"adsViewKickYawMax" "18"
"adsViewKickCenterSpeed" "1200"
"swayMaxAngle" "3"
"swayLerpSpeed" "6"
"swayPitchScale" "0.1"
"swayYawScale" "0.1"
"swayHorizScale" "0.06"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "3"
"adsSwayLerpSpeed" "5"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.12"
"adsSwayVertScale" "0.2"
"fightDist" "720"
"maxDist" "1400"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "220"
"adsOverlayHeight" "220"
"gunModel" "viewmodel_default"
"gunModel2" ""
"gunModel3" ""
"gunModel4" ""
"gunModel5" ""
"gunModel6" ""
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "defaultweapon"
"worldModel2" ""
"worldModel3" ""
"worldModel4" ""
"worldModel5" ""
"worldModel6" ""
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" ""
"worldKnifeModel" ""
"idleAnim" "viewmodel_default_idle"
"emptyIdleAnim" "viewmodel_default_idle"
"fireAnim" "viewmodel_default_fire"
"lastShotAnim" "viewmodel_default_fire"
"rechamberAnim" "viewmodel_default_idle"
"meleeAnim" "viewmodel_default_fire"
"meleeChargeAnim" ""
"reloadAnim" "viewmodel_default_idle"
"reloadEmptyAnim" "viewmodel_default_idle"
"reloadStartAnim" "viewmodel_default_idle"
"reloadEndAnim" "viewmodel_default_idle"
"raiseAnim" "viewmodel_default_pullout"
"dropAnim" "viewmodel_default_putaway"
"firstRaiseAnim" "viewmodel_default_pullout"
"altRaiseAnim" "viewmodel_default_idle"
"altDropAnim" "viewmodel_default_idle"
"quickRaiseAnim" "viewmodel_default_pullout"
"quickDropAnim" "viewmodel_default_putaway"
"emptyRaiseAnim" ""
"emptyDropAnim" ""
"sprintInAnim" ""
"sprintLoopAnim" ""
"sprintOutAnim" ""
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_default_fire"
"adsLastShotAnim" "viewmodel_default_fire"
"adsRechamberAnim" "viewmodel_default_idle"
"adsUpAnim" "viewmodel_default_ADS_up"
"adsDownAnim" "viewmodel_default_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\pistolflash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\pistolflash.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" ""
"pickupSoundPlayer" ""
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" ""
"fireSoundPlayer" ""
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" ""
"emptyFireSoundPlayer" ""
"meleeSwipeSound" ""
"meleeSwipeSoundPlayer" ""
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" ""
"reloadSoundPlayer" ""
"reloadEmptySound" ""
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" ""
"raiseSoundPlayer" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_ak47"
"killIcon" "hud_icon_ak47"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_ak47"
"hudIconRatio" "1:1"
"killIconRatio" "1:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "1:1"
"ammoCounterClip" "None"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
"hideTags" ""
"notetrackSoundMap" "melee_knife_stab melee_knife_stab"
}
"deserteagle_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_DESERTEAGLE"
"modeName" ""
"playerAnimType" "pistol"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "pistol"
"penetrateType" "medium"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "0"
"rifleBullet" "0"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "600"
"aimAssistRangeAds" "600"
"enemyCrosshairRange" "600"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "2"
"sprintDurationScale" "1"
"gunMaxPitch" "2"
"gunMaxYaw" "8"
"lowAmmoWarningThreshold" "0.33"
"ammoName" ".357 Magnum"
"maxAmmo" "42"
"startAmmo" "21"
"clipName" "deserteagle_mp"
"clipSize" "7"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "7"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "50"
"minDamage" "30"
"meleeDamage" "135"
"maxDamageRange" "350"
"minDamageRange" "1200"
"playerDamage" "150"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.05"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "1.96"
"reloadEmptyTime" "2.1"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.43"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.45"
"raiseTime" "0.55"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.25"
"firstRaiseTime" "0.25"
"emptyDropTime" "0.45"
"emptyRaiseTime" "0.25"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "1"
"standMoveU" "-1.7"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "5"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "1"
"duckedMoveU" "-2"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-0.8"
"duckedOfsR" "1.2"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-20"
"proneMoveR" "-25"
"proneMoveU" "-95"
"proneRotP" "0"
"proneRotY" "270"
"proneRotR" "-300"
"proneOfsF" "2"
"proneOfsR" "2"
"proneOfsU" "-1.6"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "28"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1"
"idleCrouchFactor" "0.8"
"idleProneFactor" "0.6"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.15"
"adsTransOutTime" "0.15"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.6"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "65"
"adsZoomInFrac" "0.42"
"adsZoomOutFrac" "0.08"
"adsBobFactor" "0.5"
"adsViewBobMult" "0.25"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "2"
"hipSpreadDuckedMin" "1.5"
"hipSpreadProneMin" "1"
"hipSpreadMax" "4"
"hipSpreadDuckedMax" "3"
"hipSpreadProneMax" "2"
"hipSpreadFireAdd" "1"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "4.5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "100"
"hipGunKickPitchMin" "-30"
"hipGunKickPitchMax" "-35"
"hipGunKickYawMin" "-2"
"hipGunKickYawMax" "18"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "2"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "0"
"adsGunKickPitchMin" "0"
"adsGunKickPitchMax" "0"
"adsGunKickYawMin" "0"
"adsGunKickYawMax" "0"
"adsGunKickAccel" "0"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "25"
"adsGunKickStaticDecay" "50"
"hipViewKickPitchMin" "60"
"hipViewKickPitchMax" "80"
"hipViewKickYawMin" "-40"
"hipViewKickYawMax" "-50"
"hipViewKickCenterSpeed" "1500"
"adsViewKickPitchMin" "60"
"adsViewKickPitchMax" "80"
"adsViewKickYawMin" "-40"
"adsViewKickYawMax" "-50"
"adsViewKickCenterSpeed" "1500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "6"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.16"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "250"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "220"
"adsOverlayHeight" "220"
"gunModel" "viewmodel_desert_eagle"
"gunModel2" ""
"gunModel3" ""
"gunModel4" ""
"gunModel5" ""
"gunModel6" ""
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_desert_eagle_silver"
"worldModel2" ""
"worldModel3" ""
"worldModel4" ""
"worldModel5" ""
"worldModel6" ""
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_desert_eagle_idle"
"emptyIdleAnim" "viewmodel_desert_eagle_idle"
"fireAnim" "viewmodel_desert_eagle_fire"
"lastShotAnim" "viewmodel_desert_eagle_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_desert_eagle_reload"
"reloadEmptyAnim" "viewmodel_desert_eagle_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_desert_eagle_pullout"
"dropAnim" "viewmodel_desert_eagle_putaway"
"firstRaiseAnim" "viewmodel_desert_eagle_pullout"
"altRaiseAnim" "viewmodel_desert_eagle_pullout"
"altDropAnim" "viewmodel_desert_eagle_putaway"
"quickRaiseAnim" "viewmodel_desert_eagle_pullout"
"quickDropAnim" "viewmodel_desert_eagle_putaway"
"emptyRaiseAnim" "viewmodel_desert_eagle_pullout"
"emptyDropAnim" "viewmodel_desert_eagle_putaway"
"sprintInAnim" "viewmodel_desert_eagle_sprint_in"
"sprintLoopAnim" "viewmodel_desert_eagle_sprint_loop"
"sprintOutAnim" "viewmodel_desert_eagle_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_desert_eagle_ADS_fire"
"adsLastShotAnim" "viewmodel_desert_eagle_ADS_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_desert_eagle_ADS_up"
"adsDownAnim" "viewmodel_desert_eagle_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\pistolflash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\pistolflash.efx"
"viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\pistol.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_deserteagle_fire_npc"
"fireSoundPlayer" "weap_deserteagle_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_pistol_npc"
"emptyFireSoundPlayer" "weap_dryfire_pistol_plr"
"meleeSwipeSound" "melee_swing_small"
"meleeSwipeSoundPlayer" "melee_deserteagle_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_de50_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_de50_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_desert_eagle"
"killIcon" "hud_icon_desert_eagle"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_desert_eagle"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "8"
"adsDofEnd" "12"
"hideTags" ""
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_de50_clift_plr weap_de50_clift_plr\r\nweap_de50_clipout_plr weap_de50_clipout_plr\r\nweap_de50_clipin_plr weap_de50_clipin_plr\r\nweap_de50_chamber_plr weap_de50_chamber_plr"
}
"deserteaglegold_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_DESERTEAGLEGOLD"
"modeName" ""
"playerAnimType" "pistol"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "pistol"
"penetrateType" "medium"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "0"
"rifleBullet" "0"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "600"
"aimAssistRangeAds" "600"
"enemyCrosshairRange" "600"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "2"
"sprintDurationScale" "1"
"gunMaxPitch" "2"
"gunMaxYaw" "8"
"lowAmmoWarningThreshold" "0.33"
"ammoName" ".357 Magnum"
"maxAmmo" "42"
"startAmmo" "21"
"clipName" "deserteaglegold_mp"
"clipSize" "7"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "7"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "50"
"minDamage" "30"
"meleeDamage" "135"
"maxDamageRange" "350"
"minDamageRange" "1200"
"playerDamage" "150"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.05"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "1.96"
"reloadEmptyTime" "2.1"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.43"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.45"
"raiseTime" "0.55"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.25"
"firstRaiseTime" "0.25"
"emptyDropTime" "0.45"
"emptyRaiseTime" "0.25"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "1"
"standMoveU" "-1.7"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "5"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "1"
"duckedMoveU" "-2"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-0.8"
"duckedOfsR" "1.2"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-20"
"proneMoveR" "-25"
"proneMoveU" "-95"
"proneRotP" "0"
"proneRotY" "270"
"proneRotR" "-300"
"proneOfsF" "2"
"proneOfsR" "2"
"proneOfsU" "-1.6"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "28"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1"
"idleCrouchFactor" "0.8"
"idleProneFactor" "0.6"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.15"
"adsTransOutTime" "0.15"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.6"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "65"
"adsZoomInFrac" "0.42"
"adsZoomOutFrac" "0.08"
"adsBobFactor" "0.5"
"adsViewBobMult" "0.25"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "2"
"hipSpreadDuckedMin" "1.5"
"hipSpreadProneMin" "1"
"hipSpreadMax" "4"
"hipSpreadDuckedMax" "3"
"hipSpreadProneMax" "2"
"hipSpreadFireAdd" "1"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "4.5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "100"
"hipGunKickPitchMin" "-30"
"hipGunKickPitchMax" "-35"
"hipGunKickYawMin" "-2"
"hipGunKickYawMax" "18"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "2"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "0"
"adsGunKickPitchMin" "0"
"adsGunKickPitchMax" "0"
"adsGunKickYawMin" "0"
"adsGunKickYawMax" "0"
"adsGunKickAccel" "0"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "25"
"adsGunKickStaticDecay" "50"
"hipViewKickPitchMin" "60"
"hipViewKickPitchMax" "80"
"hipViewKickYawMin" "-40"
"hipViewKickYawMax" "-50"
"hipViewKickCenterSpeed" "1500"
"adsViewKickPitchMin" "60"
"adsViewKickPitchMax" "80"
"adsViewKickYawMin" "-40"
"adsViewKickYawMax" "-50"
"adsViewKickCenterSpeed" "1500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "6"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.16"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "250"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "220"
"adsOverlayHeight" "220"
"gunModel" "viewmodel_desert_eagle_gold_mp"
"gunModel2" ""
"gunModel3" ""
"gunModel4" ""
"gunModel5" ""
"gunModel6" ""
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_desert_eagle_gold"
"worldModel2" ""
"worldModel3" ""
"worldModel4" ""
"worldModel5" ""
"worldModel6" ""
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_desert_eagle_idle"
"emptyIdleAnim" "viewmodel_desert_eagle_idle"
"fireAnim" "viewmodel_desert_eagle_fire"
"lastShotAnim" "viewmodel_desert_eagle_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_desert_eagle_reload"
"reloadEmptyAnim" "viewmodel_desert_eagle_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_desert_eagle_pullout"
"dropAnim" "viewmodel_desert_eagle_putaway"
"firstRaiseAnim" "viewmodel_desert_eagle_pullout"
"altRaiseAnim" "viewmodel_desert_eagle_pullout"
"altDropAnim" "viewmodel_desert_eagle_putaway"
"quickRaiseAnim" "viewmodel_desert_eagle_pullout"
"quickDropAnim" "viewmodel_desert_eagle_putaway"
"emptyRaiseAnim" "viewmodel_desert_eagle_pullout"
"emptyDropAnim" "viewmodel_desert_eagle_putaway"
"sprintInAnim" "viewmodel_desert_eagle_sprint_in"
"sprintLoopAnim" "viewmodel_desert_eagle_sprint_loop"
"sprintOutAnim" "viewmodel_desert_eagle_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_desert_eagle_ADS_fire"
"adsLastShotAnim" "viewmodel_desert_eagle_ADS_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_desert_eagle_ADS_up"
"adsDownAnim" "viewmodel_desert_eagle_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\pistolflash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\pistolflash.efx"
"viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\pistol.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_deserteagle_fire_npc"
"fireSoundPlayer" "weap_deserteagle_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_pistol_npc"
"emptyFireSoundPlayer" "weap_dryfire_pistol_plr"
"meleeSwipeSound" "melee_swing_small"
"meleeSwipeSoundPlayer" "melee_deserteagle_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_de50_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_de50_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_desert_eagle"
"killIcon" "hud_icon_desert_eagle"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_desert_eagle"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
"hideTags" ""
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_de50_clift_plr weap_de50_clift_plr\r\nweap_de50_clipout_plr weap_de50_clipout_plr\r\nweap_de50_clipin_plr weap_de50_clipin_plr\r\nweap_de50_chamber_plr weap_de50_chamber_plr"
}
"destructible_car" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_CLAYMORE"
"modeName" ""
"playerAnimType" "c4"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "none"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "0"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "0"
"rechamberWhileAds" "0"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "3200"
"aimAssistRangeAds" "3200"
"enemyCrosshairRange" "1500"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "c4"
"maxAmmo" "3"
"startAmmo" "3"
"clipName" "c4"
"clipSize" "30"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "1"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "0"
"minDamage" "0"
"meleeDamage" "75"
"maxDamageRange" "1500"
"minDamageRange" "3500"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "3"
"locHead" "3"
"locNeck" "1.4"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "0.3"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "0.3"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "0.3"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "0.3"
"locGun" "0"
"fireTime" "0.1"
"fireDelay" "2"
"meleeTime" "0.7"
"meleeChargeTime" "0"
"meleeDelay" "0.15"
"meleeChargeDelay" "0"
"reloadTime" "2"
"reloadEmptyTime" "2.67"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.25"
"raiseTime" "0.35"
"altDropTime" "0.75"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.25"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.5"
"emptyRaiseTime" "0.5"
"sprintInTime" "0.3"
"sprintLoopTime" "0.5"
"sprintOutTime" "0.5"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-2.2"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "6"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "8"
"posProneRotRate" "10"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "70"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "40"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "1"
"hipSpreadDuckedMin" "0.75"
"hipSpreadProneMin" "0.5"
"hipSpreadMax" "5"
"hipSpreadDuckedMax" "4"
"hipSpreadProneMax" "3"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "50"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "15"
"hipViewKickPitchMax" "50"
"hipViewKickYawMin" "-5"
"hipViewKickYawMax" "-40"
"hipViewKickCenterSpeed" "1500"
"adsViewKickPitchMin" "15"
"adsViewKickPitchMax" "50"
"adsViewKickYawMin" "-5"
"adsViewKickYawMax" "40"
"adsViewKickCenterSpeed" "1500"
"swayMaxAngle" "4"
"swayLerpSpeed" "7"
"swayPitchScale" "0.1"
"swayYawScale" "0.1"
"swayHorizScale" "0.1"
"swayVertScale" "0.15"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.05"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_ak47"
"gunModel2" ""
"gunModel3" ""
"gunModel4" ""
"gunModel5" ""
"gunModel6" ""
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_claymore"
"worldModel2" ""
"worldModel3" ""
"worldModel4" ""
"worldModel5" ""
"worldModel6" ""
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" ""
"worldKnifeModel" ""
"idleAnim" "viewmodel_mk2_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_mk2_idle"
"lastShotAnim" "viewmodel_mk2_idle"
"rechamberAnim" ""
"meleeAnim" "viewmodel_mk2_idle"
"meleeChargeAnim" ""
"reloadAnim" "viewmodel_mk2_idle"
"reloadEmptyAnim" "viewmodel_mk2_idle"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_mk2_idle"
"dropAnim" "viewmodel_mk2_idle"
"firstRaiseAnim" ""
"altRaiseAnim" "viewmodel_mk2_idle"
"altDropAnim" "viewmodel_mk2_idle"
"quickRaiseAnim" "viewmodel_mk2_idle"
"quickDropAnim" "viewmodel_mk2_idle"
"emptyRaiseAnim" ""
"emptyDropAnim" ""
"sprintInAnim" ""
"sprintLoopAnim" ""
"sprintOutAnim" ""
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_mk2_idle"
"adsLastShotAnim" "viewmodel_mk2_idle"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_mk2_idle"
"adsDownAnim" "viewmodel_mk2_idle"
"viewFlashEffect" ""
"worldFlashEffect" ""
"viewShellEjectEffect" ""
"worldShellEjectEffect" ""
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" ""
"pickupSoundPlayer" ""
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" ""
"fireSoundPlayer" ""
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" ""
"emptyFireSoundPlayer" ""
"meleeSwipeSound" ""
"meleeSwipeSoundPlayer" ""
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" ""
"reloadSoundPlayer" ""
"reloadEmptySound" ""
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" ""
"raiseSoundPlayer" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "death_car"
"killIcon" "death_car"
"dpadIcon" ""
"ammoCounterIcon" ""
"hudIconRatio" "1:1"
"killIconRatio" "1:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "None"
"flipKillIcon" "0"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
"hideTags" ""
"notetrackSoundMap" ""
}
"dragunov_acog_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_DRAGUNOV"
"modeName" ""
"playerAnimType" "sniper"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "large"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "600"
"aimAssistRangeAds" "2000"
"enemyCrosshairRange" "600"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "30"
"gunMaxYaw" "15"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "7.62 x 54 mm R"
"maxAmmo" "60"
"startAmmo" "30"
"clipName" "dragunov_acog_mp"
"clipSize" "10"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "10"
"reloadAmmoAdd" "0"
"reloadStartAdd" "1"
"damage" "70"
"minDamage" "70"
"meleeDamage" "135"
"maxDamageRange" "4000"
"minDamageRange" "5000"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1.5"
"locHead" "1.5"
"locNeck" "1.5"
"locTorsoUpper" "1.5"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.05"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.75"
"reloadEmptyTime" "3.55"
"reloadStartTime" "1.8"
"reloadEndTime" "0.77"
"reloadAddTime" "1.5"
"reloadStartAddTime" "1.4"
"rechamberTime" "1"
"rechamberBoltTime" "0.65"
"dropTime" "0.85"
"raiseTime" "1.15"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.55"
"quickRaiseTime" "0.75"
"firstRaiseTime" "1.15"
"emptyDropTime" "0.5"
"emptyRaiseTime" "0.5"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-2.2"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-0.5"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-55"
"proneMoveR" "3"
"proneMoveU" "-145"
"proneRotP" "0"
"proneRotY" "220"
"proneRotR" "-200"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0.8"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "40"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1.5"
"idleCrouchFactor" "1"
"idleProneFactor" "1"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.3"
"adsTransOutTime" "0.6"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.6"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "30"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "0"
"adsViewBobMult" "1"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "10"
"hipSpreadDuckedMin" "9.5"
"hipSpreadProneMin" "9"
"hipSpreadMax" "15"
"hipSpreadDuckedMax" "14"
"hipSpreadProneMax" "13"
"hipSpreadFireAdd" "1"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "5"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "80"
"hipGunKickPitchMax" "85"
"hipGunKickYawMin" "-35"
"hipGunKickYawMax" "35"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "100"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "0"
"adsGunKickPitchMin" "0"
"adsGunKickPitchMax" "0"
"adsGunKickYawMin" "0"
"adsGunKickYawMax" "0"
"adsGunKickAccel" "600"
"adsGunKickSpeedMax" "600"
"adsGunKickSpeedDecay" "100"
"adsGunKickStaticDecay" "100"
"hipViewKickPitchMin" "80"
"hipViewKickPitchMax" "100"
"hipViewKickYawMin" "50"
"hipViewKickYawMax" "-55"
"hipViewKickCenterSpeed" "1000"
"adsViewKickPitchMin" "10"
"adsViewKickPitchMax" "65"
"adsViewKickYawMin" "50"
"adsViewKickYawMax" "-55"
"adsViewKickCenterSpeed" "500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.02"
"adsSwayVertScale" "0.02"
"fightDist" "720"
"maxDist" "730"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "3"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "480"
"adsOverlayHeight" "480"
"gunModel" "viewmodel_dragunov_mp"
"gunModel2" "viewmodel_dragunov_mp_brock"
"gunModel3" "viewmodel_dragunov_mp_bshdwl"
"gunModel4" "viewmodel_dragunov_mp_bwmrpt"
"gunModel5" "viewmodel_dragunov_mp_cmdtgr"
"gunModel6" "viewmodel_dragunov_mp_stagger"
"gunModel7" "viewmodel_dragunov_gold_mp"
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_dragunov"
"worldModel2" "weapon_dragunov_mp_brock"
"worldModel3" "weapon_dragunov_mp_bshdwl"
"worldModel4" "weapon_dragunov_mp_bwmrpt"
"worldModel5" "weapon_dragunov_mp_cmdtgr"
"worldModel6" "weapon_dragunov_mp_stagger"
"worldModel7" "weapon_dragunov_gold"
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_dragunov_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_dragunov_fire"
"lastShotAnim" "viewmodel_dragunov_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_dragunov_reload"
"reloadEmptyAnim" "viewmodel_dragunov_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_dragunov_pullout"
"dropAnim" "viewmodel_dragunov_putaway"
"firstRaiseAnim" "viewmodel_dragunov_pullout"
"altRaiseAnim" "viewmodel_dragunov_pullout"
"altDropAnim" "viewmodel_dragunov_putaway"
"quickRaiseAnim" "viewmodel_dragunov_pullout"
"quickDropAnim" "viewmodel_dragunov_putaway"
"emptyRaiseAnim" "viewmodel_dragunov_pullout"
"emptyDropAnim" "viewmodel_dragunov_putaway"
"sprintInAnim" "viewmodel_dragunov_sprint_in"
"sprintLoopAnim" "viewmodel_dragunov_sprint_loop"
"sprintOutAnim" "viewmodel_dragunov_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_dragunov_acog_ADS_fire"
"adsLastShotAnim" "viewmodel_dragunov_acog_ADS_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_dragunov_acog_ADS_up"
"adsDownAnim" "viewmodel_dragunov_acog_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\rifle_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\beretta_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_dragunovsniper_fire_npc"
"fireSoundPlayer" "weap_dragunovsniper_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_rifle_npc"
"emptyFireSoundPlayer" "weap_dryfire_rifle_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_dragunovsniper_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_dragunovsniper_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_dragunovsniper_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_dragunov"
"killIcon" "hud_icon_dragunov"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_dragunov"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "15"
"hideTags" "tag_dragunov_scope"
"notetrackSoundMap" "weap_dragunovsniper_clipout_plr weap_dragunovsniper_clipout_plr\r\nweap_dragunovsniper_clipin_plr weap_dragunovsniper_clipin_plr\r\nweap_dragunovsniper_chamber_plr weap_dragunovsniper_chamber_plr\r\nweap_dragunovsniper_lift_plr weap_dragunovsniper_lift_plr\r\nmelee_knife_stab melee_knife_stab"
}
"dragunov_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_DRAGUNOV"
"modeName" ""
"playerAnimType" "sniper"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "large"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "600"
"aimAssistRangeAds" "2500"
"enemyCrosshairRange" "600"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "30"
"gunMaxYaw" "15"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "7.62 x 54 mm R"
"maxAmmo" "60"
"startAmmo" "30"
"clipName" "dragunov_mp"
"clipSize" "10"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "10"
"reloadAmmoAdd" "0"
"reloadStartAdd" "1"
"damage" "70"
"minDamage" "70"
"meleeDamage" "135"
"maxDamageRange" "4000"
"minDamageRange" "5000"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1.5"
"locHead" "1.5"
"locNeck" "1.5"
"locTorsoUpper" "1.5"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.05"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.75"
"reloadEmptyTime" "3.55"
"reloadStartTime" "1.8"
"reloadEndTime" "0.77"
"reloadAddTime" "1.5"
"reloadStartAddTime" "1.4"
"rechamberTime" "1"
"rechamberBoltTime" "0.65"
"dropTime" "0.85"
"raiseTime" "1.15"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "1.15"
"emptyDropTime" "0.85"
"emptyRaiseTime" "1.15"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-2.2"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-0.5"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-55"
"proneMoveR" "3"
"proneMoveU" "-145"
"proneRotP" "0"
"proneRotY" "220"
"proneRotR" "-200"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0.8"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "40"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1.5"
"idleCrouchFactor" "1"
"idleProneFactor" "1"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.4"
"adsTransOutTime" "0.6"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.6"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "15"
"adsZoomInFrac" "0.05"
"adsZoomOutFrac" "0.05"
"adsBobFactor" "0"
"adsViewBobMult" "1"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "10"
"hipSpreadDuckedMin" "9.5"
"hipSpreadProneMin" "9"
"hipSpreadMax" "15"
"hipSpreadDuckedMax" "14"
"hipSpreadProneMax" "13"
"hipSpreadFireAdd" "1"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "5"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "80"
"hipGunKickPitchMax" "85"
"hipGunKickYawMin" "-35"
"hipGunKickYawMax" "35"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "100"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "0"
"adsGunKickPitchMin" "0"
"adsGunKickPitchMax" "0"
"adsGunKickYawMin" "0"
"adsGunKickYawMax" "0"
"adsGunKickAccel" "600"
"adsGunKickSpeedMax" "600"
"adsGunKickSpeedDecay" "100"
"adsGunKickStaticDecay" "100"
"hipViewKickPitchMin" "80"
"hipViewKickPitchMax" "100"
"hipViewKickYawMin" "50"
"hipViewKickYawMax" "-55"
"hipViewKickCenterSpeed" "1000"
"adsViewKickPitchMin" "10"
"adsViewKickPitchMax" "65"
"adsViewKickYawMin" "50"
"adsViewKickYawMax" "-55"
"adsViewKickCenterSpeed" "500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0"
"adsSwayYawScale" "0"
"adsSwayHorizScale" "0"
"adsSwayVertScale" "0"
"fightDist" "720"
"maxDist" "730"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "3"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" "scope_overlay_m40a3"
"adsOverlayShaderLowRes" "scope_overlay_m40a3_low_res"
"adsOverlayReticle" "crosshair"
"adsOverlayWidth" "480"
"adsOverlayHeight" "480"
"gunModel" "viewmodel_dragunov_mp"
"gunModel2" "viewmodel_dragunov_mp_brock"
"gunModel3" "viewmodel_dragunov_mp_bshdwl"
"gunModel4" "viewmodel_dragunov_mp_bwmrpt"
"gunModel5" "viewmodel_dragunov_mp_cmdtgr"
"gunModel6" "viewmodel_dragunov_mp_stagger"
"gunModel7" "viewmodel_dragunov_gold_mp"
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_dragunov"
"worldModel2" "weapon_dragunov_mp_brock"
"worldModel3" "weapon_dragunov_mp_bshdwl"
"worldModel4" "weapon_dragunov_mp_bwmrpt"
"worldModel5" "weapon_dragunov_mp_cmdtgr"
"worldModel6" "weapon_dragunov_mp_stagger"
"worldModel7" "weapon_dragunov_gold"
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_dragunov_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_dragunov_fire"
"lastShotAnim" "viewmodel_dragunov_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_dragunov_reload"
"reloadEmptyAnim" "viewmodel_dragunov_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_dragunov_pullout"
"dropAnim" "viewmodel_dragunov_putaway"
"firstRaiseAnim" "viewmodel_dragunov_pullout"
"altRaiseAnim" ""
"altDropAnim" ""
"quickRaiseAnim" "viewmodel_dragunov_quick_pullout"
"quickDropAnim" "viewmodel_dragunov_quick_putaway"
"emptyRaiseAnim" "viewmodel_dragunov_pullout"
"emptyDropAnim" "viewmodel_dragunov_putaway"
"sprintInAnim" "viewmodel_dragunov_sprint_in"
"sprintLoopAnim" "viewmodel_dragunov_sprint_loop"
"sprintOutAnim" "viewmodel_dragunov_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_dragunov_fire"
"adsLastShotAnim" "viewmodel_dragunov_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_dragunov_ADS_up"
"adsDownAnim" "viewmodel_dragunov_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\rifle_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\beretta_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_dragunovsniper_fire_npc"
"fireSoundPlayer" "weap_dragunovsniper_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_rifle_npc"
"emptyFireSoundPlayer" "weap_dryfire_rifle_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_dragunovsniper_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_dragunovsniper_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_dragunovsniper_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_dragunov"
"killIcon" "hud_icon_dragunov"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_dragunov"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
"hideTags" "tag_acog\r\ntag_ak47_mount"
"notetrackSoundMap" "weap_dragunovsniper_clipout_plr weap_dragunovsniper_clipout_plr\r\nweap_dragunovsniper_clipin_plr weap_dragunovsniper_clipin_plr\r\nweap_dragunovsniper_chamber_plr weap_dragunovsniper_chamber_plr\r\nweap_dragunovsniper_lift_plr weap_dragunovsniper_lift_plr\r\nmelee_knife_stab melee_knife_stab"
}
"flash_grenade_mp" ( "grenadeweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"weaponType" "grenade"
"weaponClass" "grenade"
"offhandClass" "Flash Grenade"
"impactType" "none"
"inventoryType" "offhand"
"displayName" "WEAPON_FLASH_GRENADE"
"modeName" ""
"playerAnimType" "grenade"
"AIOverlayDescription" ""
"gunModel" "viewmodel_m84"
"handModel" "viewmodel_base_viewhands"
"isHandModelOverridable" "1"
"idleAnim" "viewmodel_m84_idle"
"emptyIdleAnim" "viewmodel_m84_idle"
"fireAnim" "viewmodel_m84_throw"
"holdFireAnim" "viewmodel_m84_pullpin"
"lastShotAnim" "viewmodel_m84_throw"
"detonateAnim" ""
"meleeAnim" "viewmodel_m84_idle"
"meleeChargeAnim" ""
"raiseAnim" "viewmodel_m84_idle"
"dropAnim" "viewmodel_m84_idle"
"firstRaiseAnim" ""
"altRaiseAnim" "viewmodel_m84_idle"
"altDropAnim" "viewmodel_m84_idle"
"quickRaiseAnim" ""
"quickDropAnim" ""
"emptyRaiseAnim" ""
"emptyDropAnim" ""
"sprintInAnim" ""
"sprintLoopAnim" ""
"sprintOutAnim" ""
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"autoAimRange" "0"
"aimAssistRange" "0"
"aimAssistRangeAds" "0"
"moveSpeedScale" "1.2"
"sprintDurationScale" "1"
"lowAmmoWarningThreshold" "0.33"
"damage" "15"
"meleeDamage" "135"
"fireDelay" "0.15"
"meleeDelay" "0.1"
"meleeChargeDelay" "0"
"fireTime" "0.7"
"holdFireTime" "0.6"
"detonateTime" "0.1"
"detonateDelay" "0.1"
"meleeTime" "0.66"
"meleeChargeTime" "0"
"reloadTime" "2"
"dropTime" "0"
"raiseTime" "0"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.5"
"quickRaiseTime" "0.5"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.5"
"emptyRaiseTime" "0.5"
"sprintInTime" "0.5"
"sprintLoopTime" "0.5"
"sprintOutTime" "0.5"
"nightVisionWearTime" "0.5"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"fuseTime" "1.5"
"aiFuseTime" "2"
"stickiness" "Don't stick"
"hasDetonator" "0"
"timedDetonation" "1"
"rotate" "1"
"holdButtonToThrow" "0"
"freezeMovementWhenFiring" "0"
"clipOnly" "1"
"hipIdleAmount" "80"
"hipIdleSpeed" "0"
"idleCrouchFactor" "0.5"
"idleProneFactor" "0.15"
"parallelDefaultBounce" "0.5"
"parallelBarkBounce" "0.6"
"parallelBrickBounce" "0.6"
"parallelCarpetBounce" "0.6"
"parallelClothBounce" "0.2"
"parallelConcreteBounce" "0.6"
"parallelDirtBounce" "0.45"
"parallelFleshBounce" "0.2"
"parallelFoliageBounce" "0.05"
"parallelGlassBounce" "0.4"
"parallelGrassBounce" "0.35"
"parallelGravelBounce" "0.5"
"parallelIceBounce" "0.6"
"parallelMetalBounce" "0.6"
"parallelMudBounce" "0.2"
"parallelPaperBounce" "0.2"
"parallelPlasterBounce" "0.5"
"parallelRockBounce" "0.6"
"parallelSandBounce" "0.3"
"parallelSnowBounce" "0.2"
"parallelWaterBounce" "0.2"
"parallelWoodBounce" "0.6"
"parallelAsphaltBounce" "0.6"
"parallelCeramicBounce" "0.5"
"parallelPlasticBounce" "0.5"
"parallelRubberBounce" "0.5"
"parallelCushionBounce" "0.5"
"parallelFruitBounce" "0.5"
"parallelPaintedMetalBounce" "0.5"
"perpendicularDefaultBounce" "0.25"
"perpendicularBarkBounce" "0.25"
"perpendicularBrickBounce" "0.25"
"perpendicularCarpetBounce" "0.25"
"perpendicularClothBounce" "0.2"
"perpendicularConcreteBounce" "0.25"
"perpendicularDirtBounce" "0.225"
"perpendicularFleshBounce" "0.2"
"perpendicularFoliageBounce" "0.05"
"perpendicularGlassBounce" "0.2"
"perpendicularGrassBounce" "0.15"
"perpendicularGravelBounce" "0.25"
"perpendicularIceBounce" "0.3"
"perpendicularMetalBounce" "0.25"
"perpendicularMudBounce" "0.1"
"perpendicularPaperBounce" "0.2"
"perpendicularPlasterBounce" "0.25"
"perpendicularRockBounce" "0.25"
"perpendicularSandBounce" "0.1"
"perpendicularSnowBounce" "0.1"
"perpendicularWaterBounce" "0.2"
"perpendicularWoodBounce" "0.25"
"perpendicularAsphaltBounce" "0.25"
"perpendicularCeramicBounce" "0.5"
"perpendicularPlasticBounce" "0.5"
"perpendicularRubberBounce" "0.5"
"perpendicularCushionBounce" "0.5"
"perpendicularFruitBounce" "0.5"
"perpendicularPaintedMetalBounce" "0.5"
"swayMaxAngle" "30"
"swayLerpSpeed" "6"
"swayPitchScale" "0.1"
"swayYawScale" "0.1"
"swayHorizScale" "0.1"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"worldModel" "weapon_m84_flashbang_grenade"
"knifeModel" ""
"worldKnifeModel" ""
"ammoName" "flashgrenade"
"maxAmmo" "4"
"startAmmo" "1"
"clipName" "flashgrenade"
"clipSize" "4"
"sharedAmmoCapName" "WEAPON_FLASHGRENADE"
"sharedAmmoCap" "4"
"dropAmmoMin" "1"
"dropAmmoMax" "1"
"pickupSound" "grenade_pickup"
"pickupSoundPlayer" "grenade_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"pullbackSound" "weap_fraggrenade_pin"
"pullbackSoundPlayer" "weap_fraggrenade_pin"
"fireSound" "weap_fraggrenade_fire"
"fireSoundPlayer" "weap_fraggrenade_fire"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"meleeSwipeSound" ""
"meleeSwipeSoundPlayer" ""
"reloadSound" "weap_fraggrenade_reload"
"reloadSoundPlayer" "weap_fraggrenade_reload"
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"detonateSound" ""
"detonateSoundPlayer" ""
"raiseSound" ""
"raiseSoundPlayer" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"bounceSound" "grenade_bounce"
"reticleCenter" "reticle_center_cross"
"reticleSide" ""
"reticleCenterSize" "32"
"reticleSideSize" "16"
"reticleMinOfs" "4"
"altWeapon" ""
"blocksProne" "0"
"cookOffHold" "0"
"hudIcon" "hud_us_flashgrenade"
"killIcon" ""
"dpadIcon" ""
"ammoCounterIcon" ""
"hudIconRatio" "1:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "None"
"flipKillIcon" "1"
"standMoveF" "0"
"standMoveR" "1"
"standMoveU" "-1.5"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"duckedOfsF" "-2"
"duckedOfsR" "2"
"duckedOfsU" "-0.2"
"duckedMoveF" "0"
"duckedMoveR" "1"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"proneOfsF" "-6"
"proneOfsR" "3.5"
"proneOfsU" "0.8"
"proneMoveF" "0"
"proneMoveR" "1"
"proneMoveU" "-1.5"
"proneRotP" "0"
"proneRotY" "0"
"proneRotR" "0"
"posMoveRate" "4"
"posProneMoveRate" "10"
"standMoveMinSpeed" "110"
"duckedMoveMinSpeed" "60"
"proneMoveMinSpeed" "0"
"posRotRate" "5"
"posProneRotRate" "10"
"standRotMinSpeed" "110"
"duckedRotMinSpeed" "60"
"proneRotMinSpeed" "0"
"explosionRadius" "800"
"explosionRadiusMin" "200"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"damageConeAngle" "180"
"projectileSpeed" "940"
"projectileSpeedUp" "120"
"projectileSpeedForward" "0"
"projectileModel" "projectile_m84_flashbang_grenade"
"projExplosionType" "flashbang"
"projExplosionEffect" "fx\\explosions\\flashbang.efx"
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" "flashbang_explode_default"
"projectileTrail" "none"
"projectileTrailTime" "1"
"projectileTrailRadius" "32"
"projImpactExplode" "0"
"adsDofStart" "0"
"adsDofEnd" "0"
"notetrackSoundMap" ""
}
"frag_grenade_mp" ( "grenadeweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"weaponType" "grenade"
"weaponClass" "grenade"
"offhandClass" "Frag Grenade"
"impactType" "grenade_explode"
"inventoryType" "offhand"
"displayName" "WEAPON_M2FRAGGRENADE"
"modeName" ""
"playerAnimType" "grenade"
"AIOverlayDescription" ""
"gunModel" "viewmodel_m67"
"handModel" "viewmodel_base_viewhands"
"isHandModelOverridable" "1"
"idleAnim" "viewmodel_m67_idle"
"emptyIdleAnim" "viewmodel_m67_idle"
"fireAnim" "viewmodel_m67_throw"
"holdFireAnim" "viewmodel_m67_pullpin"
"lastShotAnim" "viewmodel_m67_throw"
"detonateAnim" ""
"meleeAnim" "viewmodel_m67_idle"
"meleeChargeAnim" ""
"raiseAnim" "viewmodel_m67_idle"
"dropAnim" "viewmodel_m67_idle"
"firstRaiseAnim" ""
"altRaiseAnim" "viewmodel_m67_pickup_livenade"
"altDropAnim" "viewmodel_m67_idle"
"quickRaiseAnim" ""
"quickDropAnim" ""
"emptyRaiseAnim" ""
"emptyDropAnim" ""
"sprintInAnim" ""
"sprintLoopAnim" ""
"sprintOutAnim" ""
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"autoAimRange" "0"
"aimAssistRange" "0"
"aimAssistRangeAds" "0"
"moveSpeedScale" "1"
"sprintDurationScale" "1"
"lowAmmoWarningThreshold" "0.33"
"damage" "15"
"meleeDamage" "135"
"fireDelay" "0.13"
"meleeDelay" "0.1"
"meleeChargeDelay" "0"
"fireTime" "0.36"
"holdFireTime" "0.6"
"detonateTime" "0.1"
"detonateDelay" "0.1"
"meleeTime" "0.66"
"meleeChargeTime" "0"
"reloadTime" "2"
"dropTime" "0"
"raiseTime" "0"
"altDropTime" "0"
"altRaiseTime" "0.6"
"quickDropTime" "0.5"
"quickRaiseTime" "0.5"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.5"
"emptyRaiseTime" "0.5"
"sprintInTime" "0.5"
"sprintLoopTime" "0.5"
"sprintOutTime" "0.5"
"nightVisionWearTime" "0.5"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"fuseTime" "3.5"
"aiFuseTime" "5"
"stickiness" "Don't stick"
"hasDetonator" "0"
"timedDetonation" "1"
"rotate" "1"
"holdButtonToThrow" "0"
"freezeMovementWhenFiring" "0"
"clipOnly" "1"
"hipIdleAmount" "80"
"hipIdleSpeed" "0"
"idleCrouchFactor" "0.5"
"idleProneFactor" "0.15"
"parallelDefaultBounce" "0.5"
"parallelBarkBounce" "0.6"
"parallelBrickBounce" "0.6"
"parallelCarpetBounce" "0.6"
"parallelClothBounce" "0.2"
"parallelConcreteBounce" "0.6"
"parallelDirtBounce" "0.45"
"parallelFleshBounce" "0.2"
"parallelFoliageBounce" "0.05"
"parallelGlassBounce" "0.4"
"parallelGrassBounce" "0.35"
"parallelGravelBounce" "0.5"
"parallelIceBounce" "0.6"
"parallelMetalBounce" "0.6"
"parallelMudBounce" "0.2"
"parallelPaperBounce" "0.2"
"parallelPlasterBounce" "0.5"
"parallelRockBounce" "0.6"
"parallelSandBounce" "0.3"
"parallelSnowBounce" "0.2"
"parallelWaterBounce" "0.2"
"parallelWoodBounce" "0.6"
"parallelAsphaltBounce" "0.6"
"parallelCeramicBounce" "0.5"
"parallelPlasticBounce" "0.5"
"parallelRubberBounce" "0.5"
"parallelCushionBounce" "0.5"
"parallelFruitBounce" "0.5"
"parallelPaintedMetalBounce" "0.5"
"perpendicularDefaultBounce" "0.25"
"perpendicularBarkBounce" "0.25"
"perpendicularBrickBounce" "0.25"
"perpendicularCarpetBounce" "0.25"
"perpendicularClothBounce" "0.2"
"perpendicularConcreteBounce" "0.25"
"perpendicularDirtBounce" "0.225"
"perpendicularFleshBounce" "0.2"
"perpendicularFoliageBounce" "0.05"
"perpendicularGlassBounce" "0.2"
"perpendicularGrassBounce" "0.15"
"perpendicularGravelBounce" "0.25"
"perpendicularIceBounce" "0.3"
"perpendicularMetalBounce" "0.25"
"perpendicularMudBounce" "0.1"
"perpendicularPaperBounce" "0.2"
"perpendicularPlasterBounce" "0.25"
"perpendicularRockBounce" "0.25"
"perpendicularSandBounce" "0.1"
"perpendicularSnowBounce" "0.1"
"perpendicularWaterBounce" "0.2"
"perpendicularWoodBounce" "0.25"
"perpendicularAsphaltBounce" "0.25"
"perpendicularCeramicBounce" "0.5"
"perpendicularPlasticBounce" "0.5"
"perpendicularRubberBounce" "0.5"
"perpendicularCushionBounce" "0.5"
"perpendicularFruitBounce" "0.5"
"perpendicularPaintedMetalBounce" "0.5"
"swayMaxAngle" "30"
"swayLerpSpeed" "6"
"swayPitchScale" "0.1"
"swayYawScale" "0.1"
"swayHorizScale" "0.1"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"worldModel" "weapon_m67_grenade"
"knifeModel" ""
"worldKnifeModel" ""
"ammoName" "usgrenade"
"maxAmmo" "4"
"startAmmo" "1"
"clipName" "usgrenade"
"clipSize" "4"
"sharedAmmoCapName" "WEAPON_FRAGGRENADE"
"sharedAmmoCap" "4"
"dropAmmoMin" "1"
"dropAmmoMax" "1"
"pickupSound" "grenade_pickup"
"pickupSoundPlayer" "grenade_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"pullbackSound" "weap_fraggrenade_pin"
"pullbackSoundPlayer" "weap_fraggrenade_pin"
"fireSound" "weap_fraggrenade_fire"
"fireSoundPlayer" "weap_fraggrenade_fire"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"meleeSwipeSound" ""
"meleeSwipeSoundPlayer" ""
"reloadSound" "weap_fraggrenade_reload"
"reloadSoundPlayer" "weap_fraggrenade_reload"
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"detonateSound" ""
"detonateSoundPlayer" ""
"raiseSound" ""
"raiseSoundPlayer" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"bounceSound" "grenade_bounce"
"reticleCenter" "reticle_center_cross"
"reticleSide" ""
"reticleCenterSize" "32"
"reticleSideSize" "16"
"reticleMinOfs" "4"
"altWeapon" ""
"blocksProne" "0"
"cookOffHold" "1"
"hudIcon" "hud_us_grenade"
"killIcon" "hud_us_grenade"
"dpadIcon" ""
"ammoCounterIcon" ""
"hudIconRatio" "1:1"
"killIconRatio" "1:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "None"
"flipKillIcon" "1"
"standMoveF" "0"
"standMoveR" "1"
"standMoveU" "-1.5"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"duckedOfsF" "-2"
"duckedOfsR" "2"
"duckedOfsU" "-0.2"
"duckedMoveF" "0"
"duckedMoveR" "1"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"proneOfsF" "-6"
"proneOfsR" "3.5"
"proneOfsU" "0.8"
"proneMoveF" "0"
"proneMoveR" "1"
"proneMoveU" "-1.5"
"proneRotP" "0"
"proneRotY" "0"
"proneRotR" "0"
"posMoveRate" "4"
"posProneMoveRate" "10"
"standMoveMinSpeed" "110"
"duckedMoveMinSpeed" "60"
"proneMoveMinSpeed" "0"
"posRotRate" "5"
"posProneRotRate" "10"
"standRotMinSpeed" "110"
"duckedRotMinSpeed" "60"
"proneRotMinSpeed" "0"
"explosionRadius" "256"
"explosionRadiusMin" "0"
"explosionInnerDamage" "300"
"explosionOuterDamage" "75"
"damageConeAngle" "180"
"projectileSpeed" "940"
"projectileSpeedUp" "120"
"projectileSpeedForward" "0"
"projectileModel" "projectile_m67fraggrenade"
"projExplosionType" "grenade"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projectileTrail" "grenade"
"projectileTrailTime" "1"
"projectileTrailRadius" "32"
"projImpactExplode" "0"
"adsDofStart" "0"
"adsDofEnd" "0"
"notetrackSoundMap" ""
}
"frag_grenade_short_mp" ( "grenadeweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"weaponType" "grenade"
"weaponClass" "grenade"
"offhandClass" "Frag Grenade"
"impactType" "grenade_explode"
"inventoryType" "offhand"
"displayName" "WEAPON_M2FRAGGRENADE"
"modeName" ""
"playerAnimType" "grenade"
"AIOverlayDescription" ""
"gunModel" "viewmodel_m67"
"handModel" "viewmodel_base_viewhands"
"isHandModelOverridable" "1"
"idleAnim" "viewmodel_m67_idle"
"emptyIdleAnim" "viewmodel_m67_idle"
"fireAnim" "viewmodel_m67_throw"
"holdFireAnim" "viewmodel_m67_pullpin"
"lastShotAnim" "viewmodel_m67_throw"
"detonateAnim" ""
"meleeAnim" "viewmodel_m67_idle"
"meleeChargeAnim" ""
"raiseAnim" "viewmodel_m67_idle"
"dropAnim" "viewmodel_m67_idle"
"firstRaiseAnim" ""
"altRaiseAnim" "viewmodel_m67_pickup_livenade"
"altDropAnim" "viewmodel_m67_idle"
"quickRaiseAnim" ""
"quickDropAnim" ""
"emptyRaiseAnim" ""
"emptyDropAnim" ""
"sprintInAnim" ""
"sprintLoopAnim" ""
"sprintOutAnim" ""
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"autoAimRange" "0"
"aimAssistRange" "0"
"aimAssistRangeAds" "0"
"moveSpeedScale" "1"
"sprintDurationScale" "1"
"lowAmmoWarningThreshold" "0.33"
"damage" "15"
"meleeDamage" "135"
"fireDelay" "0.13"
"meleeDelay" "0.1"
"meleeChargeDelay" "0"
"fireTime" "0.36"
"holdFireTime" "0.6"
"detonateTime" "0.1"
"detonateDelay" "0.1"
"meleeTime" "0.66"
"meleeChargeTime" "0"
"reloadTime" "2"
"dropTime" "0"
"raiseTime" "0"
"altDropTime" "0"
"altRaiseTime" "0.6"
"quickDropTime" "0.5"
"quickRaiseTime" "0.5"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.5"
"emptyRaiseTime" "0.5"
"sprintInTime" "0.5"
"sprintLoopTime" "0.5"
"sprintOutTime" "0.5"
"nightVisionWearTime" "0.5"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"fuseTime" "2.5"
"aiFuseTime" "5"
"stickiness" "Don't stick"
"hasDetonator" "0"
"timedDetonation" "1"
"rotate" "1"
"holdButtonToThrow" "0"
"freezeMovementWhenFiring" "0"
"clipOnly" "1"
"hipIdleAmount" "80"
"hipIdleSpeed" "0"
"idleCrouchFactor" "0.5"
"idleProneFactor" "0.15"
"parallelDefaultBounce" "0.5"
"parallelBarkBounce" "0.6"
"parallelBrickBounce" "0.6"
"parallelCarpetBounce" "0.6"
"parallelClothBounce" "0.2"
"parallelConcreteBounce" "0.6"
"parallelDirtBounce" "0.45"
"parallelFleshBounce" "0.2"
"parallelFoliageBounce" "0.05"
"parallelGlassBounce" "0.4"
"parallelGrassBounce" "0.35"
"parallelGravelBounce" "0.5"
"parallelIceBounce" "0.6"
"parallelMetalBounce" "0.6"
"parallelMudBounce" "0.2"
"parallelPaperBounce" "0.2"
"parallelPlasterBounce" "0.5"
"parallelRockBounce" "0.6"
"parallelSandBounce" "0.3"
"parallelSnowBounce" "0.2"
"parallelWaterBounce" "0.2"
"parallelWoodBounce" "0.6"
"parallelAsphaltBounce" "0.6"
"parallelCeramicBounce" "0.5"
"parallelPlasticBounce" "0.5"
"parallelRubberBounce" "0.5"
"parallelCushionBounce" "0.5"
"parallelFruitBounce" "0.5"
"parallelPaintedMetalBounce" "0.5"
"perpendicularDefaultBounce" "0.25"
"perpendicularBarkBounce" "0.25"
"perpendicularBrickBounce" "0.25"
"perpendicularCarpetBounce" "0.25"
"perpendicularClothBounce" "0.2"
"perpendicularConcreteBounce" "0.25"
"perpendicularDirtBounce" "0.225"
"perpendicularFleshBounce" "0.2"
"perpendicularFoliageBounce" "0.05"
"perpendicularGlassBounce" "0.2"
"perpendicularGrassBounce" "0.15"
"perpendicularGravelBounce" "0.25"
"perpendicularIceBounce" "0.3"
"perpendicularMetalBounce" "0.25"
"perpendicularMudBounce" "0.1"
"perpendicularPaperBounce" "0.2"
"perpendicularPlasterBounce" "0.25"
"perpendicularRockBounce" "0.25"
"perpendicularSandBounce" "0.1"
"perpendicularSnowBounce" "0.1"
"perpendicularWaterBounce" "0.2"
"perpendicularWoodBounce" "0.25"
"perpendicularAsphaltBounce" "0.25"
"perpendicularCeramicBounce" "0.5"
"perpendicularPlasticBounce" "0.5"
"perpendicularRubberBounce" "0.5"
"perpendicularCushionBounce" "0.5"
"perpendicularFruitBounce" "0.5"
"perpendicularPaintedMetalBounce" "0.5"
"swayMaxAngle" "30"
"swayLerpSpeed" "6"
"swayPitchScale" "0.1"
"swayYawScale" "0.1"
"swayHorizScale" "0.1"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"worldModel" "weapon_m67_grenade"
"knifeModel" ""
"worldKnifeModel" ""
"ammoName" "usgrenade"
"maxAmmo" "4"
"startAmmo" "1"
"clipName" "usgrenade"
"clipSize" "4"
"sharedAmmoCapName" "WEAPON_FRAGGRENADE"
"sharedAmmoCap" "4"
"dropAmmoMin" "1"
"dropAmmoMax" "1"
"pickupSound" "grenade_pickup"
"pickupSoundPlayer" "grenade_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"pullbackSound" "weap_fraggrenade_pin"
"pullbackSoundPlayer" "weap_fraggrenade_pin"
"fireSound" "weap_fraggrenade_fire"
"fireSoundPlayer" "weap_fraggrenade_fire"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"meleeSwipeSound" ""
"meleeSwipeSoundPlayer" ""
"reloadSound" "weap_fraggrenade_reload"
"reloadSoundPlayer" "weap_fraggrenade_reload"
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"detonateSound" ""
"detonateSoundPlayer" ""
"raiseSound" ""
"raiseSoundPlayer" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"bounceSound" "grenade_bounce"
"reticleCenter" "reticle_center_cross"
"reticleSide" ""
"reticleCenterSize" "32"
"reticleSideSize" "16"
"reticleMinOfs" "4"
"altWeapon" ""
"blocksProne" "0"
"cookOffHold" "1"
"hudIcon" "hud_us_grenade"
"killIcon" "hud_us_grenade"
"dpadIcon" ""
"ammoCounterIcon" ""
"hudIconRatio" "1:1"
"killIconRatio" "1:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "None"
"flipKillIcon" "1"
"standMoveF" "0"
"standMoveR" "1"
"standMoveU" "-1.5"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"duckedOfsF" "-2"
"duckedOfsR" "2"
"duckedOfsU" "-0.2"
"duckedMoveF" "0"
"duckedMoveR" "1"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"proneOfsF" "-6"
"proneOfsR" "3.5"
"proneOfsU" "0.8"
"proneMoveF" "0"
"proneMoveR" "1"
"proneMoveU" "-1.5"
"proneRotP" "0"
"proneRotY" "0"
"proneRotR" "0"
"posMoveRate" "4"
"posProneMoveRate" "10"
"standMoveMinSpeed" "110"
"duckedMoveMinSpeed" "60"
"proneMoveMinSpeed" "0"
"posRotRate" "5"
"posProneRotRate" "10"
"standRotMinSpeed" "110"
"duckedRotMinSpeed" "60"
"proneRotMinSpeed" "0"
"explosionRadius" "256"
"explosionRadiusMin" "0"
"explosionInnerDamage" "300"
"explosionOuterDamage" "75"
"damageConeAngle" "180"
"projectileSpeed" "940"
"projectileSpeedUp" "120"
"projectileSpeedForward" "0"
"projectileModel" "projectile_m67fraggrenade"
"projExplosionType" "grenade"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projectileTrail" "grenade"
"projectileTrailTime" "1"
"projectileTrailRadius" "32"
"projImpactExplode" "0"
"adsDofStart" "0"
"adsDofEnd" "0"
"notetrackSoundMap" ""
}
"g36c_acog_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_G36C"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "medium"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "2000"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "5.56 <20> 45 mm NATO"
"maxAmmo" "180"
"startAmmo" "90"
"clipName" "g36c_acog_mp"
"clipSize" "30"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "30"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "30"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "1500"
"minDamageRange" "2000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.08"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.1"
"reloadEmptyTime" "2.967"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.25"
"raiseTime" "0.4"
"altDropTime" "0"
"altRaiseTime" "0.66"
"quickDropTime" "0.25"
"quickRaiseTime" "0.76"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.25"
"emptyRaiseTime" "0.4"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "70"
"adsIdleAmount" "28"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.3"
"adsTransOutTime" "0.6"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "30"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "50"
"hipViewKickYawMax" "-50"
"hipViewKickCenterSpeed" "1300"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "50"
"adsViewKickYawMax" "-50"
"adsViewKickCenterSpeed" "1300"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.02"
"adsSwayVertScale" "0.02"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "480"
"adsOverlayHeight" "480"
"gunModel" "viewmodel_g36c_mp"
"gunModel2" "viewmodel_g36c_mp_brock"
"gunModel3" "viewmodel_g36c_mp_bshdwl"
"gunModel4" "viewmodel_g36c_mp_bwmrpt"
"gunModel5" "viewmodel_g36c_mp_cmdtgr"
"gunModel6" "viewmodel_g36c_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_g36_mp"
"worldModel2" "weapon_g36_mp_brock"
"worldModel3" "weapon_g36_mp_bshdwl"
"worldModel4" "weapon_g36_mp_bwmrpt"
"worldModel5" "weapon_g36_mp_cmdtgr"
"worldModel6" "weapon_g36_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_g36_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_g36_fire"
"lastShotAnim" "viewmodel_g36_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_g36_reload"
"reloadEmptyAnim" "viewmodel_g36_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_g36_pullout"
"dropAnim" "viewmodel_g36_putaway_fast"
"firstRaiseAnim" "viewmodel_g36_pullout"
"altRaiseAnim" "viewmodel_g36_pullout"
"altDropAnim" "viewmodel_g36_putaway_fast"
"quickRaiseAnim" "viewmodel_g36_pullout_fast"
"quickDropAnim" "viewmodel_g36_putaway_fast"
"emptyRaiseAnim" "viewmodel_g36_pullout"
"emptyDropAnim" "viewmodel_g36_putaway_fast"
"sprintInAnim" "viewmodel_g36_sprint_in"
"sprintLoopAnim" "viewmodel_g36_sprint_loop"
"sprintOutAnim" "viewmodel_g36_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_g36_fire_ads"
"adsLastShotAnim" "viewmodel_g36_idle"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_g36_acog_ADS_up"
"adsDownAnim" "viewmodel_g36_acog_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\g36_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_g36c_fire_npc"
"fireSoundPlayer" "weap_g36c_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_g36c_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_g36_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_g36_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_g36c_mp"
"killIcon" "hud_icon_g36c_mp"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_g36c_mp"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "3"
"adsDofEnd" "12"
"hideTags" "tag_g36_scope\r\ntag_reflex_sight"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_g36_lift_plr weap_g36_lift_plr\r\nweap_g36_clipout_plr weap_g36_clipout_plr\r\nweap_g36_clipin_plr weap_g36_clipin_plr\r\nweap_g36_chamber_plr weap_g36_chamber_plr"
}
"g36c_gl_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_G36C"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" "gl_g36c_mp"
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "medium"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "5.56 <20> 45 mm NATO"
"maxAmmo" "180"
"startAmmo" "90"
"clipName" "g36c_gl_mp"
"clipSize" "30"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "30"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "30"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "1500"
"minDamageRange" "2000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.08"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.1"
"reloadEmptyTime" "2.967"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.25"
"raiseTime" "0.4"
"altDropTime" "0"
"altRaiseTime" "0.66"
"quickDropTime" "0.25"
"quickRaiseTime" "0.76"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.25"
"emptyRaiseTime" "0.4"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "70"
"adsIdleAmount" "28"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "50"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "50"
"hipViewKickYawMax" "-50"
"hipViewKickCenterSpeed" "1500"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "50"
"adsViewKickYawMax" "-50"
"adsViewKickCenterSpeed" "1500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.2"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_g36cM203_mp"
"gunModel2" "viewmodel_g36c_gl_mp_brock"
"gunModel3" "viewmodel_g36c_gl_mp_bshdwl"
"gunModel4" "viewmodel_g36c_gl_mp_bwmrpt"
"gunModel5" "viewmodel_g36c_gl_mp_cmdtgr"
"gunModel6" "viewmodel_g36c_gl_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_g36m203"
"worldModel2" "weapon_g36m203_brock"
"worldModel3" "weapon_g36m203_bshdwl"
"worldModel4" "weapon_g36m203_bwmrpt"
"worldModel5" "weapon_g36m203_cmdtgr"
"worldModel6" "weapon_g36m203_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_g36m203_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_g36m203_fire"
"lastShotAnim" "viewmodel_g36m203_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_g36m203_reload"
"reloadEmptyAnim" "viewmodel_g36m203_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_g36m203_pullout "
"dropAnim" "viewmodel_g36m203_putaway_fast"
"firstRaiseAnim" "viewmodel_g36m203_pullout"
"altRaiseAnim" "viewmodel_g36m203_fromgrenade"
"altDropAnim" "viewmodel_g36m203_putaway_fast"
"quickRaiseAnim" "viewmodel_g36m203_pullout_fast"
"quickDropAnim" "viewmodel_g36m203_putaway_fast"
"emptyRaiseAnim" "viewmodel_g36m203_pullout"
"emptyDropAnim" "viewmodel_g36m203_putaway_fast"
"sprintInAnim" "viewmodel_g36m203_sprint_in"
"sprintLoopAnim" "viewmodel_g36m203_sprint_loop"
"sprintOutAnim" "viewmodel_g36m203_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_g36m203_fire_ads"
"adsLastShotAnim" "viewmodel_g36m203_idle"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_g36m203_ironsites_ADS_up"
"adsDownAnim" "viewmodel_g36m203_ironsites_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\g36_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_g36c_fire_npc"
"fireSoundPlayer" "weap_g36c_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_g36c_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_g36_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_g36_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_g36c_mp"
"killIcon" "hud_icon_g36c_mp"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_g36c_mp"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "3"
"adsDofEnd" "12"
"hideTags" ""
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_g36_lift_plr weap_g36_lift_plr\r\nweap_g36_clipout_plr weap_g36_clipout_plr\r\nweap_g36_clipin_plr weap_g36_clipin_plr\r\nweap_g36_chamber_plr weap_g36_chamber_plr\r\nweap_m4m16_switch_back weap_m4m16_switch_back\r\nweap_m4m16_switch_grenade weap_m4m16_switch_grenade"
}
"g36c_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_G36C"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "medium"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "5.56 <20> 45 mm NATO"
"maxAmmo" "180"
"startAmmo" "90"
"clipName" "g36c_mp"
"clipSize" "30"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "30"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "30"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "1500"
"minDamageRange" "2000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.08"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.1"
"reloadEmptyTime" "2.967"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.25"
"raiseTime" "0.4"
"altDropTime" "0"
"altRaiseTime" "0.66"
"quickDropTime" "0.25"
"quickRaiseTime" "0.76"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.25"
"emptyRaiseTime" "0.4"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "70"
"adsIdleAmount" "28"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "50"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "50"
"hipViewKickYawMax" "-50"
"hipViewKickCenterSpeed" "1500"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "50"
"adsViewKickYawMax" "-50"
"adsViewKickCenterSpeed" "1500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0"
"swayVertScale" "0.15"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.05"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_g36c_mp"
"gunModel2" "viewmodel_g36c_mp_brock"
"gunModel3" "viewmodel_g36c_mp_bshdwl"
"gunModel4" "viewmodel_g36c_mp_bwmrpt"
"gunModel5" "viewmodel_g36c_mp_cmdtgr"
"gunModel6" "viewmodel_g36c_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_g36_mp"
"worldModel2" "weapon_g36_mp_brock"
"worldModel3" "weapon_g36_mp_bshdwl"
"worldModel4" "weapon_g36_mp_bwmrpt"
"worldModel5" "weapon_g36_mp_cmdtgr"
"worldModel6" "weapon_g36_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_g36_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_g36_fire"
"lastShotAnim" "viewmodel_g36_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_g36_reload"
"reloadEmptyAnim" "viewmodel_g36_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_g36_pullout"
"dropAnim" "viewmodel_g36_putaway_fast"
"firstRaiseAnim" "viewmodel_g36_pullout"
"altRaiseAnim" "viewmodel_g36_pullout"
"altDropAnim" "viewmodel_g36_putaway_fast"
"quickRaiseAnim" "viewmodel_g36_pullout_fast"
"quickDropAnim" "viewmodel_g36_putaway_fast"
"emptyRaiseAnim" "viewmodel_g36_pullout"
"emptyDropAnim" "viewmodel_g36_putaway_fast"
"sprintInAnim" "viewmodel_g36_sprint_in"
"sprintLoopAnim" "viewmodel_g36_sprint_loop"
"sprintOutAnim" "viewmodel_g36_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_g36_fire_ads"
"adsLastShotAnim" "viewmodel_g36_idle"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_g36_ironsites_ADS_up"
"adsDownAnim" "viewmodel_g36_ironsites_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\g36_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_g36c_fire_npc"
"fireSoundPlayer" "weap_g36c_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_g36c_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_g36_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_g36_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_g36c_mp"
"killIcon" "hud_icon_g36c_mp"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_g36c_mp"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "3"
"adsDofEnd" "12"
"hideTags" "tag_acog\r\ntag_g36_scope\r\ntag_reflex_sight"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_g36_lift_plr weap_g36_lift_plr\r\nweap_g36_clipout_plr weap_g36_clipout_plr\r\nweap_g36_clipin_plr weap_g36_clipin_plr\r\nweap_g36_chamber_plr weap_g36_chamber_plr"
}
"g36c_reflex_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_G36C"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "medium"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "5.56 <20> 45 mm NATO"
"maxAmmo" "180"
"startAmmo" "90"
"clipName" "g36c_reflex_mp"
"clipSize" "30"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "30"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "30"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "1500"
"minDamageRange" "2000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.08"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.1"
"reloadEmptyTime" "2.967"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.25"
"raiseTime" "0.4"
"altDropTime" "0"
"altRaiseTime" "0.66"
"quickDropTime" "0.25"
"quickRaiseTime" "0.76"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.25"
"emptyRaiseTime" "0.4"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "70"
"adsIdleAmount" "28"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "50"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "50"
"hipViewKickYawMax" "-50"
"hipViewKickCenterSpeed" "1500"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "50"
"adsViewKickYawMax" "-50"
"adsViewKickCenterSpeed" "1500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.2"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_g36c_mp"
"gunModel2" "viewmodel_g36c_mp_brock"
"gunModel3" "viewmodel_g36c_mp_bshdwl"
"gunModel4" "viewmodel_g36c_mp_bwmrpt"
"gunModel5" "viewmodel_g36c_mp_cmdtgr"
"gunModel6" "viewmodel_g36c_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_g36_mp"
"worldModel2" "weapon_g36_mp_brock"
"worldModel3" "weapon_g36_mp_bshdwl"
"worldModel4" "weapon_g36_mp_bwmrpt"
"worldModel5" "weapon_g36_mp_cmdtgr"
"worldModel6" "weapon_g36_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_g36_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_g36_fire"
"lastShotAnim" "viewmodel_g36_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_g36_reload"
"reloadEmptyAnim" "viewmodel_g36_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_g36_pullout"
"dropAnim" "viewmodel_g36_putaway_fast"
"firstRaiseAnim" "viewmodel_g36_pullout"
"altRaiseAnim" "viewmodel_g36_pullout"
"altDropAnim" "viewmodel_g36_putaway_fast"
"quickRaiseAnim" "viewmodel_g36_pullout_fast"
"quickDropAnim" "viewmodel_g36_putaway_fast"
"emptyRaiseAnim" "viewmodel_g36_pullout"
"emptyDropAnim" "viewmodel_g36_putaway_fast"
"sprintInAnim" "viewmodel_g36_sprint_in"
"sprintLoopAnim" "viewmodel_g36_sprint_loop"
"sprintOutAnim" "viewmodel_g36_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_g36_fire_ads"
"adsLastShotAnim" "viewmodel_g36_idle"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_g36_reflex_ADS_up"
"adsDownAnim" "viewmodel_g36_reflex_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\g36_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_g36c_fire_npc"
"fireSoundPlayer" "weap_g36c_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_g36c_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_g36_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_g36_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_g36c_mp"
"killIcon" "hud_icon_g36c_mp"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_g36c_mp"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "3"
"adsDofEnd" "12"
"hideTags" "tag_acog\r\ntag_g36_scope"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_g36_lift_plr weap_g36_lift_plr\r\nweap_g36_clipout_plr weap_g36_clipout_plr\r\nweap_g36_clipin_plr weap_g36_clipin_plr\r\nweap_g36_chamber_plr weap_g36_chamber_plr"
}
"g36c_silencer_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_G36C"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "medium"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "1"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "5.56 <20> 45 mm NATO"
"maxAmmo" "180"
"startAmmo" "90"
"clipName" "g36c_silencer_mp"
"clipSize" "30"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "30"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "30"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "500"
"minDamageRange" "1000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.08"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.1"
"reloadEmptyTime" "2.967"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.25"
"raiseTime" "0.4"
"altDropTime" "0"
"altRaiseTime" "0.66"
"quickDropTime" "0.25"
"quickRaiseTime" "0.76"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.25"
"emptyRaiseTime" "0.4"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "70"
"adsIdleAmount" "28"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "50"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "50"
"hipViewKickYawMax" "-50"
"hipViewKickCenterSpeed" "1500"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "50"
"adsViewKickYawMax" "-50"
"adsViewKickCenterSpeed" "1500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.2"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_g36c_silencer"
"gunModel2" "viewmodel_g36csd_mp_brock"
"gunModel3" "viewmodel_g36csd_mp_bshdwl"
"gunModel4" "viewmodel_g36csd_mp_bwmrpt"
"gunModel5" "viewmodel_g36csd_mp_cmdtgr"
"gunModel6" "viewmodel_g36csd_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_g36csd_mp"
"worldModel2" "weapon_g36csd_mp_brock"
"worldModel3" "weapon_g36csd_mp_bshdwl"
"worldModel4" "weapon_g36csd_mp_bwmrpt"
"worldModel5" "weapon_g36csd_mp_cmdtgr"
"worldModel6" "weapon_g36csd_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_g36_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_g36_fire"
"lastShotAnim" "viewmodel_g36_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_g36_reload"
"reloadEmptyAnim" "viewmodel_g36_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_g36_pullout"
"dropAnim" "viewmodel_g36_putaway_fast"
"firstRaiseAnim" "viewmodel_g36_pullout"
"altRaiseAnim" "viewmodel_g36_pullout"
"altDropAnim" "viewmodel_g36_putaway_fast"
"quickRaiseAnim" "viewmodel_g36_pullout_fast"
"quickDropAnim" "viewmodel_g36_putaway_fast"
"emptyRaiseAnim" "viewmodel_g36_pullout"
"emptyDropAnim" "viewmodel_g36_putaway_fast"
"sprintInAnim" "viewmodel_g36_sprint_in"
"sprintLoopAnim" "viewmodel_g36_sprint_loop"
"sprintOutAnim" "viewmodel_g36_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_g36_fire_ads"
"adsLastShotAnim" "viewmodel_g36_idle"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_g36_ironsites_ADS_up"
"adsDownAnim" "viewmodel_g36_ironsites_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx"
"worldFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m4silenced_fire_npc"
"fireSoundPlayer" "weap_m4silenced_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_g36c_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_g36_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_g36_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_g36c_mp"
"killIcon" "hud_icon_g36c_mp"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_g36c_mp"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "3"
"adsDofEnd" "12"
"hideTags" ""
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_g36_lift_plr weap_g36_lift_plr\r\nweap_g36_clipout_plr weap_g36_clipout_plr\r\nweap_g36_clipin_plr weap_g36_clipin_plr\r\nweap_g36_chamber_plr weap_g36_chamber_plr"
}
"g3_acog_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_G3"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "medium"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "1"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "2000"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "7.62 <20> 51 mm NATO"
"maxAmmo" "120"
"startAmmo" "60"
"clipName" "g3_acog_mp"
"clipSize" "20"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "20"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "40"
"minDamage" "30"
"meleeDamage" "135"
"maxDamageRange" "1500"
"minDamageRange" "2000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.05"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.75"
"reloadEmptyTime" "3.75"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.6"
"raiseTime" "0.85"
"altDropTime" "0.55"
"altRaiseTime" "0.85"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "1.1"
"emptyDropTime" "0.6"
"emptyRaiseTime" "0.85"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "40"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1.5"
"idleCrouchFactor" "1"
"idleProneFactor" "1"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.3"
"adsTransOutTime" "0.6"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "40"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "50"
"hipViewKickYawMax" "-50"
"hipViewKickCenterSpeed" "1200"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "60"
"adsViewKickYawMax" "-60"
"adsViewKickCenterSpeed" "1000"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.02"
"adsSwayVertScale" "0.02"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "480"
"adsOverlayHeight" "480"
"gunModel" "viewmodel_G3_mp"
"gunModel2" "viewmodel_G3_mp_brock"
"gunModel3" "viewmodel_G3_mp_bshdwl"
"gunModel4" "viewmodel_G3_mp_bwmrpt"
"gunModel5" "viewmodel_G3_mp_cmdtgr"
"gunModel6" "viewmodel_G3_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_g3"
"worldModel2" "weapon_G3_mp_brock"
"worldModel3" "weapon_G3_mp_bshdwl"
"worldModel4" "weapon_G3_mp_bwmrpt"
"worldModel5" "weapon_G3_mp_cmdtgr"
"worldModel6" "weapon_G3_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_G3_idle"
"emptyIdleAnim" "viewmodel_G3_idle"
"fireAnim" "viewmodel_G3_fire"
"lastShotAnim" "viewmodel_G3_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_G3_reload"
"reloadEmptyAnim" "viewmodel_G3_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_G3_pullout"
"dropAnim" "viewmodel_G3_putaway"
"firstRaiseAnim" "viewmodel_G3_first_time_pullout"
"altRaiseAnim" "viewmodel_G3_pullout"
"altDropAnim" "viewmodel_G3_putaway"
"quickRaiseAnim" "viewmodel_G3_quick_pullout"
"quickDropAnim" "viewmodel_G3_quick_putaway"
"emptyRaiseAnim" "viewmodel_G3_pullout"
"emptyDropAnim" "viewmodel_G3_putaway"
"sprintInAnim" "viewmodel_G3_sprint_in"
"sprintLoopAnim" "viewmodel_G3_sprint_loop"
"sprintOutAnim" "viewmodel_G3_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_G3_acog_ADS_fire"
"adsLastShotAnim" "viewmodel_G3_acog_ADS_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_G3_acog_ADS_up"
"adsDownAnim" "viewmodel_G3_acog_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\mp5_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_g3_fire_npc"
"fireSoundPlayer" "weap_g3_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_g3_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_g3_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_g3_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_g3"
"killIcon" "hud_icon_g3"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_g3"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "10"
"hideTags" "tag_reflex_sight"
"notetrackSoundMap" "weap_g3_lift_plr weap_g3_lift_plr\r\nweap_g3_clipout_plr weap_g3_clipout_plr\r\nweap_g3_clipin_plr weap_g3_clipin_plr\r\nweap_g3_chamber_plr weap_g3_chamber_plr\r\nmelee_knife_stab melee_knife_stab"
}
"g3_gl_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_G3"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" "gl_g3_mp"
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "medium"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "7.62 <20> 51 mm NATO"
"maxAmmo" "120"
"startAmmo" "60"
"clipName" "g3_gl_mp"
"clipSize" "20"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "20"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "40"
"minDamage" "30"
"meleeDamage" "135"
"maxDamageRange" "1500"
"minDamageRange" "2000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.05"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.75"
"reloadEmptyTime" "3.75"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.6"
"raiseTime" "0.85"
"altDropTime" "0"
"altRaiseTime" "0.7"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "1.1"
"emptyDropTime" "0.6"
"emptyRaiseTime" "0.85"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "50"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "50"
"hipViewKickYawMax" "-50"
"hipViewKickCenterSpeed" "1500"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "50"
"adsViewKickYawMax" "-50"
"adsViewKickCenterSpeed" "1500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.12"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_G3m203_mp"
"gunModel2" "viewmodel_G3_gl_mp_brock"
"gunModel3" "viewmodel_G3_gl_mp_bshdwl"
"gunModel4" "viewmodel_G3_gl_mp_bwmrpt"
"gunModel5" "viewmodel_G3_gl_mp_cmdtgr"
"gunModel6" "viewmodel_G3_gl_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_g3m203"
"worldModel2" "weapon_g3m203_brock"
"worldModel3" "weapon_g3m203_bshdwl"
"worldModel4" "weapon_g3m203_bwmrpt"
"worldModel5" "weapon_g3m203_cmdtgr"
"worldModel6" "weapon_g3m203_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_G3m203_idle"
"emptyIdleAnim" "viewmodel_G3m203_idle"
"fireAnim" "viewmodel_G3m203_fire"
"lastShotAnim" "viewmodel_G3m203_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_G3m203_reload"
"reloadEmptyAnim" "viewmodel_G3m203_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_G3m203_pullout"
"dropAnim" "viewmodel_G3m203_putaway"
"firstRaiseAnim" "viewmodel_G3m203_first_time_pullout"
"altRaiseAnim" "viewmodel_G3m203_grenade_2_bullet"
"altDropAnim" ""
"quickRaiseAnim" "viewmodel_G3m203_quick_pullout"
"quickDropAnim" "viewmodel_G3m203_quick_putaway"
"emptyRaiseAnim" "viewmodel_G3m203_pullout"
"emptyDropAnim" "viewmodel_G3m203_putaway"
"sprintInAnim" "viewmodel_G3m203_sprint_in"
"sprintLoopAnim" "viewmodel_G3m203_sprint_loop"
"sprintOutAnim" "viewmodel_G3m203_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_G3m203_ADS_fire"
"adsLastShotAnim" "viewmodel_G3m203_ADS_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_G3m203_ADS_up"
"adsDownAnim" "viewmodel_G3m203_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\heavy_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\heavy.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_g3_fire_npc"
"fireSoundPlayer" "weap_g3_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_g3_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_g3_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_g3_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_g3"
"killIcon" "hud_icon_g3"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_g3"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "10"
"hideTags" ""
"notetrackSoundMap" "weap_g3_lift_plr weap_g3_lift_plr\r\nweap_g3_clipout_plr weap_g3_clipout_plr\r\nweap_g3_clipin_plr weap_g3_clipin_plr\r\nweap_g3_chamber_plr weap_g3_chamber_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_m4m16_switch_grenade weap_m4m16_switch_grenade\r\nweap_m4m16_switch_back weap_m4m16_switch_back"
}
"g3_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_G3"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "medium"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "1"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "7.62 <20> 51 mm NATO"
"maxAmmo" "120"
"startAmmo" "60"
"clipName" "g3_mp"
"clipSize" "20"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "20"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "40"
"minDamage" "30"
"meleeDamage" "135"
"maxDamageRange" "1500"
"minDamageRange" "2000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.05"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.75"
"reloadEmptyTime" "3.75"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.6"
"raiseTime" "0.85"
"altDropTime" "0.55"
"altRaiseTime" "0.85"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "1.1"
"emptyDropTime" "0.6"
"emptyRaiseTime" "0.85"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "0"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "50"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "50"
"hipViewKickYawMax" "-50"
"hipViewKickCenterSpeed" "1500"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "50"
"adsViewKickYawMax" "-50"
"adsViewKickCenterSpeed" "1500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.12"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_G3_mp"
"gunModel2" "viewmodel_G3_mp_brock"
"gunModel3" "viewmodel_G3_mp_bshdwl"
"gunModel4" "viewmodel_G3_mp_bwmrpt"
"gunModel5" "viewmodel_G3_mp_cmdtgr"
"gunModel6" "viewmodel_G3_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_g3"
"worldModel2" "weapon_G3_mp_brock"
"worldModel3" "weapon_G3_mp_bshdwl"
"worldModel4" "weapon_G3_mp_bwmrpt"
"worldModel5" "weapon_G3_mp_cmdtgr"
"worldModel6" "weapon_G3_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_G3_idle"
"emptyIdleAnim" "viewmodel_G3_idle"
"fireAnim" "viewmodel_G3_fire"
"lastShotAnim" "viewmodel_G3_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_G3_reload"
"reloadEmptyAnim" "viewmodel_G3_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_G3_pullout"
"dropAnim" "viewmodel_G3_putaway"
"firstRaiseAnim" "viewmodel_G3_first_time_pullout"
"altRaiseAnim" "viewmodel_G3_pullout"
"altDropAnim" "viewmodel_G3_putaway"
"quickRaiseAnim" "viewmodel_G3_quick_pullout"
"quickDropAnim" "viewmodel_G3_quick_putaway"
"emptyRaiseAnim" "viewmodel_G3_pullout"
"emptyDropAnim" "viewmodel_G3_putaway"
"sprintInAnim" "viewmodel_G3_sprint_in"
"sprintLoopAnim" "viewmodel_G3_sprint_loop"
"sprintOutAnim" "viewmodel_G3_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_G3_ADS_fire"
"adsLastShotAnim" "viewmodel_G3_ADS_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_G3_ADS_up"
"adsDownAnim" "viewmodel_G3_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\mp5_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_g3_fire_npc"
"fireSoundPlayer" "weap_g3_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_g3_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_g3_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_g3_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_g3"
"killIcon" "hud_icon_g3"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_g3"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "10"
"hideTags" "tag_acog\r\ntag_ak47_mount\r\ntag_reflex_sight"
"notetrackSoundMap" "weap_g3_lift_plr weap_g3_lift_plr\r\nweap_g3_clipout_plr weap_g3_clipout_plr\r\nweap_g3_clipin_plr weap_g3_clipin_plr\r\nweap_g3_chamber_plr weap_g3_chamber_plr\r\nmelee_knife_stab melee_knife_stab"
}
"g3_reflex_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_G3"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "medium"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "1"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "7.62 <20> 51 mm NATO"
"maxAmmo" "120"
"startAmmo" "60"
"clipName" "g3_reflex_mp"
"clipSize" "20"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "20"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "40"
"minDamage" "30"
"meleeDamage" "135"
"maxDamageRange" "1500"
"minDamageRange" "2000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.05"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.75"
"reloadEmptyTime" "3.75"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.6"
"raiseTime" "0.85"
"altDropTime" "0.55"
"altRaiseTime" "0.85"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "1.1"
"emptyDropTime" "0.6"
"emptyRaiseTime" "0.85"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "0"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "50"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "50"
"hipViewKickYawMax" "-50"
"hipViewKickCenterSpeed" "1500"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "50"
"adsViewKickYawMax" "-50"
"adsViewKickCenterSpeed" "1500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.12"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_G3_mp"
"gunModel2" "viewmodel_G3_mp_brock"
"gunModel3" "viewmodel_G3_mp_bshdwl"
"gunModel4" "viewmodel_G3_mp_bwmrpt"
"gunModel5" "viewmodel_G3_mp_cmdtgr"
"gunModel6" "viewmodel_G3_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_g3"
"worldModel2" "weapon_G3_mp_brock"
"worldModel3" "weapon_G3_mp_bshdwl"
"worldModel4" "weapon_G3_mp_bwmrpt"
"worldModel5" "weapon_G3_mp_cmdtgr"
"worldModel6" "weapon_G3_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_G3_idle"
"emptyIdleAnim" "viewmodel_G3_idle"
"fireAnim" "viewmodel_G3_fire"
"lastShotAnim" "viewmodel_G3_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_G3_reload"
"reloadEmptyAnim" "viewmodel_G3_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_G3_pullout"
"dropAnim" "viewmodel_G3_putaway"
"firstRaiseAnim" "viewmodel_G3_first_time_pullout"
"altRaiseAnim" "viewmodel_G3_pullout"
"altDropAnim" "viewmodel_G3_putaway"
"quickRaiseAnim" "viewmodel_G3_quick_pullout"
"quickDropAnim" "viewmodel_G3_quick_putaway"
"emptyRaiseAnim" "viewmodel_G3_pullout"
"emptyDropAnim" "viewmodel_G3_putaway"
"sprintInAnim" "viewmodel_G3_sprint_in"
"sprintLoopAnim" "viewmodel_G3_sprint_loop"
"sprintOutAnim" "viewmodel_G3_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_G3_ADS_fire"
"adsLastShotAnim" "viewmodel_G3_ADS_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_G3_reflex_ADS_up"
"adsDownAnim" "viewmodel_G3_reflex_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\mp5_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_g3_fire_npc"
"fireSoundPlayer" "weap_g3_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_g3_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_g3_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_g3_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_g3"
"killIcon" "hud_icon_g3"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_g3"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "10"
"hideTags" "tag_acog\r\ntag_ak47_mount"
"notetrackSoundMap" "weap_g3_lift_plr weap_g3_lift_plr\r\nweap_g3_clipout_plr weap_g3_clipout_plr\r\nweap_g3_clipin_plr weap_g3_clipin_plr\r\nweap_g3_chamber_plr weap_g3_chamber_plr\r\nmelee_knife_stab melee_knife_stab"
}
"g3_silencer_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_G3"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "medium"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "1"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "1"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "7.62 <20> 51 mm NATO"
"maxAmmo" "120"
"startAmmo" "60"
"clipName" "g3_silencer_mp"
"clipSize" "20"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "20"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "40"
"minDamage" "30"
"meleeDamage" "135"
"maxDamageRange" "500"
"minDamageRange" "1000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.05"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "1.3"
"reloadTime" "2.75"
"reloadEmptyTime" "3.75"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.6"
"raiseTime" "0.85"
"altDropTime" "0.55"
"altRaiseTime" "0.85"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "1.1"
"emptyDropTime" "0.6"
"emptyRaiseTime" "0.85"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "0"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "50"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "50"
"hipViewKickYawMax" "-50"
"hipViewKickCenterSpeed" "1500"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "50"
"adsViewKickYawMax" "-50"
"adsViewKickCenterSpeed" "1500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.12"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_G3_silencer"
"gunModel2" "viewmodel_g3_and_silencer_mp_brock"
"gunModel3" "viewmodel_g3_and_silencer_mp_bshdwl"
"gunModel4" "viewmodel_g3_and_sliencer_mp_bwmrpt"
"gunModel5" "viewmodel_g3_and_silencer_mp_cmdtgr"
"gunModel6" "viewmodel_g3_and_silencer_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_g3_silencer"
"worldModel2" "weapon_g3SD_mp_brock"
"worldModel3" "weapon_g3SD_mp_bshdwl"
"worldModel4" "weapon_g3SD_mp_bwmrpt"
"worldModel5" "weapon_g3SD_mp_cmdtgr"
"worldModel6" "weapon_g3SD_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_G3_idle"
"emptyIdleAnim" "viewmodel_G3_idle"
"fireAnim" "viewmodel_G3_fire"
"lastShotAnim" "viewmodel_G3_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_G3_reload"
"reloadEmptyAnim" "viewmodel_G3_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_G3_pullout"
"dropAnim" "viewmodel_G3_putaway"
"firstRaiseAnim" "viewmodel_G3_first_time_pullout"
"altRaiseAnim" "viewmodel_G3_pullout"
"altDropAnim" "viewmodel_G3_putaway"
"quickRaiseAnim" "viewmodel_G3_quick_pullout"
"quickDropAnim" "viewmodel_G3_quick_putaway"
"emptyRaiseAnim" "viewmodel_G3_pullout"
"emptyDropAnim" "viewmodel_G3_putaway"
"sprintInAnim" "viewmodel_G3_sprint_in"
"sprintLoopAnim" "viewmodel_G3_sprint_loop"
"sprintOutAnim" "viewmodel_G3_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_G3_ADS_fire"
"adsLastShotAnim" "viewmodel_G3_ADS_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_G3_ADS_up"
"adsDownAnim" "viewmodel_G3_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx"
"worldFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m4silenced_fire_npc"
"fireSoundPlayer" "weap_m4silenced_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_g3_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_g3_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_g3_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_g3"
"killIcon" "hud_icon_g3"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_g3"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0.2"
"adsDofEnd" "9.9"
"hideTags" ""
"notetrackSoundMap" "weap_g3_lift_plr weap_g3_lift_plr\r\nweap_g3_clipout_plr weap_g3_clipout_plr\r\nweap_g3_clipin_plr weap_g3_clipin_plr\r\nweap_g3_chamber_plr weap_g3_chamber_plr\r\nmelee_knife_stab melee_knife_stab"
}
"gl_ak47_mp" ( "projectileweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"weaponType" "projectile"
"weaponClass" "grenade"
"impactType" "grenade_explode"
"guidedMissileType" "None"
"inventoryType" "altmode"
"maxSteeringAccel" "3000"
"displayName" "WEAPON_GP25"
"AIOverlayDescription" ""
"modeName" ""
"playerAnimType" "m203"
"gunModel" "viewmodel_ak47_grenadier_mp"
"gunModel2" "viewmodel_ak47_grenadier_mp_brock"
"gunModel3" "viewmodel_ak47_grenadier_mp_bshdwl"
"gunModel4" "viewmodel_ak47_grenadier_mp_bwmrpt"
"gunModel5" "viewmodel_ak47_grenadier_mp_cmdtgr"
"gunModel6" "viewmodel_ak47_grenadier_mp_stagger"
"gunModel7" "viewmodel_ak47_gold_grenadier_mp"
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"isHandModelOverridable" "0"
"idleAnim" "viewmodel_ak47_grenadier_grenade_idle"
"emptyIdleAnim" "viewmodel_ak47_grenadier_grenade_idle"
"fireAnim" "viewmodel_ak47_grenadier_grenade_fire"
"lastShotAnim" "viewmodel_ak47_grenadier_grenade_fire"
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_ak47_grenadier_grenade_reload"
"raiseAnim" "viewmodel_ak47_grenadier_grenade_pullout"
"dropAnim" "viewmodel_ak47_grenadier_grenade_putaway"
"firstRaiseAnim" "viewmodel_ak47_grenadier_grenade_pullout"
"altRaiseAnim" "viewmodel_ak47_grenadier_togrenade"
"altDropAnim" ""
"quickRaiseAnim" "viewmodel_ak47_grenadier_gren_quick_pullout"
"quickDropAnim" "viewmodel_ak47_grenadier_gren_quick_putaway"
"emptyRaiseAnim" "viewmodel_ak47_grenadier_grenade_pullout"
"emptyDropAnim" "viewmodel_ak47_grenadier_grenade_putaway"
"sprintInAnim" "viewmodel_ak47_grenadier_grenade_sprint_in"
"sprintLoopAnim" "viewmodel_ak47_grenadier_sprint_loop"
"sprintOutAnim" "viewmodel_ak47_grenadier_grenade_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_ak47_grenadier_grenade_fire"
"adsLastShotAnim" "viewmodel_ak47_grenadier_grenade_fire"
"adsUpAnim" "viewmodel_ak47_grenadier_grenade_ADS_up"
"adsDownAnim" "viewmodel_ak47_grenadier_grenade_ADS_down"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"lowAmmoWarningThreshold" "0.33"
"damage" "135"
"meleeDamage" "135"
"fireDelay" "0"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"fireTime" "0.5"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"reloadTime" "3.13"
"reloadShowRocketTime" "0"
"reloadAddTime" "2"
"dropTime" "0.6"
"raiseTime" "0.95"
"altDropTime" "0"
"altRaiseTime" "0.3"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.95"
"emptyDropTime" "0.6"
"emptyRaiseTime" "0.95"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"clipOnly" "0"
"adsTransInTime" "0.5"
"adsTransOutTime" "0.5"
"adsZoomFov" "55"
"adsZoomGunFov" "40"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"adsOverlayShader" ""
"adsOverlayReticle" "none"
"adsOverlayInterface" "none"
"adsOverlayWidth" "240"
"adsOverlayHeight" "240"
"adsBobFactor" "1"
"adsViewBobMult" "0"
"hipSpreadStandMin" "5"
"hipSpreadDuckedMin" "3.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "6"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "6"
"hipSpreadDecayRate" "2.5"
"hipSpreadFireAdd" "0.4"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "2.3"
"hipSpreadDuckedDecay" "1.375"
"hipSpreadProneDecay" "1.6"
"hipReticleSidePos" "0"
"adsSpread" "1.7"
"adsIdleAmount" "25"
"hipIdleAmount" "80"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1"
"idleCrouchFactor" "0.5"
"idleProneFactor" "0.15"
"gunMaxPitch" "30"
"gunMaxYaw" "30"
"adsAimPitch" "0"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsReloadTransTime" "0.6"
"adsGunKickPitchMin" "-30"
"adsGunKickPitchMax" "-20"
"adsGunKickYawMin" "-17"
"adsGunKickYawMax" "17"
"adsGunKickAccel" "250"
"adsGunKickSpeedMax" "1000"
"adsGunKickSpeedDecay" "10"
"adsGunKickStaticDecay" "1"
"adsViewKickPitchMin" "20"
"adsViewKickPitchMax" "95"
"adsViewKickYawMin" "-10"
"adsViewKickYawMax" "30"
"adsViewKickCenterSpeed" "2500"
"hipGunKickPitchMin" "-5"
"hipGunKickPitchMax" "-3"
"hipGunKickYawMin" "-15"
"hipGunKickYawMax" "15"
"hipGunKickAccel" "250"
"hipGunKickSpeedMax" "500"
"hipGunKickSpeedDecay" "15"
"hipGunKickStaticDecay" "1"
"hipViewKickPitchMin" "100"
"hipViewKickPitchMax" "150"
"hipViewKickYawMin" "-50"
"hipViewKickYawMax" "-80"
"hipViewKickCenterSpeed" "1500"
"swayMaxAngle" "30"
"swayLerpSpeed" "6"
"swayPitchScale" "0.1"
"swayYawScale" "0.1"
"swayHorizScale" "0.1"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "30"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.1"
"adsSwayVertScale" "0.1"
"hudIcon" ""
"killIcon" "hud_icon_40mm_grenade"
"dpadIcon" "hud_icon_40mm_grenade_mp"
"ammoCounterIcon" "hud_icon_ak47"
"hudIconRatio" "4:1"
"killIconRatio" "2:1"
"dpadIconRatio" "1:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "AltWeapon"
"flipKillIcon" "0"
"worldModel" "weapon_ak47_grenadier"
"worldModel2" "weapon_ak47_grenadier_mp_brock"
"worldModel3" "weapon_ak47_grenadier_mp_bshdwl"
"worldModel4" "weapon_ak47_grenadier_mp_bwmrpt"
"worldModel5" "weapon_ak47_grenadier_mp_cmdtgr"
"worldModel6" "weapon_ak47_grenadier_mp_stagger"
"worldModel7" "weapon_ak47_grenadier_gold"
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"rocketModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"ammoName" "VOG-25"
"maxAmmo" "2"
"startAmmo" "2"
"clipName" "gl_ak47_mp"
"clipSize" "1"
"dropAmmoMin" "0"
"dropAmmoMax" "0"
"viewFlashEffect" "fx\\muzzleflashes\\m203_flshview.efx"
"worldFlashEffect" "fx\\muzzleflashes\\heavy.efx"
"shellEjectEffect" ""
"lastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"projectileSound" ""
"fireSound" "weap_gp25_fire_npc"
"fireSoundPlayer" "weap_gp25_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_pistol_npc"
"emptyFireSoundPlayer" "weap_dryfire_pistol_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_ak47_swing_plr"
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_gp25_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_gp25_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" ""
"raiseSoundPlayer" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"bounceSound" "projectile_bounce"
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"reticleCenter" "reticle_m203"
"reticleSide" ""
"reticleCenterSize" "128"
"reticleSideSize" "128"
"reticleMinOfs" "0"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"altWeapon" "ak47_gl_mp"
"boltAction" "0"
"aimDownSight" "0"
"rechamberWhileAds" "0"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"blocksProne" "0"
"noPartialReload" "0"
"reloadAmmoAdd" "1"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1000"
"fightDist" "720"
"maxDist" "1400"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1.7"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0.8"
"proneMoveF" "-100"
"proneMoveR" "3"
"proneMoveU" "-100"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"posMoveRate" "6"
"posProneMoveRate" "25"
"standMoveMinSpeed" "110"
"duckedMoveMinSpeed" "60"
"proneMoveMinSpeed" "0"
"posRotRate" "6"
"posProneRotRate" "30"
"standRotMinSpeed" "110"
"duckedRotMinSpeed" "60"
"proneRotMinSpeed" "0"
"explosionRadius" "300"
"explosionInnerDamage" "155"
"explosionOuterDamage" "25"
"damageConeAngle" "180"
"projectileSpeed" "2400"
"projectileSpeedUp" "10"
"projectileActivateDist" "375"
"projectileLifetime" "30"
"projectileModel" "projectile_m203grenade"
"projExplosionType" "grenade"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" "fx\\impacts\\dudimpact_m203.efx"
"projDudSound" "grenade_bounce_flesh"
"projImpactExplode" "1"
"projTrailEffect" "fx\\smoke\\smoke_geotrail_m203.efx"
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "1"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"destabilizationRateTime" "0.4"
"destabilizationCurvatureMax" "5"
"destabilizeDistance" "750"
"parallelDefaultBounce" "0.5"
"parallelBarkBounce" "0.6"
"parallelBrickBounce" "0.6"
"parallelCarpetBounce" "0.6"
"parallelClothBounce" "0.3"
"parallelConcreteBounce" "0.6"
"parallelDirtBounce" "0.45"
"parallelFleshBounce" "0.2"
"parallelFoliageBounce" "0.05"
"parallelGlassBounce" "0.4"
"parallelGrassBounce" "0.35"
"parallelGravelBounce" "0.5"
"parallelIceBounce" "0.6"
"parallelMetalBounce" "0.6"
"parallelMudBounce" "0.2"
"parallelPaperBounce" "0.2"
"parallelPlasterBounce" "0.5"
"parallelRockBounce" "0.6"
"parallelSandBounce" "0.3"
"parallelSnowBounce" "0.2"
"parallelWaterBounce" "0.2"
"parallelWoodBounce" "0.6"
"parallelAsphaltBounce" "0.6"
"parallelCeramicBounce" "0.5"
"parallelPlasticBounce" "0.5"
"parallelRubberBounce" "0.5"
"parallelCushionBounce" "0.5"
"parallelFruitBounce" "0.5"
"parallelPaintedMetalBounce" "0.5"
"perpendicularDefaultBounce" "0.25"
"perpendicularBarkBounce" "0.25"
"perpendicularBrickBounce" "0.25"
"perpendicularCarpetBounce" "0.25"
"perpendicularClothBounce" "0.2"
"perpendicularConcreteBounce" "0.25"
"perpendicularDirtBounce" "0.225"
"perpendicularFleshBounce" "0.2"
"perpendicularFoliageBounce" "0.05"
"perpendicularGlassBounce" "0.2"
"perpendicularGrassBounce" "0.15"
"perpendicularGravelBounce" "0.25"
"perpendicularIceBounce" "0.3"
"perpendicularMetalBounce" "0.25"
"perpendicularMudBounce" "0.1"
"perpendicularPaperBounce" "0.2"
"perpendicularPlasterBounce" "0.25"
"perpendicularRockBounce" "0.25"
"perpendicularSandBounce" "0.1"
"perpendicularSnowBounce" "0.1"
"perpendicularWaterBounce" "0.2"
"perpendicularWoodBounce" "0.25"
"perpendicularAsphaltBounce" "0.25"
"perpendicularCeramicBounce" "0.5"
"perpendicularPlasticBounce" "0.5"
"perpendicularRubberBounce" "0.5"
"perpendicularCushionBounce" "0.5"
"perpendicularFruitBounce" "0.5"
"perpendicularPaintedMetalBounce" "0.5"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
"requireLockonToFire" "0"
"notetrackSoundMap" "weap_gp25_lift_plr weap_gp25_lift_plr\r\nweap_gp25_chamber_plr weap_gp25_chamber_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_ak47_switch_grenade weap_ak47_switch_grenade\r\nweap_ak47_switch_back weap_ak47_switch_back"
}
"gl_g36c_mp" ( "projectileweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"weaponType" "projectile"
"weaponClass" "grenade"
"impactType" "grenade_explode"
"guidedMissileType" "None"
"inventoryType" "altmode"
"maxSteeringAccel" "3000"
"displayName" "WEAPON_M203"
"AIOverlayDescription" ""
"modeName" ""
"playerAnimType" "m203"
"gunModel" "viewmodel_g36cm203_mp"
"gunModel2" "viewmodel_g36c_gl_mp_brock"
"gunModel3" "viewmodel_g36c_gl_mp_bshdwl"
"gunModel4" "viewmodel_g36c_gl_mp_bwmrpt"
"gunModel5" "viewmodel_g36c_gl_mp_cmdtgr"
"gunModel6" "viewmodel_g36c_gl_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"isHandModelOverridable" "0"
"idleAnim" "viewmodel_g36m203_grenade_idle"
"emptyIdleAnim" "viewmodel_g36m203_grenade_idle"
"fireAnim" "viewmodel_g36m203_grenade_fire"
"lastShotAnim" "viewmodel_g36m203_grenade_fire"
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_g36m203_grenade_reload"
"raiseAnim" "viewmodel_g36m203_grenade_pullout_quick"
"dropAnim" "viewmodel_g36m203_grenade_putaway_quick"
"firstRaiseAnim" "viewmodel_g36m203_grenade_pullout_quick"
"altRaiseAnim" "viewmodel_g36m203_togrenade"
"altDropAnim" ""
"quickRaiseAnim" "viewmodel_g36m203_grenade_pullout_quick"
"quickDropAnim" "viewmodel_g36m203_grenade_putaway_quick"
"emptyRaiseAnim" "viewmodel_g36m203_grenade_pullout_quick"
"emptyDropAnim" "viewmodel_g36m203_grenade_putaway_quick"
"sprintInAnim" "viewmodel_g36m203_grenade_sprint_in"
"sprintLoopAnim" "viewmodel_g36m203_grenade_sprint_loop"
"sprintOutAnim" "viewmodel_g36m203_grenade_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_g36m203_grenade_fire"
"adsLastShotAnim" "viewmodel_g36m203_grenade_fire"
"adsUpAnim" "viewmodel_g36m203_ironsites_ADS_up"
"adsDownAnim" "viewmodel_g36m203_ironsites_ADS_down"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"lowAmmoWarningThreshold" "0.33"
"damage" "135"
"meleeDamage" "135"
"fireDelay" "0"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"fireTime" "0.3"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"reloadTime" "2.6"
"reloadShowRocketTime" "0"
"reloadAddTime" "1.5"
"dropTime" "0.6"
"raiseTime" "0.6"
"altDropTime" "0"
"altRaiseTime" "0.7"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.5"
"emptyRaiseTime" "0.5"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"clipOnly" "0"
"adsTransInTime" "0.5"
"adsTransOutTime" "0.5"
"adsZoomFov" "80"
"adsZoomGunFov" "40"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"adsOverlayShader" ""
"adsOverlayReticle" "none"
"adsOverlayInterface" "none"
"adsOverlayWidth" "240"
"adsOverlayHeight" "240"
"adsBobFactor" "1"
"adsViewBobMult" "0"
"hipSpreadStandMin" "5"
"hipSpreadDuckedMin" "3.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "6"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "6"
"hipSpreadDecayRate" "2.5"
"hipSpreadFireAdd" "0.4"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "2.3"
"hipSpreadDuckedDecay" "1.375"
"hipSpreadProneDecay" "1.6"
"hipReticleSidePos" "0"
"adsSpread" "1.7"
"adsIdleAmount" "25"
"hipIdleAmount" "80"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1"
"idleCrouchFactor" "0.5"
"idleProneFactor" "0.15"
"gunMaxPitch" "30"
"gunMaxYaw" "30"
"adsAimPitch" "0"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsReloadTransTime" "0.6"
"adsGunKickPitchMin" "-30"
"adsGunKickPitchMax" "-20"
"adsGunKickYawMin" "-17"
"adsGunKickYawMax" "17"
"adsGunKickAccel" "250"
"adsGunKickSpeedMax" "1000"
"adsGunKickSpeedDecay" "10"
"adsGunKickStaticDecay" "1"
"adsViewKickPitchMin" "20"
"adsViewKickPitchMax" "95"
"adsViewKickYawMin" "-10"
"adsViewKickYawMax" "30"
"adsViewKickCenterSpeed" "2500"
"hipGunKickPitchMin" "-5"
"hipGunKickPitchMax" "-3"
"hipGunKickYawMin" "-15"
"hipGunKickYawMax" "15"
"hipGunKickAccel" "250"
"hipGunKickSpeedMax" "500"
"hipGunKickSpeedDecay" "15"
"hipGunKickStaticDecay" "1"
"hipViewKickPitchMin" "100"
"hipViewKickPitchMax" "150"
"hipViewKickYawMin" "-50"
"hipViewKickYawMax" "-80"
"hipViewKickCenterSpeed" "1500"
"swayMaxAngle" "30"
"swayLerpSpeed" "6"
"swayPitchScale" "0.1"
"swayYawScale" "0.1"
"swayHorizScale" "0.1"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "30"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.1"
"adsSwayVertScale" "0.1"
"hudIcon" ""
"killIcon" "hud_icon_40mm_grenade"
"dpadIcon" "hud_icon_40mm_grenade_mp"
"ammoCounterIcon" "hud_icon_ak47"
"hudIconRatio" "4:1"
"killIconRatio" "2:1"
"dpadIconRatio" "1:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "AltWeapon"
"flipKillIcon" "0"
"worldModel" "weapon_g36m203"
"worldModel2" "weapon_g36m203_brock"
"worldModel3" "weapon_g36m203_bshdwl"
"worldModel4" "weapon_g36m203_bwmrpt"
"worldModel5" "weapon_g36m203_cmdtgr"
"worldModel6" "weapon_g36m203_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"rocketModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"ammoName" "m203"
"maxAmmo" "2"
"startAmmo" "2"
"clipName" "gl_g36c_mp"
"clipSize" "1"
"dropAmmoMin" "0"
"dropAmmoMax" "0"
"viewFlashEffect" "fx\\muzzleflashes\\m203_flshview.efx"
"worldFlashEffect" "fx\\muzzleflashes\\m203_flshview.efx"
"shellEjectEffect" ""
"lastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"projectileSound" ""
"fireSound" "weap_m203_fire_npc"
"fireSoundPlayer" "weap_m203_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_pistol_npc"
"emptyFireSoundPlayer" "weap_dryfire_pistol_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_m4carbine_swing_plr"
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m203_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m203_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" ""
"raiseSoundPlayer" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"bounceSound" "projectile_bounce"
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"reticleCenter" "reticle_m203"
"reticleSide" ""
"reticleCenterSize" "128"
"reticleSideSize" "1"
"reticleMinOfs" "0"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"altWeapon" "g36c_gl_mp"
"boltAction" "0"
"aimDownSight" "0"
"rechamberWhileAds" "0"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"blocksProne" "0"
"noPartialReload" "0"
"reloadAmmoAdd" "1"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1000"
"fightDist" "720"
"maxDist" "1400"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1.7"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0.8"
"proneMoveF" "-100"
"proneMoveR" "3"
"proneMoveU" "-100"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"posMoveRate" "6"
"posProneMoveRate" "25"
"standMoveMinSpeed" "110"
"duckedMoveMinSpeed" "60"
"proneMoveMinSpeed" "0"
"posRotRate" "6"
"posProneRotRate" "30"
"standRotMinSpeed" "110"
"duckedRotMinSpeed" "60"
"proneRotMinSpeed" "0"
"explosionRadius" "300"
"explosionInnerDamage" "155"
"explosionOuterDamage" "25"
"damageConeAngle" "180"
"projectileSpeed" "2400"
"projectileSpeedUp" "10"
"projectileActivateDist" "375"
"projectileLifetime" "30"
"projectileModel" "projectile_m203grenade"
"projExplosionType" "grenade"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" "fx\\impacts\\dudimpact_m203.efx"
"projDudSound" "grenade_bounce_flesh"
"projImpactExplode" "1"
"projTrailEffect" "fx\\smoke\\smoke_geotrail_m203.efx"
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "1"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"destabilizationRateTime" "0.4"
"destabilizationCurvatureMax" "5"
"destabilizeDistance" "750"
"parallelDefaultBounce" "0.5"
"parallelBarkBounce" "0.6"
"parallelBrickBounce" "0.6"
"parallelCarpetBounce" "0.6"
"parallelClothBounce" "0.3"
"parallelConcreteBounce" "0.6"
"parallelDirtBounce" "0.45"
"parallelFleshBounce" "0.2"
"parallelFoliageBounce" "0.05"
"parallelGlassBounce" "0.4"
"parallelGrassBounce" "0.35"
"parallelGravelBounce" "0.5"
"parallelIceBounce" "0.6"
"parallelMetalBounce" "0.6"
"parallelMudBounce" "0.2"
"parallelPaperBounce" "0.2"
"parallelPlasterBounce" "0.5"
"parallelRockBounce" "0.6"
"parallelSandBounce" "0.3"
"parallelSnowBounce" "0.2"
"parallelWaterBounce" "0.2"
"parallelWoodBounce" "0.6"
"parallelAsphaltBounce" "0.6"
"parallelCeramicBounce" "0.5"
"parallelPlasticBounce" "0.5"
"parallelRubberBounce" "0.5"
"parallelCushionBounce" "0.5"
"parallelFruitBounce" "0.5"
"parallelPaintedMetalBounce" "0.5"
"perpendicularDefaultBounce" "0.25"
"perpendicularBarkBounce" "0.25"
"perpendicularBrickBounce" "0.25"
"perpendicularCarpetBounce" "0.25"
"perpendicularClothBounce" "0.2"
"perpendicularConcreteBounce" "0.25"
"perpendicularDirtBounce" "0.225"
"perpendicularFleshBounce" "0.2"
"perpendicularFoliageBounce" "0.05"
"perpendicularGlassBounce" "0.2"
"perpendicularGrassBounce" "0.15"
"perpendicularGravelBounce" "0.25"
"perpendicularIceBounce" "0.3"
"perpendicularMetalBounce" "0.25"
"perpendicularMudBounce" "0.1"
"perpendicularPaperBounce" "0.2"
"perpendicularPlasterBounce" "0.25"
"perpendicularRockBounce" "0.25"
"perpendicularSandBounce" "0.1"
"perpendicularSnowBounce" "0.1"
"perpendicularWaterBounce" "0.2"
"perpendicularWoodBounce" "0.25"
"perpendicularAsphaltBounce" "0.25"
"perpendicularCeramicBounce" "0.5"
"perpendicularPlasticBounce" "0.5"
"perpendicularRubberBounce" "0.5"
"perpendicularCushionBounce" "0.5"
"perpendicularFruitBounce" "0.5"
"perpendicularPaintedMetalBounce" "0.5"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
"requireLockonToFire" "0"
"notetrackSoundMap" "weap_m203_chamber_open_plr weap_m203_chamber_open_plr\r\nweap_m203_chamber_close_plr weap_m203_chamber_close_plr\r\nweap_m203_load_plr weap_m203_load_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_m4m16_switch_grenade weap_m4m16_switch_grenade\r\nweap_m4m16_switch_back weap_m4m16_switch_back"
}
"gl_g3_mp" ( "projectileweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"weaponType" "projectile"
"weaponClass" "grenade"
"impactType" "grenade_explode"
"guidedMissileType" "None"
"inventoryType" "altmode"
"maxSteeringAccel" "3000"
"displayName" "WEAPON_M203"
"AIOverlayDescription" ""
"modeName" ""
"playerAnimType" "m203"
"gunModel" "viewmodel_G3m203_mp"
"gunModel2" "viewmodel_G3_gl_mp_brock"
"gunModel3" "viewmodel_G3_gl_mp_bshdwl"
"gunModel4" "viewmodel_G3_gl_mp_bwmrpt"
"gunModel5" "viewmodel_G3_gl_mp_cmdtgr"
"gunModel6" "viewmodel_G3_gl_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"isHandModelOverridable" "0"
"idleAnim" "viewmodel_G3m203_grenade_idle"
"emptyIdleAnim" "viewmodel_G3m203_grenade_idle"
"fireAnim" "viewmodel_G3m203_grenade_fire"
"lastShotAnim" "viewmodel_G3m203_grenade_fire"
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_G3m203_grenade_reload"
"raiseAnim" "viewmodel_G3m203_grenade_pullout"
"dropAnim" "viewmodel_G3m203_grenade_putaway"
"firstRaiseAnim" "viewmodel_G3m203_grenade_pullout"
"altRaiseAnim" "viewmodel_G3m203_bullet_2_grenade"
"altDropAnim" ""
"quickRaiseAnim" "viewmodel_G3m203_grenade_quick_pullout"
"quickDropAnim" "viewmodel_G3m203_grenade_quick_putaway"
"emptyRaiseAnim" "viewmodel_G3m203_grenade_pullout"
"emptyDropAnim" "viewmodel_G3m203_grenade_putaway"
"sprintInAnim" "viewmodel_G3m203_grenade_sprint_in"
"sprintLoopAnim" "viewmodel_G3m203_grenade_sprint_loop"
"sprintOutAnim" "viewmodel_G3m203_grenade_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_G3m203_grenade_fire"
"adsLastShotAnim" "viewmodel_G3m203_grenade_fire"
"adsUpAnim" "viewmodel_G3m203_grenade_ADS_up"
"adsDownAnim" "viewmodel_G3m203_grenade_ADS_down"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"lowAmmoWarningThreshold" "0.33"
"damage" "135"
"meleeDamage" "135"
"fireDelay" "0"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"fireTime" "0.3"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"reloadTime" "2.6"
"reloadShowRocketTime" "0"
"reloadAddTime" "1.5"
"dropTime" "0.6"
"raiseTime" "0.6"
"altDropTime" "0"
"altRaiseTime" "0.7"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.5"
"emptyRaiseTime" "0.5"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"clipOnly" "0"
"adsTransInTime" "0.5"
"adsTransOutTime" "0.5"
"adsZoomFov" "80"
"adsZoomGunFov" "40"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"adsOverlayShader" ""
"adsOverlayReticle" "none"
"adsOverlayInterface" "none"
"adsOverlayWidth" "240"
"adsOverlayHeight" "240"
"adsBobFactor" "1"
"adsViewBobMult" "0"
"hipSpreadStandMin" "5"
"hipSpreadDuckedMin" "3.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "6"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "6"
"hipSpreadDecayRate" "2.5"
"hipSpreadFireAdd" "0.4"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "2.3"
"hipSpreadDuckedDecay" "1.375"
"hipSpreadProneDecay" "1.6"
"hipReticleSidePos" "0"
"adsSpread" "1.7"
"adsIdleAmount" "25"
"hipIdleAmount" "80"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1"
"idleCrouchFactor" "0.5"
"idleProneFactor" "0.15"
"gunMaxPitch" "30"
"gunMaxYaw" "30"
"adsAimPitch" "0"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsReloadTransTime" "0.6"
"adsGunKickPitchMin" "-30"
"adsGunKickPitchMax" "-20"
"adsGunKickYawMin" "-17"
"adsGunKickYawMax" "17"
"adsGunKickAccel" "250"
"adsGunKickSpeedMax" "1000"
"adsGunKickSpeedDecay" "10"
"adsGunKickStaticDecay" "1"
"adsViewKickPitchMin" "20"
"adsViewKickPitchMax" "95"
"adsViewKickYawMin" "-10"
"adsViewKickYawMax" "30"
"adsViewKickCenterSpeed" "2500"
"hipGunKickPitchMin" "-5"
"hipGunKickPitchMax" "-3"
"hipGunKickYawMin" "-15"
"hipGunKickYawMax" "15"
"hipGunKickAccel" "250"
"hipGunKickSpeedMax" "500"
"hipGunKickSpeedDecay" "15"
"hipGunKickStaticDecay" "1"
"hipViewKickPitchMin" "100"
"hipViewKickPitchMax" "150"
"hipViewKickYawMin" "-50"
"hipViewKickYawMax" "-80"
"hipViewKickCenterSpeed" "1500"
"swayMaxAngle" "30"
"swayLerpSpeed" "6"
"swayPitchScale" "0.1"
"swayYawScale" "0.1"
"swayHorizScale" "0.1"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "30"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.1"
"adsSwayVertScale" "0.1"
"hudIcon" ""
"killIcon" "hud_icon_40mm_grenade"
"dpadIcon" "hud_icon_40mm_grenade_mp"
"ammoCounterIcon" "hud_icon_ak47"
"hudIconRatio" "4:1"
"killIconRatio" "2:1"
"dpadIconRatio" "1:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "AltWeapon"
"flipKillIcon" "0"
"worldModel" "weapon_g3m203"
"worldModel2" "weapon_g3m203_brock"
"worldModel3" "weapon_g3m203_bshdwl"
"worldModel4" "weapon_g3m203_bwmrpt"
"worldModel5" "weapon_g3m203_cmdtgr"
"worldModel6" "weapon_g3m203_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"rocketModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"ammoName" "m203"
"maxAmmo" "2"
"startAmmo" "2"
"clipName" "gl_g3_mp"
"clipSize" "1"
"dropAmmoMin" "0"
"dropAmmoMax" "0"
"viewFlashEffect" "fx\\muzzleflashes\\m203_flshview.efx"
"worldFlashEffect" "fx\\muzzleflashes\\heavy.efx"
"shellEjectEffect" ""
"lastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"projectileSound" ""
"fireSound" "weap_m203_fire_npc"
"fireSoundPlayer" "weap_m203_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_pistol_npc"
"emptyFireSoundPlayer" "weap_dryfire_pistol_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_m4carbine_swing_plr"
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m203_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m203_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" ""
"raiseSoundPlayer" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"bounceSound" "projectile_bounce"
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"reticleCenter" "reticle_m203"
"reticleSide" ""
"reticleCenterSize" "128"
"reticleSideSize" "1"
"reticleMinOfs" "0"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"altWeapon" "g3_gl_mp"
"boltAction" "0"
"aimDownSight" "0"
"rechamberWhileAds" "0"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"blocksProne" "0"
"noPartialReload" "0"
"reloadAmmoAdd" "1"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1000"
"fightDist" "720"
"maxDist" "1400"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1.7"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0.8"
"proneMoveF" "-100"
"proneMoveR" "3"
"proneMoveU" "-100"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"posMoveRate" "6"
"posProneMoveRate" "25"
"standMoveMinSpeed" "110"
"duckedMoveMinSpeed" "60"
"proneMoveMinSpeed" "0"
"posRotRate" "6"
"posProneRotRate" "30"
"standRotMinSpeed" "110"
"duckedRotMinSpeed" "60"
"proneRotMinSpeed" "0"
"explosionRadius" "300"
"explosionInnerDamage" "155"
"explosionOuterDamage" "25"
"damageConeAngle" "180"
"projectileSpeed" "2400"
"projectileSpeedUp" "10"
"projectileActivateDist" "375"
"projectileLifetime" "30"
"projectileModel" "projectile_m203grenade"
"projExplosionType" "grenade"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" "fx\\impacts\\dudimpact_m203.efx"
"projDudSound" "grenade_bounce_flesh"
"projImpactExplode" "1"
"projTrailEffect" "fx\\smoke\\smoke_geotrail_m203.efx"
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "1"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"destabilizationRateTime" "0.4"
"destabilizationCurvatureMax" "5"
"destabilizeDistance" "750"
"parallelDefaultBounce" "0.5"
"parallelBarkBounce" "0.6"
"parallelBrickBounce" "0.6"
"parallelCarpetBounce" "0.6"
"parallelClothBounce" "0.3"
"parallelConcreteBounce" "0.6"
"parallelDirtBounce" "0.45"
"parallelFleshBounce" "0.2"
"parallelFoliageBounce" "0.05"
"parallelGlassBounce" "0.4"
"parallelGrassBounce" "0.35"
"parallelGravelBounce" "0.5"
"parallelIceBounce" "0.6"
"parallelMetalBounce" "0.6"
"parallelMudBounce" "0.2"
"parallelPaperBounce" "0.2"
"parallelPlasterBounce" "0.5"
"parallelRockBounce" "0.6"
"parallelSandBounce" "0.3"
"parallelSnowBounce" "0.2"
"parallelWaterBounce" "0.2"
"parallelWoodBounce" "0.6"
"parallelAsphaltBounce" "0.6"
"parallelCeramicBounce" "0.5"
"parallelPlasticBounce" "0.5"
"parallelRubberBounce" "0.5"
"parallelCushionBounce" "0.5"
"parallelFruitBounce" "0.5"
"parallelPaintedMetalBounce" "0.5"
"perpendicularDefaultBounce" "0.25"
"perpendicularBarkBounce" "0.25"
"perpendicularBrickBounce" "0.25"
"perpendicularCarpetBounce" "0.25"
"perpendicularClothBounce" "0.2"
"perpendicularConcreteBounce" "0.25"
"perpendicularDirtBounce" "0.225"
"perpendicularFleshBounce" "0.2"
"perpendicularFoliageBounce" "0.05"
"perpendicularGlassBounce" "0.2"
"perpendicularGrassBounce" "0.15"
"perpendicularGravelBounce" "0.25"
"perpendicularIceBounce" "0.3"
"perpendicularMetalBounce" "0.25"
"perpendicularMudBounce" "0.1"
"perpendicularPaperBounce" "0.2"
"perpendicularPlasterBounce" "0.25"
"perpendicularRockBounce" "0.25"
"perpendicularSandBounce" "0.1"
"perpendicularSnowBounce" "0.1"
"perpendicularWaterBounce" "0.2"
"perpendicularWoodBounce" "0.25"
"perpendicularAsphaltBounce" "0.25"
"perpendicularCeramicBounce" "0.5"
"perpendicularPlasticBounce" "0.5"
"perpendicularRubberBounce" "0.5"
"perpendicularCushionBounce" "0.5"
"perpendicularFruitBounce" "0.5"
"perpendicularPaintedMetalBounce" "0.5"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
"requireLockonToFire" "0"
"notetrackSoundMap" "weap_m203_chamber_open_plr weap_m203_chamber_open_plr\r\nweap_m203_chamber_close_plr weap_m203_chamber_close_plr\r\nweap_m203_load_plr weap_m203_load_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_m4m16_switch_grenade weap_m4m16_switch_grenade\r\nweap_m4m16_switch_back weap_m4m16_switch_back"
}
"gl_m14_mp" ( "projectileweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"weaponType" "projectile"
"weaponClass" "grenade"
"impactType" "grenade_explode"
"guidedMissileType" "None"
"inventoryType" "altmode"
"maxSteeringAccel" "3000"
"displayName" "WEAPON_M203"
"AIOverlayDescription" ""
"modeName" ""
"playerAnimType" "m203"
"gunModel" "viewmodel_m14_gl_mp"
"gunModel2" "viewmodel_m14_scout_gl_MP_brock"
"gunModel3" "viewmodel_m14_scout_gl_MP_bshdwl"
"gunModel4" "viewmodel_m14_scout_gl_MP_bwmrpt"
"gunModel5" "viewmodel_m14_scout_gl_MP_cmdtgr"
"gunModel6" "viewmodel_m14_scout_gl_MP_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"isHandModelOverridable" "0"
"idleAnim" "viewmodel_M14_gl_grenadeidle"
"emptyIdleAnim" "viewmodel_M14_gl_grenadeidle"
"fireAnim" "viewmodel_M14_gl_grenadefire"
"lastShotAnim" "viewmodel_M14_gl_grenadefire"
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_M14_gl_grenadereload"
"raiseAnim" "viewmodel_M14_gl_grenadepullout"
"dropAnim" "viewmodel_M14_gl_grenadeputaway"
"firstRaiseAnim" ""
"altRaiseAnim" "viewmodel_M14_gl_togrenade"
"altDropAnim" ""
"quickRaiseAnim" "viewmodel_M14_gl_grenadepullout"
"quickDropAnim" "viewmodel_M14_gl_grenadeputaway"
"emptyRaiseAnim" "viewmodel_M14_gl_grenadepullout"
"emptyDropAnim" "viewmodel_M14_gl_grenadeputaway"
"sprintInAnim" "viewmodel_M14_gl_grenadesprint_in"
"sprintLoopAnim" "viewmodel_M14_gl_grenadesprint_loop"
"sprintOutAnim" "viewmodel_M14_gl_grenadesprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_M14_gl_grenadefire"
"adsLastShotAnim" "viewmodel_M14_gl_grenadefire"
"adsUpAnim" "viewmodel_M14_gl_grenade_ADS_up"
"adsDownAnim" "viewmodel_M14_gl_grenade_ADS_down"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"lowAmmoWarningThreshold" "0.33"
"damage" "135"
"meleeDamage" "135"
"fireDelay" "0"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"fireTime" "0.1"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"reloadTime" "2.6"
"reloadShowRocketTime" "0"
"reloadAddTime" "1.5"
"dropTime" "0.5"
"raiseTime" "0.33"
"altDropTime" "0"
"altRaiseTime" "0.6"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.5"
"emptyRaiseTime" "0.33"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"clipOnly" "0"
"adsTransInTime" "0.5"
"adsTransOutTime" "0.5"
"adsZoomFov" "55"
"adsZoomGunFov" "40"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"adsOverlayShader" ""
"adsOverlayReticle" "none"
"adsOverlayInterface" "none"
"adsOverlayWidth" "240"
"adsOverlayHeight" "240"
"adsBobFactor" "1"
"adsViewBobMult" "0"
"hipSpreadStandMin" "5"
"hipSpreadDuckedMin" "3.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "6"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "6"
"hipSpreadDecayRate" "2.5"
"hipSpreadFireAdd" "0.4"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "2.3"
"hipSpreadDuckedDecay" "1.375"
"hipSpreadProneDecay" "1.6"
"hipReticleSidePos" "0"
"adsSpread" "1.7"
"adsIdleAmount" "25"
"hipIdleAmount" "80"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1"
"idleCrouchFactor" "0.5"
"idleProneFactor" "0.15"
"gunMaxPitch" "30"
"gunMaxYaw" "30"
"adsAimPitch" "0"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsReloadTransTime" "0.6"
"adsGunKickPitchMin" "-30"
"adsGunKickPitchMax" "-20"
"adsGunKickYawMin" "-17"
"adsGunKickYawMax" "17"
"adsGunKickAccel" "250"
"adsGunKickSpeedMax" "1000"
"adsGunKickSpeedDecay" "10"
"adsGunKickStaticDecay" "1"
"adsViewKickPitchMin" "20"
"adsViewKickPitchMax" "95"
"adsViewKickYawMin" "-10"
"adsViewKickYawMax" "30"
"adsViewKickCenterSpeed" "2500"
"hipGunKickPitchMin" "-5"
"hipGunKickPitchMax" "-3"
"hipGunKickYawMin" "-15"
"hipGunKickYawMax" "15"
"hipGunKickAccel" "250"
"hipGunKickSpeedMax" "500"
"hipGunKickSpeedDecay" "15"
"hipGunKickStaticDecay" "1"
"hipViewKickPitchMin" "100"
"hipViewKickPitchMax" "150"
"hipViewKickYawMin" "-50"
"hipViewKickYawMax" "-80"
"hipViewKickCenterSpeed" "1500"
"swayMaxAngle" "30"
"swayLerpSpeed" "6"
"swayPitchScale" "0.1"
"swayYawScale" "0.1"
"swayHorizScale" "0.1"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "30"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.1"
"adsSwayVertScale" "0.1"
"hudIcon" ""
"killIcon" "hud_icon_40mm_grenade"
"dpadIcon" "hud_icon_40mm_grenade_mp"
"ammoCounterIcon" "hud_icon_ak47"
"hudIconRatio" "4:1"
"killIconRatio" "2:1"
"dpadIconRatio" "1:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "AltWeapon"
"flipKillIcon" "0"
"worldModel" "weapon_m14_gl_scout_mp"
"worldModel2" "weapon_m14_gl_scout_mp_brock"
"worldModel3" "weapon_m14_gl_scout_mp_bshdwl"
"worldModel4" "weapon_m14_gl_scout_mp_bwmrpt"
"worldModel5" "weapon_m14_gl_scout_mp_cmdtgr"
"worldModel6" "weapon_m14_gl_scout_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"rocketModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"ammoName" "m203"
"maxAmmo" "2"
"startAmmo" "2"
"clipName" "gl_m14_mp"
"clipSize" "1"
"dropAmmoMin" "0"
"dropAmmoMax" "0"
"viewFlashEffect" "fx\\muzzleflashes\\m203_flshview.efx"
"worldFlashEffect" "fx\\muzzleflashes\\m203_flshview.efx"
"shellEjectEffect" ""
"lastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"projectileSound" ""
"fireSound" "weap_m203_fire_npc"
"fireSoundPlayer" "weap_m203_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_pistol_npc"
"emptyFireSoundPlayer" "weap_dryfire_pistol_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_m4carbine_swing_plr"
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m203_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m203_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" ""
"raiseSoundPlayer" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"bounceSound" "projectile_bounce"
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"reticleCenter" "reticle_m203"
"reticleSide" ""
"reticleCenterSize" "128"
"reticleSideSize" "1"
"reticleMinOfs" "15"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"altWeapon" "m14_gl_mp"
"boltAction" "0"
"aimDownSight" "0"
"rechamberWhileAds" "0"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"blocksProne" "0"
"noPartialReload" "0"
"reloadAmmoAdd" "1"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1000"
"fightDist" "720"
"maxDist" "1400"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1.7"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0.8"
"proneMoveF" "-100"
"proneMoveR" "3"
"proneMoveU" "-100"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"posMoveRate" "6"
"posProneMoveRate" "25"
"standMoveMinSpeed" "110"
"duckedMoveMinSpeed" "60"
"proneMoveMinSpeed" "0"
"posRotRate" "6"
"posProneRotRate" "30"
"standRotMinSpeed" "110"
"duckedRotMinSpeed" "60"
"proneRotMinSpeed" "0"
"explosionRadius" "300"
"explosionInnerDamage" "155"
"explosionOuterDamage" "25"
"damageConeAngle" "180"
"projectileSpeed" "2400"
"projectileSpeedUp" "10"
"projectileActivateDist" "375"
"projectileLifetime" "30"
"projectileModel" "projectile_m203grenade"
"projExplosionType" "grenade"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" "fx\\impacts\\dudimpact_m203.efx"
"projDudSound" "grenade_bounce_flesh"
"projImpactExplode" "1"
"projTrailEffect" "fx\\smoke\\smoke_geotrail_m203.efx"
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "1"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"destabilizationRateTime" "0.4"
"destabilizationCurvatureMax" "5"
"destabilizeDistance" "750"
"parallelDefaultBounce" "0.5"
"parallelBarkBounce" "0.6"
"parallelBrickBounce" "0.6"
"parallelCarpetBounce" "0.6"
"parallelClothBounce" "0.3"
"parallelConcreteBounce" "0.6"
"parallelDirtBounce" "0.45"
"parallelFleshBounce" "0.2"
"parallelFoliageBounce" "0.05"
"parallelGlassBounce" "0.4"
"parallelGrassBounce" "0.35"
"parallelGravelBounce" "0.5"
"parallelIceBounce" "0.6"
"parallelMetalBounce" "0.6"
"parallelMudBounce" "0.2"
"parallelPaperBounce" "0.2"
"parallelPlasterBounce" "0.5"
"parallelRockBounce" "0.6"
"parallelSandBounce" "0.3"
"parallelSnowBounce" "0.2"
"parallelWaterBounce" "0.2"
"parallelWoodBounce" "0.6"
"parallelAsphaltBounce" "0.6"
"parallelCeramicBounce" "0.5"
"parallelPlasticBounce" "0.5"
"parallelRubberBounce" "0.5"
"parallelCushionBounce" "0.5"
"parallelFruitBounce" "0.5"
"parallelPaintedMetalBounce" "0.5"
"perpendicularDefaultBounce" "0.25"
"perpendicularBarkBounce" "0.25"
"perpendicularBrickBounce" "0.25"
"perpendicularCarpetBounce" "0.25"
"perpendicularClothBounce" "0.2"
"perpendicularConcreteBounce" "0.25"
"perpendicularDirtBounce" "0.225"
"perpendicularFleshBounce" "0.2"
"perpendicularFoliageBounce" "0.05"
"perpendicularGlassBounce" "0.2"
"perpendicularGrassBounce" "0.15"
"perpendicularGravelBounce" "0.25"
"perpendicularIceBounce" "0.3"
"perpendicularMetalBounce" "0.25"
"perpendicularMudBounce" "0.1"
"perpendicularPaperBounce" "0.2"
"perpendicularPlasterBounce" "0.25"
"perpendicularRockBounce" "0.25"
"perpendicularSandBounce" "0.1"
"perpendicularSnowBounce" "0.1"
"perpendicularWaterBounce" "0.2"
"perpendicularWoodBounce" "0.25"
"perpendicularAsphaltBounce" "0.25"
"perpendicularCeramicBounce" "0.5"
"perpendicularPlasticBounce" "0.5"
"perpendicularRubberBounce" "0.5"
"perpendicularCushionBounce" "0.5"
"perpendicularFruitBounce" "0.5"
"perpendicularPaintedMetalBounce" "0.5"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
"requireLockonToFire" "0"
"notetrackSoundMap" "weap_m203_chamber_open_plr weap_m203_chamber_open_plr\r\nweap_m203_chamber_close_plr weap_m203_chamber_close_plr\r\nweap_m203_load_plr weap_m203_load_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_m4m16_switch_grenade weap_m4m16_switch_grenade\r\nweap_m4m16_switch_back weap_m4m16_switch_back\r\n"
}
"gl_m16_mp" ( "projectileweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"weaponType" "projectile"
"weaponClass" "grenade"
"impactType" "grenade_explode"
"guidedMissileType" "None"
"inventoryType" "altmode"
"maxSteeringAccel" "3000"
"displayName" "WEAPON_M203"
"AIOverlayDescription" ""
"modeName" ""
"playerAnimType" "m203"
"gunModel" "viewmodel_m16m203"
"gunModel2" "viewmodel_m16m203_mp_brock"
"gunModel3" "viewmodel_m16m203_mp_bshdwl"
"gunModel4" "viewmodel_m16m203_mp_bwmrpt"
"gunModel5" "viewmodel_m16m203_mp_cmdtgr"
"gunModel6" "viewmodel_m16m203_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"isHandModelOverridable" "0"
"idleAnim" "viewmodel_m16m203_grenadeidle"
"emptyIdleAnim" "viewmodel_m16m203_grenadeidle"
"fireAnim" "viewmodel_m16m203_grenadefire"
"lastShotAnim" "viewmodel_m16m203_grenadefire"
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_m16m203_grenadereload"
"raiseAnim" "viewmodel_m16m203_grenadepullout"
"dropAnim" "viewmodel_m16m203_grenadeputaway"
"firstRaiseAnim" ""
"altRaiseAnim" "viewmodel_m16m203_togrenade"
"altDropAnim" ""
"quickRaiseAnim" "viewmodel_m16m203_grenadepullout"
"quickDropAnim" "viewmodel_m16m203_grenadeputaway"
"emptyRaiseAnim" "viewmodel_m16m203_grenadepullout"
"emptyDropAnim" "viewmodel_m16m203_grenadeputaway"
"sprintInAnim" "viewmodel_m16m203_grenadesprint_in"
"sprintLoopAnim" "viewmodel_m16m203_grenadesprint_loop"
"sprintOutAnim" "viewmodel_m16m203_grenadesprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_m16m203_grenade_ads_fire"
"adsLastShotAnim" "viewmodel_m16m203_grenade_ads_fire"
"adsUpAnim" "viewmodel_m16m203_grenade_ADS_up"
"adsDownAnim" "viewmodel_m16m203_grenade_ADS_down"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"lowAmmoWarningThreshold" "0.33"
"damage" "135"
"meleeDamage" "135"
"fireDelay" "0"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"fireTime" "0.1"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"reloadTime" "2.6"
"reloadShowRocketTime" "0"
"reloadAddTime" "1.5"
"dropTime" "0.5"
"raiseTime" "0.33"
"altDropTime" "0"
"altRaiseTime" "0.6"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.5"
"emptyRaiseTime" "0.33"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"clipOnly" "0"
"adsTransInTime" "0.5"
"adsTransOutTime" "0.5"
"adsZoomFov" "55"
"adsZoomGunFov" "40"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"adsOverlayShader" ""
"adsOverlayReticle" "none"
"adsOverlayInterface" "none"
"adsOverlayWidth" "240"
"adsOverlayHeight" "240"
"adsBobFactor" "1"
"adsViewBobMult" "0"
"hipSpreadStandMin" "5"
"hipSpreadDuckedMin" "3.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "6"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "6"
"hipSpreadDecayRate" "2.5"
"hipSpreadFireAdd" "0.4"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "2.3"
"hipSpreadDuckedDecay" "1.375"
"hipSpreadProneDecay" "1.6"
"hipReticleSidePos" "0"
"adsSpread" "1.7"
"adsIdleAmount" "25"
"hipIdleAmount" "80"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1"
"idleCrouchFactor" "0.5"
"idleProneFactor" "0.15"
"gunMaxPitch" "30"
"gunMaxYaw" "30"
"adsAimPitch" "0"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsReloadTransTime" "0.6"
"adsGunKickPitchMin" "-30"
"adsGunKickPitchMax" "-20"
"adsGunKickYawMin" "-17"
"adsGunKickYawMax" "17"
"adsGunKickAccel" "250"
"adsGunKickSpeedMax" "1000"
"adsGunKickSpeedDecay" "10"
"adsGunKickStaticDecay" "1"
"adsViewKickPitchMin" "20"
"adsViewKickPitchMax" "95"
"adsViewKickYawMin" "-10"
"adsViewKickYawMax" "30"
"adsViewKickCenterSpeed" "2500"
"hipGunKickPitchMin" "-5"
"hipGunKickPitchMax" "-3"
"hipGunKickYawMin" "-15"
"hipGunKickYawMax" "15"
"hipGunKickAccel" "250"
"hipGunKickSpeedMax" "500"
"hipGunKickSpeedDecay" "15"
"hipGunKickStaticDecay" "1"
"hipViewKickPitchMin" "100"
"hipViewKickPitchMax" "150"
"hipViewKickYawMin" "-50"
"hipViewKickYawMax" "-80"
"hipViewKickCenterSpeed" "1500"
"swayMaxAngle" "30"
"swayLerpSpeed" "6"
"swayPitchScale" "0.1"
"swayYawScale" "0.1"
"swayHorizScale" "0.1"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "30"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.1"
"adsSwayVertScale" "0.1"
"hudIcon" ""
"killIcon" "hud_icon_40mm_grenade"
"dpadIcon" "hud_icon_40mm_grenade_mp"
"ammoCounterIcon" "hud_icon_ak47"
"hudIconRatio" "4:1"
"killIconRatio" "2:1"
"dpadIconRatio" "1:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "AltWeapon"
"flipKillIcon" "0"
"worldModel" "weapon_m16gr_sp"
"worldModel2" "weapon_m16m203_mp_brock"
"worldModel3" "weapon_m16m203_mp_bshdwl"
"worldModel4" "weapon_m16m203_mp_bwmrpt"
"worldModel5" "weapon_m16m203_mp_cmdtgr"
"worldModel6" "weapon_m16m203_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"rocketModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"ammoName" "m203"
"maxAmmo" "2"
"startAmmo" "2"
"clipName" "gl_m16_mp"
"clipSize" "1"
"dropAmmoMin" "0"
"dropAmmoMax" "0"
"viewFlashEffect" "fx\\muzzleflashes\\m203_flshview.efx"
"worldFlashEffect" "fx\\muzzleflashes\\m203_flshview.efx"
"shellEjectEffect" ""
"lastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"projectileSound" ""
"fireSound" "weap_m203_fire_npc"
"fireSoundPlayer" "weap_m203_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_pistol_npc"
"emptyFireSoundPlayer" "weap_dryfire_pistol_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_m4carbine_swing_plr"
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m203_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m203_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" ""
"raiseSoundPlayer" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"bounceSound" "projectile_bounce"
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"reticleCenter" "reticle_m203"
"reticleSide" ""
"reticleCenterSize" "128"
"reticleSideSize" "1"
"reticleMinOfs" "15"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"altWeapon" "m16_gl_mp"
"boltAction" "0"
"aimDownSight" "0"
"rechamberWhileAds" "0"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"blocksProne" "0"
"noPartialReload" "0"
"reloadAmmoAdd" "1"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1000"
"fightDist" "720"
"maxDist" "1400"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1.7"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0.8"
"proneMoveF" "-100"
"proneMoveR" "3"
"proneMoveU" "-100"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"posMoveRate" "6"
"posProneMoveRate" "25"
"standMoveMinSpeed" "110"
"duckedMoveMinSpeed" "60"
"proneMoveMinSpeed" "0"
"posRotRate" "6"
"posProneRotRate" "30"
"standRotMinSpeed" "110"
"duckedRotMinSpeed" "60"
"proneRotMinSpeed" "0"
"explosionRadius" "300"
"explosionInnerDamage" "155"
"explosionOuterDamage" "25"
"damageConeAngle" "180"
"projectileSpeed" "2400"
"projectileSpeedUp" "10"
"projectileActivateDist" "375"
"projectileLifetime" "30"
"projectileModel" "projectile_m203grenade"
"projExplosionType" "grenade"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" "fx\\impacts\\dudimpact_m203.efx"
"projDudSound" "grenade_bounce_flesh"
"projImpactExplode" "1"
"projTrailEffect" "fx\\smoke\\smoke_geotrail_m203.efx"
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "1"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"destabilizationRateTime" "0.4"
"destabilizationCurvatureMax" "5"
"destabilizeDistance" "750"
"parallelDefaultBounce" "0.5"
"parallelBarkBounce" "0.6"
"parallelBrickBounce" "0.6"
"parallelCarpetBounce" "0.6"
"parallelClothBounce" "0.3"
"parallelConcreteBounce" "0.6"
"parallelDirtBounce" "0.45"
"parallelFleshBounce" "0.2"
"parallelFoliageBounce" "0.05"
"parallelGlassBounce" "0.4"
"parallelGrassBounce" "0.35"
"parallelGravelBounce" "0.5"
"parallelIceBounce" "0.6"
"parallelMetalBounce" "0.6"
"parallelMudBounce" "0.2"
"parallelPaperBounce" "0.2"
"parallelPlasterBounce" "0.5"
"parallelRockBounce" "0.6"
"parallelSandBounce" "0.3"
"parallelSnowBounce" "0.2"
"parallelWaterBounce" "0.2"
"parallelWoodBounce" "0.6"
"parallelAsphaltBounce" "0.6"
"parallelCeramicBounce" "0.5"
"parallelPlasticBounce" "0.5"
"parallelRubberBounce" "0.5"
"parallelCushionBounce" "0.5"
"parallelFruitBounce" "0.5"
"parallelPaintedMetalBounce" "0.5"
"perpendicularDefaultBounce" "0.25"
"perpendicularBarkBounce" "0.25"
"perpendicularBrickBounce" "0.25"
"perpendicularCarpetBounce" "0.25"
"perpendicularClothBounce" "0.2"
"perpendicularConcreteBounce" "0.25"
"perpendicularDirtBounce" "0.225"
"perpendicularFleshBounce" "0.2"
"perpendicularFoliageBounce" "0.05"
"perpendicularGlassBounce" "0.2"
"perpendicularGrassBounce" "0.15"
"perpendicularGravelBounce" "0.25"
"perpendicularIceBounce" "0.3"
"perpendicularMetalBounce" "0.25"
"perpendicularMudBounce" "0.1"
"perpendicularPaperBounce" "0.2"
"perpendicularPlasterBounce" "0.25"
"perpendicularRockBounce" "0.25"
"perpendicularSandBounce" "0.1"
"perpendicularSnowBounce" "0.1"
"perpendicularWaterBounce" "0.2"
"perpendicularWoodBounce" "0.25"
"perpendicularAsphaltBounce" "0.25"
"perpendicularCeramicBounce" "0.5"
"perpendicularPlasticBounce" "0.5"
"perpendicularRubberBounce" "0.5"
"perpendicularCushionBounce" "0.5"
"perpendicularFruitBounce" "0.5"
"perpendicularPaintedMetalBounce" "0.5"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
"requireLockonToFire" "0"
"notetrackSoundMap" "weap_m203_chamber_open_plr weap_m203_chamber_open_plr\r\nweap_m203_chamber_close_plr weap_m203_chamber_close_plr\r\nweap_m203_load_plr weap_m203_load_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_m4m16_switch_grenade weap_m4m16_switch_grenade\r\nweap_m4m16_switch_back weap_m4m16_switch_back"
}
"gl_m4_mp" ( "projectileweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"weaponType" "projectile"
"weaponClass" "grenade"
"impactType" "grenade_explode"
"guidedMissileType" "None"
"inventoryType" "altmode"
"maxSteeringAccel" "3000"
"displayName" "WEAPON_M203"
"AIOverlayDescription" ""
"modeName" ""
"playerAnimType" "m203"
"gunModel" "viewmodel_M4m203_mp"
"gunModel2" "viewmodel_M4m203_mp_brock"
"gunModel3" "viewmodel_M4m203_mp_bshdwl"
"gunModel4" "viewmodel_M4m203_mp_bwmrpt"
"gunModel5" "viewmodel_M4m203_mp_cmdtgr"
"gunModel6" "viewmodel_M4m203_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"isHandModelOverridable" "0"
"idleAnim" "viewmodel_M4m203_grenade_idle"
"emptyIdleAnim" "viewmodel_M4m203_grenade_idle"
"fireAnim" "viewmodel_M4m203_grenade_fire"
"lastShotAnim" "viewmodel_M4m203_grenade_fire"
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_M4m203_grenade_reload"
"raiseAnim" "viewmodel_M4m203_grenade_pullout"
"dropAnim" "viewmodel_M4m203_grenade_putaway"
"firstRaiseAnim" "viewmodel_M4m203_grenade_pullout"
"altRaiseAnim" "viewmodel_M4m203_bullet_2_grenade"
"altDropAnim" ""
"quickRaiseAnim" "viewmodel_M4m203_grenade_quick_pullout"
"quickDropAnim" "viewmodel_M4m203_grenade_quick_putaway"
"emptyRaiseAnim" "viewmodel_M4m203_grenade_pullout"
"emptyDropAnim" "viewmodel_M4m203_grenade_putaway"
"sprintInAnim" "viewmodel_M4m203_grenade_sprint_in"
"sprintLoopAnim" "viewmodel_M4m203_grenade_sprint_loop"
"sprintOutAnim" "viewmodel_M4m203_grenade_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_M4m203_grenade_fire"
"adsLastShotAnim" "viewmodel_M4m203_grenade_fire"
"adsUpAnim" "viewmodel_M4m203_grenade_ADS_up"
"adsDownAnim" "viewmodel_M4m203_grenade_ADS_down"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"lowAmmoWarningThreshold" "0.33"
"damage" "135"
"meleeDamage" "135"
"fireDelay" "0"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"fireTime" "0.3"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"reloadTime" "2.6"
"reloadShowRocketTime" "0"
"reloadAddTime" "1.5"
"dropTime" "0.6"
"raiseTime" "0.6"
"altDropTime" "0"
"altRaiseTime" "0.7"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.6"
"emptyDropTime" "0.5"
"emptyRaiseTime" "0.5"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"clipOnly" "0"
"adsTransInTime" "0.5"
"adsTransOutTime" "0.5"
"adsZoomFov" "80"
"adsZoomGunFov" "40"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"adsOverlayShader" ""
"adsOverlayReticle" "none"
"adsOverlayInterface" "none"
"adsOverlayWidth" "240"
"adsOverlayHeight" "240"
"adsBobFactor" "1"
"adsViewBobMult" "0"
"hipSpreadStandMin" "5"
"hipSpreadDuckedMin" "3.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "6"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "6"
"hipSpreadDecayRate" "2.5"
"hipSpreadFireAdd" "0.4"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "2.3"
"hipSpreadDuckedDecay" "1.375"
"hipSpreadProneDecay" "1.6"
"hipReticleSidePos" "0"
"adsSpread" "1.7"
"adsIdleAmount" "25"
"hipIdleAmount" "80"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1"
"idleCrouchFactor" "0.5"
"idleProneFactor" "0.15"
"gunMaxPitch" "30"
"gunMaxYaw" "30"
"adsAimPitch" "0"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsReloadTransTime" "0.6"
"adsGunKickPitchMin" "-30"
"adsGunKickPitchMax" "-20"
"adsGunKickYawMin" "-17"
"adsGunKickYawMax" "17"
"adsGunKickAccel" "250"
"adsGunKickSpeedMax" "1000"
"adsGunKickSpeedDecay" "10"
"adsGunKickStaticDecay" "1"
"adsViewKickPitchMin" "20"
"adsViewKickPitchMax" "95"
"adsViewKickYawMin" "-10"
"adsViewKickYawMax" "30"
"adsViewKickCenterSpeed" "2500"
"hipGunKickPitchMin" "-5"
"hipGunKickPitchMax" "-3"
"hipGunKickYawMin" "-15"
"hipGunKickYawMax" "15"
"hipGunKickAccel" "250"
"hipGunKickSpeedMax" "500"
"hipGunKickSpeedDecay" "15"
"hipGunKickStaticDecay" "1"
"hipViewKickPitchMin" "100"
"hipViewKickPitchMax" "150"
"hipViewKickYawMin" "-50"
"hipViewKickYawMax" "-80"
"hipViewKickCenterSpeed" "1500"
"swayMaxAngle" "30"
"swayLerpSpeed" "6"
"swayPitchScale" "0.1"
"swayYawScale" "0.1"
"swayHorizScale" "0.1"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "30"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.1"
"adsSwayVertScale" "0.1"
"hudIcon" ""
"killIcon" "hud_icon_40mm_grenade"
"dpadIcon" "hud_icon_40mm_grenade_mp"
"ammoCounterIcon" "hud_icon_ak47"
"hudIconRatio" "4:1"
"killIconRatio" "2:1"
"dpadIconRatio" "1:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "AltWeapon"
"flipKillIcon" "0"
"worldModel" "weapon_m4m203_mp"
"worldModel2" "weapon_m4m203_mp_brock"
"worldModel3" "weapon_m4m203_mp_bshdwl"
"worldModel4" "weapon_m4m203_mp_bwmrpt"
"worldModel5" "weapon_m4m203_mp_cmdtgr"
"worldModel6" "weapon_m4m203_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"rocketModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"ammoName" "m203"
"maxAmmo" "2"
"startAmmo" "2"
"clipName" "gl_m4_mp"
"clipSize" "1"
"dropAmmoMin" "0"
"dropAmmoMax" "0"
"viewFlashEffect" "fx\\muzzleflashes\\m203_flshview.efx"
"worldFlashEffect" "fx\\muzzleflashes\\m203_flshview.efx"
"shellEjectEffect" ""
"lastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"projectileSound" ""
"fireSound" "weap_m203_fire_npc"
"fireSoundPlayer" "weap_m203_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_pistol_npc"
"emptyFireSoundPlayer" "weap_dryfire_pistol_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_m4carbine_swing_plr"
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m203_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m203_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" ""
"raiseSoundPlayer" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"bounceSound" "projectile_bounce"
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"reticleCenter" "reticle_m203"
"reticleSide" ""
"reticleCenterSize" "128"
"reticleSideSize" "1"
"reticleMinOfs" "0"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"altWeapon" "m4_gl_mp"
"boltAction" "0"
"aimDownSight" "0"
"rechamberWhileAds" "0"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"blocksProne" "0"
"noPartialReload" "0"
"reloadAmmoAdd" "1"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1000"
"fightDist" "720"
"maxDist" "1400"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1.7"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0.8"
"proneMoveF" "-100"
"proneMoveR" "3"
"proneMoveU" "-100"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"posMoveRate" "6"
"posProneMoveRate" "25"
"standMoveMinSpeed" "110"
"duckedMoveMinSpeed" "60"
"proneMoveMinSpeed" "0"
"posRotRate" "6"
"posProneRotRate" "30"
"standRotMinSpeed" "110"
"duckedRotMinSpeed" "60"
"proneRotMinSpeed" "0"
"explosionRadius" "300"
"explosionInnerDamage" "155"
"explosionOuterDamage" "25"
"damageConeAngle" "180"
"projectileSpeed" "2400"
"projectileSpeedUp" "10"
"projectileActivateDist" "375"
"projectileLifetime" "30"
"projectileModel" "projectile_m203grenade"
"projExplosionType" "grenade"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" "fx\\impacts\\dudimpact_m203.efx"
"projDudSound" "grenade_bounce_flesh"
"projImpactExplode" "1"
"projTrailEffect" "fx\\smoke\\smoke_geotrail_m203.efx"
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "1"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"destabilizationRateTime" "0.4"
"destabilizationCurvatureMax" "5"
"destabilizeDistance" "750"
"parallelDefaultBounce" "0.5"
"parallelBarkBounce" "0.6"
"parallelBrickBounce" "0.6"
"parallelCarpetBounce" "0.6"
"parallelClothBounce" "0.3"
"parallelConcreteBounce" "0.6"
"parallelDirtBounce" "0.45"
"parallelFleshBounce" "0.2"
"parallelFoliageBounce" "0.05"
"parallelGlassBounce" "0.4"
"parallelGrassBounce" "0.35"
"parallelGravelBounce" "0.5"
"parallelIceBounce" "0.6"
"parallelMetalBounce" "0.6"
"parallelMudBounce" "0.2"
"parallelPaperBounce" "0.2"
"parallelPlasterBounce" "0.5"
"parallelRockBounce" "0.6"
"parallelSandBounce" "0.3"
"parallelSnowBounce" "0.2"
"parallelWaterBounce" "0.2"
"parallelWoodBounce" "0.6"
"parallelAsphaltBounce" "0.6"
"parallelCeramicBounce" "0.5"
"parallelPlasticBounce" "0.5"
"parallelRubberBounce" "0.5"
"parallelCushionBounce" "0.5"
"parallelFruitBounce" "0.5"
"parallelPaintedMetalBounce" "0.5"
"perpendicularDefaultBounce" "0.25"
"perpendicularBarkBounce" "0.25"
"perpendicularBrickBounce" "0.25"
"perpendicularCarpetBounce" "0.25"
"perpendicularClothBounce" "0.2"
"perpendicularConcreteBounce" "0.25"
"perpendicularDirtBounce" "0.225"
"perpendicularFleshBounce" "0.2"
"perpendicularFoliageBounce" "0.05"
"perpendicularGlassBounce" "0.2"
"perpendicularGrassBounce" "0.15"
"perpendicularGravelBounce" "0.25"
"perpendicularIceBounce" "0.3"
"perpendicularMetalBounce" "0.25"
"perpendicularMudBounce" "0.1"
"perpendicularPaperBounce" "0.2"
"perpendicularPlasterBounce" "0.25"
"perpendicularRockBounce" "0.25"
"perpendicularSandBounce" "0.1"
"perpendicularSnowBounce" "0.1"
"perpendicularWaterBounce" "0.2"
"perpendicularWoodBounce" "0.25"
"perpendicularAsphaltBounce" "0.25"
"perpendicularCeramicBounce" "0.5"
"perpendicularPlasticBounce" "0.5"
"perpendicularRubberBounce" "0.5"
"perpendicularCushionBounce" "0.5"
"perpendicularFruitBounce" "0.5"
"perpendicularPaintedMetalBounce" "0.5"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
"requireLockonToFire" "0"
"notetrackSoundMap" "weap_m203_chamber_open_plr weap_m203_chamber_open_plr\r\nweap_m203_chamber_close_plr weap_m203_chamber_close_plr\r\nweap_m203_load_plr weap_m203_load_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_m4m16_switch_grenade weap_m4m16_switch_grenade\r\nweap_m4m16_switch_back weap_m4m16_switch_back\r\n"
}
"gl_mp" ( "projectileweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"weaponType" "projectile"
"weaponClass" "grenade"
"impactType" "grenade_explode"
"guidedMissileType" "None"
"inventoryType" "altmode"
"maxSteeringAccel" "3000"
"displayName" "WEAPON_M203"
"AIOverlayDescription" ""
"modeName" ""
"playerAnimType" "m203"
"gunModel" "viewmodel_m16m203"
"gunModel2" "viewmodel_m16m203_mp_brock"
"gunModel3" "viewmodel_m16m203_mp_bshdwl"
"gunModel4" "viewmodel_m16m203_mp_bwmrpt"
"gunModel5" "viewmodel_m16m203_mp_cmdtgr"
"gunModel6" "viewmodel_m16m203_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"isHandModelOverridable" "0"
"idleAnim" "viewmodel_m16m203_grenadeidle"
"emptyIdleAnim" "viewmodel_m16m203_grenadeidle"
"fireAnim" "viewmodel_m16m203_grenadefire"
"lastShotAnim" "viewmodel_m16m203_grenadefire"
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_m16m203_grenadereload"
"raiseAnim" "viewmodel_m16m203_grenadepullout"
"dropAnim" "viewmodel_m16m203_grenadeputaway"
"firstRaiseAnim" ""
"altRaiseAnim" "viewmodel_m16m203_togrenade"
"altDropAnim" ""
"quickRaiseAnim" "viewmodel_m16m203_grenadepullout"
"quickDropAnim" "viewmodel_m16m203_grenadeputaway"
"emptyRaiseAnim" "viewmodel_m16m203_grenadepullout"
"emptyDropAnim" "viewmodel_m16m203_grenadeputaway"
"sprintInAnim" "viewmodel_m16m203_grenadesprint_in"
"sprintLoopAnim" "viewmodel_m16m203_grenadesprint_loop"
"sprintOutAnim" "viewmodel_m16m203_grenadesprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_m16m203_grenade_ads_fire"
"adsLastShotAnim" "viewmodel_m16m203_grenade_ads_fire"
"adsUpAnim" "viewmodel_m16m203_grenade_ADS_up"
"adsDownAnim" "viewmodel_m16m203_grenade_ADS_down"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"lowAmmoWarningThreshold" "0.33"
"damage" "135"
"meleeDamage" "135"
"fireDelay" "0"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"fireTime" "0.1"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"reloadTime" "2.6"
"reloadShowRocketTime" "0"
"reloadAddTime" "1.5"
"dropTime" "0.5"
"raiseTime" "0.33"
"altDropTime" "0"
"altRaiseTime" "0.6"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.5"
"emptyRaiseTime" "0.33"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"clipOnly" "0"
"adsTransInTime" "0.5"
"adsTransOutTime" "0.5"
"adsZoomFov" "55"
"adsZoomGunFov" "40"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"adsOverlayShader" ""
"adsOverlayReticle" "none"
"adsOverlayInterface" "none"
"adsOverlayWidth" "240"
"adsOverlayHeight" "240"
"adsBobFactor" "1"
"adsViewBobMult" "0"
"hipSpreadStandMin" "5"
"hipSpreadDuckedMin" "3.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "6"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "6"
"hipSpreadDecayRate" "2.5"
"hipSpreadFireAdd" "0.4"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "2.3"
"hipSpreadDuckedDecay" "1.375"
"hipSpreadProneDecay" "1.6"
"hipReticleSidePos" "0"
"adsSpread" "1.7"
"adsIdleAmount" "25"
"hipIdleAmount" "80"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1"
"idleCrouchFactor" "0.5"
"idleProneFactor" "0.15"
"gunMaxPitch" "30"
"gunMaxYaw" "30"
"adsAimPitch" "0"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsReloadTransTime" "0.6"
"adsGunKickPitchMin" "-30"
"adsGunKickPitchMax" "-20"
"adsGunKickYawMin" "-17"
"adsGunKickYawMax" "17"
"adsGunKickAccel" "250"
"adsGunKickSpeedMax" "1000"
"adsGunKickSpeedDecay" "10"
"adsGunKickStaticDecay" "1"
"adsViewKickPitchMin" "20"
"adsViewKickPitchMax" "95"
"adsViewKickYawMin" "-10"
"adsViewKickYawMax" "30"
"adsViewKickCenterSpeed" "2500"
"hipGunKickPitchMin" "-5"
"hipGunKickPitchMax" "-3"
"hipGunKickYawMin" "-15"
"hipGunKickYawMax" "15"
"hipGunKickAccel" "250"
"hipGunKickSpeedMax" "500"
"hipGunKickSpeedDecay" "15"
"hipGunKickStaticDecay" "1"
"hipViewKickPitchMin" "100"
"hipViewKickPitchMax" "150"
"hipViewKickYawMin" "-50"
"hipViewKickYawMax" "-80"
"hipViewKickCenterSpeed" "1500"
"swayMaxAngle" "30"
"swayLerpSpeed" "6"
"swayPitchScale" "0.1"
"swayYawScale" "0.1"
"swayHorizScale" "0.1"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "30"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.1"
"adsSwayVertScale" "0.1"
"hudIcon" ""
"killIcon" "hud_icon_40mm_grenade"
"dpadIcon" "hud_icon_40mm_grenade_mp"
"ammoCounterIcon" "hud_icon_ak47"
"hudIconRatio" "4:1"
"killIconRatio" "2:1"
"dpadIconRatio" "1:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "AltWeapon"
"flipKillIcon" "0"
"worldModel" "weapon_m16gr_sp"
"worldModel2" "weapon_m16m203_mp_brock"
"worldModel3" "weapon_m16m203_mp_bshdwl"
"worldModel4" "weapon_m16m203_mp_bwmrpt"
"worldModel5" "weapon_m16m203_mp_cmdtgr"
"worldModel6" "weapon_m16m203_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"rocketModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"ammoName" "m203"
"maxAmmo" "2"
"startAmmo" "2"
"clipName" "gl_mp"
"clipSize" "1"
"dropAmmoMin" "0"
"dropAmmoMax" "0"
"viewFlashEffect" "fx\\muzzleflashes\\m203_flshview.efx"
"worldFlashEffect" "fx\\muzzleflashes\\m203_flshview.efx"
"shellEjectEffect" ""
"lastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"projectileSound" ""
"fireSound" "weap_m203_fire_npc"
"fireSoundPlayer" "weap_m203_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_pistol_npc"
"emptyFireSoundPlayer" "weap_dryfire_pistol_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_m4carbine_swing_plr"
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m203_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m203_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" ""
"raiseSoundPlayer" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"bounceSound" "projectile_bounce"
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"reticleCenter" "reticle_m203"
"reticleSide" ""
"reticleCenterSize" "128"
"reticleSideSize" "1"
"reticleMinOfs" "15"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"altWeapon" "m16_gl_mp"
"boltAction" "0"
"aimDownSight" "0"
"rechamberWhileAds" "0"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"blocksProne" "0"
"noPartialReload" "0"
"reloadAmmoAdd" "1"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1000"
"fightDist" "720"
"maxDist" "1400"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1.7"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0.8"
"proneMoveF" "-100"
"proneMoveR" "3"
"proneMoveU" "-100"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"posMoveRate" "6"
"posProneMoveRate" "25"
"standMoveMinSpeed" "110"
"duckedMoveMinSpeed" "60"
"proneMoveMinSpeed" "0"
"posRotRate" "6"
"posProneRotRate" "30"
"standRotMinSpeed" "110"
"duckedRotMinSpeed" "60"
"proneRotMinSpeed" "0"
"explosionRadius" "300"
"explosionInnerDamage" "155"
"explosionOuterDamage" "25"
"damageConeAngle" "180"
"projectileSpeed" "2400"
"projectileSpeedUp" "10"
"projectileActivateDist" "375"
"projectileLifetime" "30"
"projectileModel" "projectile_m203grenade"
"projExplosionType" "grenade"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" "fx\\impacts\\dudimpact_m203.efx"
"projDudSound" "grenade_bounce_flesh"
"projImpactExplode" "1"
"projTrailEffect" "fx\\smoke\\smoke_geotrail_m203.efx"
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "1"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"destabilizationRateTime" "0.4"
"destabilizationCurvatureMax" "5"
"destabilizeDistance" "750"
"parallelDefaultBounce" "0.5"
"parallelBarkBounce" "0.6"
"parallelBrickBounce" "0.6"
"parallelCarpetBounce" "0.6"
"parallelClothBounce" "0.3"
"parallelConcreteBounce" "0.6"
"parallelDirtBounce" "0.45"
"parallelFleshBounce" "0.2"
"parallelFoliageBounce" "0.05"
"parallelGlassBounce" "0.4"
"parallelGrassBounce" "0.35"
"parallelGravelBounce" "0.5"
"parallelIceBounce" "0.6"
"parallelMetalBounce" "0.6"
"parallelMudBounce" "0.2"
"parallelPaperBounce" "0.2"
"parallelPlasterBounce" "0.5"
"parallelRockBounce" "0.6"
"parallelSandBounce" "0.3"
"parallelSnowBounce" "0.2"
"parallelWaterBounce" "0.2"
"parallelWoodBounce" "0.6"
"parallelAsphaltBounce" "0.6"
"parallelCeramicBounce" "0.5"
"parallelPlasticBounce" "0.5"
"parallelRubberBounce" "0.5"
"parallelCushionBounce" "0.5"
"parallelFruitBounce" "0.5"
"parallelPaintedMetalBounce" "0.5"
"perpendicularDefaultBounce" "0.25"
"perpendicularBarkBounce" "0.25"
"perpendicularBrickBounce" "0.25"
"perpendicularCarpetBounce" "0.25"
"perpendicularClothBounce" "0.2"
"perpendicularConcreteBounce" "0.25"
"perpendicularDirtBounce" "0.225"
"perpendicularFleshBounce" "0.2"
"perpendicularFoliageBounce" "0.05"
"perpendicularGlassBounce" "0.2"
"perpendicularGrassBounce" "0.15"
"perpendicularGravelBounce" "0.25"
"perpendicularIceBounce" "0.3"
"perpendicularMetalBounce" "0.25"
"perpendicularMudBounce" "0.1"
"perpendicularPaperBounce" "0.2"
"perpendicularPlasterBounce" "0.25"
"perpendicularRockBounce" "0.25"
"perpendicularSandBounce" "0.1"
"perpendicularSnowBounce" "0.1"
"perpendicularWaterBounce" "0.2"
"perpendicularWoodBounce" "0.25"
"perpendicularAsphaltBounce" "0.25"
"perpendicularCeramicBounce" "0.5"
"perpendicularPlasticBounce" "0.5"
"perpendicularRubberBounce" "0.5"
"perpendicularCushionBounce" "0.5"
"perpendicularFruitBounce" "0.5"
"perpendicularPaintedMetalBounce" "0.5"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
"requireLockonToFire" "0"
"notetrackSoundMap" "weap_m203_chamber_open_plr weap_m203_chamber_open_plr\r\nweap_m203_chamber_close_plr weap_m203_chamber_close_plr\r\nweap_m203_load_plr weap_m203_load_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_m4m16_switch_grenade weap_m4m16_switch_grenade\r\nweap_m4m16_switch_back weap_m4m16_switch_back"
}
"helicopter_mp" ( "grenadeweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"weaponType" "grenade"
"weaponClass" "grenade"
"offhandClass" "None"
"impactType" "grenade_explode"
"inventoryType" "item"
"displayName" ""
"modeName" ""
"playerAnimType" "grenade"
"AIOverlayDescription" ""
"gunModel" "viewmodel_C4"
"handModel" "viewmodel_base_viewhands"
"isHandModelOverridable" "1"
"idleAnim" "viewmodel_C4_idle"
"emptyIdleAnim" "viewmodel_C4_idle"
"fireAnim" "viewmodel_C4_fire"
"holdFireAnim" "viewmodel_C4_hold_fire"
"lastShotAnim" "viewmodel_C4_fire"
"detonateAnim" "viewmodel_C4_detonator_fire"
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"raiseAnim" "viewmodel_C4_pullout"
"dropAnim" "viewmodel_C4_putaway"
"firstRaiseAnim" "viewmodel_C4_pullout"
"altRaiseAnim" "viewmodel_C4_pullout"
"altDropAnim" "viewmodel_C4_putaway"
"quickRaiseAnim" "viewmodel_C4_quick_raise"
"quickDropAnim" "viewmodel_C4_quick_drop"
"emptyRaiseAnim" "viewmodel_C4_pullout"
"emptyDropAnim" "viewmodel_C4_putaway"
"sprintInAnim" "viewmodel_C4_sprint_in"
"sprintLoopAnim" "viewmodel_C4_sprint_loop"
"sprintOutAnim" "viewmodel_C4_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"autoAimRange" "0"
"aimAssistRange" "0"
"aimAssistRangeAds" "0"
"moveSpeedScale" "1"
"sprintDurationScale" "1"
"lowAmmoWarningThreshold" "0.33"
"damage" "0"
"meleeDamage" "0"
"fireDelay" "0.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"fireTime" "0.8"
"holdFireTime" "0.2"
"detonateTime" "0.83"
"detonateDelay" "0.23"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"reloadTime" "2"
"dropTime" "0.9"
"raiseTime" "1.2"
"altDropTime" "0.9"
"altRaiseTime" "1.2"
"quickDropTime" "0.4"
"quickRaiseTime" "0.5"
"firstRaiseTime" "1.2"
"emptyDropTime" "0.9"
"emptyRaiseTime" "1.2"
"sprintInTime" "0.3"
"sprintLoopTime" "0.6"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0.5"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"fuseTime" "3.5"
"aiFuseTime" "4"
"stickiness" "Stick to all"
"hasDetonator" "1"
"timedDetonation" "0"
"rotate" "1"
"holdButtonToThrow" "0"
"freezeMovementWhenFiring" "0"
"clipOnly" "1"
"hipIdleAmount" "80"
"hipIdleSpeed" "0"
"idleCrouchFactor" "0.5"
"idleProneFactor" "0.15"
"parallelDefaultBounce" "0.5"
"parallelBarkBounce" "0.6"
"parallelBrickBounce" "0.6"
"parallelCarpetBounce" "0.6"
"parallelClothBounce" "0.2"
"parallelConcreteBounce" "0.6"
"parallelDirtBounce" "0.45"
"parallelFleshBounce" "0.2"
"parallelFoliageBounce" "0.05"
"parallelGlassBounce" "0.4"
"parallelGrassBounce" "0.35"
"parallelGravelBounce" "0.5"
"parallelIceBounce" "0.6"
"parallelMetalBounce" "0.6"
"parallelMudBounce" "0.2"
"parallelPaperBounce" "0.2"
"parallelPlasterBounce" "0.5"
"parallelRockBounce" "0.6"
"parallelSandBounce" "0.3"
"parallelSnowBounce" "0.2"
"parallelWaterBounce" "0.2"
"parallelWoodBounce" "0.6"
"parallelAsphaltBounce" "0.6"
"parallelCeramicBounce" "0.5"
"parallelPlasticBounce" "0.5"
"parallelRubberBounce" "0.5"
"parallelCushionBounce" "0.5"
"parallelFruitBounce" "0.5"
"parallelPaintedMetalBounce" "0.5"
"perpendicularDefaultBounce" "0.25"
"perpendicularBarkBounce" "0.25"
"perpendicularBrickBounce" "0.25"
"perpendicularCarpetBounce" "0.25"
"perpendicularClothBounce" "0.2"
"perpendicularConcreteBounce" "0.25"
"perpendicularDirtBounce" "0.225"
"perpendicularFleshBounce" "0.2"
"perpendicularFoliageBounce" "0.05"
"perpendicularGlassBounce" "0.2"
"perpendicularGrassBounce" "0.15"
"perpendicularGravelBounce" "0.25"
"perpendicularIceBounce" "0.3"
"perpendicularMetalBounce" "0.25"
"perpendicularMudBounce" "0.1"
"perpendicularPaperBounce" "0.2"
"perpendicularPlasterBounce" "0.25"
"perpendicularRockBounce" "0.25"
"perpendicularSandBounce" "0.1"
"perpendicularSnowBounce" "0.1"
"perpendicularWaterBounce" "0.2"
"perpendicularWoodBounce" "0.25"
"perpendicularAsphaltBounce" "0.25"
"perpendicularCeramicBounce" "0.5"
"perpendicularPlasticBounce" "0.5"
"perpendicularRubberBounce" "0.5"
"perpendicularCushionBounce" "0.5"
"perpendicularFruitBounce" "0.5"
"perpendicularPaintedMetalBounce" "0.5"
"swayMaxAngle" "30"
"swayLerpSpeed" "6"
"swayPitchScale" "0.1"
"swayYawScale" "0.1"
"swayHorizScale" "0.1"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"worldModel" "weapon_c4"
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"ammoName" "calldown"
"maxAmmo" "1"
"startAmmo" "1"
"clipName" "calldown"
"clipSize" "1"
"sharedAmmoCapName" "WEAPON_HARDPOINT"
"sharedAmmoCap" "1"
"dropAmmoMin" "0"
"dropAmmoMax" "0"
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"pullbackSound" "weap_fraggrenade_pin"
"pullbackSoundPlayer" "weap_fraggrenade_pin"
"fireSound" "weap_fraggrenade_fire"
"fireSoundPlayer" "weap_fraggrenade_fire"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"meleeSwipeSound" "melee_punch_other"
"meleeSwipeSoundPlayer" "melee_punch"
"reloadSound" "weap_fraggrenade_reload"
"reloadSoundPlayer" "weap_fraggrenade_reload"
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"detonateSound" "weap_c4detpack_trigger_npc"
"detonateSoundPlayer" "weap_c4detpack_trigger_plr"
"raiseSound" "weap_c4detpack_safetyoff_npc"
"raiseSoundPlayer" "weap_c4detpack_safetyoff_plr"
"firstRaiseSound" "weap_c4detpack_safetyoff_npc"
"firstRaiseSoundPlayer" "weap_c4detpack_safetyoff_plr"
"putawaySound" "weap_c4detpack_safety_npc"
"putawaySoundPlayer" "weap_c4detpack_safety_plr"
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"bounceSound" "c4_bounce"
"reticleCenter" "reticle_center_cross"
"reticleSide" ""
"reticleCenterSize" "32"
"reticleSideSize" "16"
"reticleMinOfs" "4"
"altWeapon" ""
"blocksProne" "0"
"cookOffHold" "0"
"hudIcon" "compass_objpoint_helicopter"
"killIcon" "death_helicopter"
"dpadIcon" "compass_objpoint_helicopter"
"ammoCounterIcon" "compass_objpoint_helicopter"
"hudIconRatio" "1:1"
"killIconRatio" "1:1"
"dpadIconRatio" "1:1"
"ammoCounterIconRatio" "1:1"
"ammoCounterClip" "None"
"flipKillIcon" "0"
"standMoveF" "-1"
"standMoveR" "0"
"standMoveU" "-1.5"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"duckedOfsF" "-2"
"duckedOfsR" "1"
"duckedOfsU" "-0.2"
"duckedMoveF" "0"
"duckedMoveR" "1"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"proneOfsF" "-3"
"proneOfsR" "2"
"proneOfsU" "0.8"
"proneMoveF" "0"
"proneMoveR" "1"
"proneMoveU" "-1.5"
"proneRotP" "0"
"proneRotY" "0"
"proneRotR" "0"
"posMoveRate" "4"
"posProneMoveRate" "10"
"standMoveMinSpeed" "110"
"duckedMoveMinSpeed" "60"
"proneMoveMinSpeed" "0"
"posRotRate" "5"
"posProneRotRate" "10"
"standRotMinSpeed" "110"
"duckedRotMinSpeed" "60"
"proneRotMinSpeed" "0"
"explosionRadius" "256"
"explosionRadiusMin" "0"
"explosionInnerDamage" "200"
"explosionOuterDamage" "50"
"damageConeAngle" "180"
"projectileSpeed" "600"
"projectileSpeedUp" "0"
"projectileSpeedForward" "0"
"projectileModel" "weapon_c4"
"projExplosionType" "grenade"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" "detpack_explo_main"
"projectileTrail" "none"
"projectileTrailTime" "1"
"projectileTrailRadius" "32"
"projImpactExplode" "0"
"adsDofStart" "0"
"adsDofEnd" "0"
"notetrackSoundMap" ""
}
"location_selector_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_LOCATION_SELECTOR"
"modeName" ""
"playerAnimType" "pistol"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "none"
"impactType" "bullet_small"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "0"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "0"
"rechamberWhileAds" "0"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "3200"
"aimAssistRangeAds" "3200"
"enemyCrosshairRange" "1500"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "locsel"
"maxAmmo" "3"
"startAmmo" "3"
"clipName" "locsel"
"clipSize" "30"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "2"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "0"
"minDamage" "0"
"meleeDamage" "135"
"maxDamageRange" "1500"
"minDamageRange" "3500"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "3"
"locHead" "3"
"locNeck" "1.4"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "0.3"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "0.3"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "0.3"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "0.3"
"locGun" "0"
"fireTime" "0.1"
"fireDelay" "2"
"meleeTime" "0.7"
"meleeChargeTime" "0"
"meleeDelay" "0.15"
"meleeChargeDelay" "0"
"reloadTime" "2"
"reloadEmptyTime" "2.67"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.25"
"raiseTime" "0.35"
"altDropTime" "0.75"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.25"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.5"
"emptyRaiseTime" "0.5"
"sprintInTime" "0.5"
"sprintLoopTime" "0.5"
"sprintOutTime" "0.5"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-2.2"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "6"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "8"
"posProneRotRate" "10"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "70"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "40"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "1"
"hipSpreadDuckedMin" "0.75"
"hipSpreadProneMin" "0.5"
"hipSpreadMax" "5"
"hipSpreadDuckedMax" "4"
"hipSpreadProneMax" "3"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "50"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "15"
"hipViewKickPitchMax" "50"
"hipViewKickYawMin" "-5"
"hipViewKickYawMax" "-40"
"hipViewKickCenterSpeed" "1500"
"adsViewKickPitchMin" "15"
"adsViewKickPitchMax" "50"
"adsViewKickYawMin" "-5"
"adsViewKickYawMax" "40"
"adsViewKickCenterSpeed" "1500"
"swayMaxAngle" "4"
"swayLerpSpeed" "7"
"swayPitchScale" "0.1"
"swayYawScale" "0.1"
"swayHorizScale" "0.1"
"swayVertScale" "0.15"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.05"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_ak47"
"gunModel2" ""
"gunModel3" ""
"gunModel4" ""
"gunModel5" ""
"gunModel6" ""
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_ak47"
"worldModel2" ""
"worldModel3" ""
"worldModel4" ""
"worldModel5" ""
"worldModel6" ""
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" ""
"worldKnifeModel" ""
"idleAnim" "viewmodel_mk2_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_mk2_idle"
"lastShotAnim" "viewmodel_mk2_idle"
"rechamberAnim" ""
"meleeAnim" "viewmodel_mk2_idle"
"meleeChargeAnim" ""
"reloadAnim" "viewmodel_mk2_idle"
"reloadEmptyAnim" "viewmodel_mk2_idle"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_mk2_idle"
"dropAnim" "viewmodel_mk2_idle"
"firstRaiseAnim" ""
"altRaiseAnim" "viewmodel_mk2_idle"
"altDropAnim" "viewmodel_mk2_idle"
"quickRaiseAnim" "viewmodel_mk2_idle"
"quickDropAnim" "viewmodel_mk2_idle"
"emptyRaiseAnim" ""
"emptyDropAnim" ""
"sprintInAnim" ""
"sprintLoopAnim" ""
"sprintOutAnim" ""
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_mk2_idle"
"adsLastShotAnim" "viewmodel_mk2_idle"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_mk2_idle"
"adsDownAnim" "viewmodel_mk2_idle"
"viewFlashEffect" ""
"worldFlashEffect" ""
"viewShellEjectEffect" ""
"worldShellEjectEffect" ""
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" ""
"pickupSoundPlayer" ""
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" ""
"fireSoundPlayer" ""
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" ""
"emptyFireSoundPlayer" ""
"meleeSwipeSound" ""
"meleeSwipeSoundPlayer" ""
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" ""
"reloadSoundPlayer" ""
"reloadEmptySound" ""
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" ""
"raiseSoundPlayer" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "bombplanted"
"killIcon" "bombplanted"
"dpadIcon" ""
"ammoCounterIcon" "bombplanted"
"hudIconRatio" "1:1"
"killIconRatio" "1:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "1:1"
"ammoCounterClip" "None"
"flipKillIcon" "0"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
"hideTags" ""
"notetrackSoundMap" ""
}
"m1014_grip_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_BENELLI"
"modeName" ""
"playerAnimType" "other"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "spread"
"penetrateType" "small"
"impactType" "shotgun"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "1"
"rifleBullet" "0"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "0"
"noPartialReload" "0"
"segmentedReload" "1"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "600"
"aimAssistRangeAds" "1000"
"enemyCrosshairRange" "600"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "80"
"gunMaxYaw" "15"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "12 gauge"
"maxAmmo" "40"
"startAmmo" "20"
"clipName" "m1014_grip_mp"
"clipSize" "4"
"shotCount" "8"
"dropAmmoMin" "1"
"dropAmmoMax" "4"
"reloadAmmoAdd" "1"
"reloadStartAdd" "1"
"damage" "30"
"minDamage" "10"
"meleeDamage" "135"
"maxDamageRange" "300"
"minDamageRange" "600"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.2"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "0.567"
"reloadEmptyTime" "0.567"
"reloadStartTime" "1"
"reloadEndTime" "0.36"
"reloadAddTime" "0.25"
"reloadStartAddTime" "0.6"
"rechamberTime" "0"
"rechamberBoltTime" "0.55"
"dropTime" "0.4"
"raiseTime" "0.75"
"altDropTime" "0"
"altRaiseTime" "0.6"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.6"
"emptyDropTime" "0.25"
"emptyRaiseTime" "0.75"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1.7"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-0.1"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-100"
"proneMoveR" "3"
"proneMoveU" "-105"
"proneRotP" "0"
"proneRotY" "220"
"proneRotR" "-300"
"proneOfsF" "-0.5"
"proneOfsR" "2"
"proneOfsU" "0.8"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "0.8"
"idleProneFactor" "0.4"
"adsSpread" "5.5"
"adsAimPitch" "-0.1"
"adsTransInTime" "0.2"
"adsTransOutTime" "0.2"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.5"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "55"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "0.5"
"adsViewBobMult" "0.25"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "5"
"hipSpreadDuckedMin" "5"
"hipSpreadProneMin" "5"
"hipSpreadMax" "5"
"hipSpreadDuckedMax" "5"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "0"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "0.1"
"hipSpreadDecayRate" "5"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "50"
"hipGunKickPitchMax" "60"
"hipGunKickYawMin" "-30"
"hipGunKickYawMax" "30"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "2"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "0"
"adsGunKickPitchMin" "35"
"adsGunKickPitchMax" "45"
"adsGunKickYawMin" "-25"
"adsGunKickYawMax" "25"
"adsGunKickAccel" "260"
"adsGunKickSpeedMax" "600"
"adsGunKickSpeedDecay" "50"
"adsGunKickStaticDecay" "10"
"hipViewKickPitchMin" "65"
"hipViewKickPitchMax" "75"
"hipViewKickYawMin" "-25"
"hipViewKickYawMax" "25"
"hipViewKickCenterSpeed" "1000"
"adsViewKickPitchMin" "65"
"adsViewKickPitchMax" "75"
"adsViewKickYawMin" "-25"
"adsViewKickYawMax" "25"
"adsViewKickCenterSpeed" "1000"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "8"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.12"
"adsSwayVertScale" "0.2"
"fightDist" "720"
"maxDist" "680"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "3"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "220"
"adsOverlayHeight" "220"
"gunModel" "viewmodel_benelli_m4_mp"
"gunModel2" "viewmodel_benelli_m4_mp_brock"
"gunModel3" "viewmodel_benelli_m4_mp_bshdwl"
"gunModel4" "viewmodel_benelli_m4_mp_bwmrpt"
"gunModel5" "viewmodel_benelli_m4_mp_cmdtgr"
"gunModel6" "viewmodel_benelli_m4_mp_stagger"
"gunModel7" "viewmodel_benelli_m4_gold_mp"
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_benelli_super_90"
"worldModel2" "weapon_benelli_super_90_foregrip_mp_brock"
"worldModel3" "weapon_benelli_super_90_foregrip_mp_bshdwl"
"worldModel4" "weapon_benelli_super_90_foregrip_mp_bwmrpt"
"worldModel5" "weapon_benelli_super_90_foregrip_mp_cmdtgr"
"worldModel6" "weapon_benelli_super_90_foregrip_mp_stagger"
"worldModel7" "weapon_benelli_super_90_gold_foregrip"
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_benelliM4_foregrip_idle"
"emptyIdleAnim" "viewmodel_benelliM4_foregrip_idle"
"fireAnim" "viewmodel_benelliM4_foregrip_fire"
"lastShotAnim" "viewmodel_benelliM4_foregrip_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_benelliM4_foregrip_reload_loop"
"reloadEmptyAnim" ""
"reloadStartAnim" "viewmodel_benelliM4_foregrip_reload_intro"
"reloadEndAnim" "viewmodel_benelliM4_foregrip_reload_out"
"raiseAnim" "viewmodel_benelliM4_foregrip_pullout_quick"
"dropAnim" "viewmodel_benelliM4_foregrip_putaway_quick"
"firstRaiseAnim" "viewmodel_benelliM4_foregrip_pullout_quick"
"altRaiseAnim" "viewmodel_benelliM4_foregrip_pullout_quick"
"altDropAnim" "viewmodel_benelliM4_foregrip_putaway_quick"
"quickRaiseAnim" "viewmodel_benelliM4_foregrip_pullout_quick"
"quickDropAnim" "viewmodel_benelliM4_foregrip_putaway_quick"
"emptyRaiseAnim" "viewmodel_benelliM4_foregrip_pullout_quick"
"emptyDropAnim" "viewmodel_benelliM4_foregrip_putaway_quick"
"sprintInAnim" "viewmodel_benelliM4_foregrip_sprint_in"
"sprintLoopAnim" "viewmodel_benelliM4_foregrip_sprint_loop"
"sprintOutAnim" "viewmodel_benelliM4_foregrip_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_benelliM4_foregrip_fire_ads"
"adsLastShotAnim" "viewmodel_benelliM4_foregrip_fire_ads"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_benelliM4_ADS_up"
"adsDownAnim" "viewmodel_benelliM4_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\shotgunflash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\shotgunflash.efx"
"viewShellEjectEffect" "fx\\shellejects\\shotgun_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\shotgun.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m1014_fire_npc"
"fireSoundPlayer" "weap_m1014_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_rifle_npc"
"emptyFireSoundPlayer" "weap_dryfire_rifle_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_m1014_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m4benelli_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m4benelli_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_benelli_m4"
"killIcon" "hud_icon_benelli_m4"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_benelli_m4"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Shotgun"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
"hideTags" "tag_reflex_sight"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_m4benelli_start_plr weap_m4benelli_start_plr\r\nweap_m4benelli_loop_plr weap_m4benelli_loop_plr\r\nweap_m4benelli_end_plr weap_m4benelli_end_plr"
}
"m1014_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_BENELLI"
"modeName" ""
"playerAnimType" "other"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "spread"
"penetrateType" "small"
"impactType" "shotgun"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "1"
"rifleBullet" "0"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "0"
"noPartialReload" "0"
"segmentedReload" "1"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "600"
"aimAssistRangeAds" "1000"
"enemyCrosshairRange" "600"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "80"
"gunMaxYaw" "15"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "12 gauge"
"maxAmmo" "40"
"startAmmo" "20"
"clipName" "m1014_mp"
"clipSize" "4"
"shotCount" "8"
"dropAmmoMin" "1"
"dropAmmoMax" "4"
"reloadAmmoAdd" "1"
"reloadStartAdd" "1"
"damage" "30"
"minDamage" "10"
"meleeDamage" "135"
"maxDamageRange" "300"
"minDamageRange" "600"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.2"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "0.567"
"reloadEmptyTime" "0.567"
"reloadStartTime" "1"
"reloadEndTime" "0.36"
"reloadAddTime" "0.25"
"reloadStartAddTime" "0.6"
"rechamberTime" "0"
"rechamberBoltTime" "0.55"
"dropTime" "0.43"
"raiseTime" "0.75"
"altDropTime" "0"
"altRaiseTime" "0.6"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.6"
"emptyDropTime" "0.43"
"emptyRaiseTime" "0.75"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1.7"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-0.1"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-100"
"proneMoveR" "3"
"proneMoveU" "-105"
"proneRotP" "0"
"proneRotY" "220"
"proneRotR" "-300"
"proneOfsF" "-0.5"
"proneOfsR" "2"
"proneOfsU" "0.8"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "0.8"
"idleProneFactor" "0.4"
"adsSpread" "5.5"
"adsAimPitch" "-0.1"
"adsTransInTime" "0.2"
"adsTransOutTime" "0.2"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.5"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "55"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "0.5"
"adsViewBobMult" "0.25"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "5"
"hipSpreadDuckedMin" "5"
"hipSpreadProneMin" "5"
"hipSpreadMax" "5"
"hipSpreadDuckedMax" "5"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "0"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "0.1"
"hipSpreadDecayRate" "5"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "50"
"hipGunKickPitchMax" "60"
"hipGunKickYawMin" "-30"
"hipGunKickYawMax" "30"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "2"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "0"
"adsGunKickPitchMin" "35"
"adsGunKickPitchMax" "45"
"adsGunKickYawMin" "-25"
"adsGunKickYawMax" "25"
"adsGunKickAccel" "260"
"adsGunKickSpeedMax" "600"
"adsGunKickSpeedDecay" "50"
"adsGunKickStaticDecay" "10"
"hipViewKickPitchMin" "85"
"hipViewKickPitchMax" "95"
"hipViewKickYawMin" "-45"
"hipViewKickYawMax" "45"
"hipViewKickCenterSpeed" "1000"
"adsViewKickPitchMin" "85"
"adsViewKickPitchMax" "95"
"adsViewKickYawMin" "-45"
"adsViewKickYawMax" "45"
"adsViewKickCenterSpeed" "1000"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "8"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.12"
"adsSwayVertScale" "0.2"
"fightDist" "720"
"maxDist" "680"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "3"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "220"
"adsOverlayHeight" "220"
"gunModel" "viewmodel_benelli_m4_mp"
"gunModel2" "viewmodel_benelli_m4_mp_brock"
"gunModel3" "viewmodel_benelli_m4_mp_bshdwl"
"gunModel4" "viewmodel_benelli_m4_mp_bwmrpt"
"gunModel5" "viewmodel_benelli_m4_mp_cmdtgr"
"gunModel6" "viewmodel_benelli_m4_mp_stagger"
"gunModel7" "viewmodel_benelli_m4_gold_mp"
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_benelli_super_90"
"worldModel2" "weapon_benelli_super_90_mp_brock"
"worldModel3" "weapon_benelli_super_90_mp_bshdwl"
"worldModel4" "weapon_benelli_super_90_mp_bwmrpt"
"worldModel5" "weapon_benelli_super_90_mp_cmdtgr"
"worldModel6" "weapon_benelli_super_90_mp_stagger"
"worldModel7" "weapon_benelli_super_90_gold"
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_benelliM4_idle"
"emptyIdleAnim" "viewmodel_benelliM4_idle"
"fireAnim" "viewmodel_benelliM4_fire"
"lastShotAnim" "viewmodel_benelliM4_fire_last"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_benelliM4_reload_loop"
"reloadEmptyAnim" ""
"reloadStartAnim" "viewmodel_benelliM4_reload_intro"
"reloadEndAnim" "viewmodel_benelliM4_reload_out"
"raiseAnim" "viewmodel_benelliM4_pullout"
"dropAnim" "viewmodel_benelliM4_putaway"
"firstRaiseAnim" "viewmodel_benelliM4_pullout"
"altRaiseAnim" "viewmodel_benelliM4_pullout"
"altDropAnim" "viewmodel_benelliM4_putaway"
"quickRaiseAnim" "viewmodel_benelliM4_pullout_quick"
"quickDropAnim" "viewmodel_benelliM4_putaway_quick"
"emptyRaiseAnim" "viewmodel_benelliM4_pullout"
"emptyDropAnim" "viewmodel_benelliM4_putaway"
"sprintInAnim" "viewmodel_benelliM4_sprint_in"
"sprintLoopAnim" "viewmodel_benelliM4_sprint_loop"
"sprintOutAnim" "viewmodel_benelliM4_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_benelliM4_fire_ads"
"adsLastShotAnim" "viewmodel_benelliM4_fire_ads"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_benelliM4_ADS_up"
"adsDownAnim" "viewmodel_benelliM4_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\shotgunflash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\shotgunflash.efx"
"viewShellEjectEffect" "fx\\shellejects\\shotgun_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\shotgun.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m1014_fire_npc"
"fireSoundPlayer" "weap_m1014_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_rifle_npc"
"emptyFireSoundPlayer" "weap_dryfire_rifle_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_m1014_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m4benelli_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m4benelli_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_benelli_m4"
"killIcon" "hud_icon_benelli_m4"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_benelli_m4"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Shotgun"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
"hideTags" "tag_foregrip\r\ntag_reflex_sight"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_m4benelli_start_plr weap_m4benelli_start_plr\r\nweap_m4benelli_loop_plr weap_m4benelli_loop_plr\r\nweap_m4benelli_end_plr weap_m4benelli_end_plr"
}
"m1014_reflex_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_BENELLI"
"modeName" ""
"playerAnimType" "other"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "spread"
"penetrateType" "small"
"impactType" "shotgun"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "1"
"rifleBullet" "0"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "0"
"noPartialReload" "0"
"segmentedReload" "1"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "600"
"aimAssistRangeAds" "1000"
"enemyCrosshairRange" "600"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "80"
"gunMaxYaw" "15"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "12 gauge"
"maxAmmo" "40"
"startAmmo" "20"
"clipName" "m1014_reflex_mp"
"clipSize" "4"
"shotCount" "8"
"dropAmmoMin" "1"
"dropAmmoMax" "4"
"reloadAmmoAdd" "1"
"reloadStartAdd" "1"
"damage" "30"
"minDamage" "10"
"meleeDamage" "135"
"maxDamageRange" "300"
"minDamageRange" "600"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.2"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "0.567"
"reloadEmptyTime" "0.567"
"reloadStartTime" "1"
"reloadEndTime" "0.36"
"reloadAddTime" "0.25"
"reloadStartAddTime" "0.6"
"rechamberTime" "0"
"rechamberBoltTime" "0.55"
"dropTime" "0.43"
"raiseTime" "0.6"
"altDropTime" "0"
"altRaiseTime" "0.6"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.6"
"emptyDropTime" "0.4"
"emptyRaiseTime" "0.75"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1.7"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "8"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-0.1"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-100"
"proneMoveR" "3"
"proneMoveU" "-105"
"proneRotP" "0"
"proneRotY" "220"
"proneRotR" "-300"
"proneOfsF" "-0.5"
"proneOfsR" "2"
"proneOfsU" "0.8"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "0.8"
"idleProneFactor" "0.4"
"adsSpread" "5.5"
"adsAimPitch" "-0.1"
"adsTransInTime" "0.2"
"adsTransOutTime" "0.2"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.5"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "55"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "0.5"
"adsViewBobMult" "0.25"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "5"
"hipSpreadDuckedMin" "5"
"hipSpreadProneMin" "5"
"hipSpreadMax" "5"
"hipSpreadDuckedMax" "5"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "0"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "0.1"
"hipSpreadDecayRate" "5"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "50"
"hipGunKickPitchMax" "60"
"hipGunKickYawMin" "-30"
"hipGunKickYawMax" "30"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "2"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "0"
"adsGunKickPitchMin" "35"
"adsGunKickPitchMax" "45"
"adsGunKickYawMin" "-25"
"adsGunKickYawMax" "25"
"adsGunKickAccel" "260"
"adsGunKickSpeedMax" "600"
"adsGunKickSpeedDecay" "50"
"adsGunKickStaticDecay" "10"
"hipViewKickPitchMin" "85"
"hipViewKickPitchMax" "95"
"hipViewKickYawMin" "-45"
"hipViewKickYawMax" "45"
"hipViewKickCenterSpeed" "1000"
"adsViewKickPitchMin" "85"
"adsViewKickPitchMax" "95"
"adsViewKickYawMin" "-45"
"adsViewKickYawMax" "45"
"adsViewKickCenterSpeed" "1000"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "8"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.12"
"adsSwayVertScale" "0.2"
"fightDist" "720"
"maxDist" "680"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "3"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "220"
"adsOverlayHeight" "220"
"gunModel" "viewmodel_benelli_m4_mp"
"gunModel2" "viewmodel_benelli_m4_mp_brock"
"gunModel3" "viewmodel_benelli_m4_mp_bshdwl"
"gunModel4" "viewmodel_benelli_m4_mp_bwmrpt"
"gunModel5" "viewmodel_benelli_m4_mp_cmdtgr"
"gunModel6" "viewmodel_benelli_m4_mp_stagger"
"gunModel7" "viewmodel_benelli_m4_gold_mp"
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_benelli_super_90"
"worldModel2" "weapon_benelli_super_90_mp_brock"
"worldModel3" "weapon_benelli_super_90_mp_bshdwl"
"worldModel4" "weapon_benelli_super_90_mp_bwmrpt"
"worldModel5" "weapon_benelli_super_90_mp_cmdtgr"
"worldModel6" "weapon_benelli_super_90_mp_stagger"
"worldModel7" "weapon_benelli_super_90_gold"
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_benelliM4_idle"
"emptyIdleAnim" "viewmodel_benelliM4_idle"
"fireAnim" "viewmodel_benelliM4_fire"
"lastShotAnim" "viewmodel_benelliM4_fire_last"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_benelliM4_reload_loop"
"reloadEmptyAnim" ""
"reloadStartAnim" "viewmodel_benelliM4_reload_intro"
"reloadEndAnim" "viewmodel_benelliM4_reload_out"
"raiseAnim" "viewmodel_benelliM4_pullout"
"dropAnim" "viewmodel_benelliM4_putaway"
"firstRaiseAnim" "viewmodel_benelliM4_pullout"
"altRaiseAnim" "viewmodel_benelliM4_pullout"
"altDropAnim" "viewmodel_benelliM4_putaway"
"quickRaiseAnim" "viewmodel_benelliM4_pullout_quick"
"quickDropAnim" "viewmodel_benelliM4_putaway_quick"
"emptyRaiseAnim" "viewmodel_benelliM4_pullout"
"emptyDropAnim" "viewmodel_benelliM4_putaway"
"sprintInAnim" "viewmodel_benelliM4_sprint_in"
"sprintLoopAnim" "viewmodel_benelliM4_sprint_loop"
"sprintOutAnim" "viewmodel_benelliM4_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_benelliM4_fire_ads"
"adsLastShotAnim" "viewmodel_benelliM4_fire_ads"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_benelliM4_reflex_ADS_up"
"adsDownAnim" "viewmodel_benelliM4_reflex_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\shotgunflash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\shotgunflash.efx"
"viewShellEjectEffect" "fx\\shellejects\\shotgun_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\shotgun.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m1014_fire_npc"
"fireSoundPlayer" "weap_m1014_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_rifle_npc"
"emptyFireSoundPlayer" "weap_dryfire_rifle_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_m1014_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m4benelli_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m4benelli_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_benelli_m4"
"killIcon" "hud_icon_benelli_m4"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_benelli_m4"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Shotgun"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
"hideTags" "tag_foregrip\r\n"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_m4benelli_start_plr weap_m4benelli_start_plr\r\nweap_m4benelli_loop_plr weap_m4benelli_loop_plr\r\nweap_m4benelli_end_plr weap_m4benelli_end_plr"
}
"m14_acog_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_M14"
"modeName" ""
"playerAnimType" "sniper"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "large"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1.75"
"gunMaxPitch" "30"
"gunMaxYaw" "15"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "7.62 <20> 51 mm NATO"
"maxAmmo" "120"
"startAmmo" "60"
"clipName" "m14_acog_mp"
"clipSize" "20"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "20"
"reloadAmmoAdd" "0"
"reloadStartAdd" "1"
"damage" "50"
"minDamage" "40"
"meleeDamage" "135"
"maxDamageRange" "1500"
"minDamageRange" "2000"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1.5"
"locHead" "1.5"
"locNeck" "1.5"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.05"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.5"
"reloadEmptyTime" "3.06"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "1"
"rechamberBoltTime" "0"
"dropTime" "0.7"
"raiseTime" "0.8"
"altDropTime" "0.75"
"altRaiseTime" "0.1"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.8"
"emptyDropTime" "0.7"
"emptyRaiseTime" "0.8"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-2.2"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-0.5"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-55"
"proneMoveR" "3"
"proneMoveU" "-145"
"proneRotP" "0"
"proneRotY" "220"
"proneRotR" "-200"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0.8"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "40"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1.5"
"idleCrouchFactor" "1"
"idleProneFactor" "1"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.3"
"adsTransOutTime" "0.6"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "30"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "1"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "5"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "40"
"hipViewKickPitchMax" "80"
"hipViewKickYawMin" "40"
"hipViewKickYawMax" "-40"
"hipViewKickCenterSpeed" "1200"
"adsViewKickPitchMin" "40"
"adsViewKickPitchMax" "80"
"adsViewKickYawMin" "40"
"adsViewKickYawMax" "-40"
"adsViewKickCenterSpeed" "1200"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.02"
"adsSwayVertScale" "0.02"
"fightDist" "720"
"maxDist" "730"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "3"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "480"
"adsOverlayHeight" "480"
"gunModel" "viewmodel_m14_mp"
"gunModel2" "viewmodel_m14_mp_brock"
"gunModel3" "viewmodel_m14_mp_bshdwl"
"gunModel4" "viewmodel_m14_mp_bwmrpt"
"gunModel5" "viewmodel_m14_mp_cmdtgr"
"gunModel6" "viewmodel_m14_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_m14_scout_mp"
"worldModel2" "weapon_m14_scout_mp_brock"
"worldModel3" "weapon_m14_scout_mp_bshdwl"
"worldModel4" "weapon_m14_scout_mp_bwmrpt"
"worldModel5" "weapon_m14_scout_mp_cmdtgr"
"worldModel6" "weapon_m14_scout_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_M14_idle"
"emptyIdleAnim" "viewmodel_M14_idle"
"fireAnim" "viewmodel_M14_fire"
"lastShotAnim" "viewmodel_M14_last_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_M14_reload"
"reloadEmptyAnim" "viewmodel_M14_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_M14_pullout"
"dropAnim" "viewmodel_M14_putaway"
"firstRaiseAnim" "viewmodel_M14_pullout"
"altRaiseAnim" "viewmodel_M14_pullout"
"altDropAnim" "viewmodel_M14_putaway"
"quickRaiseAnim" "viewmodel_M14_pullout_quick"
"quickDropAnim" "viewmodel_M14_putaway_quick"
"emptyRaiseAnim" "viewmodel_M14_pullout"
"emptyDropAnim" "viewmodel_M14_putaway"
"sprintInAnim" "viewmodel_M14_sprint_in"
"sprintLoopAnim" "viewmodel_M14_sprint_loop"
"sprintOutAnim" "viewmodel_M14_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_M14_acog_ADS_fire"
"adsLastShotAnim" "viewmodel_M14_acog_ADS_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_M14_acog_ADS_up"
"adsDownAnim" "viewmodel_M14_acog_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\rifle_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\beretta_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m14sniper_fire_npc"
"fireSoundPlayer" "weap_m14sniper_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_rifle_npc"
"emptyFireSoundPlayer" "weap_dryfire_rifle_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_m14sniper_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m14sniper_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m14sniper_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_m14"
"killIcon" "hud_icon_m14"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_m14"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "3"
"adsDofEnd" "12"
"hideTags" "TAG_REFLEX_SIGHT"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_m14sniper_lift_plr weap_m14sniper_lift_plr\r\nweap_m14sniper_clipout_plr weap_m14sniper_clipout_plr\r\nweap_m14sniper_clipin_plr weap_m14sniper_clipin_plr\r\nweap_m14sniper_chamber_close_plr weap_m14sniper_chamber_close_plr\r\nweap_m14sniper_clipin_tac_plr weap_m14sniper_clipin_tac_plr"
}
"m14_gl_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_M14"
"modeName" ""
"playerAnimType" "sniper"
"altWeapon" "gl_m14_mp"
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "large"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "30"
"gunMaxYaw" "15"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "7.62 <20> 51 mm NATO"
"maxAmmo" "120"
"startAmmo" "60"
"clipName" "m14_gl_mp"
"clipSize" "20"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "20"
"reloadAmmoAdd" "0"
"reloadStartAdd" "1"
"damage" "50"
"minDamage" "40"
"meleeDamage" "135"
"maxDamageRange" "1500"
"minDamageRange" "2000"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1.5"
"locHead" "1.5"
"locNeck" "1.5"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.05"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.5"
"reloadEmptyTime" "3.06"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "1"
"rechamberBoltTime" "0"
"dropTime" "0.7"
"raiseTime" "0.8"
"altDropTime" "0"
"altRaiseTime" "0.6"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.8"
"emptyDropTime" "0.7"
"emptyRaiseTime" "0.8"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-2.2"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-0.5"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-55"
"proneMoveR" "3"
"proneMoveU" "-145"
"proneRotP" "0"
"proneRotY" "220"
"proneRotR" "-200"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0.8"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1.5"
"idleCrouchFactor" "1"
"idleProneFactor" "1"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.6"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "50"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "0"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "1"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "5"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "80"
"hipGunKickPitchMax" "85"
"hipGunKickYawMin" "-35"
"hipGunKickYawMax" "35"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "100"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "0"
"adsGunKickPitchMin" "0"
"adsGunKickPitchMax" "0"
"adsGunKickYawMin" "0"
"adsGunKickYawMax" "0"
"adsGunKickAccel" "600"
"adsGunKickSpeedMax" "600"
"adsGunKickSpeedDecay" "100"
"adsGunKickStaticDecay" "100"
"hipViewKickPitchMin" "40"
"hipViewKickPitchMax" "80"
"hipViewKickYawMin" "40"
"hipViewKickYawMax" "-40"
"hipViewKickCenterSpeed" "1200"
"adsViewKickPitchMin" "40"
"adsViewKickPitchMax" "80"
"adsViewKickYawMin" "40"
"adsViewKickYawMax" "-40"
"adsViewKickCenterSpeed" "1200"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.12"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "730"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "3"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_m14_gl_mp"
"gunModel2" "viewmodel_m14_scout_gl_MP_brock"
"gunModel3" "viewmodel_m14_scout_gl_MP_bshdwl"
"gunModel4" "viewmodel_m14_scout_gl_MP_bwmrpt"
"gunModel5" "viewmodel_m14_scout_gl_MP_cmdtgr"
"gunModel6" "viewmodel_m14_scout_gl_MP_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_m14_gl_scout_mp"
"worldModel2" "weapon_m14_gl_scout_mp_brock"
"worldModel3" "weapon_m14_gl_scout_mp_bshdwl"
"worldModel4" "weapon_m14_gl_scout_mp_bwmrpt"
"worldModel5" "weapon_m14_gl_scout_mp_cmdtgr"
"worldModel6" "weapon_m14_gl_scout_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_M14_gl_idle"
"emptyIdleAnim" "viewmodel_M14_gl_idle"
"fireAnim" "viewmodel_M14_gl_fire"
"lastShotAnim" "viewmodel_M14_gl_last_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_M14_gl_reload"
"reloadEmptyAnim" "viewmodel_M14_gl_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_M14_gl_pullout"
"dropAnim" "viewmodel_M14_gl_putaway"
"firstRaiseAnim" "viewmodel_M14_gl_pullout"
"altRaiseAnim" "viewmodel_M14_gl_fromgrenade"
"altDropAnim" ""
"quickRaiseAnim" "viewmodel_M14_gl_pullout_quick"
"quickDropAnim" "viewmodel_M14_gl_putaway_quick"
"emptyRaiseAnim" "viewmodel_M14_gl_pullout"
"emptyDropAnim" "viewmodel_M14_gl_putaway"
"sprintInAnim" "viewmodel_M14_gl_sprint_in"
"sprintLoopAnim" "viewmodel_M14_gl_sprint_loop"
"sprintOutAnim" "viewmodel_M14_gl_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_M14_gl_fire_ads"
"adsLastShotAnim" "viewmodel_M14_gl_fire_ads"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_M14_ironsites_ADS_up"
"adsDownAnim" "viewmodel_M14_ironsites_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\rifle_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\beretta_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m14sniper_fire_npc"
"fireSoundPlayer" "weap_m14sniper_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_rifle_npc"
"emptyFireSoundPlayer" "weap_dryfire_rifle_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_m14sniper_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m14sniper_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m14sniper_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_m14"
"killIcon" "hud_icon_m14"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_m14"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "3"
"adsDofEnd" "12"
"hideTags" ""
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_m14sniper_lift_plr weap_m14sniper_lift_plr\r\nweap_m14sniper_clipout_plr weap_m14sniper_clipout_plr\r\nweap_m14sniper_clipin_plr weap_m14sniper_clipin_plr\r\nweap_m14sniper_chamber_close_plr weap_m14sniper_chamber_close_plr\r\nweap_m4m16_switch_grenade weap_m4m16_switch_grenade\r\nweap_m4m16_switch_back weap_m4m16_switch_back"
}
"m14_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_M14"
"modeName" ""
"playerAnimType" "sniper"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "large"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "30"
"gunMaxYaw" "15"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "7.62 <20> 51 mm NATO"
"maxAmmo" "120"
"startAmmo" "60"
"clipName" "m14_mp"
"clipSize" "20"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "20"
"reloadAmmoAdd" "0"
"reloadStartAdd" "1"
"damage" "50"
"minDamage" "40"
"meleeDamage" "135"
"maxDamageRange" "1500"
"minDamageRange" "2000"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1.5"
"locHead" "1.5"
"locNeck" "1.5"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.05"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.5"
"reloadEmptyTime" "3.06"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "1"
"rechamberBoltTime" "0"
"dropTime" "0.7"
"raiseTime" "0.8"
"altDropTime" "0.75"
"altRaiseTime" "0.1"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.8"
"emptyDropTime" "0.7"
"emptyRaiseTime" "0.8"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-2.2"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-0.5"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-55"
"proneMoveR" "3"
"proneMoveU" "-145"
"proneRotP" "0"
"proneRotY" "220"
"proneRotR" "-200"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0.8"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1.5"
"idleCrouchFactor" "1"
"idleProneFactor" "1"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.6"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "50"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "0"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "1"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "5"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "80"
"hipGunKickPitchMax" "85"
"hipGunKickYawMin" "-35"
"hipGunKickYawMax" "35"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "100"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "0"
"adsGunKickPitchMin" "0"
"adsGunKickPitchMax" "0"
"adsGunKickYawMin" "0"
"adsGunKickYawMax" "0"
"adsGunKickAccel" "600"
"adsGunKickSpeedMax" "600"
"adsGunKickSpeedDecay" "100"
"adsGunKickStaticDecay" "100"
"hipViewKickPitchMin" "40"
"hipViewKickPitchMax" "80"
"hipViewKickYawMin" "40"
"hipViewKickYawMax" "-40"
"hipViewKickCenterSpeed" "1200"
"adsViewKickPitchMin" "40"
"adsViewKickPitchMax" "80"
"adsViewKickYawMin" "40"
"adsViewKickYawMax" "-40"
"adsViewKickCenterSpeed" "1200"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.12"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "730"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "3"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_m14_mp"
"gunModel2" "viewmodel_m14_mp_brock"
"gunModel3" "viewmodel_m14_mp_bshdwl"
"gunModel4" "viewmodel_m14_mp_bwmrpt"
"gunModel5" "viewmodel_m14_mp_cmdtgr"
"gunModel6" "viewmodel_m14_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_m14_scout_mp"
"worldModel2" "weapon_m14_scout_mp_brock"
"worldModel3" "weapon_m14_scout_mp_bshdwl"
"worldModel4" "weapon_m14_scout_mp_bwmrpt"
"worldModel5" "weapon_m14_scout_mp_cmdtgr"
"worldModel6" "weapon_m14_scout_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_M14_idle"
"emptyIdleAnim" "viewmodel_M14_idle"
"fireAnim" "viewmodel_M14_fire"
"lastShotAnim" "viewmodel_M14_last_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_M14_reload"
"reloadEmptyAnim" "viewmodel_M14_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_M14_pullout"
"dropAnim" "viewmodel_M14_putaway"
"firstRaiseAnim" "viewmodel_M14_pullout"
"altRaiseAnim" "viewmodel_M14_pullout"
"altDropAnim" "viewmodel_M14_putaway"
"quickRaiseAnim" "viewmodel_M14_pullout_quick"
"quickDropAnim" "viewmodel_M14_putaway_quick"
"emptyRaiseAnim" "viewmodel_M14_pullout"
"emptyDropAnim" "viewmodel_M14_putaway"
"sprintInAnim" "viewmodel_M14_sprint_in"
"sprintLoopAnim" "viewmodel_M14_sprint_loop"
"sprintOutAnim" "viewmodel_M14_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_M14_fire_ads"
"adsLastShotAnim" "viewmodel_M14_fire_ads"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_M14_ironsites_ADS_up"
"adsDownAnim" "viewmodel_M14_ironsites_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\rifle_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\beretta_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m14sniper_fire_npc"
"fireSoundPlayer" "weap_m14sniper_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_rifle_npc"
"emptyFireSoundPlayer" "weap_dryfire_rifle_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_m14sniper_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m14sniper_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m14sniper_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_m14"
"killIcon" "hud_icon_m14"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_m14"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "3"
"adsDofEnd" "12"
"hideTags" "TAG_ACOG\r\nTAG_REFLEX_SIGHT\r\n"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_m14sniper_lift_plr weap_m14sniper_lift_plr\r\nweap_m14sniper_clipout_plr weap_m14sniper_clipout_plr\r\nweap_m14sniper_clipin_plr weap_m14sniper_clipin_plr\r\nweap_m14sniper_chamber_close_plr weap_m14sniper_chamber_close_plr\r\nweap_m14sniper_clipin_tac_plr weap_m14sniper_clipin_tac_plr"
}
"m14_reflex_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_M14"
"modeName" ""
"playerAnimType" "sniper"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "large"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "600"
"aimAssistRangeAds" "2000"
"enemyCrosshairRange" "600"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "30"
"gunMaxYaw" "15"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "7.62 <20> 51 mm NATO"
"maxAmmo" "120"
"startAmmo" "60"
"clipName" "m14_reflex_mp"
"clipSize" "20"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "20"
"reloadAmmoAdd" "0"
"reloadStartAdd" "1"
"damage" "50"
"minDamage" "40"
"meleeDamage" "135"
"maxDamageRange" "1500"
"minDamageRange" "2000"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1.5"
"locHead" "1.5"
"locNeck" "1.5"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.05"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.5"
"reloadEmptyTime" "3.06"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "1"
"rechamberBoltTime" "0"
"dropTime" "0.7"
"raiseTime" "0.8"
"altDropTime" "0.75"
"altRaiseTime" "0.1"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.8"
"emptyDropTime" "0.7"
"emptyRaiseTime" "0.8"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-2.2"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-0.5"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-55"
"proneMoveR" "3"
"proneMoveU" "-145"
"proneRotP" "0"
"proneRotY" "220"
"proneRotR" "-200"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0.8"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1.5"
"idleCrouchFactor" "1"
"idleProneFactor" "1"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.6"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "50"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "0"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "1"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "5"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "80"
"hipGunKickPitchMax" "85"
"hipGunKickYawMin" "-35"
"hipGunKickYawMax" "35"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "100"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "0"
"adsGunKickPitchMin" "0"
"adsGunKickPitchMax" "0"
"adsGunKickYawMin" "0"
"adsGunKickYawMax" "0"
"adsGunKickAccel" "600"
"adsGunKickSpeedMax" "600"
"adsGunKickSpeedDecay" "100"
"adsGunKickStaticDecay" "100"
"hipViewKickPitchMin" "40"
"hipViewKickPitchMax" "80"
"hipViewKickYawMin" "40"
"hipViewKickYawMax" "-40"
"hipViewKickCenterSpeed" "1200"
"adsViewKickPitchMin" "40"
"adsViewKickPitchMax" "80"
"adsViewKickYawMin" "40"
"adsViewKickYawMax" "-40"
"adsViewKickCenterSpeed" "1200"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.12"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "730"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "3"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_m14_mp"
"gunModel2" "viewmodel_m14_mp_brock"
"gunModel3" "viewmodel_m14_mp_bshdwl"
"gunModel4" "viewmodel_m14_mp_bwmrpt"
"gunModel5" "viewmodel_m14_mp_cmdtgr"
"gunModel6" "viewmodel_m14_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_m14_scout_mp"
"worldModel2" "weapon_m14_scout_mp_brock"
"worldModel3" "weapon_m14_scout_mp_bshdwl"
"worldModel4" "weapon_m14_scout_mp_bwmrpt"
"worldModel5" "weapon_m14_scout_mp_cmdtgr"
"worldModel6" "weapon_m14_scout_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_M14_idle"
"emptyIdleAnim" "viewmodel_M14_idle"
"fireAnim" "viewmodel_M14_fire"
"lastShotAnim" "viewmodel_M14_last_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_M14_reload"
"reloadEmptyAnim" "viewmodel_M14_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_M14_pullout"
"dropAnim" "viewmodel_M14_putaway"
"firstRaiseAnim" "viewmodel_M14_pullout"
"altRaiseAnim" "viewmodel_M14_pullout"
"altDropAnim" "viewmodel_M14_putaway"
"quickRaiseAnim" "viewmodel_M14_pullout_quick"
"quickDropAnim" "viewmodel_M14_putaway_quick"
"emptyRaiseAnim" "viewmodel_M14_pullout"
"emptyDropAnim" "viewmodel_M14_putaway"
"sprintInAnim" "viewmodel_M14_sprint_in"
"sprintLoopAnim" "viewmodel_M14_sprint_loop"
"sprintOutAnim" "viewmodel_M14_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_M14_fire_ads"
"adsLastShotAnim" "viewmodel_M14_fire_ads"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_M14_reflex_ADS_up"
"adsDownAnim" "viewmodel_M14_reflex_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\rifle_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\beretta_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m14sniper_fire_npc"
"fireSoundPlayer" "weap_m14sniper_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_rifle_npc"
"emptyFireSoundPlayer" "weap_dryfire_rifle_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_m14sniper_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m14sniper_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m14sniper_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_m14"
"killIcon" "hud_icon_m14"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_m14"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "3"
"adsDofEnd" "12"
"hideTags" "TAG_ACOG\r\n"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_m14sniper_lift_plr weap_m14sniper_lift_plr\r\nweap_m14sniper_clipout_plr weap_m14sniper_clipout_plr\r\nweap_m14sniper_clipin_plr weap_m14sniper_clipin_plr\r\nweap_m14sniper_chamber_close_plr weap_m14sniper_chamber_close_plr\r\nweap_m14sniper_clipin_tac_plr weap_m14sniper_clipin_tac_plr"
}
"m14_silencer_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_M14"
"modeName" ""
"playerAnimType" "sniper"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "large"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "1"
"autoAimRange" "0"
"aimAssistRange" "600"
"aimAssistRangeAds" "2500"
"enemyCrosshairRange" "600"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "30"
"gunMaxYaw" "15"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "7.62 <20> 51 mm NATO"
"maxAmmo" "120"
"startAmmo" "60"
"clipName" "m14_silencer_mp"
"clipSize" "20"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "20"
"reloadAmmoAdd" "0"
"reloadStartAdd" "1"
"damage" "50"
"minDamage" "40"
"meleeDamage" "135"
"maxDamageRange" "500"
"minDamageRange" "1000"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1.5"
"locHead" "1.5"
"locNeck" "1.5"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.05"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.5"
"reloadEmptyTime" "3.06"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "1"
"rechamberBoltTime" "0"
"dropTime" "0.7"
"raiseTime" "0.8"
"altDropTime" "0.75"
"altRaiseTime" "0.1"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.8"
"emptyDropTime" "0.7"
"emptyRaiseTime" "0.8"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-2.2"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-0.5"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-55"
"proneMoveR" "3"
"proneMoveU" "-145"
"proneRotP" "0"
"proneRotY" "220"
"proneRotR" "-200"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0.8"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1.5"
"idleCrouchFactor" "1"
"idleProneFactor" "1"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.6"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "50"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "0"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "4"
"hipSpreadFireAdd" "1"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "5"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "80"
"hipGunKickPitchMax" "85"
"hipGunKickYawMin" "-35"
"hipGunKickYawMax" "35"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "100"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "0"
"adsGunKickPitchMin" "0"
"adsGunKickPitchMax" "0"
"adsGunKickYawMin" "0"
"adsGunKickYawMax" "0"
"adsGunKickAccel" "600"
"adsGunKickSpeedMax" "600"
"adsGunKickSpeedDecay" "100"
"adsGunKickStaticDecay" "100"
"hipViewKickPitchMin" "40"
"hipViewKickPitchMax" "80"
"hipViewKickYawMin" "40"
"hipViewKickYawMax" "-40"
"hipViewKickCenterSpeed" "1200"
"adsViewKickPitchMin" "40"
"adsViewKickPitchMax" "80"
"adsViewKickYawMin" "40"
"adsViewKickYawMax" "-40"
"adsViewKickCenterSpeed" "1200"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.12"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "730"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "3"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_m14SD_mp"
"gunModel2" "viewmodel_m14SD_mp_brock"
"gunModel3" "viewmodel_m14SD_mp_bshdwl"
"gunModel4" "viewmodel_m14SD_mp_bwmrpt"
"gunModel5" "viewmodel_m14SD_mp_cmdtgr"
"gunModel6" "viewmodel_m14SD_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_m14SD_scout"
"worldModel2" "weapon_m14SD_scout_brock"
"worldModel3" "weapon_m14SD_scout_bshdwl"
"worldModel4" "weapon_m14SD_scout_bwmrpt"
"worldModel5" "weapon_m14SD_scout_cmdtgr"
"worldModel6" "weapon_m14SD_scout_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_M14_idle"
"emptyIdleAnim" "viewmodel_M14_idle"
"fireAnim" "viewmodel_M14_fire"
"lastShotAnim" "viewmodel_M14_last_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_M14_reload"
"reloadEmptyAnim" "viewmodel_M14_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_M14_pullout"
"dropAnim" "viewmodel_M14_putaway"
"firstRaiseAnim" "viewmodel_M14_pullout"
"altRaiseAnim" "viewmodel_M14_pullout"
"altDropAnim" "viewmodel_M14_putaway"
"quickRaiseAnim" "viewmodel_M14_pullout_quick"
"quickDropAnim" "viewmodel_M14_putaway_quick"
"emptyRaiseAnim" "viewmodel_M14_pullout"
"emptyDropAnim" "viewmodel_M14_putaway"
"sprintInAnim" "viewmodel_M14_sprint_in"
"sprintLoopAnim" "viewmodel_M14_sprint_loop"
"sprintOutAnim" "viewmodel_M14_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_M14_fire_ads"
"adsLastShotAnim" "viewmodel_M14_fire_ads"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_M14_ironsites_ADS_up"
"adsDownAnim" "viewmodel_M14_ironsites_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx"
"worldFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m4silenced_fire_npc"
"fireSoundPlayer" "weap_m4silenced_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_rifle_npc"
"emptyFireSoundPlayer" "weap_dryfire_rifle_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_m14sniper_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m14sniper_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m14sniper_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_m14"
"killIcon" "hud_icon_m14"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_m14"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "3"
"adsDofEnd" "12"
"hideTags" ""
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_m14sniper_lift_plr weap_m14sniper_lift_plr\r\nweap_m14sniper_clipout_plr weap_m14sniper_clipout_plr\r\nweap_m14sniper_clipin_plr weap_m14sniper_clipin_plr\r\nweap_m14sniper_chamber_close_plr weap_m14sniper_chamber_close_plr\r\nweap_m14sniper_clipin_tac_plr weap_m14sniper_clipin_tac_plr"
}
"m16_acog_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_M16"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "medium"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "3-Round Burst"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "2000"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "5.56 <20> 45 mm NATO"
"maxAmmo" "180"
"startAmmo" "90"
"clipName" "m16_acog_mp"
"clipSize" "30"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "30"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "40"
"minDamage" "30"
"meleeDamage" "135"
"maxDamageRange" "1500"
"minDamageRange" "2000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.065"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2"
"reloadEmptyTime" "2.365"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.25"
"raiseTime" "0.35"
"altDropTime" "0"
"altRaiseTime" "0.35"
"quickDropTime" "0.15"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.25"
"emptyRaiseTime" "0.35"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "40"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1.5"
"idleCrouchFactor" "1"
"idleProneFactor" "1"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.3"
"adsTransOutTime" "0.6"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "30"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "45"
"hipViewKickYawMax" "-45"
"hipViewKickCenterSpeed" "1500"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "45"
"adsViewKickYawMax" "-45"
"adsViewKickCenterSpeed" "1500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.02"
"adsSwayVertScale" "0.02"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "480"
"adsOverlayHeight" "480"
"gunModel" "viewmodel_m16_mp"
"gunModel2" "viewmodel_m16_mp_brock"
"gunModel3" "viewmodel_m16_mp_bshdwl"
"gunModel4" "viewmodel_m16_mp_bwmrpt"
"gunModel5" "viewmodel_m16_mp_cmdtgr"
"gunModel6" "viewmodel_m16_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_m16_mp"
"worldModel2" "weapon_m16_mp_brock"
"worldModel3" "weapon_m16_mp_bshdwl"
"worldModel4" "weapon_m16_mp_bwmrpt"
"worldModel5" "weapon_m16_mp_cmdtgr"
"worldModel6" "weapon_m16_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_m16_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_m16_fire"
"lastShotAnim" "viewmodel_m16_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_m16_reload"
"reloadEmptyAnim" "viewmodel_m16_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_m16_pullout"
"dropAnim" "viewmodel_m16_putaway"
"firstRaiseAnim" "viewmodel_m16_pullout"
"altRaiseAnim" "viewmodel_m16_pullout"
"altDropAnim" "viewmodel_m16_putaway"
"quickRaiseAnim" "viewmodel_m16_pullout_quick"
"quickDropAnim" "viewmodel_m16_putaway"
"emptyRaiseAnim" "viewmodel_m16_pullout"
"emptyDropAnim" "viewmodel_m16_putaway"
"sprintInAnim" "viewmodel_m16_sprint_in"
"sprintLoopAnim" "viewmodel_m16_sprint_loop"
"sprintOutAnim" "viewmodel_m16_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_m16_fire_ads"
"adsLastShotAnim" "viewmodel_m16_fire_ads"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_m16_acog_ADS_up"
"adsDownAnim" "viewmodel_m16_acog_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\mp16_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\m16_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m16_fire_npc"
"fireSoundPlayer" "weap_m16_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_m16_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m16_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m16_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_m16a4_grenade"
"killIcon" "hud_icon_m16a4_grenade"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_m16a4"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "15"
"hideTags" "tag_iron_sight\r\ntag_reflex_sight"
"notetrackSoundMap" "weap_m16_lift_plr weap_m16_lift_plr\r\nweap_m16_clipout_plr weap_m16_clipout_plr \r\nweap_m16_clipin_plr weap_m16_clipin_plr\r\nweap_m16_chamber_close_plr weap_m16_chamber_close_plr\r\nmelee_knife_stab melee_knife_stab"
}
"m16_gl_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_M16"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" "gl_m16_mp"
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "medium"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "3-Round Burst"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "1"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "5.56 <20> 45 mm NATO"
"maxAmmo" "180"
"startAmmo" "90"
"clipName" "m16_gl_mp"
"clipSize" "30"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "30"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "40"
"minDamage" "30"
"meleeDamage" "135"
"maxDamageRange" "1500"
"minDamageRange" "2000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.065"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2"
"reloadEmptyTime" "2.365"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.25"
"raiseTime" "0.66"
"altDropTime" "0"
"altRaiseTime" "0.7"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.25"
"emptyRaiseTime" "0.66"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "70"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "50"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "50"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "-10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "45"
"hipViewKickYawMax" "-45"
"hipViewKickCenterSpeed" "1500"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "45"
"adsViewKickYawMax" "-45"
"adsViewKickCenterSpeed" "1500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.15"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.14"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_m16m203_mp"
"gunModel2" "viewmodel_m16m203_mp_brock"
"gunModel3" "viewmodel_m16m203_mp_bshdwl"
"gunModel4" "viewmodel_m16m203_mp_bwmrpt"
"gunModel5" "viewmodel_m16m203_mp_cmdtgr"
"gunModel6" "viewmodel_m16m203_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_m16gr_sp"
"worldModel2" "weapon_m16m203_mp_brock"
"worldModel3" "weapon_m16m203_mp_bshdwl"
"worldModel4" "weapon_m16m203_mp_bwmrpt"
"worldModel5" "weapon_m16m203_mp_cmdtgr"
"worldModel6" "weapon_m16m203_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" "weapon_m16_clip"
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_m16m203_idle"
"emptyIdleAnim" "viewmodel_m16m203_idle"
"fireAnim" "viewmodel_m16m203_fire"
"lastShotAnim" "viewmodel_m16m203_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_m16m203_reload"
"reloadEmptyAnim" "viewmodel_m16m203_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_m16m203_pullout"
"dropAnim" "viewmodel_m16m203_putaway_quick"
"firstRaiseAnim" "viewmodel_m16m203_pullout"
"altRaiseAnim" "viewmodel_m16m203_fromgrenade"
"altDropAnim" "viewmodel_m16m203_putaway_quick"
"quickRaiseAnim" "viewmodel_m16m203_pullout_quick"
"quickDropAnim" "viewmodel_m16m203_putaway_quick"
"emptyRaiseAnim" "viewmodel_m16m203_pullout"
"emptyDropAnim" "viewmodel_m16m203_putaway_quick"
"sprintInAnim" "viewmodel_m16m203_sprint_in"
"sprintLoopAnim" "viewmodel_m16m203_sprint_loop"
"sprintOutAnim" "viewmodel_m16m203_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_m16m203_fire_ads"
"adsLastShotAnim" "viewmodel_m16m203_fire_ads"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_m16m203_ADS_up"
"adsDownAnim" "viewmodel_m16m203_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\mp16_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\m16_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m16_fire_npc"
"fireSoundPlayer" "weap_m16_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_m16_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m16_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m16_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_m16a4_grenade"
"killIcon" "hud_icon_m16a4_grenade"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_m16a4"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "2"
"adsDofEnd" "8"
"hideTags" ""
"notetrackSoundMap" "weap_m16_lift_plr weap_m16_lift_plr\r\nweap_m16_clipout_plr weap_m16_clipout_plr \r\nweap_m16_clipin_plr weap_m16_clipin_plr\r\nweap_m16_chamber_close_plr weap_m16_chamber_close_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_m4m16_switch_grenade weap_m4m16_switch_grenade\r\nweap_m4m16_switch_back weap_m4m16_switch_back"
}
"m16_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_M16"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "medium"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "3-Round Burst"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "5.56 <20> 45 mm NATO"
"maxAmmo" "180"
"startAmmo" "90"
"clipName" "m16_mp"
"clipSize" "30"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "30"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "40"
"minDamage" "30"
"meleeDamage" "135"
"maxDamageRange" "1500"
"minDamageRange" "2000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.065"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2"
"reloadEmptyTime" "2.365"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.25"
"raiseTime" "0.35"
"altDropTime" "0"
"altRaiseTime" "0.35"
"quickDropTime" "0.15"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.25"
"emptyRaiseTime" "0.35"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "70"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "50"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "45"
"hipViewKickYawMax" "-45"
"hipViewKickCenterSpeed" "1500"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "45"
"adsViewKickYawMax" "-45"
"adsViewKickCenterSpeed" "1500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.14"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_m16_mp"
"gunModel2" "viewmodel_m16_mp_brock"
"gunModel3" "viewmodel_m16_mp_bshdwl"
"gunModel4" "viewmodel_m16_mp_bwmrpt"
"gunModel5" "viewmodel_m16_mp_cmdtgr"
"gunModel6" "viewmodel_m16_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_m16_mp"
"worldModel2" "weapon_m16_mp_brock"
"worldModel3" "weapon_m16_mp_bshdwl"
"worldModel4" "weapon_m16_mp_bwmrpt"
"worldModel5" "weapon_m16_mp_cmdtgr"
"worldModel6" "weapon_m16_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_m16_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_m16_fire"
"lastShotAnim" "viewmodel_m16_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_m16_reload"
"reloadEmptyAnim" "viewmodel_m16_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_m16_pullout"
"dropAnim" "viewmodel_m16_putaway"
"firstRaiseAnim" "viewmodel_m16_pullout"
"altRaiseAnim" "viewmodel_m16_pullout"
"altDropAnim" "viewmodel_m16_putaway"
"quickRaiseAnim" "viewmodel_m16_pullout_quick"
"quickDropAnim" "viewmodel_m16_putaway"
"emptyRaiseAnim" "viewmodel_m16_pullout"
"emptyDropAnim" "viewmodel_m16_putaway"
"sprintInAnim" "viewmodel_m16_sprint_in"
"sprintLoopAnim" "viewmodel_m16_sprint_loop"
"sprintOutAnim" "viewmodel_m16_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_m16_fire_ads"
"adsLastShotAnim" "viewmodel_m16_fire_ads"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_m16_ADS_up"
"adsDownAnim" "viewmodel_m16_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\mp16_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\m16_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m16_fire_npc"
"fireSoundPlayer" "weap_m16_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_m16_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m16_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m16_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_m16a4_grenade"
"killIcon" "hud_icon_m16a4_grenade"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_m16a4"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "2"
"adsDofEnd" "8"
"hideTags" "tag_acog\r\ntag_reflex_sight"
"notetrackSoundMap" "weap_m16_lift_plr weap_m16_lift_plr\r\nweap_m16_clipout_plr weap_m16_clipout_plr \r\nweap_m16_clipin_plr weap_m16_clipin_plr\r\nweap_m16_chamber_close_plr weap_m16_chamber_close_plr\r\nmelee_knife_stab melee_knife_stab"
}
"m16_reflex_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_M16"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "medium"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "3-Round Burst"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "5.56 <20> 45 mm NATO"
"maxAmmo" "180"
"startAmmo" "90"
"clipName" "m16_reflex_mp"
"clipSize" "30"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "30"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "40"
"minDamage" "30"
"meleeDamage" "135"
"maxDamageRange" "1500"
"minDamageRange" "2000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.065"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2"
"reloadEmptyTime" "2.365"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.25"
"raiseTime" "0.35"
"altDropTime" "0"
"altRaiseTime" "0.35"
"quickDropTime" "0.15"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.25"
"emptyRaiseTime" "0.35"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "70"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "50"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "45"
"hipViewKickYawMax" "-45"
"hipViewKickCenterSpeed" "1500"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "45"
"adsViewKickYawMax" "-45"
"adsViewKickCenterSpeed" "1500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.14"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_m16_mp"
"gunModel2" "viewmodel_m16_mp_brock"
"gunModel3" "viewmodel_m16_mp_bshdwl"
"gunModel4" "viewmodel_m16_mp_bwmrpt"
"gunModel5" "viewmodel_m16_mp_cmdtgr"
"gunModel6" "viewmodel_m16_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_m16_mp"
"worldModel2" "weapon_m16_mp_brock"
"worldModel3" "weapon_m16_mp_bshdwl"
"worldModel4" "weapon_m16_mp_bwmrpt"
"worldModel5" "weapon_m16_mp_cmdtgr"
"worldModel6" "weapon_m16_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_m16_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_m16_fire"
"lastShotAnim" "viewmodel_m16_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_m16_reload"
"reloadEmptyAnim" "viewmodel_m16_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_m16_pullout"
"dropAnim" "viewmodel_m16_putaway"
"firstRaiseAnim" "viewmodel_m16_pullout"
"altRaiseAnim" "viewmodel_m16_pullout"
"altDropAnim" "viewmodel_m16_putaway"
"quickRaiseAnim" "viewmodel_m16_pullout_quick"
"quickDropAnim" "viewmodel_m16_putaway"
"emptyRaiseAnim" "viewmodel_m16_pullout"
"emptyDropAnim" "viewmodel_m16_putaway"
"sprintInAnim" "viewmodel_m16_sprint_in"
"sprintLoopAnim" "viewmodel_m16_sprint_loop"
"sprintOutAnim" "viewmodel_m16_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_m16_fire_ads"
"adsLastShotAnim" "viewmodel_m16_fire_ads"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_m16_reflex_ADS_up"
"adsDownAnim" "viewmodel_m16_reflex_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\mp16_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\m16_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m16_fire_npc"
"fireSoundPlayer" "weap_m16_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_m16_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m16_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m16_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_m16a4_grenade"
"killIcon" "hud_icon_m16a4_grenade"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_m16a4"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "2"
"adsDofEnd" "8"
"hideTags" "tag_acog\r\ntag_iron_sight"
"notetrackSoundMap" "weap_m16_lift_plr weap_m16_lift_plr\r\nweap_m16_clipout_plr weap_m16_clipout_plr \r\nweap_m16_clipin_plr weap_m16_clipin_plr\r\nweap_m16_chamber_close_plr weap_m16_chamber_close_plr\r\nmelee_knife_stab melee_knife_stab"
}
"m16_silencer_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_M16"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "medium"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "3-Round Burst"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "1"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "5.56 <20> 45 mm NATO"
"maxAmmo" "180"
"startAmmo" "90"
"clipName" "m16_silencer_mp"
"clipSize" "30"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "30"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "40"
"minDamage" "30"
"meleeDamage" "135"
"maxDamageRange" "500"
"minDamageRange" "1000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.065"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2"
"reloadEmptyTime" "2.365"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.25"
"raiseTime" "0.35"
"altDropTime" "0"
"altRaiseTime" "0.35"
"quickDropTime" "0.15"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.25"
"emptyRaiseTime" "0.35"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "70"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "50"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "45"
"hipViewKickYawMax" "-45"
"hipViewKickCenterSpeed" "1500"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "45"
"adsViewKickYawMax" "-45"
"adsViewKickCenterSpeed" "1500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.14"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_m16_and_silencer_mp"
"gunModel2" "viewmodel_m16_and_silencer_mp_brock"
"gunModel3" "viewmodel_m16_and_silencer_mp_bshdwl"
"gunModel4" "viewmodel_m16_and_silencer_mp_bwmrpt"
"gunModel5" "viewmodel_m16_and_silencer_mp_cmdtgr"
"gunModel6" "viewmodel_m16_and_silencer_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_m16_silencer_mp"
"worldModel2" "weapon_m16sd_mp_brock"
"worldModel3" "weapon_m16sd_mp_bshdwl"
"worldModel4" "weapon_m16sd_mp_bwmrpt"
"worldModel5" "weapon_m16sd_mp_cmdtgr"
"worldModel6" "weapon_m16sd_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_m16_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_m16_fire"
"lastShotAnim" "viewmodel_m16_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_m16_reload"
"reloadEmptyAnim" "viewmodel_m16_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_m16_pullout"
"dropAnim" "viewmodel_m16_putaway"
"firstRaiseAnim" "viewmodel_m16_pullout"
"altRaiseAnim" "viewmodel_m16_pullout"
"altDropAnim" "viewmodel_m16_putaway"
"quickRaiseAnim" "viewmodel_m16_pullout_quick"
"quickDropAnim" "viewmodel_m16_putaway"
"emptyRaiseAnim" "viewmodel_m16_pullout"
"emptyDropAnim" "viewmodel_m16_putaway"
"sprintInAnim" "viewmodel_m16_sprint_in"
"sprintLoopAnim" "viewmodel_m16_sprint_loop"
"sprintOutAnim" "viewmodel_m16_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_m16_fire_ads"
"adsLastShotAnim" "viewmodel_m16_fire_ads"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_m16_ADS_up"
"adsDownAnim" "viewmodel_m16_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx"
"worldFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m4silenced_fire_npc"
"fireSoundPlayer" "weap_m4silenced_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_m16_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m16_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m16_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_m16a4_grenade"
"killIcon" "hud_icon_m16a4_grenade"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_m16a4"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "2"
"adsDofEnd" "8"
"hideTags" ""
"notetrackSoundMap" "weap_m16_lift_plr weap_m16_lift_plr\r\nweap_m16_clipout_plr weap_m16_clipout_plr \r\nweap_m16_clipin_plr weap_m16_clipin_plr\r\nweap_m16_chamber_close_plr weap_m16_chamber_close_plr\r\nmelee_knife_stab melee_knife_stab"
}
"m21_acog_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_M21"
"modeName" ""
"playerAnimType" "sniper"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "large"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "600"
"aimAssistRangeAds" "2000"
"enemyCrosshairRange" "600"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1.75"
"gunMaxPitch" "30"
"gunMaxYaw" "15"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "7.62 <20> 51 mm NATO"
"maxAmmo" "60"
"startAmmo" "30"
"clipName" "m21_acog_mp"
"clipSize" "10"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "10"
"reloadAmmoAdd" "0"
"reloadStartAdd" "1"
"damage" "70"
"minDamage" "70"
"meleeDamage" "135"
"maxDamageRange" "4000"
"minDamageRange" "5000"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1.5"
"locHead" "1.5"
"locNeck" "1.1"
"locTorsoUpper" "1.1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.05"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.5"
"reloadEmptyTime" "3.06"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "1"
"rechamberBoltTime" "0"
"dropTime" "0.7"
"raiseTime" "0.8"
"altDropTime" "0.75"
"altRaiseTime" "0.35"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.8"
"emptyDropTime" "0.7"
"emptyRaiseTime" "0.8"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-2.2"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-0.5"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-55"
"proneMoveR" "3"
"proneMoveU" "-145"
"proneRotP" "0"
"proneRotY" "220"
"proneRotR" "-200"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0.8"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "40"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1.5"
"idleCrouchFactor" "1"
"idleProneFactor" "1"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.3"
"adsTransOutTime" "0.6"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.6"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "30"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "0"
"adsViewBobMult" "1"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "10"
"hipSpreadDuckedMin" "9.5"
"hipSpreadProneMin" "9"
"hipSpreadMax" "15"
"hipSpreadDuckedMax" "14"
"hipSpreadProneMax" "13"
"hipSpreadFireAdd" "1"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "5"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "80"
"hipGunKickPitchMax" "85"
"hipGunKickYawMin" "-35"
"hipGunKickYawMax" "35"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "100"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "0"
"adsGunKickPitchMin" "0"
"adsGunKickPitchMax" "0"
"adsGunKickYawMin" "0"
"adsGunKickYawMax" "0"
"adsGunKickAccel" "600"
"adsGunKickSpeedMax" "600"
"adsGunKickSpeedDecay" "100"
"adsGunKickStaticDecay" "100"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "50"
"hipViewKickYawMin" "40"
"hipViewKickYawMax" "-45"
"hipViewKickCenterSpeed" "750"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "50"
"adsViewKickYawMin" "40"
"adsViewKickYawMax" "-45"
"adsViewKickCenterSpeed" "750"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.02"
"adsSwayVertScale" "0.02"
"fightDist" "720"
"maxDist" "730"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "3"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "480"
"adsOverlayHeight" "480"
"gunModel" "viewmodel_m21_mp"
"gunModel2" "viewmodel_m21_mp_brock"
"gunModel3" "viewmodel_m21_mp_bshdwl"
"gunModel4" "viewmodel_m21_mp_bwmrpt"
"gunModel5" "viewmodel_m21_mp_cmdtgr"
"gunModel6" "viewmodel_m21_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_m14_mp"
"worldModel2" "weapon_m14_mp_brock"
"worldModel3" "weapon_m14_mp_bshdwl"
"worldModel4" "weapon_m14_mp_bwmrpt"
"worldModel5" "weapon_m14_mp_cmdtgr"
"worldModel6" "weapon_m14_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_M14_idle"
"emptyIdleAnim" "viewmodel_M14_idle"
"fireAnim" "viewmodel_M14_fire"
"lastShotAnim" "viewmodel_M14_last_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_M14_reload"
"reloadEmptyAnim" "viewmodel_M14_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_M14_pullout"
"dropAnim" "viewmodel_M14_putaway"
"firstRaiseAnim" "viewmodel_M14_pullout"
"altRaiseAnim" "viewmodel_M14_pullout"
"altDropAnim" "viewmodel_M14_putaway"
"quickRaiseAnim" "viewmodel_M14_pullout_quick"
"quickDropAnim" "viewmodel_M14_putaway_quick"
"emptyRaiseAnim" "viewmodel_M14_pullout"
"emptyDropAnim" "viewmodel_M14_putaway"
"sprintInAnim" "viewmodel_M14_sprint_in"
"sprintLoopAnim" "viewmodel_M14_sprint_loop"
"sprintOutAnim" "viewmodel_M14_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_M14_acog_ADS_fire"
"adsLastShotAnim" "viewmodel_M14_acog_ADS_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_M14_acog_ADS_up"
"adsDownAnim" "viewmodel_M14_acog_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\rifle_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\beretta_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m14sniper_fire_npc"
"fireSoundPlayer" "weap_m14sniper_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_rifle_npc"
"emptyFireSoundPlayer" "weap_dryfire_rifle_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_m14sniper_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m14sniper_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m14sniper_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_m14_scoped"
"killIcon" "hud_icon_m14_scoped"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_m14_scoped"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "15"
"hideTags" "tag_m14_scope\r\ntag_reflex_sight"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_m14sniper_lift_plr weap_m14sniper_lift_plr\r\nweap_m14sniper_clipout_plr weap_m14sniper_clipout_plr\r\nweap_m14sniper_clipin_plr weap_m14sniper_clipin_plr\r\nweap_m14sniper_chamber_close_plr weap_m14sniper_chamber_close_plrv\r\nweap_m14sniper_clipin_tac_plr weap_m14sniper_clipin_tac_plr"
}
"m21_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_M21"
"modeName" ""
"playerAnimType" "sniper"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "large"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "600"
"aimAssistRangeAds" "2500"
"enemyCrosshairRange" "600"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1.75"
"gunMaxPitch" "30"
"gunMaxYaw" "15"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "7.62 <20> 51 mm NATO"
"maxAmmo" "60"
"startAmmo" "30"
"clipName" "m21_mp"
"clipSize" "10"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "10"
"reloadAmmoAdd" "0"
"reloadStartAdd" "1"
"damage" "70"
"minDamage" "70"
"meleeDamage" "135"
"maxDamageRange" "4000"
"minDamageRange" "5000"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1.5"
"locHead" "1.5"
"locNeck" "1.1"
"locTorsoUpper" "1.1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.05"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.5"
"reloadEmptyTime" "3.06"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "1"
"rechamberBoltTime" "0"
"dropTime" "0.7"
"raiseTime" "0.8"
"altDropTime" "0.75"
"altRaiseTime" "0.35"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.8"
"emptyDropTime" "0.7"
"emptyRaiseTime" "0.8"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-2.2"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-0.5"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-55"
"proneMoveR" "3"
"proneMoveU" "-145"
"proneRotP" "0"
"proneRotY" "220"
"proneRotR" "-200"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0.8"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "40"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1.5"
"idleCrouchFactor" "1"
"idleProneFactor" "1"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.4"
"adsTransOutTime" "0.6"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.6"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "15"
"adsZoomInFrac" "0.05"
"adsZoomOutFrac" "0.05"
"adsBobFactor" "0"
"adsViewBobMult" "1"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "10"
"hipSpreadDuckedMin" "9.5"
"hipSpreadProneMin" "9"
"hipSpreadMax" "15"
"hipSpreadDuckedMax" "14"
"hipSpreadProneMax" "13"
"hipSpreadFireAdd" "1"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "5"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "80"
"hipGunKickPitchMax" "85"
"hipGunKickYawMin" "-35"
"hipGunKickYawMax" "35"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "100"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "0"
"adsGunKickPitchMin" "0"
"adsGunKickPitchMax" "0"
"adsGunKickYawMin" "0"
"adsGunKickYawMax" "0"
"adsGunKickAccel" "600"
"adsGunKickSpeedMax" "600"
"adsGunKickSpeedDecay" "100"
"adsGunKickStaticDecay" "100"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "50"
"hipViewKickYawMin" "40"
"hipViewKickYawMax" "-45"
"hipViewKickCenterSpeed" "750"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "50"
"adsViewKickYawMin" "40"
"adsViewKickYawMax" "-45"
"adsViewKickCenterSpeed" "750"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0"
"adsSwayYawScale" "0"
"adsSwayHorizScale" "0"
"adsSwayVertScale" "0"
"fightDist" "720"
"maxDist" "730"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "3"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" "scope_overlay_m40a3"
"adsOverlayShaderLowRes" "scope_overlay_m40a3_low_res"
"adsOverlayReticle" "crosshair"
"adsOverlayWidth" "480"
"adsOverlayHeight" "480"
"gunModel" "viewmodel_m21_mp"
"gunModel2" "viewmodel_m21_mp_brock"
"gunModel3" "viewmodel_m21_mp_bshdwl"
"gunModel4" "viewmodel_m21_mp_bwmrpt"
"gunModel5" "viewmodel_m21_mp_cmdtgr"
"gunModel6" "viewmodel_m21_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_m14_mp"
"worldModel2" "weapon_m14_mp_brock"
"worldModel3" "weapon_m14_mp_bshdwl"
"worldModel4" "weapon_m14_mp_bwmrpt"
"worldModel5" "weapon_m14_mp_cmdtgr"
"worldModel6" "weapon_m14_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_M14_idle"
"emptyIdleAnim" "viewmodel_M14_idle"
"fireAnim" "viewmodel_M14_fire"
"lastShotAnim" "viewmodel_M14_last_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_M14_reload"
"reloadEmptyAnim" "viewmodel_M14_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_M14_pullout"
"dropAnim" "viewmodel_M14_putaway"
"firstRaiseAnim" "viewmodel_M14_pullout"
"altRaiseAnim" "viewmodel_M14_pullout"
"altDropAnim" "viewmodel_M14_putaway"
"quickRaiseAnim" "viewmodel_M14_pullout_quick"
"quickDropAnim" "viewmodel_M14_putaway_quick"
"emptyRaiseAnim" "viewmodel_M14_pullout"
"emptyDropAnim" "viewmodel_M14_putaway"
"sprintInAnim" "viewmodel_M14_sprint_in"
"sprintLoopAnim" "viewmodel_M14_sprint_loop"
"sprintOutAnim" "viewmodel_M14_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_M14_fire_ads"
"adsLastShotAnim" "viewmodel_M14_fire_ads"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_M21_ADS_up"
"adsDownAnim" "viewmodel_M21_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\rifle_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\beretta_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m14sniper_fire_npc"
"fireSoundPlayer" "weap_m14sniper_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_rifle_npc"
"emptyFireSoundPlayer" "weap_dryfire_rifle_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_m14sniper_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m14sniper_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m14sniper_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_m14_scoped"
"killIcon" "hud_icon_m14_scoped"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_m14_scoped"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
"hideTags" "tag_acog\r\ntag_reflex_sight"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_m14sniper_lift_plr weap_m14sniper_lift_plr\r\nweap_m14sniper_clipout_plr weap_m14sniper_clipout_plr\r\nweap_m14sniper_clipin_plr weap_m14sniper_clipin_plr\r\nweap_m14sniper_chamber_close_plr weap_m14sniper_chamber_close_plr\r\nweap_m14sniper_clipin_tac_plr weap_m14sniper_clipin_tac_plr"
}
"m40a3_acog_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_M40A3"
"modeName" ""
"playerAnimType" "sniper"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "large"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "1"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "1"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "600"
"aimAssistRangeAds" "2000"
"enemyCrosshairRange" "600"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "30"
"gunMaxYaw" "15"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "7.62 <20> 51 mm NATO"
"maxAmmo" "40"
"startAmmo" "20"
"clipName" "m40a3_acog_mp"
"clipSize" "5"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "5"
"reloadAmmoAdd" "1"
"reloadStartAdd" "1"
"damage" "75"
"minDamage" "75"
"meleeDamage" "135"
"maxDamageRange" "4000"
"minDamageRange" "5000"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1.5"
"locHead" "1.5"
"locNeck" "1.5"
"locTorsoUpper" "1.1"
"locTorsoLower" "1.1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.05"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "0.43333"
"reloadEmptyTime" "0.15"
"reloadStartTime" "1.13"
"reloadEndTime" "0.76666"
"reloadAddTime" "0.26"
"reloadStartAddTime" "0.96"
"rechamberTime" "0.866"
"rechamberBoltTime" "0.35"
"dropTime" "0.66"
"raiseTime" "0.9"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.9"
"emptyDropTime" "0.5"
"emptyRaiseTime" "0.5"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-2.2"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-0.5"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-55"
"proneMoveR" "3"
"proneMoveU" "-145"
"proneRotP" "0"
"proneRotY" "220"
"proneRotR" "-200"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0.8"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "40"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1.5"
"idleCrouchFactor" "1"
"idleProneFactor" "1"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.3"
"adsTransOutTime" "0.6"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.6"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "30"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "0"
"adsViewBobMult" "1"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "10"
"hipSpreadDuckedMin" "9.5"
"hipSpreadProneMin" "9"
"hipSpreadMax" "15"
"hipSpreadDuckedMax" "14"
"hipSpreadProneMax" "13"
"hipSpreadFireAdd" "1"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "5"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "80"
"hipGunKickPitchMax" "85"
"hipGunKickYawMin" "-35"
"hipGunKickYawMax" "35"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "100"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "0"
"adsGunKickPitchMin" "0"
"adsGunKickPitchMax" "0"
"adsGunKickYawMin" "0"
"adsGunKickYawMax" "0"
"adsGunKickAccel" "600"
"adsGunKickSpeedMax" "600"
"adsGunKickSpeedDecay" "100"
"adsGunKickStaticDecay" "100"
"hipViewKickPitchMin" "80"
"hipViewKickPitchMax" "100"
"hipViewKickYawMin" "50"
"hipViewKickYawMax" "-55"
"hipViewKickCenterSpeed" "500"
"adsViewKickPitchMin" "10"
"adsViewKickPitchMax" "65"
"adsViewKickYawMin" "50"
"adsViewKickYawMax" "-55"
"adsViewKickCenterSpeed" "500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.02"
"adsSwayVertScale" "0.02"
"fightDist" "720"
"maxDist" "730"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "3"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "480"
"adsOverlayHeight" "480"
"gunModel" "viewmodel_m40a3_mp"
"gunModel2" "viewmodel_m40a3_mp_brock"
"gunModel3" "viewmodel_m40a3_mp_bshdwl"
"gunModel4" "viewmodel_m40a3_mp_bwmrpt"
"gunModel5" "viewmodel_m40a3_mp_cmdtgr"
"gunModel6" "viewmodel_m40a3_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_m40a3"
"worldModel2" "weapon_m40a3_mp_brock"
"worldModel3" "weapon_m40a3_mp_bshdwl"
"worldModel4" "weapon_m40a3_mp_bwmrpt"
"worldModel5" "weapon_m40a3_mp_cmdtgr"
"worldModel6" "weapon_m40a3_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_M40a3_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_M40a3_fire"
"lastShotAnim" "viewmodel_M40a3_fire"
"rechamberAnim" "viewmodel_M40a3_rechamber"
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_M40a3_reload_loop"
"reloadEmptyAnim" "viewmodel_M40a3_reload_loop"
"reloadStartAnim" "viewmodel_M40a3_reload_intro"
"reloadEndAnim" "viewmodel_M40a3_reload_out"
"raiseAnim" "viewmodel_M40a3_pullout"
"dropAnim" "viewmodel_M40a3_putaway"
"firstRaiseAnim" "viewmodel_M40a3_pullout"
"altRaiseAnim" "viewmodel_M40a3_pullout"
"altDropAnim" "viewmodel_M40a3_putaway"
"quickRaiseAnim" "viewmodel_M40a3_pullout_quick"
"quickDropAnim" "viewmodel_M40a3_putaway_quick"
"emptyRaiseAnim" "viewmodel_M40a3_pullout"
"emptyDropAnim" "viewmodel_M40a3_putaway"
"sprintInAnim" "viewmodel_M40a3_sprint_in"
"sprintLoopAnim" "viewmodel_M40a3_sprint_loop"
"sprintOutAnim" "viewmodel_M40a3_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_M40a3_acog_ADS_fire"
"adsLastShotAnim" "viewmodel_M40a3_acog_ADS_fire"
"adsRechamberAnim" "viewmodel_M40a3_rechamber"
"adsUpAnim" "viewmodel_M40a3_acog_ADS_up"
"adsDownAnim" "viewmodel_M40a3_acog_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\rifle_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\beretta_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m40a3sniper_fire_npc"
"fireSoundPlayer" "weap_m40a3sniper_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_rifle_npc"
"emptyFireSoundPlayer" "weap_dryfire_rifle_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_m40a3sniper_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" "weap_m40a3sniper_rechamber_npc"
"rechamberSoundPlayer" "weap_m40a3sniper_rechamber_plr"
"reloadSound" "weap_m40a3sniper_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m40a3sniper_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_m40a3"
"killIcon" "hud_icon_m40a3"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_m40a3"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "ShortMagazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "15"
"hideTags" "TAG_M40_SCOPE"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_m40a3sniper_start_plr weap_m40a3sniper_start_plr\r\nweap_m40a3sniper_loop_plr weap_m40a3sniper_loop_plr\r\nweap_m40a3sniper_end_plr weap_m40a3sniper_end_plr\r\nweap_m40a3sniper_rechamber_plr weap_m40a3sniper_rechamber_plr\r\n"
}
"m40a3_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_M40A3"
"modeName" ""
"playerAnimType" "sniper"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "large"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "1"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "1"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "600"
"aimAssistRangeAds" "2500"
"enemyCrosshairRange" "600"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "30"
"gunMaxYaw" "15"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "7.62 <20> 51 mm NATO"
"maxAmmo" "40"
"startAmmo" "20"
"clipName" "m40a3_mp"
"clipSize" "5"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "5"
"reloadAmmoAdd" "1"
"reloadStartAdd" "1"
"damage" "70"
"minDamage" "70"
"meleeDamage" "135"
"maxDamageRange" "4000"
"minDamageRange" "5000"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1.5"
"locHead" "1.5"
"locNeck" "1.5"
"locTorsoUpper" "1.1"
"locTorsoLower" "1.1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.05"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "0.43333"
"reloadEmptyTime" "0.15"
"reloadStartTime" "1.13"
"reloadEndTime" "0.76666"
"reloadAddTime" "0.26"
"reloadStartAddTime" "0.96"
"rechamberTime" "0.866"
"rechamberBoltTime" "0.35"
"dropTime" "0.66"
"raiseTime" "0.9"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.9"
"emptyDropTime" "0.5"
"emptyRaiseTime" "0.5"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-2.2"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-0.5"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-55"
"proneMoveR" "3"
"proneMoveU" "-145"
"proneRotP" "0"
"proneRotY" "220"
"proneRotR" "-200"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0.8"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "40"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1.5"
"idleCrouchFactor" "1"
"idleProneFactor" "1"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.4"
"adsTransOutTime" "0.6"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.6"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "15"
"adsZoomInFrac" "0.05"
"adsZoomOutFrac" "0.05"
"adsBobFactor" "0"
"adsViewBobMult" "1"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "10"
"hipSpreadDuckedMin" "9.5"
"hipSpreadProneMin" "9"
"hipSpreadMax" "15"
"hipSpreadDuckedMax" "14"
"hipSpreadProneMax" "13"
"hipSpreadFireAdd" "1"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "5"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "80"
"hipGunKickPitchMax" "85"
"hipGunKickYawMin" "-35"
"hipGunKickYawMax" "35"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "100"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "0"
"adsGunKickPitchMin" "0"
"adsGunKickPitchMax" "0"
"adsGunKickYawMin" "0"
"adsGunKickYawMax" "0"
"adsGunKickAccel" "600"
"adsGunKickSpeedMax" "600"
"adsGunKickSpeedDecay" "100"
"adsGunKickStaticDecay" "100"
"hipViewKickPitchMin" "80"
"hipViewKickPitchMax" "100"
"hipViewKickYawMin" "50"
"hipViewKickYawMax" "-55"
"hipViewKickCenterSpeed" "500"
"adsViewKickPitchMin" "10"
"adsViewKickPitchMax" "65"
"adsViewKickYawMin" "50"
"adsViewKickYawMax" "-55"
"adsViewKickCenterSpeed" "500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0"
"adsSwayYawScale" "0"
"adsSwayHorizScale" "0"
"adsSwayVertScale" "0"
"fightDist" "720"
"maxDist" "730"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "3"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" "scope_overlay_m40a3"
"adsOverlayShaderLowRes" "scope_overlay_m40a3_low_res"
"adsOverlayReticle" "crosshair"
"adsOverlayWidth" "480"
"adsOverlayHeight" "480"
"gunModel" "viewmodel_m40a3_mp"
"gunModel2" "viewmodel_m40a3_mp_brock"
"gunModel3" "viewmodel_m40a3_mp_bshdwl"
"gunModel4" "viewmodel_m40a3_mp_bwmrpt"
"gunModel5" "viewmodel_m40a3_mp_cmdtgr"
"gunModel6" "viewmodel_m40a3_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_m40a3"
"worldModel2" "weapon_m40a3_mp_brock"
"worldModel3" "weapon_m40a3_mp_bshdwl"
"worldModel4" "weapon_m40a3_mp_bwmrpt"
"worldModel5" "weapon_m40a3_mp_cmdtgr"
"worldModel6" "weapon_m40a3_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_M40a3_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_M40a3_fire"
"lastShotAnim" "viewmodel_M40a3_fire"
"rechamberAnim" "viewmodel_M40a3_rechamber"
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_M40a3_reload_loop"
"reloadEmptyAnim" "viewmodel_M40a3_reload_loop"
"reloadStartAnim" "viewmodel_M40a3_reload_intro"
"reloadEndAnim" "viewmodel_M40a3_reload_out"
"raiseAnim" "viewmodel_M40a3_pullout"
"dropAnim" "viewmodel_M40a3_putaway"
"firstRaiseAnim" "viewmodel_M40a3_pullout"
"altRaiseAnim" "viewmodel_M40a3_pullout"
"altDropAnim" "viewmodel_M40a3_putaway"
"quickRaiseAnim" "viewmodel_M40a3_pullout_quick"
"quickDropAnim" "viewmodel_M40a3_putaway_quick"
"emptyRaiseAnim" "viewmodel_M40a3_pullout"
"emptyDropAnim" "viewmodel_M40a3_putaway"
"sprintInAnim" "viewmodel_M40a3_sprint_in"
"sprintLoopAnim" "viewmodel_M40a3_sprint_loop"
"sprintOutAnim" "viewmodel_M40a3_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_M40a3_fire"
"adsLastShotAnim" "viewmodel_M40a3_fire"
"adsRechamberAnim" "viewmodel_M40a3_rechamber"
"adsUpAnim" "viewmodel_M40a3_ADS_up"
"adsDownAnim" "viewmodel_M40a3_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\rifle_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\beretta_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m40a3sniper_fire_npc"
"fireSoundPlayer" "weap_m40a3sniper_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_rifle_npc"
"emptyFireSoundPlayer" "weap_dryfire_rifle_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_m40a3sniper_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" "weap_m40a3sniper_rechamber_npc"
"rechamberSoundPlayer" "weap_m40a3sniper_rechamber_plr"
"reloadSound" "weap_m40a3sniper_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m40a3sniper_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_m40a3"
"killIcon" "hud_icon_m40a3"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_m40a3"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "ShortMagazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "4"
"adsDofEnd" "30"
"hideTags" "tag_acog"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_m40a3sniper_start_plr weap_m40a3sniper_start_plr\r\nweap_m40a3sniper_loop_plr weap_m40a3sniper_loop_plr\r\nweap_m40a3sniper_end_plr weap_m40a3sniper_end_plr\r\nweap_m40a3sniper_rechamber_plr weap_m40a3sniper_rechamber_plr"
}
"m4_acog_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_M4_CARBINE"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "medium"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "2000"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "5.56 <20> 45 mm NATO"
"maxAmmo" "180"
"startAmmo" "90"
"clipName" "m4_acog_mp"
"clipSize" "30"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "30"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "30"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "1500"
"minDamageRange" "2000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.07"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.03"
"reloadEmptyTime" "2.36"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.45"
"raiseTime" "0.75"
"altDropTime" "0"
"altRaiseTime" "0.35"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.85"
"emptyDropTime" "0.45"
"emptyRaiseTime" "0.75"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "40"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1.5"
"idleCrouchFactor" "1"
"idleProneFactor" "1"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.3"
"adsTransOutTime" "0.25"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "30"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "50"
"hipViewKickYawMin" "40"
"hipViewKickYawMax" "-40"
"hipViewKickCenterSpeed" "1300"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "50"
"adsViewKickYawMin" "40"
"adsViewKickYawMax" "-40"
"adsViewKickCenterSpeed" "1300"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.02"
"adsSwayVertScale" "0.02"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "480"
"adsOverlayHeight" "480"
"gunModel" "viewmodel_M4_mp"
"gunModel2" "viewmodel_M4_mp_brock"
"gunModel3" "viewmodel_M4_mp_bshdwl"
"gunModel4" "viewmodel_M4_mp_bwmrpt"
"gunModel5" "viewmodel_M4_mp_cmdtgr"
"gunModel6" "viewmodel_M4_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_m4_mp"
"worldModel2" "weapon_m4_mp_brock"
"worldModel3" "weapon_m4_mp_bshdwl"
"worldModel4" "weapon_m4_mp_bwmrpt"
"worldModel5" "weapon_m4_mp_cmdtgr"
"worldModel6" "weapon_m4_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" "weapon_m16_clip"
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_M4_idle"
"emptyIdleAnim" "viewmodel_M4_idle"
"fireAnim" "viewmodel_M4_fire"
"lastShotAnim" "viewmodel_M4_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_M4_reload"
"reloadEmptyAnim" "viewmodel_M4_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_M4_pullout"
"dropAnim" "viewmodel_M4_putaway"
"firstRaiseAnim" "viewmodel_m4_first_time_pullout"
"altRaiseAnim" "viewmodel_M4_idle"
"altDropAnim" "viewmodel_M4_idle"
"quickRaiseAnim" "viewmodel_M4silencer_quick_pullout"
"quickDropAnim" "viewmodel_M4silencer_quick_putaway"
"emptyRaiseAnim" "viewmodel_M4_pullout"
"emptyDropAnim" "viewmodel_M4_putaway"
"sprintInAnim" "viewmodel_M4_sprint_in"
"sprintLoopAnim" "viewmodel_M4_sprint_loop"
"sprintOutAnim" "viewmodel_M4_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_M4_acog_ADS_fire"
"adsLastShotAnim" "viewmodel_M4_acog_ADS_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_M4_acog_ADS_up"
"adsDownAnim" "viewmodel_M4_acog_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\mp16_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\m16_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m4carbine_fire_npc"
"fireSoundPlayer" "weap_m4carbine_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_m4carbine_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m4carbine_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m4carbine_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_m4carbine"
"killIcon" "hud_icon_m4carbine"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_m4carbine"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "15"
"hideTags" "tag_g36_scope\r\ntag_reflex_sight\r\ntag_iron_sight"
"notetrackSoundMap" "weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr\r\nweap_m4carbine_clipin_plr weap_m4carbine_clipin_plr\r\nweap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr\r\nweap_ak47_chamber_plr weap_ak47_chamber_plr\r\nmelee_knife_stab melee_knife_stab"
}
"m4_gl_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_M4_CARBINE"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" "gl_m4_mp"
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "medium"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "5.56 <20> 45 mm NATO"
"maxAmmo" "180"
"startAmmo" "90"
"clipName" "m4_gl_mp"
"clipSize" "30"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "30"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "30"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "1500"
"minDamageRange" "2000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.07"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.03"
"reloadEmptyTime" "2.36"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.45"
"raiseTime" "0.75"
"altDropTime" "0"
"altRaiseTime" "0.7"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.85"
"emptyDropTime" "0.45"
"emptyRaiseTime" "0.75"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "40"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1.5"
"idleCrouchFactor" "1"
"idleProneFactor" "1"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "50"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "50"
"hipViewKickYawMin" "40"
"hipViewKickYawMax" "-40"
"hipViewKickCenterSpeed" "1500"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "50"
"adsViewKickYawMin" "40"
"adsViewKickYawMax" "-40"
"adsViewKickCenterSpeed" "1500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.14"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_M4m203_mp"
"gunModel2" "viewmodel_M4m203_mp_brock"
"gunModel3" "viewmodel_M4m203_mp_bshdwl"
"gunModel4" "viewmodel_M4m203_mp_bwmrpt"
"gunModel5" "viewmodel_M4m203_mp_cmdtgr"
"gunModel6" "viewmodel_M4m203_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_m4m203_mp"
"worldModel2" "weapon_m4m203_mp_brock"
"worldModel3" "weapon_m4m203_mp_bshdwl"
"worldModel4" "weapon_m4m203_mp_bwmrpt"
"worldModel5" "weapon_m4m203_mp_cmdtgr"
"worldModel6" "weapon_m4m203_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" "weapon_m16_clip"
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_M4m203_idle"
"emptyIdleAnim" "viewmodel_M4m203_idle"
"fireAnim" "viewmodel_M4m203_fire"
"lastShotAnim" "viewmodel_M4m203_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_M4m203_reload"
"reloadEmptyAnim" "viewmodel_M4m203_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_M4m203_pullout"
"dropAnim" "viewmodel_M4m203_putaway"
"firstRaiseAnim" "viewmodel_M4m203_first_time_pullout"
"altRaiseAnim" "viewmodel_M4m203_grenade_2_bullet"
"altDropAnim" ""
"quickRaiseAnim" "viewmodel_M4m203_quick_pullout"
"quickDropAnim" "viewmodel_M4m203_quick_putaway"
"emptyRaiseAnim" "viewmodel_M4m203_pullout"
"emptyDropAnim" "viewmodel_M4m203_putaway"
"sprintInAnim" "viewmodel_M4m203_sprint_in"
"sprintLoopAnim" "viewmodel_M4m203_sprint_loop"
"sprintOutAnim" "viewmodel_M4m203_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_M4m203silencer_ADS_fire"
"adsLastShotAnim" "viewmodel_M4m203silencer_ADS_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_M4m203silencer_ADS_up"
"adsDownAnim" "viewmodel_M4m203silencer_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\mp16_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\m16_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m4carbine_fire_npc"
"fireSoundPlayer" "weap_m4carbine_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_m4carbine_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m4carbine_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m4carbine_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_m4carbine"
"killIcon" "hud_icon_m4carbine"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_m4carbine"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "2"
"adsDofEnd" "8"
"hideTags" ""
"notetrackSoundMap" "weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr\r\nweap_m4carbine_clipin_plr weap_m4carbine_clipin_plr\r\nweap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr\r\nweap_ak47_chamber_plr weap_ak47_chamber_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_m4m16_switch_grenade weap_m4m16_switch_grenade\r\nweap_m4m16_switch_back weap_m4m16_switch_back"
}
"m4_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_M4_CARBINE"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "medium"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "5.56 <20> 45 mm NATO"
"maxAmmo" "180"
"startAmmo" "90"
"clipName" "m4_mp"
"clipSize" "30"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "30"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "30"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "1500"
"minDamageRange" "2000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.07"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.03"
"reloadEmptyTime" "2.36"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.45"
"raiseTime" "0.75"
"altDropTime" "0"
"altRaiseTime" "0.35"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.85"
"emptyDropTime" "0.45"
"emptyRaiseTime" "0.75"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "40"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1.5"
"idleCrouchFactor" "1"
"idleProneFactor" "1"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "50"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "50"
"hipViewKickYawMin" "40"
"hipViewKickYawMax" "-40"
"hipViewKickCenterSpeed" "1500"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "50"
"adsViewKickYawMin" "40"
"adsViewKickYawMax" "-40"
"adsViewKickCenterSpeed" "1500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.14"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_M4_mp"
"gunModel2" "viewmodel_M4_mp_brock"
"gunModel3" "viewmodel_M4_mp_bshdwl"
"gunModel4" "viewmodel_M4_mp_bwmrpt"
"gunModel5" "viewmodel_M4_mp_cmdtgr"
"gunModel6" "viewmodel_M4_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_m4_mp"
"worldModel2" "weapon_m4_mp_brock"
"worldModel3" "weapon_m4_mp_bshdwl"
"worldModel4" "weapon_m4_mp_bwmrpt"
"worldModel5" "weapon_m4_mp_cmdtgr"
"worldModel6" "weapon_m4_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" "weapon_m16_clip"
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_M4_idle"
"emptyIdleAnim" "viewmodel_M4_idle"
"fireAnim" "viewmodel_M4_fire"
"lastShotAnim" "viewmodel_M4_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_M4_reload"
"reloadEmptyAnim" "viewmodel_M4_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_M4_pullout"
"dropAnim" "viewmodel_M4_putaway"
"firstRaiseAnim" "viewmodel_m4_first_time_pullout"
"altRaiseAnim" "viewmodel_M4_idle"
"altDropAnim" "viewmodel_M4_idle"
"quickRaiseAnim" "viewmodel_M4silencer_quick_pullout"
"quickDropAnim" "viewmodel_M4silencer_quick_putaway"
"emptyRaiseAnim" "viewmodel_M4_pullout"
"emptyDropAnim" "viewmodel_M4_putaway"
"sprintInAnim" "viewmodel_M4_sprint_in"
"sprintLoopAnim" "viewmodel_M4_sprint_loop"
"sprintOutAnim" "viewmodel_M4_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_M4_fire_ads"
"adsLastShotAnim" "viewmodel_M4_fire_ads"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_M4_iron_ADS_up"
"adsDownAnim" "viewmodel_M4_iron_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\mp16_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\m16_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m4carbine_fire_npc"
"fireSoundPlayer" "weap_m4carbine_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_m4carbine_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m4carbine_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m4carbine_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_m4carbine"
"killIcon" "hud_icon_m4carbine"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_m4carbine"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "2"
"adsDofEnd" "8"
"hideTags" "tag_acog\r\ntag_g36_scope\r\ntag_reflex_sight"
"notetrackSoundMap" "weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr\r\nweap_m4carbine_clipin_plr weap_m4carbine_clipin_plr\r\nweap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr\r\nweap_ak47_chamber_plr weap_ak47_chamber_plr\r\nmelee_knife_stab melee_knife_stab"
}
"m4_reflex_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_M4_CARBINE"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "medium"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "5.56 <20> 45 mm NATO"
"maxAmmo" "180"
"startAmmo" "90"
"clipName" "m4_reflex_mp"
"clipSize" "30"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "30"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "30"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "1500"
"minDamageRange" "2000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.07"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.03"
"reloadEmptyTime" "2.36"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.45"
"raiseTime" "0.75"
"altDropTime" "0"
"altRaiseTime" "0.35"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.85"
"emptyDropTime" "0.45"
"emptyRaiseTime" "0.75"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "40"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1.5"
"idleCrouchFactor" "1"
"idleProneFactor" "1"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "50"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "50"
"hipViewKickYawMin" "40"
"hipViewKickYawMax" "-40"
"hipViewKickCenterSpeed" "1500"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "50"
"adsViewKickYawMin" "40"
"adsViewKickYawMax" "-40"
"adsViewKickCenterSpeed" "1500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.14"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_M4_mp"
"gunModel2" "viewmodel_M4_mp_brock"
"gunModel3" "viewmodel_M4_mp_bshdwl"
"gunModel4" "viewmodel_M4_mp_bwmrpt"
"gunModel5" "viewmodel_M4_mp_cmdtgr"
"gunModel6" "viewmodel_M4_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_m4_mp"
"worldModel2" "weapon_m4_mp_brock"
"worldModel3" "weapon_m4_mp_bshdwl"
"worldModel4" "weapon_m4_mp_bwmrpt"
"worldModel5" "weapon_m4_mp_cmdtgr"
"worldModel6" "weapon_m4_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" "weapon_m16_clip"
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_M4_idle"
"emptyIdleAnim" "viewmodel_M4_idle"
"fireAnim" "viewmodel_M4_fire"
"lastShotAnim" "viewmodel_M4_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_M4_reload"
"reloadEmptyAnim" "viewmodel_M4_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_M4_pullout"
"dropAnim" "viewmodel_M4_putaway"
"firstRaiseAnim" "viewmodel_m4_first_time_pullout"
"altRaiseAnim" "viewmodel_M4_idle"
"altDropAnim" "viewmodel_M4_idle"
"quickRaiseAnim" "viewmodel_M4silencer_quick_pullout"
"quickDropAnim" "viewmodel_M4silencer_quick_putaway"
"emptyRaiseAnim" "viewmodel_M4_pullout"
"emptyDropAnim" "viewmodel_M4_putaway"
"sprintInAnim" "viewmodel_M4_sprint_in"
"sprintLoopAnim" "viewmodel_M4_sprint_loop"
"sprintOutAnim" "viewmodel_M4_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_M4_fire_ads"
"adsLastShotAnim" "viewmodel_M4_fire_ads"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_M4_reflex_ADS_up"
"adsDownAnim" "viewmodel_M4_reflex_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\mp16_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\m16_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m4carbine_fire_npc"
"fireSoundPlayer" "weap_m4carbine_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_m4carbine_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m4carbine_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m4carbine_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_m4carbine"
"killIcon" "hud_icon_m4carbine"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_m4carbine"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "2"
"adsDofEnd" "8"
"hideTags" "tag_acog\r\ntag_g36_scope\r\ntag_iron_sight"
"notetrackSoundMap" "weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr\r\nweap_m4carbine_clipin_plr weap_m4carbine_clipin_plr\r\nweap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr\r\nweap_ak47_chamber_plr weap_ak47_chamber_plr\r\nmelee_knife_stab melee_knife_stab"
}
"m4_silencer_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_M4_CARBINE"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "medium"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "1"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "5.56 <20> 45 mm NATO"
"maxAmmo" "180"
"startAmmo" "90"
"clipName" "m4_silencer_mp"
"clipSize" "30"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "30"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "30"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "500"
"minDamageRange" "1000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.07"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.03"
"reloadEmptyTime" "2.36"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.45"
"raiseTime" "0.75"
"altDropTime" "0"
"altRaiseTime" "0.35"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.85"
"emptyDropTime" "0.45"
"emptyRaiseTime" "0.75"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "40"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1.5"
"idleCrouchFactor" "1"
"idleProneFactor" "1"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "50"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "50"
"hipViewKickYawMin" "40"
"hipViewKickYawMax" "-40"
"hipViewKickCenterSpeed" "1500"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "50"
"adsViewKickYawMin" "40"
"adsViewKickYawMax" "-40"
"adsViewKickCenterSpeed" "1500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.14"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_m4_and_silencer_mp"
"gunModel2" "viewmodel_m4_and_silencer_mp_brock"
"gunModel3" "viewmodel_m4_and_silencer_mp_bshdwl"
"gunModel4" "viewmodel_m4_and_silencer_mp_bwmrpt"
"gunModel5" "viewmodel_m4_and_silencer_mp_cmdtgr"
"gunModel6" "viewmodel_m4_and_silencer_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_m4_silencer_mp"
"worldModel2" "weapon_m4sd_mp_brock"
"worldModel3" "weapon_m4sd_mp_bshdwl"
"worldModel4" "weapon_m4sd_mp_bwmrpt"
"worldModel5" "weapon_m4sd_mp_cmdtgr"
"worldModel6" "weapon_m4sd_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" "weapon_m16_clip"
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_M4_idle"
"emptyIdleAnim" "viewmodel_M4_idle"
"fireAnim" "viewmodel_M4_fire"
"lastShotAnim" "viewmodel_M4_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_M4_reload"
"reloadEmptyAnim" "viewmodel_M4_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_M4_pullout"
"dropAnim" "viewmodel_M4_putaway"
"firstRaiseAnim" "viewmodel_m4_first_time_pullout"
"altRaiseAnim" "viewmodel_M4_idle"
"altDropAnim" "viewmodel_M4_idle"
"quickRaiseAnim" "viewmodel_M4silencer_quick_pullout"
"quickDropAnim" "viewmodel_M4silencer_quick_putaway"
"emptyRaiseAnim" "viewmodel_M4_pullout"
"emptyDropAnim" "viewmodel_M4_putaway"
"sprintInAnim" "viewmodel_M4_sprint_in"
"sprintLoopAnim" "viewmodel_M4_sprint_loop"
"sprintOutAnim" "viewmodel_M4_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_M4_fire_ads"
"adsLastShotAnim" "viewmodel_M4_fire_ads"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_M4_iron_ADS_up"
"adsDownAnim" "viewmodel_M4_iron_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx"
"worldFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m4silenced_fire_npc"
"fireSoundPlayer" "weap_m4silenced_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_m4carbine_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m4carbine_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m4carbine_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_m4carbine"
"killIcon" "hud_icon_m4carbine"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_m4carbine"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "2"
"adsDofEnd" "8"
"hideTags" ""
"notetrackSoundMap" "weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr\r\nweap_m4carbine_clipin_plr weap_m4carbine_clipin_plr\r\nweap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr\r\nweap_ak47_chamber_plr weap_ak47_chamber_plr\r\nmelee_knife_stab melee_knife_stab"
}
"m60e4_acog_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_M60E4"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "mg"
"penetrateType" "large"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "2000"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.15"
"ammoName" "7.62 <20> 51 mm NATO (belt)"
"maxAmmo" "300"
"startAmmo" "200"
"clipName" "m60e4_acog_mp"
"clipSize" "100"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "50"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "50"
"minDamage" "40"
"meleeDamage" "135"
"maxDamageRange" "1000"
"minDamageRange" "1500"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.1"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "9.7"
"reloadEmptyTime" "9.7"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "7.13"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.6"
"raiseTime" "1.25"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.2"
"quickRaiseTime" "0.8"
"firstRaiseTime" "1.25"
"emptyDropTime" "0.6"
"emptyRaiseTime" "1.25"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-2.2"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "70"
"adsIdleAmount" "40"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1.5"
"idleCrouchFactor" "0.75"
"idleProneFactor" "1"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.3"
"adsTransOutTime" "0.6"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "30"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "4"
"hipSpreadDuckedMin" "3.5"
"hipSpreadProneMin" "3"
"hipSpreadMax" "10"
"hipSpreadDuckedMax" "8"
"hipSpreadProneMax" "6"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "10"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "-80"
"hipViewKickYawMax" "80"
"hipViewKickCenterSpeed" "1500"
"adsViewKickPitchMin" "10"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "-80"
"adsViewKickYawMax" "80"
"adsViewKickCenterSpeed" "1500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.02"
"adsSwayVertScale" "0.02"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "480"
"adsOverlayHeight" "480"
"gunModel" "viewmodel_m60_mp"
"gunModel2" "viewmodel_m60_mp_brock"
"gunModel3" "viewmodel_m60_mp_bshdwl"
"gunModel4" "viewmodel_m60_mp_bwmrpt"
"gunModel5" "viewmodel_m60_mp_cmdtgr"
"gunModel6" "viewmodel_m60_mp_stagger"
"gunModel7" "viewmodel_m60_gold_mp"
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_m60"
"worldModel2" "weapon_m60_mp_brock"
"worldModel3" "weapon_m60_mp_bshdwl"
"worldModel4" "weapon_m60_mp_bwmrpt"
"worldModel5" "weapon_m60_mp_cmdtgr"
"worldModel6" "weapon_m60_mp_stagger"
"worldModel7" "weapon_m60_gold"
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_M60_idle"
"emptyIdleAnim" "viewmodel_M60_idle"
"fireAnim" "viewmodel_M60_fire"
"lastShotAnim" "viewmodel_M60_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_M60_attachment_reload"
"reloadEmptyAnim" "viewmodel_M60_attachment_reload"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_M60_pullout"
"dropAnim" "viewmodel_M60_putaway"
"firstRaiseAnim" "viewmodel_M60_pullout"
"altRaiseAnim" "viewmodel_M60_pullout"
"altDropAnim" "viewmodel_M60_putaway"
"quickRaiseAnim" "viewmodel_M60_pullout"
"quickDropAnim" "viewmodel_M60_putaway"
"emptyRaiseAnim" "viewmodel_M60_pullout"
"emptyDropAnim" "viewmodel_M60_putaway"
"sprintInAnim" "viewmodel_M60_sprint_in"
"sprintLoopAnim" "viewmodel_M60_sprint_loop"
"sprintOutAnim" "viewmodel_M60_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_M60_ADS_fire"
"adsLastShotAnim" "viewmodel_M60_ADS_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_M60_acog_ADS_up"
"adsDownAnim" "viewmodel_M60_acog_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\m60_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\saw_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\saw.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m60_fire_npc"
"fireSoundPlayer" "weap_m60_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_ps_large"
"meleeSwipeSoundPlayer" "melee_m60_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m60_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m60_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_m60e4"
"killIcon" "hud_icon_m60e4"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_m60e4"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Beltfed"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "1"
"adsDofEnd" "15"
"hideTags" "tag_foregrip\r\ntag_reflex_sight\r\nTAG_IRON_SIGHT\r\nTAG_IRON_SIGHT_FRONT\r\n"
"notetrackSoundMap" "weap_m60_lift_plr weap_m60_lift_plr\r\nweap_m60_open_plr weap_m60_open_plr\r\nweap_m60_clipout_plr weap_m60_clipout_plr\r\nweap_m60_clipin_plr weap_m60_clipin_plr\r\nweap_m60_close_plr weap_m60_close_plr\r\nweap_m60_chamber_plr weap_m60_chamber_plr\r\nweap_m60_raise_plr weap_m60_raise_plr\r\nweap_m60_drop_plr weap_m60_drop_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_m60_hit_plr weap_m60_hit_plr"
}
"m60e4_grip_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_M60E4"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "mg"
"penetrateType" "large"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.15"
"ammoName" "7.62 <20> 51 mm NATO (belt)"
"maxAmmo" "300"
"startAmmo" "200"
"clipName" "m60e4_grip_mp"
"clipSize" "100"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "50"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "50"
"minDamage" "40"
"meleeDamage" "135"
"maxDamageRange" "1000"
"minDamageRange" "1500"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.1"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "9.7"
"reloadEmptyTime" "9.7"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "7.13"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.6"
"raiseTime" "1.25"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.2"
"quickRaiseTime" "0.8"
"firstRaiseTime" "1.25"
"emptyDropTime" "0.6"
"emptyRaiseTime" "1.25"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-2.2"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "70"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.35"
"adsTransOutTime" "0.35"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "40"
"adsZoomInFrac" "0.75"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "4"
"hipSpreadDuckedMin" "3.5"
"hipSpreadProneMin" "3"
"hipSpreadMax" "10"
"hipSpreadDuckedMax" "8"
"hipSpreadProneMax" "6"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "10"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "-80"
"hipViewKickYawMax" "80"
"hipViewKickCenterSpeed" "1700"
"adsViewKickPitchMin" "10"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "-80"
"adsViewKickYawMax" "80"
"adsViewKickCenterSpeed" "1700"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.15"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_m60_mp"
"gunModel2" "viewmodel_m60_mp_brock"
"gunModel3" "viewmodel_m60_mp_bshdwl"
"gunModel4" "viewmodel_m60_mp_bwmrpt"
"gunModel5" "viewmodel_m60_mp_cmdtgr"
"gunModel6" "viewmodel_m60_mp_stagger"
"gunModel7" "viewmodel_m60_gold_mp"
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_m60"
"worldModel2" "weapon_m60_mp_brock"
"worldModel3" "weapon_m60_mp_bshdwl"
"worldModel4" "weapon_m60_mp_bwmrpt"
"worldModel5" "weapon_m60_mp_cmdtgr"
"worldModel6" "weapon_m60_mp_stagger"
"worldModel7" "weapon_m60_gold"
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_M60_grip_idle"
"emptyIdleAnim" "viewmodel_M60_grip_idle"
"fireAnim" "viewmodel_M60_grip_fire"
"lastShotAnim" "viewmodel_M60_grip_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_M60_grip_reload"
"reloadEmptyAnim" "viewmodel_M60_grip_reload"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_M60_grip_pullout"
"dropAnim" "viewmodel_M60_grip_putaway"
"firstRaiseAnim" "viewmodel_M60_grip_pullout"
"altRaiseAnim" "viewmodel_M60_grip_pullout"
"altDropAnim" "viewmodel_M60_grip_putaway"
"quickRaiseAnim" "viewmodel_M60_grip_pullout"
"quickDropAnim" "viewmodel_M60_grip_putaway"
"emptyRaiseAnim" "viewmodel_M60_grip_pullout"
"emptyDropAnim" "viewmodel_M60_grip_putaway"
"sprintInAnim" "viewmodel_M60_grip_sprint_in"
"sprintLoopAnim" "viewmodel_M60_grip_sprint_loop"
"sprintOutAnim" "viewmodel_M60_grip_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_M60_grip_ADS_fire"
"adsLastShotAnim" "viewmodel_M60_grip_ADS_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_M60_ADS_up"
"adsDownAnim" "viewmodel_M60_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\m60_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\saw_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\saw.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m60_fire_npc"
"fireSoundPlayer" "weap_m60_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_ps_large"
"meleeSwipeSoundPlayer" "melee_m60_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m60_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m60_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_m60e4"
"killIcon" "hud_icon_m60e4"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_m60e4"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Beltfed"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "5"
"adsDofEnd" "10"
"hideTags" "tag_acog\r\ntag_ak47_mount\r\nTAG_REFLEX_SIGHT\r\n\r\n"
"notetrackSoundMap" "weap_m60_lift_plr weap_m60_lift_plr\r\nweap_m60_open_plr weap_m60_open_plr\r\nweap_m60_clipout_plr weap_m60_clipout_plr\r\nweap_m60_clipin_plr weap_m60_clipin_plr\r\nweap_m60_close_plr weap_m60_close_plr\r\nweap_m60_chamber_plr weap_m60_chamber_plr\r\nweap_m60_raise_plr weap_m60_raise_plr\r\nweap_m60_drop_plr weap_m60_drop_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_m60_hit_plr weap_m60_hit_plr"
}
"m60e4_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_M60E4"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "mg"
"penetrateType" "large"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.15"
"ammoName" "7.62 <20> 51 mm NATO (belt)"
"maxAmmo" "300"
"startAmmo" "200"
"clipName" "m60e4_mp"
"clipSize" "100"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "50"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "50"
"minDamage" "40"
"meleeDamage" "135"
"maxDamageRange" "1000"
"minDamageRange" "1500"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.1"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "9.7"
"reloadEmptyTime" "9.7"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "7.13"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.6"
"raiseTime" "1.25"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.2"
"quickRaiseTime" "0.8"
"firstRaiseTime" "1.25"
"emptyDropTime" "0.6"
"emptyRaiseTime" "1.25"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-2.2"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "70"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.35"
"adsTransOutTime" "0.35"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "40"
"adsZoomInFrac" "0.75"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "4"
"hipSpreadDuckedMin" "3.5"
"hipSpreadProneMin" "3"
"hipSpreadMax" "10"
"hipSpreadDuckedMax" "8"
"hipSpreadProneMax" "6"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "10"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "-80"
"hipViewKickYawMax" "80"
"hipViewKickCenterSpeed" "1500"
"adsViewKickPitchMin" "10"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "-80"
"adsViewKickYawMax" "80"
"adsViewKickCenterSpeed" "1500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.15"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_m60_mp"
"gunModel2" "viewmodel_m60_mp_brock"
"gunModel3" "viewmodel_m60_mp_bshdwl"
"gunModel4" "viewmodel_m60_mp_bwmrpt"
"gunModel5" "viewmodel_m60_mp_cmdtgr"
"gunModel6" "viewmodel_m60_mp_stagger"
"gunModel7" "viewmodel_m60_gold_mp"
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_m60"
"worldModel2" "weapon_m60_mp_brock"
"worldModel3" "weapon_m60_mp_bshdwl"
"worldModel4" "weapon_m60_mp_bwmrpt"
"worldModel5" "weapon_m60_mp_cmdtgr"
"worldModel6" "weapon_m60_mp_stagger"
"worldModel7" "weapon_m60_gold"
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_M60_idle"
"emptyIdleAnim" "viewmodel_M60_idle"
"fireAnim" "viewmodel_M60_fire"
"lastShotAnim" "viewmodel_M60_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_M60_reload"
"reloadEmptyAnim" "viewmodel_M60_reload"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_M60_pullout"
"dropAnim" "viewmodel_M60_putaway"
"firstRaiseAnim" "viewmodel_M60_pullout"
"altRaiseAnim" "viewmodel_M60_pullout"
"altDropAnim" "viewmodel_M60_putaway"
"quickRaiseAnim" "viewmodel_M60_pullout"
"quickDropAnim" "viewmodel_M60_putaway"
"emptyRaiseAnim" "viewmodel_M60_pullout"
"emptyDropAnim" "viewmodel_M60_putaway"
"sprintInAnim" "viewmodel_M60_sprint_in"
"sprintLoopAnim" "viewmodel_M60_sprint_loop"
"sprintOutAnim" "viewmodel_M60_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_M60_ADS_fire"
"adsLastShotAnim" "viewmodel_M60_ADS_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_M60_ADS_up"
"adsDownAnim" "viewmodel_M60_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\m60_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\saw_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\saw.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m60_fire_npc"
"fireSoundPlayer" "weap_m60_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_ps_large"
"meleeSwipeSoundPlayer" "melee_m60_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m60_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m60_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_m60e4"
"killIcon" "hud_icon_m60e4"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_m60e4"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Beltfed"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "5"
"adsDofEnd" "10"
"hideTags" "tag_foregrip\r\ntag_ak47_mount\r\ntag_acog\r\nTAG_REFLEX_SIGHT\r\n"
"notetrackSoundMap" "weap_m60_lift_plr weap_m60_lift_plr\r\nweap_m60_open_plr weap_m60_open_plr\r\nweap_m60_clipout_plr weap_m60_clipout_plr\r\nweap_m60_clipin_plr weap_m60_clipin_plr\r\nweap_m60_close_plr weap_m60_close_plr\r\nweap_m60_chamber_plr weap_m60_chamber_plr\r\nweap_m60_raise_plr weap_m60_raise_plr\r\nweap_m60_drop_plr weap_m60_drop_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_m60_hit_plr weap_m60_hit_plr"
}
"m60e4_reflex_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_M60E4"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "mg"
"penetrateType" "large"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.15"
"ammoName" "7.62 <20> 51 mm NATO (belt)"
"maxAmmo" "300"
"startAmmo" "200"
"clipName" "m60e4_reflex_mp"
"clipSize" "100"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "50"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "50"
"minDamage" "40"
"meleeDamage" "135"
"maxDamageRange" "1000"
"minDamageRange" "1500"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.1"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "9.7"
"reloadEmptyTime" "9.7"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "7.13"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.6"
"raiseTime" "1.25"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.35"
"quickRaiseTime" "0.8"
"firstRaiseTime" "1.25"
"emptyDropTime" "0.6"
"emptyRaiseTime" "1.25"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-2.2"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "70"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.35"
"adsTransOutTime" "0.35"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "50"
"adsZoomInFrac" "0.75"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "4"
"hipSpreadDuckedMin" "3.5"
"hipSpreadProneMin" "3"
"hipSpreadMax" "10"
"hipSpreadDuckedMax" "8"
"hipSpreadProneMax" "6"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "10"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "-80"
"hipViewKickYawMax" "80"
"hipViewKickCenterSpeed" "1500"
"adsViewKickPitchMin" "10"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "-80"
"adsViewKickYawMax" "80"
"adsViewKickCenterSpeed" "1500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.15"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_m60_mp"
"gunModel2" "viewmodel_m60_mp_brock"
"gunModel3" "viewmodel_m60_mp_bshdwl"
"gunModel4" "viewmodel_m60_mp_bwmrpt"
"gunModel5" "viewmodel_m60_mp_cmdtgr"
"gunModel6" "viewmodel_m60_mp_stagger"
"gunModel7" "viewmodel_m60_gold_mp"
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_m60"
"worldModel2" "weapon_m60_mp_brock"
"worldModel3" "weapon_m60_mp_bshdwl"
"worldModel4" "weapon_m60_mp_bwmrpt"
"worldModel5" "weapon_m60_mp_cmdtgr"
"worldModel6" "weapon_m60_mp_stagger"
"worldModel7" "weapon_m60_gold"
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_M60_idle"
"emptyIdleAnim" "viewmodel_M60_idle"
"fireAnim" "viewmodel_M60_fire"
"lastShotAnim" "viewmodel_M60_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_M60_attachment_reload"
"reloadEmptyAnim" "viewmodel_M60_attachment_reload"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_M60_pullout"
"dropAnim" "viewmodel_M60_putaway"
"firstRaiseAnim" "viewmodel_M60_pullout"
"altRaiseAnim" "viewmodel_M60_pullout"
"altDropAnim" "viewmodel_M60_putaway"
"quickRaiseAnim" "viewmodel_M60_pullout"
"quickDropAnim" "viewmodel_M60_putaway"
"emptyRaiseAnim" "viewmodel_M60_pullout"
"emptyDropAnim" "viewmodel_M60_putaway"
"sprintInAnim" "viewmodel_M60_sprint_in"
"sprintLoopAnim" "viewmodel_M60_sprint_loop"
"sprintOutAnim" "viewmodel_M60_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_M60_ADS_fire"
"adsLastShotAnim" "viewmodel_M60_ADS_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_M60_reflex_ADS_up"
"adsDownAnim" "viewmodel_M60_reflex_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\m60_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\saw_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\saw.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m60_fire_npc"
"fireSoundPlayer" "weap_m60_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_ps_large"
"meleeSwipeSoundPlayer" "melee_m60_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m60_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m60_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_m60e4"
"killIcon" "hud_icon_m60e4"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_m60e4"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Beltfed"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "5"
"adsDofEnd" "10"
"hideTags" "tag_foregrip\r\ntag_acog\r\ntag_ak47_mount\r\nTAG_IRON_SIGHT\r\nTAG_IRON_SIGHT_FRONT\r\n\r\n"
"notetrackSoundMap" "weap_m60_lift_plr weap_m60_lift_plr\r\nweap_m60_open_plr weap_m60_open_plr\r\nweap_m60_clipout_plr weap_m60_clipout_plr\r\nweap_m60_clipin_plr weap_m60_clipin_plr\r\nweap_m60_close_plr weap_m60_close_plr\r\nweap_m60_chamber_plr weap_m60_chamber_plr\r\nweap_m60_raise_plr weap_m60_raise_plr\r\nweap_m60_drop_plr weap_m60_drop_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_m60_hit_plr weap_m60_hit_plr"
}
"mp44_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_MP44"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "medium"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "7.92 x 33 mm"
"maxAmmo" "180"
"startAmmo" "90"
"clipName" "mp44_mp"
"clipSize" "30"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "30"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "40"
"minDamage" "30"
"meleeDamage" "135"
"maxDamageRange" "1500"
"minDamageRange" "2000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.1"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.75"
"reloadEmptyTime" "3.5"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.5"
"reloadStartAddTime" "0"
"rechamberTime" "0"
"rechamberBoltTime" "0"
"dropTime" "0.6"
"raiseTime" "0.95"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "1.4"
"emptyDropTime" "0.6"
"emptyRaiseTime" "0.95"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "50"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "-15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "-40"
"hipViewKickPitchMax" "80"
"hipViewKickYawMin" "70"
"hipViewKickYawMax" "-70"
"hipViewKickCenterSpeed" "1500"
"adsViewKickPitchMin" "-40"
"adsViewKickPitchMax" "80"
"adsViewKickYawMin" "70"
"adsViewKickYawMax" "-70"
"adsViewKickCenterSpeed" "1500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.05"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_mp44_mp"
"gunModel2" "viewmodel_mp44_mp_brock"
"gunModel3" "viewmodel_mp44_mp_bshdwl"
"gunModel4" "viewmodel_mp44_mp_bwmrpt"
"gunModel5" "viewmodel_mp44_mp_cmdtgr"
"gunModel6" "viewmodel_mp44_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_mp44"
"worldModel2" "weapon_mp44_mp_brock"
"worldModel3" "weapon_mp44_mp_bshdwl"
"worldModel4" "weapon_mp44_mp_bwmrpt"
"worldModel5" "weapon_mp44_mp_cmdtgr"
"worldModel6" "weapon_mp44_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_mp44_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_mp44_fire"
"lastShotAnim" "viewmodel_mp44_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_mp44_reload"
"reloadEmptyAnim" "viewmodel_mp44_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_mp44_pullout"
"dropAnim" "viewmodel_mp44_putaway"
"firstRaiseAnim" "viewmodel_mp44_first_time_pullout"
"altRaiseAnim" "viewmodel_mp44_pullout"
"altDropAnim" "viewmodel_mp44_putaway"
"quickRaiseAnim" "viewmodel_mp44_quick_pullout"
"quickDropAnim" "viewmodel_mp44_quick_putaway"
"emptyRaiseAnim" "viewmodel_mp44_pullout"
"emptyDropAnim" "viewmodel_mp44_putaway"
"sprintInAnim" "viewmodel_mp44_sprint_in"
"sprintLoopAnim" "viewmodel_mp44_sprint_loop"
"sprintOutAnim" "viewmodel_mp44_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_mp44_ADS_fire"
"adsLastShotAnim" "viewmodel_mp44_ADS_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_mp44_ADS_up"
"adsDownAnim" "viewmodel_mp44_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\heavy_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\heavy.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_mp44_fire_npc"
"fireSoundPlayer" "weap_mp44_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_mp44_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_mp44_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_mp44_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_mp44"
"killIcon" "hud_icon_mp44"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_mp44"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "2:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "3"
"adsDofEnd" "20"
"hideTags" ""
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_mp44_lift_plr weap_mp44_lift_plr\r\nweap_mp44_clipout_plr weap_mp44_clipout_plr\r\nweap_mp44_clipin_plr weap_mp44_clipin_plr\r\nweap_mp44_chamber_close_plr weap_mp44_chamber_close_plr"
}
"mp5_acog_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_MP5"
"modeName" ""
"playerAnimType" "smg"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "smg"
"penetrateType" "small"
"impactType" "bullet_small"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "0"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "750"
"aimAssistRangeAds" "2000"
"enemyCrosshairRange" "750"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "2"
"sprintDurationScale" "1"
"gunMaxPitch" "6"
"gunMaxYaw" "6"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "9 <20> 19 mm Luger"
"maxAmmo" "180"
"startAmmo" "90"
"clipName" "mp5_acog_mp"
"clipSize" "30"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "30"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "40"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "750"
"minDamageRange" "1000"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.075"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.33"
"reloadEmptyTime" "3.3"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.77"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.25"
"raiseTime" "0.666"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.25"
"firstRaiseTime" "0.666"
"emptyDropTime" "0.25"
"emptyRaiseTime" "0.666"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-50"
"proneMoveR" "3"
"proneMoveU" "-105"
"proneRotP" "0"
"proneRotY" "280"
"proneRotR" "-300"
"proneOfsF" "0"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "40"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1.5"
"idleCrouchFactor" "1"
"idleProneFactor" "1"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.3"
"adsTransOutTime" "0.6"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.3"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "30"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "0"
"adsViewBobMult" "0.25"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "2"
"hipSpreadDuckedMin" "1.75"
"hipSpreadProneMin" "1.5"
"hipSpreadMax" "5"
"hipSpreadDuckedMax" "4.5"
"hipSpreadProneMax" "4"
"hipSpreadFireAdd" "0.52"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "4"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "35"
"hipGunKickPitchMax" "40"
"hipGunKickYawMin" "-25"
"hipGunKickYawMax" "25"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "100"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "700"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "35"
"adsGunKickStaticDecay" "10"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "70"
"hipViewKickYawMin" "70"
"hipViewKickYawMax" "-80"
"hipViewKickCenterSpeed" "1700"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "70"
"adsViewKickYawMin" "70"
"adsViewKickYawMax" "-80"
"adsViewKickCenterSpeed" "1700"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.02"
"adsSwayVertScale" "0.02"
"fightDist" "720"
"maxDist" "340"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "8"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "480"
"adsOverlayHeight" "480"
"gunModel" "viewmodel_mp5_mp"
"gunModel2" "viewmodel_mp5_mp_brock"
"gunModel3" "viewmodel_mp5_mp_bshdwl"
"gunModel4" "viewmodel_mp5_mp_bwmrpt"
"gunModel5" "viewmodel_mp5_mp_cmdtgr"
"gunModel6" "viewmodel_mp5_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_mp5"
"worldModel2" "weapon_mp5_mp_brock"
"worldModel3" "weapon_mp5_mp_bshdwl"
"worldModel4" "weapon_mp5_mp_bwmrpt"
"worldModel5" "weapon_mp5_mp_cmdtgr"
"worldModel6" "weapon_mp5_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_mp5_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_mp5_fire"
"lastShotAnim" "viewmodel_mp5_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_mp5_reload"
"reloadEmptyAnim" "viewmodel_mp5_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_mp5_pullout"
"dropAnim" "viewmodel_mp5_putaway"
"firstRaiseAnim" "viewmodel_mp5_pullout"
"altRaiseAnim" "viewmodel_mp5_pullout"
"altDropAnim" "viewmodel_mp5_putaway"
"quickRaiseAnim" "viewmodel_mp5_pullout_quick"
"quickDropAnim" "viewmodel_mp5_putaway_quick"
"emptyRaiseAnim" "viewmodel_mp5_pullout"
"emptyDropAnim" "viewmodel_mp5_putaway"
"sprintInAnim" "viewmodel_mp5_sprint_in"
"sprintLoopAnim" "viewmodel_mp5_sprint_loop"
"sprintOutAnim" "viewmodel_mp5_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_mp5_acog_ads_fire"
"adsLastShotAnim" "viewmodel_mp5_acog_ads_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_mp5_acog_ads_up"
"adsDownAnim" "viewmodel_mp5_acog_ads_down"
"viewFlashEffect" "fx\\muzzleflashes\\mp5_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\pistol.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_mp5_fire_npc"
"fireSoundPlayer" "weap_mp5_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_small"
"meleeSwipeSoundPlayer" "melee_mp5_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_mp5_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_mp5_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_mp5"
"killIcon" "hud_icon_mp5"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_mp5"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "15"
"hideTags" "tag_reflex_sight"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_mp5_clipout_plr weap_mp5_clipout_plr\r\nweap_mp5_clipin_plr weap_mp5_clipin_plr\r\nweap_mp5_chamber_plr weap_mp5_chamber_plr\r\n\r\n\r\n "
}
"mp5_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "Test"
"modeName" ""
"playerAnimType" "smg"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "smg"
"penetrateType" "small"
"impactType" "bullet_small"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "0"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "750"
"aimAssistRangeAds" "1000"
"enemyCrosshairRange" "750"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "2"
"sprintDurationScale" "1"
"gunMaxPitch" "6"
"gunMaxYaw" "6"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "9 <20> 19 mm Luger"
"maxAmmo" "180"
"startAmmo" "90"
"clipName" "mp5_mp"
"clipSize" "30"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "30"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "40"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "750"
"minDamageRange" "1000"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.075"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.33"
"reloadEmptyTime" "3.3"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.77"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.25"
"raiseTime" "0.666"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.25"
"firstRaiseTime" "0.666"
"emptyDropTime" "0.25"
"emptyRaiseTime" "0.666"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-50"
"proneMoveR" "3"
"proneMoveU" "-105"
"proneRotP" "0"
"proneRotY" "280"
"proneRotR" "-300"
"proneOfsF" "0"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.9"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.2"
"adsTransOutTime" "0.2"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.3"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "55"
"adsZoomInFrac" "0.7"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "0"
"adsViewBobMult" "0.25"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "2"
"hipSpreadDuckedMin" "1.75"
"hipSpreadProneMin" "1.5"
"hipSpreadMax" "5"
"hipSpreadDuckedMax" "4.5"
"hipSpreadProneMax" "4"
"hipSpreadFireAdd" "0.52"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "4"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "35"
"hipGunKickPitchMax" "40"
"hipGunKickYawMin" "-25"
"hipGunKickYawMax" "25"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "100"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "700"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "35"
"adsGunKickStaticDecay" "10"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "70"
"hipViewKickYawMin" "70"
"hipViewKickYawMax" "-80"
"hipViewKickCenterSpeed" "1700"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "70"
"adsViewKickYawMin" "70"
"adsViewKickYawMax" "-80"
"adsViewKickCenterSpeed" "1700"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.15"
"adsSwayVertScale" "0.2"
"fightDist" "720"
"maxDist" "340"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "8"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "220"
"adsOverlayHeight" "220"
"gunModel" "viewmodel_mp5_mp"
"gunModel2" "viewmodel_mp5_mp_brock"
"gunModel3" "viewmodel_mp5_mp_bshdwl"
"gunModel4" "viewmodel_mp5_mp_bwmrpt"
"gunModel5" "viewmodel_mp5_mp_cmdtgr"
"gunModel6" "viewmodel_mp5_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_mp5"
"worldModel2" "weapon_mp5_mp_brock"
"worldModel3" "weapon_mp5_mp_bshdwl"
"worldModel4" "weapon_mp5_mp_bwmrpt"
"worldModel5" "weapon_mp5_mp_cmdtgr"
"worldModel6" "weapon_mp5_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_mp5_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_mp5_fire"
"lastShotAnim" "viewmodel_mp5_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_mp5_reload"
"reloadEmptyAnim" "viewmodel_mp5_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_mp5_pullout"
"dropAnim" "viewmodel_mp5_putaway"
"firstRaiseAnim" "viewmodel_mp5_pullout"
"altRaiseAnim" "viewmodel_mp5_pullout"
"altDropAnim" "viewmodel_mp5_putaway"
"quickRaiseAnim" "viewmodel_mp5_pullout_quick"
"quickDropAnim" "viewmodel_mp5_putaway_quick"
"emptyRaiseAnim" "viewmodel_mp5_pullout"
"emptyDropAnim" "viewmodel_mp5_putaway"
"sprintInAnim" "viewmodel_mp5_sprint_in"
"sprintLoopAnim" "viewmodel_mp5_sprint_loop"
"sprintOutAnim" "viewmodel_mp5_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_mp5_ads_fire"
"adsLastShotAnim" "viewmodel_mp5_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_mp5_ads_up"
"adsDownAnim" "viewmodel_mp5_ads_down"
"viewFlashEffect" "fx\\muzzleflashes\\mp5_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\pistol.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_mp5_fire_npc"
"fireSoundPlayer" "weap_mp5_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_small"
"meleeSwipeSoundPlayer" "melee_mp5_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_mp5_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_mp5_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_mp5"
"killIcon" "hud_icon_mp5"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_mp5"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "10"
"hideTags" "tag_acog\r\ntag_ak47_mount\r\ntag_reflex_sight"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_mp5_clipout_plr weap_mp5_clipout_plr\r\nweap_mp5_clipin_plr weap_mp5_clipin_plr\r\nweap_mp5_chamber_plr weap_mp5_chamber_plr"
}
"mp5_reflex_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_MP5"
"modeName" ""
"playerAnimType" "smg"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "smg"
"penetrateType" "small"
"impactType" "bullet_small"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "0"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "750"
"aimAssistRangeAds" "1000"
"enemyCrosshairRange" "750"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "2"
"sprintDurationScale" "1"
"gunMaxPitch" "6"
"gunMaxYaw" "6"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "9 <20> 19 mm Luger"
"maxAmmo" "180"
"startAmmo" "90"
"clipName" "mp5_reflex_mp"
"clipSize" "30"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "30"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "40"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "750"
"minDamageRange" "1000"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.075"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.33"
"reloadEmptyTime" "3.3"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.77"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.25"
"raiseTime" "0.666"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.25"
"firstRaiseTime" "0.666"
"emptyDropTime" "0.25"
"emptyRaiseTime" "0.666"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-50"
"proneMoveR" "3"
"proneMoveU" "-105"
"proneRotP" "0"
"proneRotY" "280"
"proneRotR" "-300"
"proneOfsF" "0"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.9"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.2"
"adsTransOutTime" "0.2"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.3"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "55"
"adsZoomInFrac" "0.7"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "0"
"adsViewBobMult" "0.25"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "2"
"hipSpreadDuckedMin" "1.75"
"hipSpreadProneMin" "1.5"
"hipSpreadMax" "5"
"hipSpreadDuckedMax" "4.5"
"hipSpreadProneMax" "4"
"hipSpreadFireAdd" "0.52"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "4"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "35"
"hipGunKickPitchMax" "40"
"hipGunKickYawMin" "-25"
"hipGunKickYawMax" "25"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "100"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "700"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "35"
"adsGunKickStaticDecay" "10"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "70"
"hipViewKickYawMin" "70"
"hipViewKickYawMax" "-80"
"hipViewKickCenterSpeed" "1700"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "70"
"adsViewKickYawMin" "70"
"adsViewKickYawMax" "-80"
"adsViewKickCenterSpeed" "1700"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.15"
"adsSwayVertScale" "0.2"
"fightDist" "720"
"maxDist" "340"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "8"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "220"
"adsOverlayHeight" "220"
"gunModel" "viewmodel_mp5_mp"
"gunModel2" "viewmodel_mp5_mp_brock"
"gunModel3" "viewmodel_mp5_mp_bshdwl"
"gunModel4" "viewmodel_mp5_mp_bwmrpt"
"gunModel5" "viewmodel_mp5_mp_cmdtgr"
"gunModel6" "viewmodel_mp5_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_mp5"
"worldModel2" "weapon_mp5_mp_brock"
"worldModel3" "weapon_mp5_mp_bshdwl"
"worldModel4" "weapon_mp5_mp_bwmrpt"
"worldModel5" "weapon_mp5_mp_cmdtgr"
"worldModel6" "weapon_mp5_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_mp5_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_mp5_fire"
"lastShotAnim" "viewmodel_mp5_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_mp5_reload"
"reloadEmptyAnim" "viewmodel_mp5_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_mp5_pullout"
"dropAnim" "viewmodel_mp5_putaway"
"firstRaiseAnim" "viewmodel_mp5_pullout"
"altRaiseAnim" "viewmodel_mp5_pullout"
"altDropAnim" "viewmodel_mp5_putaway"
"quickRaiseAnim" "viewmodel_mp5_pullout_quick"
"quickDropAnim" "viewmodel_mp5_putaway_quick"
"emptyRaiseAnim" "viewmodel_mp5_pullout"
"emptyDropAnim" "viewmodel_mp5_putaway"
"sprintInAnim" "viewmodel_mp5_sprint_in"
"sprintLoopAnim" "viewmodel_mp5_sprint_loop"
"sprintOutAnim" "viewmodel_mp5_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_mp5_ads_fire"
"adsLastShotAnim" "viewmodel_mp5_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_mp5_reflex_ads_up"
"adsDownAnim" "viewmodel_mp5_reflex_ads_down"
"viewFlashEffect" "fx\\muzzleflashes\\mp5_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\pistol.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_mp5_fire_npc"
"fireSoundPlayer" "weap_mp5_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_small"
"meleeSwipeSoundPlayer" "melee_mp5_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_mp5_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_mp5_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_mp5"
"killIcon" "hud_icon_mp5"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_mp5"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "10"
"hideTags" "tag_acog\r\n"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_mp5_clipout_plr weap_mp5_clipout_plr\r\nweap_mp5_clipin_plr weap_mp5_clipin_plr\r\nweap_mp5_chamber_plr weap_mp5_chamber_plr"
}
"mp5_silencer_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_MP5"
"modeName" ""
"playerAnimType" "smg"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "smg"
"penetrateType" "small"
"impactType" "bullet_small"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "0"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "1"
"autoAimRange" "0"
"aimAssistRange" "750"
"aimAssistRangeAds" "1000"
"enemyCrosshairRange" "750"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "2"
"sprintDurationScale" "1"
"gunMaxPitch" "6"
"gunMaxYaw" "6"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "9 <20> 19 mm Luger"
"maxAmmo" "180"
"startAmmo" "90"
"clipName" "mp5_silencer_mp"
"clipSize" "30"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "30"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "40"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "350"
"minDamageRange" "700"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.075"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.33"
"reloadEmptyTime" "3.3"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.77"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.25"
"raiseTime" "0.666"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.25"
"firstRaiseTime" "0.666"
"emptyDropTime" "0.25"
"emptyRaiseTime" "0.666"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-50"
"proneMoveR" "3"
"proneMoveU" "-105"
"proneRotP" "0"
"proneRotY" "280"
"proneRotR" "-300"
"proneOfsF" "0"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.9"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.2"
"adsTransOutTime" "0.2"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.3"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "55"
"adsZoomInFrac" "0.7"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "0"
"adsViewBobMult" "0.25"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "2"
"hipSpreadDuckedMin" "1.75"
"hipSpreadProneMin" "1.5"
"hipSpreadMax" "5"
"hipSpreadDuckedMax" "4.5"
"hipSpreadProneMax" "4"
"hipSpreadFireAdd" "0.52"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "4"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "35"
"hipGunKickPitchMax" "40"
"hipGunKickYawMin" "-25"
"hipGunKickYawMax" "25"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "100"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "700"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "35"
"adsGunKickStaticDecay" "10"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "70"
"hipViewKickYawMin" "70"
"hipViewKickYawMax" "-80"
"hipViewKickCenterSpeed" "1700"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "70"
"adsViewKickYawMin" "70"
"adsViewKickYawMax" "-80"
"adsViewKickCenterSpeed" "1700"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.15"
"adsSwayVertScale" "0.2"
"fightDist" "720"
"maxDist" "340"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "8"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "220"
"adsOverlayHeight" "220"
"gunModel" "viewmodel_mp5_silencer_mp"
"gunModel2" "viewmodel_mp5_silencer_mp_brock"
"gunModel3" "viewmodel_mp5_silencer_mp_bshdwl"
"gunModel4" "viewmodel_mp5_silencer_mp_bwmrpt"
"gunModel5" "viewmodel_mp5_silencer_mp_cmdtgr"
"gunModel6" "viewmodel_mp5_silencer_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_mp5sd"
"worldModel2" "weapon_mp5sd_mp_brock"
"worldModel3" "weapon_mp5sd_mp_bshdwl"
"worldModel4" "weapon_mp5sd_mp_bwmrpt"
"worldModel5" "weapon_mp5sd_mp_cmdtgr"
"worldModel6" "weapon_mp5sd_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_mp5_sd_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_mp5_sd_fire"
"lastShotAnim" "viewmodel_mp5_sd_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_mp5_sd_reload"
"reloadEmptyAnim" "viewmodel_mp5_sd_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_mp5_sd_pullout"
"dropAnim" "viewmodel_mp5_sd_putaway"
"firstRaiseAnim" "viewmodel_mp5_sd_pullout"
"altRaiseAnim" "viewmodel_mp5_sd_pullout"
"altDropAnim" "viewmodel_mp5_sd_putaway"
"quickRaiseAnim" "viewmodel_mp5_sd_pullout"
"quickDropAnim" "viewmodel_mp5_sd_putaway"
"emptyRaiseAnim" "viewmodel_mp5_sd_pullout"
"emptyDropAnim" "viewmodel_mp5_sd_putaway"
"sprintInAnim" "viewmodel_mp5_sd_sprint_in"
"sprintLoopAnim" "viewmodel_mp5_sd_sprint_loop"
"sprintOutAnim" "viewmodel_mp5_sd_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_mp5_sd_ads_fire"
"adsLastShotAnim" "viewmodel_mp5_sd_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_mp5_sd_ads_up"
"adsDownAnim" "viewmodel_mp5_sd_ads_down"
"viewFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx"
"worldFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx"
"viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\pistol.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_mp5sd_fire_npc"
"fireSoundPlayer" "weap_mp5sd_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_small"
"meleeSwipeSoundPlayer" "melee_mp5_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_mp5_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_mp5_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_mp5"
"killIcon" "hud_icon_mp5"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_mp5"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "10"
"hideTags" ""
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_mp5sd_clipout_plr weap_mp5sd_clipout_plr\r\nweap_mp5sd_clipin_plr weap_mp5sd_clipin_plr\r\nweap_mp5sd_chamber_plr weap_mp5sd_chamber_plr"
}
"p90_acog_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_P90"
"modeName" ""
"playerAnimType" "smg"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "smg"
"penetrateType" "small"
"impactType" "bullet_small"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "0"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "750"
"aimAssistRangeAds" "2000"
"enemyCrosshairRange" "750"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "2"
"sprintDurationScale" "1.75"
"gunMaxPitch" "6"
"gunMaxYaw" "6"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "5.7 <20> 28 mm"
"maxAmmo" "300"
"startAmmo" "150"
"clipName" "p90_acog_mp"
"clipSize" "50"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "50"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "30"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "750"
"minDamageRange" "1000"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.065"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.76"
"reloadEmptyTime" "3.5"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.77"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.8"
"raiseTime" "0.76"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "1.1"
"emptyDropTime" "0.7"
"emptyRaiseTime" "0.76"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-50"
"proneMoveR" "3"
"proneMoveU" "-105"
"proneRotP" "0"
"proneRotY" "280"
"proneRotR" "-300"
"proneOfsF" "0"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "40"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1.5"
"idleCrouchFactor" "1"
"idleProneFactor" "1"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.3"
"adsTransOutTime" "0.6"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.3"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "30"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "0"
"adsViewBobMult" "0.25"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "2"
"hipSpreadDuckedMin" "1.75"
"hipSpreadProneMin" "1.5"
"hipSpreadMax" "5"
"hipSpreadDuckedMax" "4.5"
"hipSpreadProneMax" "4"
"hipSpreadFireAdd" "0.52"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "4"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "35"
"hipGunKickPitchMax" "40"
"hipGunKickYawMin" "-25"
"hipGunKickYawMax" "25"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "100"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "700"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "35"
"adsGunKickStaticDecay" "10"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "60"
"hipViewKickYawMax" "-70"
"hipViewKickCenterSpeed" "1700"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "60"
"adsViewKickYawMax" "-70"
"adsViewKickCenterSpeed" "1700"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.02"
"adsSwayVertScale" "0.02"
"fightDist" "720"
"maxDist" "340"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "8"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "480"
"adsOverlayHeight" "480"
"gunModel" "viewmodel_p90_mp"
"gunModel2" "viewmodel_p90_mp_brock"
"gunModel3" "viewmodel_p90_mp_bshdwl"
"gunModel4" "viewmodel_p90_mp_bwmrpt"
"gunModel5" "viewmodel_p90_mp_cmdtgr"
"gunModel6" "viewmodel_p90_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_p90"
"worldModel2" "weapon_p90_mp_brock"
"worldModel3" "weapon_p90_mp_bshdwl"
"worldModel4" "weapon_p90_mp_bwmrpt"
"worldModel5" "weapon_p90_mp_cmdtgr"
"worldModel6" "weapon_p90_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_p90_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_p90_fire"
"lastShotAnim" "viewmodel_p90_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_p90_reload"
"reloadEmptyAnim" "viewmodel_p90_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_p90_pullout"
"dropAnim" "viewmodel_p90_putaway"
"firstRaiseAnim" "viewmodel_p90_first_time_pullout"
"altRaiseAnim" "viewmodel_p90_pullout"
"altDropAnim" "viewmodel_p90_putaway"
"quickRaiseAnim" "viewmodel_p90_pullout"
"quickDropAnim" "viewmodel_p90_quick_putaway"
"emptyRaiseAnim" "viewmodel_p90_pullout"
"emptyDropAnim" "viewmodel_p90_putaway"
"sprintInAnim" "viewmodel_p90_sprint_in"
"sprintLoopAnim" "viewmodel_p90_sprint_loop"
"sprintOutAnim" "viewmodel_p90_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_p90_acog_ADS_fire"
"adsLastShotAnim" "viewmodel_p90_acog_ADS_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_p90_acog_ADS_up"
"adsDownAnim" "viewmodel_p90_acog_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\mp5_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\pistol.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_fnp90_fire_npc"
"fireSoundPlayer" "weap_fnp90_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_small"
"meleeSwipeSoundPlayer" "melee_mp5_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_p90_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_p90_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_p90"
"killIcon" "hud_icon_p90"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_p90"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "15"
"hideTags" "tag_iron_sight\r\ntag_reflex_sight"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_p90_first_lift_plr weap_p90_first_lift_plr\r\nweap_p90_first_chamber_plr weap_p90_first_chamber_plr\r\nweap_p90_lift_plr weap_p90_lift_plr\r\nweap_p90_clipout_plr weap_p90_clipout_plr\r\nweap_p90_clipin_plr weap_p90_clipin_plr\r\nweap_p90_hit_plr weap_p90_hit_plr\r\nweap_p90_chamber_plr weap_p90_chamber_plr"
}
"p90_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_P90"
"modeName" ""
"playerAnimType" "smg"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "smg"
"penetrateType" "small"
"impactType" "bullet_small"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "0"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "750"
"aimAssistRangeAds" "1000"
"enemyCrosshairRange" "750"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "2"
"sprintDurationScale" "1.75"
"gunMaxPitch" "6"
"gunMaxYaw" "6"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "5.7 <20> 28 mm"
"maxAmmo" "300"
"startAmmo" "150"
"clipName" "p90_mp"
"clipSize" "50"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "50"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "30"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "750"
"minDamageRange" "1000"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.065"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.76"
"reloadEmptyTime" "3.5"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.77"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.8"
"raiseTime" "0.76"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "1.1"
"emptyDropTime" "0.7"
"emptyRaiseTime" "0.76"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-50"
"proneMoveR" "3"
"proneMoveU" "-105"
"proneRotP" "0"
"proneRotY" "280"
"proneRotR" "-300"
"proneOfsF" "0"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.9"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.2"
"adsTransOutTime" "0.2"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.3"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "55"
"adsZoomInFrac" "0.7"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "0"
"adsViewBobMult" "0.25"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "2"
"hipSpreadDuckedMin" "1.75"
"hipSpreadProneMin" "1.5"
"hipSpreadMax" "5"
"hipSpreadDuckedMax" "4.5"
"hipSpreadProneMax" "4"
"hipSpreadFireAdd" "0.52"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "4"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "35"
"hipGunKickPitchMax" "40"
"hipGunKickYawMin" "-25"
"hipGunKickYawMax" "25"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "100"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "700"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "35"
"adsGunKickStaticDecay" "10"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "60"
"hipViewKickYawMax" "-70"
"hipViewKickCenterSpeed" "1700"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "60"
"adsViewKickYawMax" "-70"
"adsViewKickCenterSpeed" "1700"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.25"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "340"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "8"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "220"
"adsOverlayHeight" "220"
"gunModel" "viewmodel_p90_mp"
"gunModel2" "viewmodel_p90_mp_brock"
"gunModel3" "viewmodel_p90_mp_bshdwl"
"gunModel4" "viewmodel_p90_mp_bwmrpt"
"gunModel5" "viewmodel_p90_mp_cmdtgr"
"gunModel6" "viewmodel_p90_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_p90"
"worldModel2" "weapon_p90_mp_brock"
"worldModel3" "weapon_p90_mp_bshdwl"
"worldModel4" "weapon_p90_mp_bwmrpt"
"worldModel5" "weapon_p90_mp_cmdtgr"
"worldModel6" "weapon_p90_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_p90_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_p90_fire"
"lastShotAnim" "viewmodel_p90_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_p90_reload"
"reloadEmptyAnim" "viewmodel_p90_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_p90_pullout"
"dropAnim" "viewmodel_p90_putaway"
"firstRaiseAnim" "viewmodel_p90_first_time_pullout"
"altRaiseAnim" "viewmodel_p90_pullout"
"altDropAnim" "viewmodel_p90_putaway"
"quickRaiseAnim" "viewmodel_p90_pullout"
"quickDropAnim" "viewmodel_p90_quick_putaway"
"emptyRaiseAnim" "viewmodel_p90_pullout"
"emptyDropAnim" "viewmodel_p90_putaway"
"sprintInAnim" "viewmodel_p90_sprint_in"
"sprintLoopAnim" "viewmodel_p90_sprint_loop"
"sprintOutAnim" "viewmodel_p90_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_p90_ADS_fire"
"adsLastShotAnim" "viewmodel_p90_ADS_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_p90_ADS_up"
"adsDownAnim" "viewmodel_p90_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\mp5_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\pistol.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_fnp90_fire_npc"
"fireSoundPlayer" "weap_fnp90_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_small"
"meleeSwipeSoundPlayer" "melee_mp5_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_p90_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_p90_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_p90"
"killIcon" "hud_icon_p90"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_p90"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "10"
"hideTags" "tag_acog\r\ntag_reflex_sight"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_p90_first_lift_plr weap_p90_first_lift_plr\r\nweap_p90_first_chamber_plr weap_p90_first_chamber_plr\r\nweap_p90_lift_plr weap_p90_lift_plr\r\nweap_p90_clipout_plr weap_p90_clipout_plr\r\nweap_p90_clipin_plr weap_p90_clipin_plr\r\nweap_p90_hit_plr weap_p90_hit_plr\r\nweap_p90_chamber_plr weap_p90_chamber_plr"
}
"p90_reflex_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_P90"
"modeName" ""
"playerAnimType" "smg"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "smg"
"penetrateType" "small"
"impactType" "bullet_small"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "0"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "750"
"aimAssistRangeAds" "1000"
"enemyCrosshairRange" "750"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "2"
"sprintDurationScale" "1.75"
"gunMaxPitch" "6"
"gunMaxYaw" "6"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "5.7 <20> 28 mm"
"maxAmmo" "300"
"startAmmo" "150"
"clipName" "p90_reflex_mp"
"clipSize" "50"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "50"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "30"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "750"
"minDamageRange" "1000"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.065"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.76"
"reloadEmptyTime" "3.5"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.77"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.8"
"raiseTime" "0.76"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "1.1"
"emptyDropTime" "0.7"
"emptyRaiseTime" "0.76"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-50"
"proneMoveR" "3"
"proneMoveU" "-105"
"proneRotP" "0"
"proneRotY" "280"
"proneRotR" "-300"
"proneOfsF" "0"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.9"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.2"
"adsTransOutTime" "0.2"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.3"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "55"
"adsZoomInFrac" "0.7"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "0"
"adsViewBobMult" "0.25"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "2"
"hipSpreadDuckedMin" "1.75"
"hipSpreadProneMin" "1.5"
"hipSpreadMax" "5"
"hipSpreadDuckedMax" "4.5"
"hipSpreadProneMax" "4"
"hipSpreadFireAdd" "0.52"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "4"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "35"
"hipGunKickPitchMax" "40"
"hipGunKickYawMin" "-25"
"hipGunKickYawMax" "25"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "100"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "700"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "35"
"adsGunKickStaticDecay" "10"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "60"
"hipViewKickYawMax" "-70"
"hipViewKickCenterSpeed" "1700"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "60"
"adsViewKickYawMax" "-70"
"adsViewKickCenterSpeed" "1700"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.25"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "340"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "8"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "220"
"adsOverlayHeight" "220"
"gunModel" "viewmodel_p90_mp"
"gunModel2" "viewmodel_p90_mp_brock"
"gunModel3" "viewmodel_p90_mp_bshdwl"
"gunModel4" "viewmodel_p90_mp_bwmrpt"
"gunModel5" "viewmodel_p90_mp_cmdtgr"
"gunModel6" "viewmodel_p90_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_p90"
"worldModel2" "weapon_p90_mp_brock"
"worldModel3" "weapon_p90_mp_bshdwl"
"worldModel4" "weapon_p90_mp_bwmrpt"
"worldModel5" "weapon_p90_mp_cmdtgr"
"worldModel6" "weapon_p90_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_p90_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_p90_fire"
"lastShotAnim" "viewmodel_p90_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_p90_reload"
"reloadEmptyAnim" "viewmodel_p90_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_p90_pullout"
"dropAnim" "viewmodel_p90_putaway"
"firstRaiseAnim" "viewmodel_p90_first_time_pullout"
"altRaiseAnim" "viewmodel_p90_pullout"
"altDropAnim" "viewmodel_p90_putaway"
"quickRaiseAnim" "viewmodel_p90_pullout"
"quickDropAnim" "viewmodel_p90_quick_putaway"
"emptyRaiseAnim" "viewmodel_p90_pullout"
"emptyDropAnim" "viewmodel_p90_putaway"
"sprintInAnim" "viewmodel_p90_sprint_in"
"sprintLoopAnim" "viewmodel_p90_sprint_loop"
"sprintOutAnim" "viewmodel_p90_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_p90_ADS_fire"
"adsLastShotAnim" "viewmodel_p90_ADS_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_p90_reflex_ADS_up"
"adsDownAnim" "viewmodel_p90_reflex_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\mp5_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\pistol.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_fnp90_fire_npc"
"fireSoundPlayer" "weap_fnp90_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_small"
"meleeSwipeSoundPlayer" "melee_mp5_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_p90_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_p90_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_p90"
"killIcon" "hud_icon_p90"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_p90"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "10"
"hideTags" "tag_acog\r\ntag_iron_sight"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_p90_first_lift_plr weap_p90_first_lift_plr\r\nweap_p90_first_chamber_plr weap_p90_first_chamber_plr\r\nweap_p90_lift_plr weap_p90_lift_plr\r\nweap_p90_clipout_plr weap_p90_clipout_plr\r\nweap_p90_clipin_plr weap_p90_clipin_plr\r\nweap_p90_hit_plr weap_p90_hit_plr\r\nweap_p90_chamber_plr weap_p90_chamber_plr"
}
"p90_silencer_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_P90"
"modeName" ""
"playerAnimType" "smg"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "smg"
"penetrateType" "small"
"impactType" "bullet_small"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "0"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "1"
"autoAimRange" "0"
"aimAssistRange" "750"
"aimAssistRangeAds" "1000"
"enemyCrosshairRange" "750"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "2"
"sprintDurationScale" "1.75"
"gunMaxPitch" "6"
"gunMaxYaw" "6"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "5.7 <20> 28 mm"
"maxAmmo" "300"
"startAmmo" "150"
"clipName" "p90_silencer_mp"
"clipSize" "50"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "50"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "30"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "350"
"minDamageRange" "700"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.065"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.76"
"reloadEmptyTime" "3.5"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.77"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.8"
"raiseTime" "0.76"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "1.1"
"emptyDropTime" "0.7"
"emptyRaiseTime" "0.76"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-50"
"proneMoveR" "3"
"proneMoveU" "-105"
"proneRotP" "0"
"proneRotY" "280"
"proneRotR" "-300"
"proneOfsF" "0"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.9"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.2"
"adsTransOutTime" "0.2"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.3"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "55"
"adsZoomInFrac" "0.7"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "0"
"adsViewBobMult" "0.25"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "2"
"hipSpreadDuckedMin" "1.75"
"hipSpreadProneMin" "1.5"
"hipSpreadMax" "5"
"hipSpreadDuckedMax" "4.5"
"hipSpreadProneMax" "4"
"hipSpreadFireAdd" "0.52"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "4"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "35"
"hipGunKickPitchMax" "40"
"hipGunKickYawMin" "-25"
"hipGunKickYawMax" "25"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "100"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "700"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "35"
"adsGunKickStaticDecay" "10"
"hipViewKickPitchMin" "-30"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "60"
"hipViewKickYawMax" "-70"
"hipViewKickCenterSpeed" "1700"
"adsViewKickPitchMin" "-30"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "60"
"adsViewKickYawMax" "-70"
"adsViewKickCenterSpeed" "1700"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.25"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "340"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "8"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "220"
"adsOverlayHeight" "220"
"gunModel" "viewmodel_p90_silencer_mp"
"gunModel2" "viewmodel_p90_silencer_mp_brock"
"gunModel3" "viewmodel_p90_silencer_mp_bshdwl"
"gunModel4" "viewmodel_p90_silencer_mp_bwmrpt"
"gunModel5" "viewmodel_p90_silencer_mp_cmdtgr"
"gunModel6" "viewmodel_p90_silencer_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_p90_sd"
"worldModel2" "weapon_p90_silencer_mp_brock"
"worldModel3" "weapon_p90_silencer_mp_bshdwl"
"worldModel4" "weapon_p90_silencer_mp_bwmrpt"
"worldModel5" "weapon_p90_silencer_mp_cmdtgr"
"worldModel6" "weapon_p90_silencer_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_p90_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_p90_fire"
"lastShotAnim" "viewmodel_p90_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_p90_reload"
"reloadEmptyAnim" "viewmodel_p90_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_p90_pullout"
"dropAnim" "viewmodel_p90_putaway"
"firstRaiseAnim" "viewmodel_p90_first_time_pullout"
"altRaiseAnim" "viewmodel_p90_pullout"
"altDropAnim" "viewmodel_p90_putaway"
"quickRaiseAnim" "viewmodel_p90_pullout"
"quickDropAnim" "viewmodel_p90_quick_putaway"
"emptyRaiseAnim" "viewmodel_p90_pullout"
"emptyDropAnim" "viewmodel_p90_putaway"
"sprintInAnim" "viewmodel_p90_sprint_in"
"sprintLoopAnim" "viewmodel_p90_sprint_loop"
"sprintOutAnim" "viewmodel_p90_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_p90_ADS_fire"
"adsLastShotAnim" "viewmodel_p90_ADS_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_p90_ADS_up"
"adsDownAnim" "viewmodel_p90_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx"
"worldFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx"
"viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\pistol.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_fnp90silenced_fire_npc"
"fireSoundPlayer" "weap_fnp90silenced_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_small"
"meleeSwipeSoundPlayer" "melee_mp5_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_p90_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_p90_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_p90"
"killIcon" "hud_icon_p90"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_p90"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "10"
"hideTags" ""
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_p90_first_lift_plr weap_p90_first_lift_plr\r\nweap_p90_first_chamber_plr weap_p90_first_chamber_plr\r\nweap_p90_lift_plr weap_p90_lift_plr\r\nweap_p90_clipout_plr weap_p90_clipout_plr\r\nweap_p90_clipin_plr weap_p90_clipin_plr\r\nweap_p90_hit_plr weap_p90_hit_plr\r\nweap_p90_chamber_plr weap_p90_chamber_plr"
}
"radar_mp" ( "grenadeweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"weaponType" "grenade"
"weaponClass" "grenade"
"offhandClass" "None"
"impactType" "grenade_explode"
"inventoryType" "item"
"displayName" ""
"modeName" ""
"playerAnimType" "grenade"
"AIOverlayDescription" ""
"gunModel" "viewmodel_C4"
"handModel" "viewmodel_base_viewhands"
"isHandModelOverridable" "1"
"idleAnim" "viewmodel_C4_idle"
"emptyIdleAnim" "viewmodel_C4_idle"
"fireAnim" "viewmodel_C4_fire"
"holdFireAnim" "viewmodel_C4_hold_fire"
"lastShotAnim" "viewmodel_C4_fire"
"detonateAnim" "viewmodel_C4_detonator_fire"
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"raiseAnim" "viewmodel_C4_pullout"
"dropAnim" "viewmodel_C4_putaway"
"firstRaiseAnim" "viewmodel_C4_pullout"
"altRaiseAnim" "viewmodel_C4_pullout"
"altDropAnim" "viewmodel_C4_putaway"
"quickRaiseAnim" "viewmodel_C4_quick_raise"
"quickDropAnim" "viewmodel_C4_quick_drop"
"emptyRaiseAnim" "viewmodel_C4_pullout"
"emptyDropAnim" "viewmodel_C4_putaway"
"sprintInAnim" "viewmodel_C4_sprint_in"
"sprintLoopAnim" "viewmodel_C4_sprint_loop"
"sprintOutAnim" "viewmodel_C4_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"autoAimRange" "0"
"aimAssistRange" "0"
"aimAssistRangeAds" "0"
"moveSpeedScale" "1"
"sprintDurationScale" "1"
"lowAmmoWarningThreshold" "0.33"
"damage" "0"
"meleeDamage" "135"
"fireDelay" "0.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"fireTime" "0.8"
"holdFireTime" "0.2"
"detonateTime" "0.83"
"detonateDelay" "0.23"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"reloadTime" "2"
"dropTime" "0.9"
"raiseTime" "1.2"
"altDropTime" "0.9"
"altRaiseTime" "1.2"
"quickDropTime" "0.4"
"quickRaiseTime" "0.5"
"firstRaiseTime" "1.2"
"emptyDropTime" "0.9"
"emptyRaiseTime" "1.2"
"sprintInTime" "0.3"
"sprintLoopTime" "0.6"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0.5"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"fuseTime" "3.5"
"aiFuseTime" "4"
"stickiness" "Stick to all"
"hasDetonator" "1"
"timedDetonation" "0"
"rotate" "1"
"holdButtonToThrow" "0"
"freezeMovementWhenFiring" "0"
"clipOnly" "1"
"hipIdleAmount" "80"
"hipIdleSpeed" "0"
"idleCrouchFactor" "0.5"
"idleProneFactor" "0.15"
"parallelDefaultBounce" "0.5"
"parallelBarkBounce" "0.6"
"parallelBrickBounce" "0.6"
"parallelCarpetBounce" "0.6"
"parallelClothBounce" "0.2"
"parallelConcreteBounce" "0.6"
"parallelDirtBounce" "0.45"
"parallelFleshBounce" "0.2"
"parallelFoliageBounce" "0.05"
"parallelGlassBounce" "0.4"
"parallelGrassBounce" "0.35"
"parallelGravelBounce" "0.5"
"parallelIceBounce" "0.6"
"parallelMetalBounce" "0.6"
"parallelMudBounce" "0.2"
"parallelPaperBounce" "0.2"
"parallelPlasterBounce" "0.5"
"parallelRockBounce" "0.6"
"parallelSandBounce" "0.3"
"parallelSnowBounce" "0.2"
"parallelWaterBounce" "0.2"
"parallelWoodBounce" "0.6"
"parallelAsphaltBounce" "0.6"
"parallelCeramicBounce" "0.5"
"parallelPlasticBounce" "0.5"
"parallelRubberBounce" "0.5"
"parallelCushionBounce" "0.5"
"parallelFruitBounce" "0.5"
"parallelPaintedMetalBounce" "0.5"
"perpendicularDefaultBounce" "0.25"
"perpendicularBarkBounce" "0.25"
"perpendicularBrickBounce" "0.25"
"perpendicularCarpetBounce" "0.25"
"perpendicularClothBounce" "0.2"
"perpendicularConcreteBounce" "0.25"
"perpendicularDirtBounce" "0.225"
"perpendicularFleshBounce" "0.2"
"perpendicularFoliageBounce" "0.05"
"perpendicularGlassBounce" "0.2"
"perpendicularGrassBounce" "0.15"
"perpendicularGravelBounce" "0.25"
"perpendicularIceBounce" "0.3"
"perpendicularMetalBounce" "0.25"
"perpendicularMudBounce" "0.1"
"perpendicularPaperBounce" "0.2"
"perpendicularPlasterBounce" "0.25"
"perpendicularRockBounce" "0.25"
"perpendicularSandBounce" "0.1"
"perpendicularSnowBounce" "0.1"
"perpendicularWaterBounce" "0.2"
"perpendicularWoodBounce" "0.25"
"perpendicularAsphaltBounce" "0.25"
"perpendicularCeramicBounce" "0.5"
"perpendicularPlasticBounce" "0.5"
"perpendicularRubberBounce" "0.5"
"perpendicularCushionBounce" "0.5"
"perpendicularFruitBounce" "0.5"
"perpendicularPaintedMetalBounce" "0.5"
"swayMaxAngle" "30"
"swayLerpSpeed" "6"
"swayPitchScale" "0.1"
"swayYawScale" "0.1"
"swayHorizScale" "0.1"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"worldModel" "weapon_c4"
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"ammoName" "calldown"
"maxAmmo" "1"
"startAmmo" "1"
"clipName" "calldown"
"clipSize" "1"
"sharedAmmoCapName" "WEAPON_HARDPOINT"
"sharedAmmoCap" "1"
"dropAmmoMin" "0"
"dropAmmoMax" "0"
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"pullbackSound" "weap_fraggrenade_pin"
"pullbackSoundPlayer" "weap_fraggrenade_pin"
"fireSound" "weap_fraggrenade_fire"
"fireSoundPlayer" "weap_fraggrenade_fire"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"meleeSwipeSound" "melee_punch_other"
"meleeSwipeSoundPlayer" "melee_punch"
"reloadSound" "weap_fraggrenade_reload"
"reloadSoundPlayer" "weap_fraggrenade_reload"
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"detonateSound" "weap_c4detpack_trigger_npc"
"detonateSoundPlayer" "weap_c4detpack_trigger_plr"
"raiseSound" "weap_c4detpack_safetyoff_npc"
"raiseSoundPlayer" "weap_c4detpack_safetyoff_plr"
"firstRaiseSound" "weap_c4detpack_safetyoff_npc"
"firstRaiseSoundPlayer" "weap_c4detpack_safetyoff_plr"
"putawaySound" "weap_c4detpack_safety_npc"
"putawaySoundPlayer" "weap_c4detpack_safety_plr"
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"bounceSound" "c4_bounce"
"reticleCenter" "reticle_center_cross"
"reticleSide" ""
"reticleCenterSize" "32"
"reticleSideSize" "16"
"reticleMinOfs" "4"
"altWeapon" ""
"blocksProne" "0"
"cookOffHold" "0"
"hudIcon" "compass_objpoint_satallite"
"killIcon" "compass_objpoint_satallite"
"dpadIcon" "compass_objpoint_satallite"
"ammoCounterIcon" "compass_objpoint_satallite"
"hudIconRatio" "1:1"
"killIconRatio" "1:1"
"dpadIconRatio" "1:1"
"ammoCounterIconRatio" "1:1"
"ammoCounterClip" "None"
"flipKillIcon" "0"
"standMoveF" "-1"
"standMoveR" "0"
"standMoveU" "-1.5"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"duckedOfsF" "-2"
"duckedOfsR" "1"
"duckedOfsU" "-0.2"
"duckedMoveF" "0"
"duckedMoveR" "1"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"proneOfsF" "-3"
"proneOfsR" "2"
"proneOfsU" "0.8"
"proneMoveF" "0"
"proneMoveR" "1"
"proneMoveU" "-1.5"
"proneRotP" "0"
"proneRotY" "0"
"proneRotR" "0"
"posMoveRate" "4"
"posProneMoveRate" "10"
"standMoveMinSpeed" "110"
"duckedMoveMinSpeed" "60"
"proneMoveMinSpeed" "0"
"posRotRate" "5"
"posProneRotRate" "10"
"standRotMinSpeed" "110"
"duckedRotMinSpeed" "60"
"proneRotMinSpeed" "0"
"explosionRadius" "256"
"explosionRadiusMin" "0"
"explosionInnerDamage" "200"
"explosionOuterDamage" "50"
"damageConeAngle" "180"
"projectileSpeed" "600"
"projectileSpeedUp" "0"
"projectileSpeedForward" "0"
"projectileModel" "weapon_c4"
"projExplosionType" "grenade"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" "detpack_explo_main"
"projectileTrail" "none"
"projectileTrailTime" "1"
"projectileTrailRadius" "32"
"projImpactExplode" "0"
"adsDofStart" "0"
"adsDofEnd" "0"
"notetrackSoundMap" ""
}
"remington700_acog_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_REMINGTON700"
"modeName" ""
"playerAnimType" "sniper"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "large"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "1"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "1"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "600"
"aimAssistRangeAds" "2000"
"enemyCrosshairRange" "600"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "30"
"gunMaxYaw" "15"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "7.62 <20> 51 mm NATO"
"maxAmmo" "32"
"startAmmo" "16"
"clipName" "remington700_acog_mp"
"clipSize" "4"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "4"
"reloadAmmoAdd" "1"
"reloadStartAdd" "1"
"damage" "70"
"minDamage" "70"
"meleeDamage" "135"
"maxDamageRange" "4000"
"minDamageRange" "5000"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1.5"
"locHead" "1.5"
"locNeck" "1.5"
"locTorsoUpper" "1.5"
"locTorsoLower" "1.1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.05"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "0.43333"
"reloadEmptyTime" "0.15"
"reloadStartTime" "1.13"
"reloadEndTime" "0.7666"
"reloadAddTime" "0.26"
"reloadStartAddTime" "0.96"
"rechamberTime" "0.866"
"rechamberBoltTime" "0.35"
"dropTime" "0.66"
"raiseTime" "0.9"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.9"
"emptyDropTime" "0.66"
"emptyRaiseTime" "0.9"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-2.2"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-0.5"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-55"
"proneMoveR" "3"
"proneMoveU" "-145"
"proneRotP" "0"
"proneRotY" "220"
"proneRotR" "-200"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0.8"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "60"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1.5"
"idleCrouchFactor" "1"
"idleProneFactor" "1"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.3"
"adsTransOutTime" "0.6"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.6"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "30"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "0"
"adsViewBobMult" "1"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "10"
"hipSpreadDuckedMin" "9.5"
"hipSpreadProneMin" "9"
"hipSpreadMax" "15"
"hipSpreadDuckedMax" "14"
"hipSpreadProneMax" "13"
"hipSpreadFireAdd" "1"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "5"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "80"
"hipGunKickPitchMax" "85"
"hipGunKickYawMin" "-35"
"hipGunKickYawMax" "35"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "100"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "0"
"adsGunKickPitchMin" "0"
"adsGunKickPitchMax" "0"
"adsGunKickYawMin" "0"
"adsGunKickYawMax" "0"
"adsGunKickAccel" "600"
"adsGunKickSpeedMax" "600"
"adsGunKickSpeedDecay" "100"
"adsGunKickStaticDecay" "100"
"hipViewKickPitchMin" "80"
"hipViewKickPitchMax" "100"
"hipViewKickYawMin" "50"
"hipViewKickYawMax" "-55"
"hipViewKickCenterSpeed" "500"
"adsViewKickPitchMin" "30"
"adsViewKickPitchMax" "85"
"adsViewKickYawMin" "70"
"adsViewKickYawMax" "-75"
"adsViewKickCenterSpeed" "500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.02"
"adsSwayVertScale" "0.02"
"fightDist" "720"
"maxDist" "730"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "3"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "480"
"adsOverlayHeight" "480"
"gunModel" "viewmodel_remington700_mp"
"gunModel2" "viewmodel_remington700_mp_brock"
"gunModel3" "viewmodel_remington700_mp_bshdwl"
"gunModel4" "viewmodel_remington700_mp_bwmrpt"
"gunModel5" "viewmodel_remington700_mp_cmdtgr"
"gunModel6" "viewmodel_remington700_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_remington700"
"worldModel2" "weapon_remington700_mp_brock"
"worldModel3" "weapon_remington700_mp_bshdwl"
"worldModel4" "weapon_remington700_mp_bwmrpt"
"worldModel5" "weapon_remington700_mp_cmdtgr"
"worldModel6" "weapon_remington700_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_remington_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_remington_fire"
"lastShotAnim" "viewmodel_remington_fire"
"rechamberAnim" "viewmodel_remington_rechamber"
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_remington_reload_loop"
"reloadEmptyAnim" "viewmodel_remington_reload_loop"
"reloadStartAnim" "viewmodel_remington_reload_intro"
"reloadEndAnim" "viewmodel_remington_reload_out"
"raiseAnim" "viewmodel_remington_pullout"
"dropAnim" "viewmodel_remington_putaway"
"firstRaiseAnim" "viewmodel_remington_pullout"
"altRaiseAnim" "viewmodel_remington_pullout"
"altDropAnim" "viewmodel_remington_putaway"
"quickRaiseAnim" "viewmodel_remington_quick_pullout"
"quickDropAnim" "viewmodel_remington_quick_putaway"
"emptyRaiseAnim" "viewmodel_remington_pullout"
"emptyDropAnim" "viewmodel_remington_putaway"
"sprintInAnim" "viewmodel_remington_sprint_in"
"sprintLoopAnim" "viewmodel_remington_sprint_loop"
"sprintOutAnim" "viewmodel_remington_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_remington_acog_ADS_fire"
"adsLastShotAnim" "viewmodel_remington_acog_ADS_fire"
"adsRechamberAnim" "viewmodel_remington_rechamber"
"adsUpAnim" "viewmodel_remington_acog_ADS_up"
"adsDownAnim" "viewmodel_remington_acog_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\rifleflash.efx"
"worldFlashEffect" "fx\\muzzleflashes\\rifleflash.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_rem700sniper_fire_npc"
"fireSoundPlayer" "weap_rem700sniper_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_rifle_npc"
"emptyFireSoundPlayer" "weap_dryfire_rifle_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_rem700sniper_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" "weap_rem700_rechamber_npc"
"rechamberSoundPlayer" "weap_rem700_rechamber_plr"
"reloadSound" "weap_rem700_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_rem700_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_remington700"
"killIcon" "hud_icon_remington700"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_sniperrifle"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "ShortMagazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "15"
"hideTags" "tag_rem700_scope"
"notetrackSoundMap" "weap_rem700_start_plr weap_rem700_start_plr\r\nweap_rem700_loop_plr weap_rem700_loop_plr\r\nweap_rem700_end_plr weap_rem700_end_plr\r\nweap_rem700_rechamber_plr weap_rem700_rechamber_plr\r\nmelee_knife_stab melee_knife_stab"
}
"remington700_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_REMINGTON700"
"modeName" ""
"playerAnimType" "sniper"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "rifle"
"penetrateType" "large"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "1"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "1"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "600"
"aimAssistRangeAds" "2500"
"enemyCrosshairRange" "600"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "30"
"gunMaxYaw" "15"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "7.62 <20> 51 mm NATO"
"maxAmmo" "32"
"startAmmo" "16"
"clipName" "remington700_mp"
"clipSize" "4"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "4"
"reloadAmmoAdd" "1"
"reloadStartAdd" "1"
"damage" "70"
"minDamage" "70"
"meleeDamage" "135"
"maxDamageRange" "4000"
"minDamageRange" "5000"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1.5"
"locHead" "1.5"
"locNeck" "1.5"
"locTorsoUpper" "1.5"
"locTorsoLower" "1.1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.05"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "0.43333"
"reloadEmptyTime" "0.15"
"reloadStartTime" "1.13"
"reloadEndTime" "0.7666"
"reloadAddTime" "0.26"
"reloadStartAddTime" "0.96"
"rechamberTime" "0.866"
"rechamberBoltTime" "0.35"
"dropTime" "0.66"
"raiseTime" "0.9"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.9"
"emptyDropTime" "0.66"
"emptyRaiseTime" "0.9"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-2.2"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-0.5"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-55"
"proneMoveR" "3"
"proneMoveU" "-145"
"proneRotP" "0"
"proneRotY" "220"
"proneRotR" "-200"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0.8"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "60"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1.5"
"idleCrouchFactor" "1"
"idleProneFactor" "1"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.4"
"adsTransOutTime" "0.6"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.6"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "15"
"adsZoomInFrac" "0.05"
"adsZoomOutFrac" "0.05"
"adsBobFactor" "0"
"adsViewBobMult" "1"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "10"
"hipSpreadDuckedMin" "9.5"
"hipSpreadProneMin" "9"
"hipSpreadMax" "15"
"hipSpreadDuckedMax" "14"
"hipSpreadProneMax" "13"
"hipSpreadFireAdd" "1"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "5"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "80"
"hipGunKickPitchMax" "85"
"hipGunKickYawMin" "-35"
"hipGunKickYawMax" "35"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "100"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "0"
"adsGunKickPitchMin" "0"
"adsGunKickPitchMax" "0"
"adsGunKickYawMin" "0"
"adsGunKickYawMax" "0"
"adsGunKickAccel" "600"
"adsGunKickSpeedMax" "600"
"adsGunKickSpeedDecay" "100"
"adsGunKickStaticDecay" "100"
"hipViewKickPitchMin" "80"
"hipViewKickPitchMax" "100"
"hipViewKickYawMin" "-50"
"hipViewKickYawMax" "-55"
"hipViewKickCenterSpeed" "500"
"adsViewKickPitchMin" "30"
"adsViewKickPitchMax" "85"
"adsViewKickYawMin" "70"
"adsViewKickYawMax" "-75"
"adsViewKickCenterSpeed" "500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0"
"adsSwayYawScale" "0"
"adsSwayHorizScale" "0"
"adsSwayVertScale" "0"
"fightDist" "720"
"maxDist" "730"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "3"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" "scope_overlay_m40a3"
"adsOverlayShaderLowRes" "scope_overlay_m40a3_low_res"
"adsOverlayReticle" "crosshair"
"adsOverlayWidth" "480"
"adsOverlayHeight" "480"
"gunModel" "viewmodel_remington700_mp"
"gunModel2" "viewmodel_remington700_mp_brock"
"gunModel3" "viewmodel_remington700_mp_bshdwl"
"gunModel4" "viewmodel_remington700_mp_bwmrpt"
"gunModel5" "viewmodel_remington700_mp_cmdtgr"
"gunModel6" "viewmodel_remington700_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_remington700"
"worldModel2" "weapon_remington700_mp_brock"
"worldModel3" "weapon_remington700_mp_bshdwl"
"worldModel4" "weapon_remington700_mp_bwmrpt"
"worldModel5" "weapon_remington700_mp_cmdtgr"
"worldModel6" "weapon_remington700_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_remington_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_remington_fire"
"lastShotAnim" "viewmodel_remington_fire"
"rechamberAnim" "viewmodel_remington_rechamber"
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_remington_reload_loop"
"reloadEmptyAnim" "viewmodel_remington_reload_loop"
"reloadStartAnim" "viewmodel_remington_reload_intro"
"reloadEndAnim" "viewmodel_remington_reload_out"
"raiseAnim" "viewmodel_remington_pullout"
"dropAnim" "viewmodel_remington_putaway"
"firstRaiseAnim" "viewmodel_remington_pullout"
"altRaiseAnim" "viewmodel_remington_pullout"
"altDropAnim" "viewmodel_remington_putaway"
"quickRaiseAnim" "viewmodel_remington_quick_pullout"
"quickDropAnim" "viewmodel_remington_quick_putaway"
"emptyRaiseAnim" "viewmodel_remington_pullout"
"emptyDropAnim" "viewmodel_remington_putaway"
"sprintInAnim" "viewmodel_remington_sprint_in"
"sprintLoopAnim" "viewmodel_remington_sprint_loop"
"sprintOutAnim" "viewmodel_remington_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_remington_fire"
"adsLastShotAnim" "viewmodel_remington_fire"
"adsRechamberAnim" "viewmodel_remington_rechamber"
"adsUpAnim" "viewmodel_remington_ADS_up"
"adsDownAnim" "viewmodel_remington_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\rifleflash.efx"
"worldFlashEffect" "fx\\muzzleflashes\\rifleflash.efx"
"viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\rifle.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_rem700sniper_fire_npc"
"fireSoundPlayer" "weap_rem700sniper_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_rifle_npc"
"emptyFireSoundPlayer" "weap_dryfire_rifle_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_rem700sniper_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" "weap_rem700_rechamber_npc"
"rechamberSoundPlayer" "weap_rem700_rechamber_plr"
"reloadSound" "weap_rem700_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_rem700_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_remington700"
"killIcon" "hud_icon_remington700"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_sniperrifle"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "ShortMagazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "10"
"hideTags" "tag_acog"
"notetrackSoundMap" "weap_rem700_start_plr weap_rem700_start_plr\r\nweap_rem700_loop_plr weap_rem700_loop_plr\r\nweap_rem700_end_plr weap_rem700_end_plr\r\nweap_rem700_rechamber_plr weap_rem700_rechamber_plr\r\nmelee_knife_stab melee_knife_stab"
}
"rpd_acog_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_RPD"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "mg"
"penetrateType" "large"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "2000"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.15"
"ammoName" "7.62 <20> 39 mm (belt)"
"maxAmmo" "300"
"startAmmo" "200"
"clipName" "rpd_acog_mp"
"clipSize" "100"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "50"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "40"
"minDamage" "40"
"meleeDamage" "135"
"maxDamageRange" "1500"
"minDamageRange" "2000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.085"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "9.7"
"reloadEmptyTime" "9.7"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "7.13"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.6"
"raiseTime" "1.25"
"altDropTime" "0.6"
"altRaiseTime" "1.25"
"quickDropTime" "0.4"
"quickRaiseTime" "0.95"
"firstRaiseTime" "1.25"
"emptyDropTime" "0.6"
"emptyRaiseTime" "1.25"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-2.2"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "40"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1.5"
"idleCrouchFactor" "1"
"idleProneFactor" "1"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.3"
"adsTransOutTime" "0.6"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "30"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "4"
"hipSpreadDuckedMin" "3.5"
"hipSpreadProneMin" "3"
"hipSpreadMax" "10"
"hipSpreadDuckedMax" "8"
"hipSpreadProneMax" "6"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "15"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "-70"
"hipViewKickYawMax" "70"
"hipViewKickCenterSpeed" "1500"
"adsViewKickPitchMin" "15"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "-70"
"adsViewKickYawMax" "70"
"adsViewKickCenterSpeed" "1500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.02"
"adsSwayVertScale" "0.02"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "480"
"adsOverlayHeight" "480"
"gunModel" "viewmodel_rpd_mp"
"gunModel2" "viewmodel_rpd_mp_brock"
"gunModel3" "viewmodel_rpd_mp_bshdwl"
"gunModel4" "viewmodel_rpd_mp_bwmrpt"
"gunModel5" "viewmodel_rpd_mp_cmdtgr"
"gunModel6" "viewmodel_rpd_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_rpd"
"worldModel2" "weapon_rpd_mp_brock"
"worldModel3" "weapon_rpd_mp_bshdwl"
"worldModel4" "weapon_rpd_mp_bwmrpt"
"worldModel5" "weapon_rpd_mp_cmdtgr"
"worldModel6" "weapon_rpd_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_rpd_idle"
"emptyIdleAnim" "viewmodel_rpd_idle"
"fireAnim" "viewmodel_rpd_fire"
"lastShotAnim" "viewmodel_rpd_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_rpd_attachment_reload"
"reloadEmptyAnim" "viewmodel_rpd_attachment_reload"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_rpd_pullout"
"dropAnim" "viewmodel_rpd_putaway"
"firstRaiseAnim" "viewmodel_rpd_pullout"
"altRaiseAnim" "viewmodel_rpd_pullout"
"altDropAnim" "viewmodel_rpd_putaway"
"quickRaiseAnim" "viewmodel_rpd_pullout"
"quickDropAnim" "viewmodel_rpd_putaway"
"emptyRaiseAnim" "viewmodel_rpd_pullout"
"emptyDropAnim" "viewmodel_rpd_putaway"
"sprintInAnim" "viewmodel_rpd_sprint_in"
"sprintLoopAnim" "viewmodel_rpd_sprint_loop"
"sprintOutAnim" "viewmodel_rpd_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_rpd_ADS_fire"
"adsLastShotAnim" "viewmodel_rpd_ADS_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_rpd_acog_ADS_up"
"adsDownAnim" "viewmodel_rpd_acog_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\saw_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\saw.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_degtyarev_rpd_fire_npc"
"fireSoundPlayer" "weap_degtyarev_rpd_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_degtyarev_rpd_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_rpd_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_rpd_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_rpd"
"killIcon" "hud_icon_rpd"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_rpd"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Beltfed"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "15"
"hideTags" "tag_foregrip\r\ntag_iron_sight\r\ntag_reflex_sight"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_rpd_lift_plr weap_rpd_lift_plr\r\nweap_rpd_open_plr weap_rpd_open_plr\r\nweap_rpd_clipout_plr weap_rpd_clipout_plr\r\nweap_rpd_clipin_plr weap_rpd_clipin_plr\r\nweap_rpd_close_plr weap_rpd_close_plr\r\nweap_rpd_hit_plr weap_rpd_hit_plr\r\nweap_rpd_chamber_plr weap_rpd_chamber_plr\r\nweap_rpd_raise_plr weap_rpd_raise_plr\r\nweap_rpd_drop_plr weap_rpd_drop_plr"
}
"rpd_grip_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_RPD"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "mg"
"penetrateType" "large"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.15"
"ammoName" "7.62 <20> 39 mm (belt)"
"maxAmmo" "300"
"startAmmo" "200"
"clipName" "rpd_grip_mp"
"clipSize" "100"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "50"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "40"
"minDamage" "40"
"meleeDamage" "135"
"maxDamageRange" "1500"
"minDamageRange" "2000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.085"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "9.7"
"reloadEmptyTime" "9.7"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "7.13"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.6"
"raiseTime" "1.25"
"altDropTime" "0.6"
"altRaiseTime" "1.25"
"quickDropTime" "0.4"
"quickRaiseTime" "0.95"
"firstRaiseTime" "1.25"
"emptyDropTime" "0.6"
"emptyRaiseTime" "1.25"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-2.2"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "70"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.35"
"adsTransOutTime" "0.35"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "50"
"adsZoomInFrac" "0.75"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "4"
"hipSpreadDuckedMin" "3.5"
"hipSpreadProneMin" "3"
"hipSpreadMax" "10"
"hipSpreadDuckedMax" "8"
"hipSpreadProneMax" "6"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "15"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "-70"
"hipViewKickYawMax" "70"
"hipViewKickCenterSpeed" "1900"
"adsViewKickPitchMin" "15"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "-70"
"adsViewKickYawMax" "70"
"adsViewKickCenterSpeed" "1900"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.3"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_rpd_mp"
"gunModel2" "viewmodel_rpd_mp_brock"
"gunModel3" "viewmodel_rpd_mp_bshdwl"
"gunModel4" "viewmodel_rpd_mp_bwmrpt"
"gunModel5" "viewmodel_rpd_mp_cmdtgr"
"gunModel6" "viewmodel_rpd_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_rpd"
"worldModel2" "weapon_rpd_mp_brock"
"worldModel3" "weapon_rpd_mp_bshdwl"
"worldModel4" "weapon_rpd_mp_bwmrpt"
"worldModel5" "weapon_rpd_mp_cmdtgr"
"worldModel6" "weapon_rpd_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_rpd_grip_idle"
"emptyIdleAnim" "viewmodel_rpd_grip_idle"
"fireAnim" "viewmodel_rpd_grip_fire"
"lastShotAnim" "viewmodel_rpd_grip_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_rpd_grip_reload"
"reloadEmptyAnim" "viewmodel_rpd_grip_reload"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_rpd_grip_pullout"
"dropAnim" "viewmodel_rpd_grip_putaway"
"firstRaiseAnim" "viewmodel_rpd_grip_pullout"
"altRaiseAnim" "viewmodel_rpd_grip_pullout"
"altDropAnim" "viewmodel_rpd_grip_putaway"
"quickRaiseAnim" "viewmodel_rpd_grip_pullout"
"quickDropAnim" "viewmodel_rpd_grip_putaway"
"emptyRaiseAnim" "viewmodel_rpd_grip_pullout"
"emptyDropAnim" "viewmodel_rpd_grip_putaway"
"sprintInAnim" "viewmodel_rpd_grip_sprint_in"
"sprintLoopAnim" "viewmodel_rpd_grip_sprint_loop"
"sprintOutAnim" "viewmodel_rpd_grip_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_rpd_grip_ADS_fire"
"adsLastShotAnim" "viewmodel_rpd_grip_ADS_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_rpd_ADS_up"
"adsDownAnim" "viewmodel_rpd_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\saw_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\saw.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_degtyarev_rpd_fire_npc"
"fireSoundPlayer" "weap_degtyarev_rpd_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_degtyarev_rpd_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_rpd_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_rpd_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_rpd"
"killIcon" "hud_icon_rpd"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_rpd"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Beltfed"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "18"
"hideTags" "tag_acog\r\ntag_iron_sight\r\ntag_reflex_sight"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_rpd_lift_plr weap_rpd_lift_plr\r\nweap_rpd_open_plr weap_rpd_open_plr\r\nweap_rpd_clipout_plr weap_rpd_clipout_plr\r\nweap_rpd_clipin_plr weap_rpd_clipin_plr\r\nweap_rpd_close_plr weap_rpd_close_plr\r\nweap_rpd_hit_plr weap_rpd_hit_plr\r\nweap_rpd_chamber_plr weap_rpd_chamber_plr\r\nweap_rpd_raise_plr weap_rpd_raise_plr\r\nweap_rpd_drop_plr weap_rpd_drop_plr"
}
"rpd_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_RPD"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "mg"
"penetrateType" "large"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.15"
"ammoName" "7.62 <20> 39 mm (belt)"
"maxAmmo" "300"
"startAmmo" "200"
"clipName" "rpd_mp"
"clipSize" "100"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "50"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "40"
"minDamage" "40"
"meleeDamage" "135"
"maxDamageRange" "1500"
"minDamageRange" "2000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.085"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "9.7"
"reloadEmptyTime" "9.7"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "7.13"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.6"
"raiseTime" "1.25"
"altDropTime" "0.6"
"altRaiseTime" "1.25"
"quickDropTime" "0.4"
"quickRaiseTime" "0.95"
"firstRaiseTime" "1.25"
"emptyDropTime" "0.6"
"emptyRaiseTime" "1.25"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-2.2"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "70"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.35"
"adsTransOutTime" "0.35"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "50"
"adsZoomInFrac" "0.75"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "4"
"hipSpreadDuckedMin" "3.5"
"hipSpreadProneMin" "3"
"hipSpreadMax" "10"
"hipSpreadDuckedMax" "8"
"hipSpreadProneMax" "6"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "15"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "-70"
"hipViewKickYawMax" "70"
"hipViewKickCenterSpeed" "1700"
"adsViewKickPitchMin" "15"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "-70"
"adsViewKickYawMax" "70"
"adsViewKickCenterSpeed" "1700"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.3"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_rpd_mp"
"gunModel2" "viewmodel_rpd_mp_brock"
"gunModel3" "viewmodel_rpd_mp_bshdwl"
"gunModel4" "viewmodel_rpd_mp_bwmrpt"
"gunModel5" "viewmodel_rpd_mp_cmdtgr"
"gunModel6" "viewmodel_rpd_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_rpd"
"worldModel2" "weapon_rpd_mp_brock"
"worldModel3" "weapon_rpd_mp_bshdwl"
"worldModel4" "weapon_rpd_mp_bwmrpt"
"worldModel5" "weapon_rpd_mp_cmdtgr"
"worldModel6" "weapon_rpd_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_rpd_idle"
"emptyIdleAnim" "viewmodel_rpd_idle"
"fireAnim" "viewmodel_rpd_fire"
"lastShotAnim" "viewmodel_rpd_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_rpd_reload"
"reloadEmptyAnim" "viewmodel_rpd_reload"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_rpd_pullout"
"dropAnim" "viewmodel_rpd_putaway"
"firstRaiseAnim" "viewmodel_rpd_pullout"
"altRaiseAnim" "viewmodel_rpd_pullout"
"altDropAnim" "viewmodel_rpd_putaway"
"quickRaiseAnim" "viewmodel_rpd_pullout"
"quickDropAnim" "viewmodel_rpd_putaway"
"emptyRaiseAnim" "viewmodel_rpd_pullout"
"emptyDropAnim" "viewmodel_rpd_putaway"
"sprintInAnim" "viewmodel_rpd_sprint_in"
"sprintLoopAnim" "viewmodel_rpd_sprint_loop"
"sprintOutAnim" "viewmodel_rpd_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_rpd_ADS_fire"
"adsLastShotAnim" "viewmodel_rpd_ADS_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_rpd_ADS_up"
"adsDownAnim" "viewmodel_rpd_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\saw_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\saw.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_degtyarev_rpd_fire_npc"
"fireSoundPlayer" "weap_degtyarev_rpd_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_degtyarev_rpd_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_rpd_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_rpd_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_rpd"
"killIcon" "hud_icon_rpd"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_rpd"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Beltfed"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "18"
"hideTags" "tag_acog\r\ntag_foregrip\r\ntag_reflex_sight"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_rpd_lift_plr weap_rpd_lift_plr\r\nweap_rpd_open_plr weap_rpd_open_plr\r\nweap_rpd_clipout_plr weap_rpd_clipout_plr\r\nweap_rpd_clipin_plr weap_rpd_clipin_plr\r\nweap_rpd_close_plr weap_rpd_close_plr\r\nweap_rpd_hit_plr weap_rpd_hit_plr\r\nweap_rpd_chamber_plr weap_rpd_chamber_plr\r\nweap_rpd_raise_plr weap_rpd_raise_plr\r\nweap_rpd_drop_plr weap_rpd_drop_plr"
}
"rpd_reflex_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_RPD"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "mg"
"penetrateType" "large"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.15"
"ammoName" "7.62 <20> 39 mm (belt)"
"maxAmmo" "300"
"startAmmo" "200"
"clipName" "rpd_reflex_mp"
"clipSize" "100"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "50"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "40"
"minDamage" "40"
"meleeDamage" "135"
"maxDamageRange" "1500"
"minDamageRange" "2000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.085"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "9.7"
"reloadEmptyTime" "9.7"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "7.13"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.6"
"raiseTime" "1.25"
"altDropTime" "0.6"
"altRaiseTime" "1.25"
"quickDropTime" "0.4"
"quickRaiseTime" "0.95"
"firstRaiseTime" "1.25"
"emptyDropTime" "0.6"
"emptyRaiseTime" "1.25"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-2.2"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "70"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.35"
"adsTransOutTime" "0.35"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "50"
"adsZoomInFrac" "0.75"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "4"
"hipSpreadDuckedMin" "3.5"
"hipSpreadProneMin" "3"
"hipSpreadMax" "10"
"hipSpreadDuckedMax" "8"
"hipSpreadProneMax" "6"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "15"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "-70"
"hipViewKickYawMax" "70"
"hipViewKickCenterSpeed" "1700"
"adsViewKickPitchMin" "15"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "-70"
"adsViewKickYawMax" "70"
"adsViewKickCenterSpeed" "1700"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.3"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_rpd_mp"
"gunModel2" "viewmodel_rpd_mp_brock"
"gunModel3" "viewmodel_rpd_mp_bshdwl"
"gunModel4" "viewmodel_rpd_mp_bwmrpt"
"gunModel5" "viewmodel_rpd_mp_cmdtgr"
"gunModel6" "viewmodel_rpd_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_rpd"
"worldModel2" "weapon_rpd_mp_brock"
"worldModel3" "weapon_rpd_mp_bshdwl"
"worldModel4" "weapon_rpd_mp_bwmrpt"
"worldModel5" "weapon_rpd_mp_cmdtgr"
"worldModel6" "weapon_rpd_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_rpd_idle"
"emptyIdleAnim" "viewmodel_rpd_idle"
"fireAnim" "viewmodel_rpd_fire"
"lastShotAnim" "viewmodel_rpd_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_rpd_attachment_reload"
"reloadEmptyAnim" "viewmodel_rpd_attachment_reload"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_rpd_pullout"
"dropAnim" "viewmodel_rpd_putaway"
"firstRaiseAnim" "viewmodel_rpd_pullout"
"altRaiseAnim" "viewmodel_rpd_pullout"
"altDropAnim" "viewmodel_rpd_putaway"
"quickRaiseAnim" "viewmodel_rpd_pullout"
"quickDropAnim" "viewmodel_rpd_putaway"
"emptyRaiseAnim" "viewmodel_rpd_pullout"
"emptyDropAnim" "viewmodel_rpd_putaway"
"sprintInAnim" "viewmodel_rpd_sprint_in"
"sprintLoopAnim" "viewmodel_rpd_sprint_loop"
"sprintOutAnim" "viewmodel_rpd_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_rpd_ADS_fire"
"adsLastShotAnim" "viewmodel_rpd_ADS_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_rpd_reflex_ADS_up"
"adsDownAnim" "viewmodel_rpd_reflex_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\saw_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\saw.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_degtyarev_rpd_fire_npc"
"fireSoundPlayer" "weap_degtyarev_rpd_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_degtyarev_rpd_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_rpd_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_rpd_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_rpd"
"killIcon" "hud_icon_rpd"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_rpd"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Beltfed"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "18"
"hideTags" "tag_acog\r\ntag_foregrip\r\ntag_iron_sight\r\n"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_rpd_lift_plr weap_rpd_lift_plr\r\nweap_rpd_open_plr weap_rpd_open_plr\r\nweap_rpd_clipout_plr weap_rpd_clipout_plr\r\nweap_rpd_clipin_plr weap_rpd_clipin_plr\r\nweap_rpd_close_plr weap_rpd_close_plr\r\nweap_rpd_hit_plr weap_rpd_hit_plr\r\nweap_rpd_chamber_plr weap_rpd_chamber_plr\r\nweap_rpd_raise_plr weap_rpd_raise_plr\r\nweap_rpd_drop_plr weap_rpd_drop_plr"
}
"rpg_mp" ( "projectileweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"weaponType" "projectile"
"weaponClass" "rocketlauncher"
"impactType" "rocket_explode"
"guidedMissileType" "None"
"inventoryType" "item"
"maxSteeringAccel" "3000"
"displayName" "WEAPON_RPG"
"AIOverlayDescription" ""
"modeName" ""
"playerAnimType" "rocketlauncher"
"gunModel" "viewmodel_rpg7"
"gunModel2" ""
"gunModel3" ""
"gunModel4" ""
"gunModel5" ""
"gunModel6" ""
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"isHandModelOverridable" "0"
"idleAnim" "viewmodel_rpg_idle"
"emptyIdleAnim" "viewmodel_rpg_idle_empty"
"fireAnim" "viewmodel_rpg_fire"
"lastShotAnim" "viewmodel_rpg_fire"
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_rpg_reload"
"raiseAnim" "viewmodel_rpg_pullout"
"dropAnim" "viewmodel_rpg_putaway"
"firstRaiseAnim" "viewmodel_rpg_pullout"
"altRaiseAnim" "viewmodel_rpg_pullout"
"altDropAnim" "viewmodel_rpg_putaway"
"quickRaiseAnim" "viewmodel_rpg_pullout"
"quickDropAnim" "viewmodel_rpg_putaway"
"emptyRaiseAnim" "viewmodel_rpg_pullout"
"emptyDropAnim" "viewmodel_rpg_putaway"
"sprintInAnim" "viewmodel_rpg_sprint_in"
"sprintLoopAnim" "viewmodel_rpg_sprint_loop"
"sprintOutAnim" "viewmodel_rpg_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_rpg_fire"
"adsLastShotAnim" "viewmodel_rpg_fire"
"adsUpAnim" "viewmodel_rpg_ads_up"
"adsDownAnim" "viewmodel_rpg_ads_down"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"lowAmmoWarningThreshold" "0.33"
"damage" "1000"
"meleeDamage" "135"
"fireDelay" "0"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"fireTime" "0.33"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"reloadTime" "3.292"
"reloadShowRocketTime" "0.1"
"reloadAddTime" "1.17"
"dropTime" "0.467"
"raiseTime" "0.73"
"altDropTime" "0.467"
"altRaiseTime" "0.733"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.73"
"emptyDropTime" "0.467"
"emptyRaiseTime" "0.73"
"sprintInTime" "0.3"
"sprintLoopTime" "1"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"clipOnly" "0"
"adsTransInTime" "0.5"
"adsTransOutTime" "0.5"
"adsZoomFov" "55"
"adsZoomGunFov" "40"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"adsOverlayShader" ""
"adsOverlayReticle" "none"
"adsOverlayInterface" "none"
"adsOverlayWidth" "240"
"adsOverlayHeight" "240"
"adsBobFactor" "1"
"adsViewBobMult" "0"
"hipSpreadStandMin" "5"
"hipSpreadDuckedMin" "3.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "6"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "6"
"hipSpreadDecayRate" "2.5"
"hipSpreadFireAdd" "0.4"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "2.3"
"hipSpreadDuckedDecay" "1.375"
"hipSpreadProneDecay" "1.6"
"hipReticleSidePos" "0"
"adsSpread" "1.7"
"adsIdleAmount" "25"
"hipIdleAmount" "80"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1"
"idleCrouchFactor" "0.5"
"idleProneFactor" "0.15"
"gunMaxPitch" "30"
"gunMaxYaw" "30"
"adsAimPitch" "0"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsReloadTransTime" "0.6"
"adsGunKickPitchMin" "-30"
"adsGunKickPitchMax" "-20"
"adsGunKickYawMin" "-17"
"adsGunKickYawMax" "17"
"adsGunKickAccel" "250"
"adsGunKickSpeedMax" "1000"
"adsGunKickSpeedDecay" "10"
"adsGunKickStaticDecay" "1"
"adsViewKickPitchMin" "20"
"adsViewKickPitchMax" "95"
"adsViewKickYawMin" "-10"
"adsViewKickYawMax" "30"
"adsViewKickCenterSpeed" "2500"
"hipGunKickPitchMin" "-5"
"hipGunKickPitchMax" "-3"
"hipGunKickYawMin" "-15"
"hipGunKickYawMax" "15"
"hipGunKickAccel" "250"
"hipGunKickSpeedMax" "500"
"hipGunKickSpeedDecay" "15"
"hipGunKickStaticDecay" "1"
"hipViewKickPitchMin" "100"
"hipViewKickPitchMax" "150"
"hipViewKickYawMin" "-50"
"hipViewKickYawMax" "-80"
"hipViewKickCenterSpeed" "1500"
"swayMaxAngle" "30"
"swayLerpSpeed" "6"
"swayPitchScale" "0.1"
"swayYawScale" "0.1"
"swayHorizScale" "0.1"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "30"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.1"
"adsSwayVertScale" "0.1"
"hudIcon" "hud_icon_rpg"
"killIcon" "hud_icon_rpg"
"dpadIcon" "hud_icon_rpg_dpad"
"ammoCounterIcon" "hud_icon_rpg"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "1:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Rocket"
"flipKillIcon" "1"
"worldModel" "weapon_rpg7"
"worldModel2" ""
"worldModel3" ""
"worldModel4" ""
"worldModel5" ""
"worldModel6" ""
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"rocketModel" "viewmodel_rpg7_rocket"
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"ammoName" "rpg"
"maxAmmo" "2"
"startAmmo" "2"
"clipName" "rpg_mp"
"clipSize" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "2"
"viewFlashEffect" "fx\\muzzleflashes\\at4_flash.efx"
"worldFlashEffect" "fx\\muzzleflashes\\at4_flash.efx"
"shellEjectEffect" ""
"lastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"projectileSound" "weap_rpg_loop"
"fireSound" "weap_rpg_fire_npc"
"fireSoundPlayer" "weap_rpg_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_rifle_npc"
"emptyFireSoundPlayer" "weap_dryfire_rifle_plr"
"meleeSwipeSound" "melee_swing_ps_large"
"meleeSwipeSoundPlayer" "melee_rpg_swing_plr"
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" ""
"reloadSoundPlayer" ""
"reloadEmptySound" ""
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_rpg_raise_npc"
"raiseSoundPlayer" "weap_rpg_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" "weap_rpg_drop_npc"
"putawaySoundPlayer" "weap_rpg_drop_plr"
"bounceSound" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"reticleCenter" "reticle_flechette"
"reticleSide" ""
"reticleCenterSize" "32"
"reticleSideSize" "24"
"reticleMinOfs" "17"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"altWeapon" ""
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"adsFire" "1"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"blocksProne" "0"
"noPartialReload" "0"
"reloadAmmoAdd" "1"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1000"
"fightDist" "720"
"maxDist" "1400"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1.7"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"duckedOfsF" "-2"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"proneOfsF" "-2"
"proneOfsR" "1"
"proneOfsU" "-1"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"posMoveRate" "6"
"posProneMoveRate" "25"
"standMoveMinSpeed" "110"
"duckedMoveMinSpeed" "60"
"proneMoveMinSpeed" "0"
"posRotRate" "6"
"posProneRotRate" "30"
"standRotMinSpeed" "110"
"duckedRotMinSpeed" "60"
"proneRotMinSpeed" "0"
"explosionRadius" "300"
"explosionInnerDamage" "160"
"explosionOuterDamage" "30"
"damageConeAngle" "180"
"projectileSpeed" "1500"
"projectileSpeedUp" "500"
"projectileActivateDist" "0"
"projectileLifetime" "5"
"projectileModel" "projectile_rpg7"
"projExplosionType" "rocket"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"projImpactExplode" "1"
"projTrailEffect" "fx\\smoke\\smoke_geotrail_rpg.efx"
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "1"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"destabilizationRateTime" "0.4"
"destabilizationCurvatureMax" "10"
"destabilizeDistance" "300"
"parallelDefaultBounce" "0.5"
"parallelBarkBounce" "0.5"
"parallelBrickBounce" "0.5"
"parallelCarpetBounce" "0.5"
"parallelClothBounce" "0.5"
"parallelConcreteBounce" "0.5"
"parallelDirtBounce" "0.5"
"parallelFleshBounce" "0.5"
"parallelFoliageBounce" "0.5"
"parallelGlassBounce" "0.5"
"parallelGrassBounce" "0.5"
"parallelGravelBounce" "0.5"
"parallelIceBounce" "0.5"
"parallelMetalBounce" "0.5"
"parallelMudBounce" "0.5"
"parallelPaperBounce" "0.5"
"parallelPlasterBounce" "0.5"
"parallelRockBounce" "0.5"
"parallelSandBounce" "0.5"
"parallelSnowBounce" "0.5"
"parallelWaterBounce" "0.5"
"parallelWoodBounce" "0.5"
"parallelAsphaltBounce" "0.5"
"parallelCeramicBounce" "0.5"
"parallelPlasticBounce" "0.5"
"parallelRubberBounce" "0.5"
"parallelCushionBounce" "0.5"
"parallelFruitBounce" "0.5"
"parallelPaintedMetalBounce" "0.5"
"perpendicularDefaultBounce" "0.5"
"perpendicularBarkBounce" "0.5"
"perpendicularBrickBounce" "0.5"
"perpendicularCarpetBounce" "0.5"
"perpendicularClothBounce" "0.5"
"perpendicularConcreteBounce" "0.5"
"perpendicularDirtBounce" "0.5"
"perpendicularFleshBounce" "0.5"
"perpendicularFoliageBounce" "0.5"
"perpendicularGlassBounce" "0.5"
"perpendicularGrassBounce" "0.5"
"perpendicularGravelBounce" "0.5"
"perpendicularIceBounce" "0.5"
"perpendicularMetalBounce" "0.5"
"perpendicularMudBounce" "0.5"
"perpendicularPaperBounce" "0.5"
"perpendicularPlasterBounce" "0.5"
"perpendicularRockBounce" "0.5"
"perpendicularSandBounce" "0.5"
"perpendicularSnowBounce" "0.5"
"perpendicularWaterBounce" "0.5"
"perpendicularWoodBounce" "0.5"
"perpendicularAsphaltBounce" "0.5"
"perpendicularCeramicBounce" "0.5"
"perpendicularPlasticBounce" "0.5"
"perpendicularRubberBounce" "0.5"
"perpendicularCushionBounce" "0.5"
"perpendicularFruitBounce" "0.5"
"perpendicularPaintedMetalBounce" "0.5"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "0"
"requireLockonToFire" "0"
"notetrackSoundMap" "weap_rpg_raise_plr weap_rpg_raise_plr\r\nweap_rpg_drop_plr weap_rpg_drop_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_rpg_lift_plr weap_rpg_lift_plr\r\nweap_rpg_insert_plr weap_rpg_insert_plr\r\nweap_rpg_twist_plr weap_rpg_twist_plr"
}
"saw_acog_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_SAW"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "mg"
"penetrateType" "large"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "2000"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.15"
"ammoName" "5.56 <20> 45 mm NATO (belt)"
"maxAmmo" "300"
"startAmmo" "200"
"clipName" "saw_acog_mp"
"clipSize" "100"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "50"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "30"
"minDamage" "30"
"meleeDamage" "135"
"maxDamageRange" "1500"
"minDamageRange" "2000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.065"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "6.45"
"reloadEmptyTime" "6.45"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "5.23"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.25"
"raiseTime" "0.66"
"altDropTime" "0.625"
"altRaiseTime" "0.66"
"quickDropTime" "0.325"
"quickRaiseTime" "0.35"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.25"
"emptyRaiseTime" "0.66"
"sprintInTime" "0.4"
"sprintLoopTime" "0.8"
"sprintOutTime" "0.4"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-2.2"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "40"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1.5"
"idleCrouchFactor" "1"
"idleProneFactor" "1"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.3"
"adsTransOutTime" "0.6"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "30"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "4"
"hipSpreadDuckedMin" "3.5"
"hipSpreadProneMin" "3"
"hipSpreadMax" "10"
"hipSpreadDuckedMax" "8"
"hipSpreadProneMax" "6"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "-40"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "-70"
"hipViewKickYawMax" "70"
"hipViewKickCenterSpeed" "1500"
"adsViewKickPitchMin" "-40"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "-70"
"adsViewKickYawMax" "70"
"adsViewKickCenterSpeed" "1500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.02"
"adsSwayVertScale" "0.02"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "480"
"adsOverlayHeight" "480"
"gunModel" "viewmodel_m249_mp"
"gunModel2" "viewmodel_m249_mp_brock"
"gunModel3" "viewmodel_m249_mp_bshdwl"
"gunModel4" "viewmodel_m249_mp_bwmrpt"
"gunModel5" "viewmodel_m249_mp_cmdtgr"
"gunModel6" "viewmodel_m249_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_saw"
"worldModel2" "weapon_saw_mp_brock"
"worldModel3" "weapon_saw_mp_bshdwl"
"worldModel4" "weapon_saw_mp_bwmrpt"
"worldModel5" "weapon_saw_mp_cmdtgr"
"worldModel6" "weapon_saw_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_m249_idle"
"emptyIdleAnim" "viewmodel_m249_idle_empty"
"fireAnim" "viewmodel_m249_fire"
"lastShotAnim" "viewmodel_m249_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_m249_reload_attachment"
"reloadEmptyAnim" "viewmodel_m249_reload_empty_attachment"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_m249_pullout"
"dropAnim" "viewmodel_m249_putaway"
"firstRaiseAnim" "viewmodel_m249_pullout"
"altRaiseAnim" "viewmodel_m249_pullout"
"altDropAnim" "viewmodel_m249_putaway"
"quickRaiseAnim" "viewmodel_m249_pullout"
"quickDropAnim" "viewmodel_m249_putaway"
"emptyRaiseAnim" "viewmodel_m249_pullout"
"emptyDropAnim" "viewmodel_m249_putaway"
"sprintInAnim" "viewmodel_m249_sprint_in"
"sprintLoopAnim" "viewmodel_m249_sprint_loop"
"sprintOutAnim" "viewmodel_m249_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_m249_fire_ads"
"adsLastShotAnim" "viewmodel_m249_fire_ads"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_m249_acog_ads_up"
"adsDownAnim" "viewmodel_m249_acog_ads_down"
"viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\saw_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\saw.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m249saw_fire_npc"
"fireSoundPlayer" "weap_m249saw_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_ps_large"
"meleeSwipeSoundPlayer" "melee_m249saw_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m249saw_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m249saw_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_m249saw"
"killIcon" "hud_icon_m249saw"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_m249saw"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Beltfed"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "15"
"hideTags" "tag_foregrip\r\ntag_iron_sight\r\ntag_reflex_sight\r\ntag_front_sight"
"notetrackSoundMap" "weap_m249saw_open_plr weap_m249saw_open_plr\r\nweap_m249saw_chamber_plr weap_m249saw_chamber_plr\r\nweap_m249saw_clipout_plr weap_m249saw_clipout_plr\r\nweap_m249saw_clipin_plr weap_m249saw_clipin_plr\r\nweap_m249saw_close_plr weap_m249saw_close_plr\r\nmelee_knife_stab melee_knife_stab"
}
"saw_grip_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_SAW"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "mg"
"penetrateType" "large"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.15"
"ammoName" "5.56 <20> 45 mm NATO (belt)"
"maxAmmo" "300"
"startAmmo" "200"
"clipName" "saw_grip_mp"
"clipSize" "100"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "50"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "30"
"minDamage" "30"
"meleeDamage" "135"
"maxDamageRange" "1500"
"minDamageRange" "2000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.065"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "6.45"
"reloadEmptyTime" "6.45"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "5.23"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.25"
"raiseTime" "0.66"
"altDropTime" "0.625"
"altRaiseTime" "0.66"
"quickDropTime" "0.325"
"quickRaiseTime" "0.35"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.25"
"emptyRaiseTime" "0.66"
"sprintInTime" "0.4"
"sprintLoopTime" "0.8"
"sprintOutTime" "0.4"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-2.2"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "70"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.35"
"adsTransOutTime" "0.35"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "50"
"adsZoomInFrac" "0.75"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "2.5"
"hipSpreadDuckedMin" "2"
"hipSpreadProneMin" "1.5"
"hipSpreadMax" "7"
"hipSpreadDuckedMax" "6"
"hipSpreadProneMax" "5"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "-40"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "-70"
"hipViewKickYawMax" "70"
"hipViewKickCenterSpeed" "1900"
"adsViewKickPitchMin" "-40"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "-70"
"adsViewKickYawMax" "70"
"adsViewKickCenterSpeed" "1900"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.3"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_m249_mp"
"gunModel2" "viewmodel_m249_mp_brock"
"gunModel3" "viewmodel_m249_mp_bshdwl"
"gunModel4" "viewmodel_m249_mp_bwmrpt"
"gunModel5" "viewmodel_m249_mp_cmdtgr"
"gunModel6" "viewmodel_m249_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_saw"
"worldModel2" "weapon_saw_mp_brock"
"worldModel3" "weapon_saw_mp_bshdwl"
"worldModel4" "weapon_saw_mp_bwmrpt"
"worldModel5" "weapon_saw_mp_cmdtgr"
"worldModel6" "weapon_saw_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_m249_idle_fgrip"
"emptyIdleAnim" "viewmodel_m249_idle_empty_fgrip"
"fireAnim" "viewmodel_m249_fire_fgrip"
"lastShotAnim" "viewmodel_m249_fire_fgrip"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_m249_reload_fgrip"
"reloadEmptyAnim" "viewmodel_m249_reload_empty_fgrip"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_m249_pullout_fgrip"
"dropAnim" "viewmodel_m249_putaway_fgrip"
"firstRaiseAnim" "viewmodel_m249_pullout_fgrip"
"altRaiseAnim" "viewmodel_m249_pullout_fgrip"
"altDropAnim" "viewmodel_m249_putaway_fgrip"
"quickRaiseAnim" "viewmodel_m249_pullout_fgrip"
"quickDropAnim" "viewmodel_m249_putaway_fgrip"
"emptyRaiseAnim" "viewmodel_m249_pullout_fgrip"
"emptyDropAnim" "viewmodel_m249_putaway_fgrip"
"sprintInAnim" "viewmodel_m249_sprint_in_fgrip"
"sprintLoopAnim" "viewmodel_m249_sprint_loop_fgrip"
"sprintOutAnim" "viewmodel_m249_sprint_out_fgrip"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_m249_fire_ads_fgrip"
"adsLastShotAnim" "viewmodel_m249_fire_ads_fgrip"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_m249_ads_up"
"adsDownAnim" "viewmodel_m249_ads_down"
"viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\saw_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\saw.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m249saw_fire_npc"
"fireSoundPlayer" "weap_m249saw_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_ps_large"
"meleeSwipeSoundPlayer" "melee_m249saw_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m249saw_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m249saw_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_m249saw"
"killIcon" "hud_icon_m249saw"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_m249saw"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Beltfed"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "15"
"hideTags" "tag_acog\r\ntag_reflex_sight"
"notetrackSoundMap" "weap_m249saw_open_plr weap_m249saw_open_plr\r\nweap_m249saw_chamber_plr weap_m249saw_chamber_plr\r\nweap_m249saw_clipout_plr weap_m249saw_clipout_plr\r\nweap_m249saw_clipin_plr weap_m249saw_clipin_plr\r\nweap_m249saw_close_plr weap_m249saw_close_plr\r\nmelee_knife_stab melee_knife_stab"
}
"saw_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_SAW"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "mg"
"penetrateType" "large"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.15"
"ammoName" "5.56 <20> 45 mm NATO (belt)"
"maxAmmo" "300"
"startAmmo" "200"
"clipName" "saw_mp"
"clipSize" "100"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "50"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "30"
"minDamage" "30"
"meleeDamage" "135"
"maxDamageRange" "1500"
"minDamageRange" "2000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.065"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "6.45"
"reloadEmptyTime" "6.45"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "5.23"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.25"
"raiseTime" "0.66"
"altDropTime" "0.625"
"altRaiseTime" "0.66"
"quickDropTime" "0.325"
"quickRaiseTime" "0.35"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.25"
"emptyRaiseTime" "0.66"
"sprintInTime" "0.4"
"sprintLoopTime" "0.8"
"sprintOutTime" "0.4"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-2.2"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "70"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.35"
"adsTransOutTime" "0.35"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "50"
"adsZoomInFrac" "0.75"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "4"
"hipSpreadDuckedMin" "3.5"
"hipSpreadProneMin" "3"
"hipSpreadMax" "10"
"hipSpreadDuckedMax" "8"
"hipSpreadProneMax" "6"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "-40"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "-70"
"hipViewKickYawMax" "70"
"hipViewKickCenterSpeed" "1700"
"adsViewKickPitchMin" "-40"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "-70"
"adsViewKickYawMax" "70"
"adsViewKickCenterSpeed" "1700"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.3"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_m249_mp"
"gunModel2" "viewmodel_m249_mp_brock"
"gunModel3" "viewmodel_m249_mp_bshdwl"
"gunModel4" "viewmodel_m249_mp_bwmrpt"
"gunModel5" "viewmodel_m249_mp_cmdtgr"
"gunModel6" "viewmodel_m249_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_saw"
"worldModel2" "weapon_saw_mp_brock"
"worldModel3" "weapon_saw_mp_bshdwl"
"worldModel4" "weapon_saw_mp_bwmrpt"
"worldModel5" "weapon_saw_mp_cmdtgr"
"worldModel6" "weapon_saw_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_m249_idle"
"emptyIdleAnim" "viewmodel_m249_idle_empty"
"fireAnim" "viewmodel_m249_fire"
"lastShotAnim" "viewmodel_m249_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_m249_reload"
"reloadEmptyAnim" "viewmodel_m249_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_m249_pullout"
"dropAnim" "viewmodel_m249_putaway"
"firstRaiseAnim" "viewmodel_m249_pullout"
"altRaiseAnim" "viewmodel_m249_pullout"
"altDropAnim" "viewmodel_m249_putaway"
"quickRaiseAnim" "viewmodel_m249_pullout"
"quickDropAnim" "viewmodel_m249_putaway"
"emptyRaiseAnim" "viewmodel_m249_pullout"
"emptyDropAnim" "viewmodel_m249_putaway"
"sprintInAnim" "viewmodel_m249_sprint_in"
"sprintLoopAnim" "viewmodel_m249_sprint_loop"
"sprintOutAnim" "viewmodel_m249_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_m249_fire_ads"
"adsLastShotAnim" "viewmodel_m249_fire_ads"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_m249_ads_up"
"adsDownAnim" "viewmodel_m249_ads_down"
"viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\saw_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\saw.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m249saw_fire_npc"
"fireSoundPlayer" "weap_m249saw_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_ps_large"
"meleeSwipeSoundPlayer" "melee_m249saw_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m249saw_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m249saw_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_m249saw"
"killIcon" "hud_icon_m249saw"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_m249saw"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Beltfed"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "15"
"hideTags" "tag_foregrip\r\ntag_acog\r\ntag_reflex_sight"
"notetrackSoundMap" "weap_m249saw_open_plr weap_m249saw_open_plr\r\nweap_m249saw_chamber_plr weap_m249saw_chamber_plr\r\nweap_m249saw_clipout_plr weap_m249saw_clipout_plr\r\nweap_m249saw_clipin_plr weap_m249saw_clipin_plr\r\nweap_m249saw_close_plr weap_m249saw_close_plr\r\nmelee_knife_stab melee_knife_stab"
}
"saw_reflex_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_SAW"
"modeName" ""
"playerAnimType" "autorifle"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "mg"
"penetrateType" "large"
"impactType" "bullet_large"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "1"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"enemyCrosshairRange" "1000"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "1"
"sprintDurationScale" "1"
"gunMaxPitch" "8"
"gunMaxYaw" "25"
"lowAmmoWarningThreshold" "0.15"
"ammoName" "5.56 <20> 45 mm NATO (belt)"
"maxAmmo" "300"
"startAmmo" "200"
"clipName" "saw_reflex_mp"
"clipSize" "100"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "50"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "30"
"minDamage" "30"
"meleeDamage" "135"
"maxDamageRange" "1500"
"minDamageRange" "2000"
"playerDamage" "100"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.065"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "6.45"
"reloadEmptyTime" "6.45"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "5.23"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.25"
"raiseTime" "0.66"
"altDropTime" "0.625"
"altRaiseTime" "0.66"
"quickDropTime" "0.325"
"quickRaiseTime" "0.35"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.25"
"emptyRaiseTime" "0.66"
"sprintInTime" "0.4"
"sprintLoopTime" "0.8"
"sprintOutTime" "0.4"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-2.2"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "-1"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-160"
"proneMoveR" "3"
"proneMoveU" "-120"
"proneRotP" "0"
"proneRotY" "300"
"proneRotR" "-300"
"proneOfsF" "-2"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "70"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.35"
"adsTransOutTime" "0.35"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.45"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "50"
"adsZoomInFrac" "0.75"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "1"
"adsViewBobMult" "0.2"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "4"
"hipSpreadDuckedMin" "3.5"
"hipSpreadProneMin" "3"
"hipSpreadMax" "10"
"hipSpreadDuckedMax" "8"
"hipSpreadProneMax" "6"
"hipSpreadFireAdd" "0.6"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadProneDecay" "1.1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "5"
"hipGunKickPitchMax" "15"
"hipGunKickYawMin" "5"
"hipGunKickYawMax" "-5"
"hipGunKickAccel" "800"
"hipGunKickSpeedMax" "2000"
"hipGunKickSpeedDecay" "16"
"hipGunKickStaticDecay" "20"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "800"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "32"
"adsGunKickStaticDecay" "40"
"hipViewKickPitchMin" "-40"
"hipViewKickPitchMax" "60"
"hipViewKickYawMin" "-70"
"hipViewKickYawMax" "70"
"hipViewKickCenterSpeed" "1700"
"adsViewKickPitchMin" "-40"
"adsViewKickPitchMax" "60"
"adsViewKickYawMin" "-70"
"adsViewKickYawMax" "70"
"adsViewKickCenterSpeed" "1700"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.3"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "590"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "150"
"adsOverlayHeight" "150"
"gunModel" "viewmodel_m249_mp"
"gunModel2" "viewmodel_m249_mp_brock"
"gunModel3" "viewmodel_m249_mp_bshdwl"
"gunModel4" "viewmodel_m249_mp_bwmrpt"
"gunModel5" "viewmodel_m249_mp_cmdtgr"
"gunModel6" "viewmodel_m249_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_saw"
"worldModel2" "weapon_saw_mp_brock"
"worldModel3" "weapon_saw_mp_bshdwl"
"worldModel4" "weapon_saw_mp_bwmrpt"
"worldModel5" "weapon_saw_mp_cmdtgr"
"worldModel6" "weapon_saw_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_m249_idle"
"emptyIdleAnim" "viewmodel_m249_idle_empty"
"fireAnim" "viewmodel_m249_fire"
"lastShotAnim" "viewmodel_m249_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_m249_reload_attachment"
"reloadEmptyAnim" "viewmodel_m249_reload_empty_attachment"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_m249_pullout"
"dropAnim" "viewmodel_m249_putaway"
"firstRaiseAnim" "viewmodel_m249_pullout"
"altRaiseAnim" "viewmodel_m249_pullout"
"altDropAnim" "viewmodel_m249_putaway"
"quickRaiseAnim" "viewmodel_m249_pullout"
"quickDropAnim" "viewmodel_m249_putaway"
"emptyRaiseAnim" "viewmodel_m249_pullout"
"emptyDropAnim" "viewmodel_m249_putaway"
"sprintInAnim" "viewmodel_m249_sprint_in"
"sprintLoopAnim" "viewmodel_m249_sprint_loop"
"sprintOutAnim" "viewmodel_m249_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_m249_fire_ads"
"adsLastShotAnim" "viewmodel_m249_fire_ads"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_m249_reflex_ads_up"
"adsDownAnim" "viewmodel_m249_reflex_ads_down"
"viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\saw_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\saw.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_m249saw_fire_npc"
"fireSoundPlayer" "weap_m249saw_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_smg_npc"
"emptyFireSoundPlayer" "weap_dryfire_smg_plr"
"meleeSwipeSound" "melee_swing_ps_large"
"meleeSwipeSoundPlayer" "melee_m249saw_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_m249saw_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_m249saw_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_m249saw"
"killIcon" "hud_icon_m249saw"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_m249saw"
"hudIconRatio" "2:1"
"killIconRatio" "2:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Beltfed"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "15"
"hideTags" "tag_foregrip\r\ntag_acog\r\ntag_iron_sight\r\ntag_front_sight\r\n"
"notetrackSoundMap" "weap_m249saw_open_plr weap_m249saw_open_plr\r\nweap_m249saw_chamber_plr weap_m249saw_chamber_plr\r\nweap_m249saw_clipout_plr weap_m249saw_clipout_plr\r\nweap_m249saw_clipin_plr weap_m249saw_clipin_plr\r\nweap_m249saw_close_plr weap_m249saw_close_plr\r\nmelee_knife_stab melee_knife_stab"
}
"skorpion_acog_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_SKORPION"
"modeName" ""
"playerAnimType" "smg"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "smg"
"penetrateType" "small"
"impactType" "bullet_small"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "0"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "750"
"aimAssistRangeAds" "2000"
"enemyCrosshairRange" "750"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "2"
"sprintDurationScale" "1"
"gunMaxPitch" "6"
"gunMaxYaw" "6"
"lowAmmoWarningThreshold" "0.33"
"ammoName" ".32 ACP"
"maxAmmo" "160"
"startAmmo" "80"
"clipName" "skorpion_acog_mp"
"clipSize" "20"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "20"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "50"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "200"
"minDamageRange" "400"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.07"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.43"
"reloadEmptyTime" "2.67"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "2.2"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.42"
"raiseTime" "0.8"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.55"
"firstRaiseTime" "0.8"
"emptyDropTime" "0.42"
"emptyRaiseTime" "0.8"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-50"
"proneMoveR" "3"
"proneMoveU" "-105"
"proneRotP" "0"
"proneRotY" "280"
"proneRotR" "-300"
"proneOfsF" "0"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "40"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1.5"
"idleCrouchFactor" "1"
"idleProneFactor" "1"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.3"
"adsTransOutTime" "0.4"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.3"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "30"
"adsZoomInFrac" "0.7"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "0"
"adsViewBobMult" "0.25"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "2"
"hipSpreadDuckedMin" "1.75"
"hipSpreadProneMin" "1.5"
"hipSpreadMax" "5"
"hipSpreadDuckedMax" "4.5"
"hipSpreadProneMax" "4"
"hipSpreadFireAdd" "0.52"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "4"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "35"
"hipGunKickPitchMax" "40"
"hipGunKickYawMin" "-25"
"hipGunKickYawMax" "25"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "100"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "700"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "35"
"adsGunKickStaticDecay" "10"
"hipViewKickPitchMin" "-20"
"hipViewKickPitchMax" "40"
"hipViewKickYawMin" "50"
"hipViewKickYawMax" "-50"
"hipViewKickCenterSpeed" "1400"
"adsViewKickPitchMin" "-20"
"adsViewKickPitchMax" "40"
"adsViewKickYawMin" "50"
"adsViewKickYawMax" "-50"
"adsViewKickCenterSpeed" "1400"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.02"
"adsSwayVertScale" "0.02"
"fightDist" "720"
"maxDist" "340"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "8"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "480"
"adsOverlayHeight" "480"
"gunModel" "viewmodel_skorpion_mp"
"gunModel2" "viewmodel_skorpion_mp_brock"
"gunModel3" "viewmodel_skorpion_mp_bshdwl"
"gunModel4" "viewmodel_skorpion_mp_bwmrpt"
"gunModel5" "viewmodel_skorpion_mp_cmdtgr"
"gunModel6" "viewmodel_skorpion_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_skorpion"
"worldModel2" "weapon_skorpion_mp_brock"
"worldModel3" "weapon_skorpion_mp_bshdwl"
"worldModel4" "weapon_skorpion_mp_bwmrpt"
"worldModel5" "weapon_skorpion_mp_cmdtgr"
"worldModel6" "weapon_skorpion_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_skorpion_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_skorpion_fire"
"lastShotAnim" "viewmodel_skorpion_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_skorpion_reload"
"reloadEmptyAnim" "viewmodel_skorpion_reflex_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_skorpion_pullout"
"dropAnim" "viewmodel_skorpion_putaway"
"firstRaiseAnim" "viewmodel_skorpion_pullout"
"altRaiseAnim" "viewmodel_skorpion_pullout"
"altDropAnim" "viewmodel_skorpion_putaway"
"quickRaiseAnim" "viewmodel_skorpion_pullout"
"quickDropAnim" "viewmodel_skorpion_putaway"
"emptyRaiseAnim" "viewmodel_skorpion_pullout"
"emptyDropAnim" "viewmodel_skorpion_putaway"
"sprintInAnim" "viewmodel_skorpion_sprint_in"
"sprintLoopAnim" "viewmodel_skorpion_sprint_loop"
"sprintOutAnim" "viewmodel_skorpion_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_skorpion_acog_ADS_fire"
"adsLastShotAnim" "viewmodel_skorpion_acog_ADS_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_skorpion_acog_ADS_up"
"adsDownAnim" "viewmodel_skorpion_acog_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\uzi_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\pistol.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_skorpion_fire_npc"
"fireSoundPlayer" "weap_skorpion_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_pistol_npc"
"emptyFireSoundPlayer" "weap_dryfire_pistol_plr"
"meleeSwipeSound" "melee_swing_small"
"meleeSwipeSoundPlayer" "melee_skorpion_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_skorpion_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_skorpion_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_skorpian"
"killIcon" "hud_icon_skorpian"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_skorpian"
"hudIconRatio" "1:1"
"killIconRatio" "1:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "15"
"hideTags" "tag_reflex_sight"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_skorpion_lift_plr weap_skorpion_lift_plr\r\nweap_skorpion_clipout_plr weap_skorpion_clipout_plr\r\nweap_skorpion_clipin_plr weap_skorpion_clipin_plr\r\nweap_skorpion_chamber_close_plr weap_skorpion_chamber_close_plr"
}
"skorpion_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_SKORPION"
"modeName" ""
"playerAnimType" "smg"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "smg"
"penetrateType" "small"
"impactType" "bullet_small"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "0"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "750"
"aimAssistRangeAds" "1000"
"enemyCrosshairRange" "750"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "2"
"sprintDurationScale" "1"
"gunMaxPitch" "6"
"gunMaxYaw" "6"
"lowAmmoWarningThreshold" "0.33"
"ammoName" ".32 ACP"
"maxAmmo" "160"
"startAmmo" "80"
"clipName" "skorpion_mp"
"clipSize" "20"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "20"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "50"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "200"
"minDamageRange" "400"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.07"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.43"
"reloadEmptyTime" "2.67"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "2.2"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.42"
"raiseTime" "0.8"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.55"
"firstRaiseTime" "0.8"
"emptyDropTime" "0.42"
"emptyRaiseTime" "0.8"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-50"
"proneMoveR" "3"
"proneMoveU" "-105"
"proneRotP" "0"
"proneRotY" "280"
"proneRotR" "-300"
"proneOfsF" "0"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.9"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.2"
"adsTransOutTime" "0.2"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.3"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "55"
"adsZoomInFrac" "0.7"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "0"
"adsViewBobMult" "0.25"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "2"
"hipSpreadDuckedMin" "1.75"
"hipSpreadProneMin" "1.5"
"hipSpreadMax" "5"
"hipSpreadDuckedMax" "4.5"
"hipSpreadProneMax" "4"
"hipSpreadFireAdd" "0.52"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "4"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "35"
"hipGunKickPitchMax" "40"
"hipGunKickYawMin" "-25"
"hipGunKickYawMax" "25"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "100"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "700"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "35"
"adsGunKickStaticDecay" "10"
"hipViewKickPitchMin" "-20"
"hipViewKickPitchMax" "30"
"hipViewKickYawMin" "50"
"hipViewKickYawMax" "-50"
"hipViewKickCenterSpeed" "1700"
"adsViewKickPitchMin" "-20"
"adsViewKickPitchMax" "30"
"adsViewKickYawMin" "50"
"adsViewKickYawMax" "-50"
"adsViewKickCenterSpeed" "1700"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.09"
"adsSwayVertScale" "0.1"
"fightDist" "720"
"maxDist" "340"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "8"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "220"
"adsOverlayHeight" "220"
"gunModel" "viewmodel_skorpion_mp"
"gunModel2" "viewmodel_skorpion_mp_brock"
"gunModel3" "viewmodel_skorpion_mp_bshdwl"
"gunModel4" "viewmodel_skorpion_mp_bwmrpt"
"gunModel5" "viewmodel_skorpion_mp_cmdtgr"
"gunModel6" "viewmodel_skorpion_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_skorpion"
"worldModel2" "weapon_skorpion_mp_brock"
"worldModel3" "weapon_skorpion_mp_bshdwl"
"worldModel4" "weapon_skorpion_mp_bwmrpt"
"worldModel5" "weapon_skorpion_mp_cmdtgr"
"worldModel6" "weapon_skorpion_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_skorpion_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_skorpion_fire"
"lastShotAnim" "viewmodel_skorpion_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_skorpion_reload"
"reloadEmptyAnim" "viewmodel_skorpion_reflex_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_skorpion_pullout"
"dropAnim" "viewmodel_skorpion_putaway"
"firstRaiseAnim" "viewmodel_skorpion_pullout"
"altRaiseAnim" "viewmodel_skorpion_pullout"
"altDropAnim" "viewmodel_skorpion_putaway"
"quickRaiseAnim" "viewmodel_skorpion_pullout"
"quickDropAnim" "viewmodel_skorpion_putaway"
"emptyRaiseAnim" "viewmodel_skorpion_pullout"
"emptyDropAnim" "viewmodel_skorpion_putaway"
"sprintInAnim" "viewmodel_skorpion_sprint_in"
"sprintLoopAnim" "viewmodel_skorpion_sprint_loop"
"sprintOutAnim" "viewmodel_skorpion_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_skorpion_ads_fire"
"adsLastShotAnim" "viewmodel_skorpion_ads_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_skorpion_ADS_up"
"adsDownAnim" "viewmodel_skorpion_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\uzi_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\pistol.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_skorpion_fire_npc"
"fireSoundPlayer" "weap_skorpion_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_pistol_npc"
"emptyFireSoundPlayer" "weap_dryfire_pistol_plr"
"meleeSwipeSound" "melee_swing_small"
"meleeSwipeSoundPlayer" "melee_skorpion_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_skorpion_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_skorpion_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_skorpian"
"killIcon" "hud_icon_skorpian"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_skorpian"
"hudIconRatio" "1:1"
"killIconRatio" "1:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "10"
"hideTags" "tag_acog\r\ntag_ak47_mount\r\ntag_reflex_sight"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_skorpion_lift_plr weap_skorpion_lift_plr\r\nweap_skorpion_clipout_plr weap_skorpion_clipout_plr\r\nweap_skorpion_clipin_plr weap_skorpion_clipin_plr\r\nweap_skorpion_chamber_close_plr weap_skorpion_chamber_close_plr"
}
"skorpion_reflex_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_SKORPION"
"modeName" ""
"playerAnimType" "smg"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "smg"
"penetrateType" "small"
"impactType" "bullet_small"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "0"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "750"
"aimAssistRangeAds" "1000"
"enemyCrosshairRange" "750"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "2"
"sprintDurationScale" "1"
"gunMaxPitch" "6"
"gunMaxYaw" "6"
"lowAmmoWarningThreshold" "0.33"
"ammoName" ".32 ACP"
"maxAmmo" "160"
"startAmmo" "80"
"clipName" "skorpion_reflex_mp"
"clipSize" "20"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "20"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "50"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "200"
"minDamageRange" "400"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.07"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.43"
"reloadEmptyTime" "2.67"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "2.2"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.42"
"raiseTime" "0.8"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.55"
"firstRaiseTime" "0.8"
"emptyDropTime" "0.42"
"emptyRaiseTime" "0.8"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-50"
"proneMoveR" "3"
"proneMoveU" "-105"
"proneRotP" "0"
"proneRotY" "280"
"proneRotR" "-300"
"proneOfsF" "0"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.9"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.2"
"adsTransOutTime" "0.2"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.3"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "55"
"adsZoomInFrac" "0.7"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "0"
"adsViewBobMult" "0.25"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "2"
"hipSpreadDuckedMin" "1.75"
"hipSpreadProneMin" "1.5"
"hipSpreadMax" "5"
"hipSpreadDuckedMax" "4.5"
"hipSpreadProneMax" "4"
"hipSpreadFireAdd" "0.52"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "4"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "35"
"hipGunKickPitchMax" "40"
"hipGunKickYawMin" "-25"
"hipGunKickYawMax" "25"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "100"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "700"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "35"
"adsGunKickStaticDecay" "10"
"hipViewKickPitchMin" "-20"
"hipViewKickPitchMax" "30"
"hipViewKickYawMin" "50"
"hipViewKickYawMax" "-50"
"hipViewKickCenterSpeed" "1700"
"adsViewKickPitchMin" "-20"
"adsViewKickPitchMax" "30"
"adsViewKickYawMin" "50"
"adsViewKickYawMax" "-50"
"adsViewKickCenterSpeed" "1700"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.09"
"adsSwayVertScale" "0.1"
"fightDist" "720"
"maxDist" "340"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "8"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "220"
"adsOverlayHeight" "220"
"gunModel" "viewmodel_skorpion_mp"
"gunModel2" "viewmodel_skorpion_mp_brock"
"gunModel3" "viewmodel_skorpion_mp_bshdwl"
"gunModel4" "viewmodel_skorpion_mp_bwmrpt"
"gunModel5" "viewmodel_skorpion_mp_cmdtgr"
"gunModel6" "viewmodel_skorpion_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_skorpion"
"worldModel2" "weapon_skorpion_mp_brock"
"worldModel3" "weapon_skorpion_mp_bshdwl"
"worldModel4" "weapon_skorpion_mp_bwmrpt"
"worldModel5" "weapon_skorpion_mp_cmdtgr"
"worldModel6" "weapon_skorpion_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_skorpion_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_skorpion_fire"
"lastShotAnim" "viewmodel_skorpion_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_skorpion_reload"
"reloadEmptyAnim" "viewmodel_skorpion_reflex_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_skorpion_pullout"
"dropAnim" "viewmodel_skorpion_putaway"
"firstRaiseAnim" "viewmodel_skorpion_pullout"
"altRaiseAnim" "viewmodel_skorpion_pullout"
"altDropAnim" "viewmodel_skorpion_putaway"
"quickRaiseAnim" "viewmodel_skorpion_pullout"
"quickDropAnim" "viewmodel_skorpion_putaway"
"emptyRaiseAnim" "viewmodel_skorpion_pullout"
"emptyDropAnim" "viewmodel_skorpion_putaway"
"sprintInAnim" "viewmodel_skorpion_sprint_in"
"sprintLoopAnim" "viewmodel_skorpion_sprint_loop"
"sprintOutAnim" "viewmodel_skorpion_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_skorpion_ads_fire"
"adsLastShotAnim" "viewmodel_skorpion_ads_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_skorpion_reflex_ADS_up"
"adsDownAnim" "viewmodel_skorpion_reflex_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\uzi_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\pistol.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_skorpion_fire_npc"
"fireSoundPlayer" "weap_skorpion_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_pistol_npc"
"emptyFireSoundPlayer" "weap_dryfire_pistol_plr"
"meleeSwipeSound" "melee_swing_small"
"meleeSwipeSoundPlayer" "melee_skorpion_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_skorpion_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_skorpion_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_skorpian"
"killIcon" "hud_icon_skorpian"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_skorpian"
"hudIconRatio" "1:1"
"killIconRatio" "1:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "10"
"hideTags" "tag_acog"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_skorpion_lift_plr weap_skorpion_lift_plr\r\nweap_skorpion_clipout_plr weap_skorpion_clipout_plr\r\nweap_skorpion_clipin_plr weap_skorpion_clipin_plr\r\nweap_skorpion_chamber_close_plr weap_skorpion_chamber_close_plr"
}
"skorpion_silencer_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_SKORPION"
"modeName" ""
"playerAnimType" "smg"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "smg"
"penetrateType" "small"
"impactType" "bullet_small"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "0"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "1"
"autoAimRange" "0"
"aimAssistRange" "750"
"aimAssistRangeAds" "1000"
"enemyCrosshairRange" "750"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "2"
"sprintDurationScale" "1"
"gunMaxPitch" "6"
"gunMaxYaw" "6"
"lowAmmoWarningThreshold" "0.33"
"ammoName" ".32 ACP"
"maxAmmo" "160"
"startAmmo" "80"
"clipName" "skorpion_silencer_mp"
"clipSize" "20"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "20"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "50"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "100"
"minDamageRange" "300"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.07"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.43"
"reloadEmptyTime" "2.67"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "2.2"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.42"
"raiseTime" "0.8"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.55"
"firstRaiseTime" "0.8"
"emptyDropTime" "0.42"
"emptyRaiseTime" "0.8"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-50"
"proneMoveR" "3"
"proneMoveU" "-105"
"proneRotP" "0"
"proneRotY" "280"
"proneRotR" "-300"
"proneOfsF" "0"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.9"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.2"
"adsTransOutTime" "0.2"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.3"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "55"
"adsZoomInFrac" "0.7"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "0"
"adsViewBobMult" "0.25"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "2"
"hipSpreadDuckedMin" "1.75"
"hipSpreadProneMin" "1.5"
"hipSpreadMax" "5"
"hipSpreadDuckedMax" "4.5"
"hipSpreadProneMax" "4"
"hipSpreadFireAdd" "0.52"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "4"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "35"
"hipGunKickPitchMax" "40"
"hipGunKickYawMin" "-25"
"hipGunKickYawMax" "25"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "100"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "700"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "35"
"adsGunKickStaticDecay" "10"
"hipViewKickPitchMin" "-20"
"hipViewKickPitchMax" "30"
"hipViewKickYawMin" "50"
"hipViewKickYawMax" "-50"
"hipViewKickCenterSpeed" "1700"
"adsViewKickPitchMin" "-20"
"adsViewKickPitchMax" "30"
"adsViewKickYawMin" "50"
"adsViewKickYawMax" "-50"
"adsViewKickCenterSpeed" "1700"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.09"
"adsSwayVertScale" "0.1"
"fightDist" "720"
"maxDist" "340"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "8"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "220"
"adsOverlayHeight" "220"
"gunModel" "viewmodel_skorpion_silencer"
"gunModel2" "viewmodel_skorpionsd_mp_brock"
"gunModel3" "viewmodel_skorpionsd_mp_bshdwl"
"gunModel4" "viewmodel_skorpionsd_mp_bwmrpt"
"gunModel5" "viewmodel_skorpionsd_mp_cmdtgr"
"gunModel6" "viewmodel_skorpionsd_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_skorpion_sd"
"worldModel2" "weapon_skorpionsd_mp_brock"
"worldModel3" "weapon_skorpionsd_mp_bshdwl"
"worldModel4" "weapon_skorpionsd_mp_bwmrpt"
"worldModel5" "weapon_skorpionsd_mp_cmdtgr"
"worldModel6" "weapon_skorpionsd_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_skorpion_idle"
"emptyIdleAnim" ""
"fireAnim" "viewmodel_skorpion_fire"
"lastShotAnim" "viewmodel_skorpion_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_skorpion_reload"
"reloadEmptyAnim" "viewmodel_skorpion_reflex_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_skorpion_pullout"
"dropAnim" "viewmodel_skorpion_putaway"
"firstRaiseAnim" "viewmodel_skorpion_pullout"
"altRaiseAnim" "viewmodel_skorpion_pullout"
"altDropAnim" "viewmodel_skorpion_putaway"
"quickRaiseAnim" "viewmodel_skorpion_pullout"
"quickDropAnim" "viewmodel_skorpion_putaway"
"emptyRaiseAnim" "viewmodel_skorpion_pullout"
"emptyDropAnim" "viewmodel_skorpion_putaway"
"sprintInAnim" "viewmodel_skorpion_sprint_in"
"sprintLoopAnim" "viewmodel_skorpion_sprint_loop"
"sprintOutAnim" "viewmodel_skorpion_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_skorpion_ads_fire"
"adsLastShotAnim" "viewmodel_skorpion_ads_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_skorpion_ADS_up"
"adsDownAnim" "viewmodel_skorpion_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx"
"worldFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx"
"viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\pistol.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_skorpionsd_fire_npc"
"fireSoundPlayer" "weap_skorpionsd_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_pistol_npc"
"emptyFireSoundPlayer" "weap_dryfire_pistol_plr"
"meleeSwipeSound" "melee_swing_small"
"meleeSwipeSoundPlayer" "melee_skorpion_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_skorpion_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_skorpion_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_skorpian"
"killIcon" "hud_icon_skorpian"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_skorpian"
"hudIconRatio" "1:1"
"killIconRatio" "1:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "10"
"hideTags" ""
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_skorpion_lift_plr weap_skorpion_lift_plr\r\nweap_skorpion_clipout_plr weap_skorpion_clipout_plr\r\nweap_skorpion_clipin_plr weap_skorpion_clipin_plr\r\nweap_skorpion_chamber_close_plr weap_skorpion_chamber_close_plr"
}
"smoke_grenade_mp" ( "grenadeweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"weaponType" "grenade"
"weaponClass" "grenade"
"offhandClass" "Smoke Grenade"
"impactType" "none"
"inventoryType" "offhand"
"displayName" "WEAPON_SMOKE_GRENADE"
"modeName" ""
"playerAnimType" "grenade"
"AIOverlayDescription" ""
"gunModel" "viewmodel_ussmokegrenade"
"handModel" "viewmodel_base_viewhands"
"isHandModelOverridable" "1"
"idleAnim" "viewmodel_ussmokegrenade_idle"
"emptyIdleAnim" "viewmodel_ussmokegrenade_idle"
"fireAnim" "viewmodel_ussmokegrenade_throw"
"holdFireAnim" "viewmodel_ussmokegrenade_pullpin"
"lastShotAnim" "viewmodel_ussmokegrenade_throw"
"detonateAnim" ""
"meleeAnim" "viewmodel_ussmokegrenade_idle"
"meleeChargeAnim" ""
"raiseAnim" "viewmodel_ussmokegrenade_idle"
"dropAnim" "viewmodel_ussmokegrenade_idle"
"firstRaiseAnim" ""
"altRaiseAnim" "viewmodel_ussmokegrenade_idle"
"altDropAnim" "viewmodel_ussmokegrenade_idle"
"quickRaiseAnim" ""
"quickDropAnim" ""
"emptyRaiseAnim" ""
"emptyDropAnim" ""
"sprintInAnim" ""
"sprintLoopAnim" ""
"sprintOutAnim" ""
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"autoAimRange" "0"
"aimAssistRange" "0"
"aimAssistRangeAds" "0"
"moveSpeedScale" "1.2"
"sprintDurationScale" "1"
"lowAmmoWarningThreshold" "0.33"
"damage" "15"
"meleeDamage" "135"
"fireDelay" "0.13"
"meleeDelay" "0.1"
"meleeChargeDelay" "0"
"fireTime" "0.36"
"holdFireTime" "0.6"
"detonateTime" "0.1"
"detonateDelay" "0.1"
"meleeTime" "0.66"
"meleeChargeTime" "0"
"reloadTime" "2"
"dropTime" "0"
"raiseTime" "0"
"altDropTime" "0"
"altRaiseTime" "0.6"
"quickDropTime" "0.5"
"quickRaiseTime" "0.5"
"firstRaiseTime" "0.5"
"emptyDropTime" "0.5"
"emptyRaiseTime" "0.5"
"sprintInTime" "0.5"
"sprintLoopTime" "0.5"
"sprintOutTime" "0.5"
"nightVisionWearTime" "0.5"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"fuseTime" "1"
"aiFuseTime" "1"
"stickiness" "Don't stick"
"hasDetonator" "0"
"timedDetonation" "1"
"rotate" "1"
"holdButtonToThrow" "0"
"freezeMovementWhenFiring" "0"
"clipOnly" "1"
"hipIdleAmount" "80"
"hipIdleSpeed" "0"
"idleCrouchFactor" "0.5"
"idleProneFactor" "0.15"
"parallelDefaultBounce" "0.5"
"parallelBarkBounce" "0.6"
"parallelBrickBounce" "0.6"
"parallelCarpetBounce" "0.6"
"parallelClothBounce" "0.2"
"parallelConcreteBounce" "0.6"
"parallelDirtBounce" "0.45"
"parallelFleshBounce" "0.2"
"parallelFoliageBounce" "0.05"
"parallelGlassBounce" "0.4"
"parallelGrassBounce" "0.35"
"parallelGravelBounce" "0.5"
"parallelIceBounce" "0.6"
"parallelMetalBounce" "0.6"
"parallelMudBounce" "0.2"
"parallelPaperBounce" "0.2"
"parallelPlasterBounce" "0.5"
"parallelRockBounce" "0.6"
"parallelSandBounce" "0.3"
"parallelSnowBounce" "0.2"
"parallelWaterBounce" "0.2"
"parallelWoodBounce" "0.6"
"parallelAsphaltBounce" "0.6"
"parallelCeramicBounce" "0.5"
"parallelPlasticBounce" "0.5"
"parallelRubberBounce" "0.5"
"parallelCushionBounce" "0.5"
"parallelFruitBounce" "0.5"
"parallelPaintedMetalBounce" "0.5"
"perpendicularDefaultBounce" "0.25"
"perpendicularBarkBounce" "0.25"
"perpendicularBrickBounce" "0.25"
"perpendicularCarpetBounce" "0.25"
"perpendicularClothBounce" "0.2"
"perpendicularConcreteBounce" "0.25"
"perpendicularDirtBounce" "0.225"
"perpendicularFleshBounce" "0.2"
"perpendicularFoliageBounce" "0.05"
"perpendicularGlassBounce" "0.2"
"perpendicularGrassBounce" "0.15"
"perpendicularGravelBounce" "0.25"
"perpendicularIceBounce" "0.3"
"perpendicularMetalBounce" "0.25"
"perpendicularMudBounce" "0.1"
"perpendicularPaperBounce" "0.2"
"perpendicularPlasterBounce" "0.25"
"perpendicularRockBounce" "0.25"
"perpendicularSandBounce" "0.1"
"perpendicularSnowBounce" "0.1"
"perpendicularWaterBounce" "0.2"
"perpendicularWoodBounce" "0.25"
"perpendicularAsphaltBounce" "0.25"
"perpendicularCeramicBounce" "0.5"
"perpendicularPlasticBounce" "0.5"
"perpendicularRubberBounce" "0.5"
"perpendicularCushionBounce" "0.5"
"perpendicularFruitBounce" "0.5"
"perpendicularPaintedMetalBounce" "0.5"
"swayMaxAngle" "30"
"swayLerpSpeed" "6"
"swayPitchScale" "0.1"
"swayYawScale" "0.1"
"swayHorizScale" "0.1"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"worldModel" "weapon_us_smoke_grenade"
"knifeModel" ""
"worldKnifeModel" ""
"ammoName" "smokegrenade_american"
"maxAmmo" "4"
"startAmmo" "1"
"clipName" "smokegrenade_american"
"clipSize" "4"
"sharedAmmoCapName" "WEAPON_SMOKEGRENADE"
"sharedAmmoCap" "4"
"dropAmmoMin" "1"
"dropAmmoMax" "1"
"pickupSound" "grenade_pickup"
"pickupSoundPlayer" "grenade_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"pullbackSound" "weap_fraggrenade_pin"
"pullbackSoundPlayer" "weap_fraggrenade_pin"
"fireSound" "weap_fraggrenade_fire"
"fireSoundPlayer" "weap_fraggrenade_fire"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"meleeSwipeSound" ""
"meleeSwipeSoundPlayer" ""
"reloadSound" ""
"reloadSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"detonateSound" ""
"detonateSoundPlayer" ""
"raiseSound" ""
"raiseSoundPlayer" ""
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"bounceSound" "grenade_bounce"
"reticleCenter" "reticle_center_cross"
"reticleSide" ""
"reticleCenterSize" "32"
"reticleSideSize" "16"
"reticleMinOfs" "4"
"altWeapon" ""
"blocksProne" "0"
"cookOffHold" "0"
"hudIcon" "hud_us_smokegrenade"
"killIcon" "hud_us_grenade"
"dpadIcon" ""
"ammoCounterIcon" ""
"hudIconRatio" "1:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "None"
"flipKillIcon" "1"
"standMoveF" "0"
"standMoveR" "1"
"standMoveU" "-1.5"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"duckedOfsF" "-2"
"duckedOfsR" "2"
"duckedOfsU" "-0.2"
"duckedMoveF" "0"
"duckedMoveR" "1"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"proneOfsF" "-6"
"proneOfsR" "3.5"
"proneOfsU" "0.8"
"proneMoveF" "0"
"proneMoveR" "1"
"proneMoveU" "-1.5"
"proneRotP" "0"
"proneRotY" "0"
"proneRotR" "0"
"posMoveRate" "4"
"posProneMoveRate" "10"
"standMoveMinSpeed" "110"
"duckedMoveMinSpeed" "60"
"proneMoveMinSpeed" "0"
"posRotRate" "5"
"posProneRotRate" "10"
"standRotMinSpeed" "110"
"duckedRotMinSpeed" "60"
"proneRotMinSpeed" "0"
"explosionRadius" "0"
"explosionRadiusMin" "0"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"damageConeAngle" "180"
"projectileSpeed" "960"
"projectileSpeedUp" "120"
"projectileSpeedForward" "0"
"projectileModel" "projectile_us_smoke_grenade"
"projExplosionType" "smoke"
"projExplosionEffect" "fx\\props\\american_smoke_grenade_mp.efx"
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" "smokegrenade_explode_default"
"projectileTrail" "none"
"projectileTrailTime" "1"
"projectileTrailRadius" "32"
"projImpactExplode" "0"
"adsDofStart" "0"
"adsDofEnd" "0"
"notetrackSoundMap" ""
}
"usp_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_USP"
"modeName" ""
"playerAnimType" "pistol"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "pistol"
"penetrateType" "small"
"impactType" "bullet_small"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "0"
"rifleBullet" "0"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "600"
"aimAssistRangeAds" "600"
"enemyCrosshairRange" "600"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "2"
"sprintDurationScale" "1"
"gunMaxPitch" "2"
"gunMaxYaw" "8"
"lowAmmoWarningThreshold" "0.33"
"ammoName" ".45 ACP"
"maxAmmo" "72"
"startAmmo" "36"
"clipName" "usp_mp"
"clipSize" "12"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "12"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "40"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "450"
"minDamageRange" "1000"
"playerDamage" "150"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.05"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "1.625"
"reloadEmptyTime" "1.917"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.2"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.45"
"raiseTime" "0.55"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.25"
"firstRaiseTime" "0.25"
"emptyDropTime" "0.45"
"emptyRaiseTime" "0.25"
"sprintInTime" "0.3"
"sprintLoopTime" "0.6"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "1"
"standMoveU" "-1.7"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "5"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "1"
"duckedMoveU" "-2"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-0.8"
"duckedOfsR" "1.2"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-20"
"proneMoveR" "-25"
"proneMoveU" "-95"
"proneRotP" "0"
"proneRotY" "270"
"proneRotR" "-300"
"proneOfsF" "2"
"proneOfsR" "2"
"proneOfsU" "-1.6"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "28"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1"
"idleCrouchFactor" "0.8"
"idleProneFactor" "0.6"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.2"
"adsTransOutTime" "0.2"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.15"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "65"
"adsZoomInFrac" "0.42"
"adsZoomOutFrac" "0.08"
"adsBobFactor" "0.5"
"adsViewBobMult" "0.25"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "8"
"hipSpreadDuckedMax" "8"
"hipSpreadProneMax" "8"
"hipSpreadFireAdd" "1"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "4.5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "0"
"hipGunKickPitchMax" "0"
"hipGunKickYawMin" "0"
"hipGunKickYawMax" "0"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "2"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "0"
"adsGunKickPitchMin" "0"
"adsGunKickPitchMax" "0"
"adsGunKickYawMin" "0"
"adsGunKickYawMax" "0"
"adsGunKickAccel" "0"
"adsGunKickSpeedMax" "0"
"adsGunKickSpeedDecay" "25"
"adsGunKickStaticDecay" "50"
"hipViewKickPitchMin" "25"
"hipViewKickPitchMax" "45"
"hipViewKickYawMin" "35"
"hipViewKickYawMax" "-35"
"hipViewKickCenterSpeed" "1000"
"adsViewKickPitchMin" "25"
"adsViewKickPitchMax" "45"
"adsViewKickYawMin" "35"
"adsViewKickYawMax" "-35"
"adsViewKickCenterSpeed" "1000"
"swayMaxAngle" "5"
"swayLerpSpeed" "4"
"swayPitchScale" "0.1"
"swayYawScale" "0.1"
"swayHorizScale" "0.3"
"swayVertScale" "0.5"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "6"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.1"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "250"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "220"
"adsOverlayHeight" "220"
"gunModel" "viewmodel_usp_mp"
"gunModel2" ""
"gunModel3" ""
"gunModel4" ""
"gunModel5" ""
"gunModel6" ""
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_USP"
"worldModel2" ""
"worldModel3" ""
"worldModel4" ""
"worldModel5" ""
"worldModel6" ""
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_USP_idle"
"emptyIdleAnim" "viewmodel_USP_idle"
"fireAnim" "viewmodel_USP_fire"
"lastShotAnim" "viewmodel_USP_lastfire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_USP_reload"
"reloadEmptyAnim" "viewmodel_USP_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_USP_pullout2"
"dropAnim" "viewmodel_USP_putaway"
"firstRaiseAnim" "viewmodel_USP_pullout2"
"altRaiseAnim" "viewmodel_USP_pullout2"
"altDropAnim" "viewmodel_USP_putaway"
"quickRaiseAnim" "viewmodel_USP_pullout2"
"quickDropAnim" "viewmodel_USP_putaway"
"emptyRaiseAnim" "viewmodel_USP_pullout2"
"emptyDropAnim" "viewmodel_USP_putaway"
"sprintInAnim" "viewmodel_USP_sprint_in"
"sprintLoopAnim" "viewmodel_USP_sprint_loop"
"sprintOutAnim" "viewmodel_USP_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_USP_fire_ads"
"adsLastShotAnim" "viewmodel_USP_lastfire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_USP_ADS_up"
"adsDownAnim" "viewmodel_USP_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\usp_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\beretta_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\pistol.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_usp45_fire_npc"
"fireSoundPlayer" "weap_usp45_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_pistol_npc"
"emptyFireSoundPlayer" "weap_dryfire_pistol_plr"
"meleeSwipeSound" "melee_swing_small"
"meleeSwipeSoundPlayer" "melee_usp45_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_usp45_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_usp45_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_usp_45"
"killIcon" "hud_icon_usp_45"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_usp_45"
"hudIconRatio" "1:1"
"killIconRatio" "1:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "8"
"adsDofEnd" "12"
"hideTags" ""
"notetrackSoundMap" "weap_usp45_clipout_plr weap_usp45_clipout_plr\r\nweap_usp45_clipin_plr weap_usp45_clipin_plr\r\nweap_m9_chamber_plr weap_m9_chamber_plr\r\nweap_usp45_lift_plr weap_usp45_lift_plr\r\nmelee_knife_stab melee_knife_stab\r\n\r\n "
}
"usp_silencer_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_USP"
"modeName" ""
"playerAnimType" "pistol"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "pistol"
"penetrateType" "small"
"impactType" "bullet_small"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "0"
"rifleBullet" "0"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "1"
"autoAimRange" "0"
"aimAssistRange" "600"
"aimAssistRangeAds" "600"
"enemyCrosshairRange" "600"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "2"
"sprintDurationScale" "1"
"gunMaxPitch" "2"
"gunMaxYaw" "8"
"lowAmmoWarningThreshold" "0.33"
"ammoName" ".45 ACP"
"maxAmmo" "72"
"startAmmo" "36"
"clipName" "usp_silencer_mp"
"clipSize" "12"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "12"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "40"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "250"
"minDamageRange" "650"
"playerDamage" "150"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.05"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "1.625"
"reloadEmptyTime" "1.917"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "1.2"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.45"
"raiseTime" "0.55"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.25"
"firstRaiseTime" "0.25"
"emptyDropTime" "0.45"
"emptyRaiseTime" "0.25"
"sprintInTime" "0.3"
"sprintLoopTime" "0.6"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "1"
"standMoveU" "-1.7"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "0"
"standRotMinSpeed" "0"
"posMoveRate" "5"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "1"
"duckedMoveU" "-2"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-0.8"
"duckedOfsR" "1.2"
"duckedOfsU" "-1"
"duckedMoveMinSpeed" "0"
"duckedRotMinSpeed" "0"
"proneMoveF" "-20"
"proneMoveR" "-25"
"proneMoveU" "-95"
"proneRotP" "0"
"proneRotY" "270"
"proneRotR" "-300"
"proneOfsF" "2"
"proneOfsR" "2"
"proneOfsU" "-1.6"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "28"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1"
"idleCrouchFactor" "0.8"
"idleProneFactor" "0.6"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.2"
"adsTransOutTime" "0.2"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.15"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "65"
"adsZoomInFrac" "0.42"
"adsZoomOutFrac" "0.08"
"adsBobFactor" "0.5"
"adsViewBobMult" "0.25"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "3"
"hipSpreadDuckedMin" "2.5"
"hipSpreadProneMin" "2"
"hipSpreadMax" "8"
"hipSpreadDuckedMax" "8"
"hipSpreadProneMax" "8"
"hipSpreadFireAdd" "1"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "4.5"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "0"
"hipGunKickPitchMax" "0"
"hipGunKickYawMin" "0"
"hipGunKickYawMax" "0"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "2"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "0"
"adsGunKickPitchMin" "0"
"adsGunKickPitchMax" "0"
"adsGunKickYawMin" "0"
"adsGunKickYawMax" "0"
"adsGunKickAccel" "0"
"adsGunKickSpeedMax" "0"
"adsGunKickSpeedDecay" "25"
"adsGunKickStaticDecay" "50"
"hipViewKickPitchMin" "25"
"hipViewKickPitchMax" "45"
"hipViewKickYawMin" "35"
"hipViewKickYawMax" "-35"
"hipViewKickCenterSpeed" "1000"
"adsViewKickPitchMin" "25"
"adsViewKickPitchMax" "45"
"adsViewKickYawMin" "35"
"adsViewKickYawMax" "-35"
"adsViewKickCenterSpeed" "1000"
"swayMaxAngle" "5"
"swayLerpSpeed" "4"
"swayPitchScale" "0.1"
"swayYawScale" "0.1"
"swayHorizScale" "0.3"
"swayVertScale" "0.5"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "6"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.1"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "250"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "4"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "220"
"adsOverlayHeight" "220"
"gunModel" "viewmodel_usp_silencer_mp"
"gunModel2" ""
"gunModel3" ""
"gunModel4" ""
"gunModel5" ""
"gunModel6" ""
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_usp_silencer"
"worldModel2" ""
"worldModel3" ""
"worldModel4" ""
"worldModel5" ""
"worldModel6" ""
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_USP_idle"
"emptyIdleAnim" "viewmodel_USP_idle"
"fireAnim" "viewmodel_USP_fire"
"lastShotAnim" "viewmodel_USP_lastfire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_USP_reload"
"reloadEmptyAnim" "viewmodel_USP_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_USP_pullout2"
"dropAnim" "viewmodel_USP_putaway"
"firstRaiseAnim" "viewmodel_USP_pullout2"
"altRaiseAnim" "viewmodel_USP_pullout2"
"altDropAnim" "viewmodel_USP_putaway"
"quickRaiseAnim" "viewmodel_USP_pullout2"
"quickDropAnim" "viewmodel_USP_putaway"
"emptyRaiseAnim" "viewmodel_USP_pullout2"
"emptyDropAnim" "viewmodel_USP_putaway"
"sprintInAnim" "viewmodel_USP_sprint_in"
"sprintLoopAnim" "viewmodel_USP_sprint_loop"
"sprintOutAnim" "viewmodel_USP_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_USP_fire_ads"
"adsLastShotAnim" "viewmodel_USP_lastfire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_USP_ADS_up"
"adsDownAnim" "viewmodel_USP_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx"
"worldFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx"
"viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\pistol.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_usp45sd_fire_npc"
"fireSoundPlayer" "weap_usp45sd_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_pistol_npc"
"emptyFireSoundPlayer" "weap_dryfire_pistol_plr"
"meleeSwipeSound" "melee_swing_small"
"meleeSwipeSoundPlayer" "melee_usp45_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_usp45_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_usp45_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_usp_45"
"killIcon" "hud_icon_usp_45"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_usp_45"
"hudIconRatio" "1:1"
"killIconRatio" "1:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "8"
"adsDofEnd" "12"
"hideTags" ""
"notetrackSoundMap" "weap_usp45_clipout_plr weap_usp45_clipout_plr\r\nweap_usp45_clipin_plr weap_usp45_clipin_plr\r\nweap_m9_chamber_plr weap_m9_chamber_plr\r\nweap_usp45_lift_plr weap_usp45_lift_plr\r\nmelee_knife_stab melee_knife_stab"
}
"uzi_acog_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_UZI"
"modeName" ""
"playerAnimType" "smg"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "smg"
"penetrateType" "small"
"impactType" "bullet_small"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "0"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "750"
"aimAssistRangeAds" "2000"
"enemyCrosshairRange" "750"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "2"
"sprintDurationScale" "1"
"gunMaxPitch" "6"
"gunMaxYaw" "6"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "9 <20> 19 mm Luger"
"maxAmmo" "192"
"startAmmo" "96"
"clipName" "uzi_acog_mp"
"clipSize" "32"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "32"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "30"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "750"
"minDamageRange" "1000"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.063"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.4"
"reloadEmptyTime" "3.5"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "2.2"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.42"
"raiseTime" "0.8"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.55"
"firstRaiseTime" "0.8"
"emptyDropTime" "0.5"
"emptyRaiseTime" "0.5"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-50"
"proneMoveR" "3"
"proneMoveU" "-105"
"proneRotP" "0"
"proneRotY" "280"
"proneRotR" "-300"
"proneOfsF" "0"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "40"
"hipIdleSpeed" "1"
"adsIdleSpeed" "1.5"
"idleCrouchFactor" "1"
"idleProneFactor" "1"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.3"
"adsTransOutTime" "0.6"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.3"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "30"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "0"
"adsViewBobMult" "0.25"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "2"
"hipSpreadDuckedMin" "1.75"
"hipSpreadProneMin" "1.5"
"hipSpreadMax" "5"
"hipSpreadDuckedMax" "4.5"
"hipSpreadProneMax" "4"
"hipSpreadFireAdd" "0.52"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "4"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "35"
"hipGunKickPitchMax" "40"
"hipGunKickYawMin" "-25"
"hipGunKickYawMax" "25"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "100"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "700"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "35"
"adsGunKickStaticDecay" "10"
"hipViewKickPitchMin" "-50"
"hipViewKickPitchMax" "80"
"hipViewKickYawMin" "75"
"hipViewKickYawMax" "-75"
"hipViewKickCenterSpeed" "1600"
"adsViewKickPitchMin" "-50"
"adsViewKickPitchMax" "80"
"adsViewKickYawMin" "75"
"adsViewKickYawMax" "-75"
"adsViewKickCenterSpeed" "1600"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.02"
"adsSwayVertScale" "0.02"
"fightDist" "720"
"maxDist" "340"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "8"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "480"
"adsOverlayHeight" "480"
"gunModel" "viewmodel_miniUZI_mp"
"gunModel2" "viewmodel_miniUZI_mp_brock"
"gunModel3" "viewmodel_miniUZI_mp_bshdwl"
"gunModel4" "viewmodel_miniUZI_mp_bwmrpt"
"gunModel5" "viewmodel_miniUZI_mp_cmdtgr"
"gunModel6" "viewmodel_miniUZI_mp_stagger"
"gunModel7" "viewmodel_miniUZI_gold_mp"
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_mini_uzi"
"worldModel2" "weapon_mini_uzi_mp_brock"
"worldModel3" "weapon_mini_uzi_mp_bshdwl"
"worldModel4" "weapon_mini_uzi_mp_bwmrpt"
"worldModel5" "weapon_mini_uzi_mp_cmdtgr"
"worldModel6" "weapon_mini_uzi_mp_stagger"
"worldModel7" "weapon_mini_uzi_gold"
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_miniUZI_idle"
"emptyIdleAnim" "viewmodel_miniUZI_idle"
"fireAnim" "viewmodel_miniUZI_fire"
"lastShotAnim" "viewmodel_miniUZI_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_miniUZI_reload"
"reloadEmptyAnim" "viewmodel_miniUZI_attachment_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_miniUZI_pullout"
"dropAnim" "viewmodel_miniUZI_putaway"
"firstRaiseAnim" "viewmodel_miniUZI_pullout"
"altRaiseAnim" "viewmodel_miniUZI_pullout"
"altDropAnim" "viewmodel_miniUZI_putaway"
"quickRaiseAnim" "viewmodel_miniUZI_pullout"
"quickDropAnim" "viewmodel_miniUZI_putaway"
"emptyRaiseAnim" "viewmodel_miniUZI_pullout"
"emptyDropAnim" "viewmodel_miniUZI_putaway"
"sprintInAnim" "viewmodel_miniUZI_sprint_in"
"sprintLoopAnim" "viewmodel_miniUZI_sprint_loop"
"sprintOutAnim" "viewmodel_miniUZI_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_miniUZI_acog_ADS_fire"
"adsLastShotAnim" "viewmodel_miniUZI_acog_ADS_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_miniUZI_acog_ADS_up"
"adsDownAnim" "viewmodel_miniUZI_acog_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\uzi_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\pistol.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_miniuzi_fire_npc"
"fireSoundPlayer" "weap_miniuzi_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_pistol_npc"
"emptyFireSoundPlayer" "weap_dryfire_pistol_plr"
"meleeSwipeSound" "melee_swing_small"
"meleeSwipeSoundPlayer" "melee_miniuzi_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_miniuzi_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_miniuzi_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_mini_uzi"
"killIcon" "hud_icon_mini_uzi"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_mini_uzi"
"hudIconRatio" "1:1"
"killIconRatio" "1:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "15"
"hideTags" "tag_reflex_sight\r\ntag_iron_sight"
"notetrackSoundMap" "weap_miniuzi_lift_plr weap_miniuzi_lift_plr\r\nweap_miniuzi_clipout_plr weap_miniuzi_clipout_plr\r\nweap_miniuzi_clipin_plr weap_miniuzi_clipin_plr\r\nweap_miniuzi_chamber_plr weap_miniuzi_chamber_plr\r\nmelee_knife_stab melee_knife_stab"
}
"uzi_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_UZI"
"modeName" ""
"playerAnimType" "smg"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "smg"
"penetrateType" "small"
"impactType" "bullet_small"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "0"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "750"
"aimAssistRangeAds" "1000"
"enemyCrosshairRange" "750"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "2"
"sprintDurationScale" "1"
"gunMaxPitch" "6"
"gunMaxYaw" "6"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "9 <20> 19 mm Luger"
"maxAmmo" "192"
"startAmmo" "96"
"clipName" "uzi_mp"
"clipSize" "32"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "32"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "30"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "750"
"minDamageRange" "1000"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.063"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.4"
"reloadEmptyTime" "3.5"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "2.2"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.42"
"raiseTime" "0.8"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.55"
"firstRaiseTime" "0.8"
"emptyDropTime" "0.5"
"emptyRaiseTime" "0.5"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-50"
"proneMoveR" "3"
"proneMoveU" "-105"
"proneRotP" "0"
"proneRotY" "280"
"proneRotR" "-300"
"proneOfsF" "0"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.9"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.2"
"adsTransOutTime" "0.2"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.3"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "55"
"adsZoomInFrac" "0.7"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "0"
"adsViewBobMult" "0.25"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "2"
"hipSpreadDuckedMin" "1.75"
"hipSpreadProneMin" "1.5"
"hipSpreadMax" "5"
"hipSpreadDuckedMax" "4.5"
"hipSpreadProneMax" "4"
"hipSpreadFireAdd" "0.52"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "4"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "35"
"hipGunKickPitchMax" "40"
"hipGunKickYawMin" "-25"
"hipGunKickYawMax" "25"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "100"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "700"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "35"
"adsGunKickStaticDecay" "10"
"hipViewKickPitchMin" "-50"
"hipViewKickPitchMax" "80"
"hipViewKickYawMin" "75"
"hipViewKickYawMax" "-75"
"hipViewKickCenterSpeed" "1600"
"adsViewKickPitchMin" "-50"
"adsViewKickPitchMax" "80"
"adsViewKickYawMin" "75"
"adsViewKickYawMax" "-75"
"adsViewKickCenterSpeed" "1600"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.3"
"adsSwayVertScale" "0.2"
"fightDist" "720"
"maxDist" "340"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "8"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "220"
"adsOverlayHeight" "220"
"gunModel" "viewmodel_miniUZI_mp"
"gunModel2" "viewmodel_miniUZI_mp_brock"
"gunModel3" "viewmodel_miniUZI_mp_bshdwl"
"gunModel4" "viewmodel_miniUZI_mp_bwmrpt"
"gunModel5" "viewmodel_miniUZI_mp_cmdtgr"
"gunModel6" "viewmodel_miniUZI_mp_stagger"
"gunModel7" "viewmodel_miniUZI_gold_mp"
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_mini_uzi"
"worldModel2" "weapon_mini_uzi_mp_brock"
"worldModel3" "weapon_mini_uzi_mp_bshdwl"
"worldModel4" "weapon_mini_uzi_mp_bwmrpt"
"worldModel5" "weapon_mini_uzi_mp_cmdtgr"
"worldModel6" "weapon_mini_uzi_mp_stagger"
"worldModel7" "weapon_mini_uzi_gold"
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_miniUZI_idle"
"emptyIdleAnim" "viewmodel_miniUZI_idle"
"fireAnim" "viewmodel_miniUZI_fire"
"lastShotAnim" "viewmodel_miniUZI_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_miniUZI_reload"
"reloadEmptyAnim" "viewmodel_miniUZI_attachment_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_miniUZI_pullout"
"dropAnim" "viewmodel_miniUZI_putaway"
"firstRaiseAnim" "viewmodel_miniUZI_pullout"
"altRaiseAnim" "viewmodel_miniUZI_pullout"
"altDropAnim" "viewmodel_miniUZI_putaway"
"quickRaiseAnim" "viewmodel_miniUZI_pullout"
"quickDropAnim" "viewmodel_miniUZI_putaway"
"emptyRaiseAnim" "viewmodel_miniUZI_pullout"
"emptyDropAnim" "viewmodel_miniUZI_putaway"
"sprintInAnim" "viewmodel_miniUZI_sprint_in"
"sprintLoopAnim" "viewmodel_miniUZI_sprint_loop"
"sprintOutAnim" "viewmodel_miniUZI_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_miniUZI_ADS_fire"
"adsLastShotAnim" "viewmodel_miniUZI_ADS_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_miniUZI_ADS_up"
"adsDownAnim" "viewmodel_miniUZI_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\uzi_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\pistol.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_miniuzi_fire_npc"
"fireSoundPlayer" "weap_miniuzi_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_pistol_npc"
"emptyFireSoundPlayer" "weap_dryfire_pistol_plr"
"meleeSwipeSound" "melee_swing_small"
"meleeSwipeSoundPlayer" "melee_miniuzi_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_miniuzi_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_miniuzi_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_mini_uzi"
"killIcon" "hud_icon_mini_uzi"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_mini_uzi"
"hudIconRatio" "1:1"
"killIconRatio" "1:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "10"
"hideTags" "tag_acog\r\ntag_ak47_mount\r\ntag_reflex_sight"
"notetrackSoundMap" "weap_miniuzi_lift_plr weap_miniuzi_lift_plr\r\nweap_miniuzi_clipout_plr weap_miniuzi_clipout_plr\r\nweap_miniuzi_clipin_plr weap_miniuzi_clipin_plr\r\nweap_miniuzi_chamber_plr weap_miniuzi_chamber_plr\r\nmelee_knife_stab melee_knife_stab"
}
"uzi_reflex_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_UZI"
"modeName" ""
"playerAnimType" "smg"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "smg"
"penetrateType" "small"
"impactType" "bullet_small"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "0"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "750"
"aimAssistRangeAds" "1000"
"enemyCrosshairRange" "750"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "2"
"sprintDurationScale" "1"
"gunMaxPitch" "6"
"gunMaxYaw" "6"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "9 <20> 19 mm Luger"
"maxAmmo" "192"
"startAmmo" "96"
"clipName" "uzi_reflex_mp"
"clipSize" "32"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "32"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "30"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "750"
"minDamageRange" "1000"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.063"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.4"
"reloadEmptyTime" "3.5"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "2.2"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.42"
"raiseTime" "0.8"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.55"
"firstRaiseTime" "0.8"
"emptyDropTime" "0.5"
"emptyRaiseTime" "0.5"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-50"
"proneMoveR" "3"
"proneMoveU" "-105"
"proneRotP" "0"
"proneRotY" "280"
"proneRotR" "-300"
"proneOfsF" "0"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.9"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.2"
"adsTransOutTime" "0.2"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.3"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "55"
"adsZoomInFrac" "0.7"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "0"
"adsViewBobMult" "0.25"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "2"
"hipSpreadDuckedMin" "1.75"
"hipSpreadProneMin" "1.5"
"hipSpreadMax" "5"
"hipSpreadDuckedMax" "4.5"
"hipSpreadProneMax" "4"
"hipSpreadFireAdd" "0.52"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "4"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "35"
"hipGunKickPitchMax" "40"
"hipGunKickYawMin" "-25"
"hipGunKickYawMax" "25"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "100"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "700"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "35"
"adsGunKickStaticDecay" "10"
"hipViewKickPitchMin" "-50"
"hipViewKickPitchMax" "80"
"hipViewKickYawMin" "75"
"hipViewKickYawMax" "-75"
"hipViewKickCenterSpeed" "1600"
"adsViewKickPitchMin" "-50"
"adsViewKickPitchMax" "80"
"adsViewKickYawMin" "75"
"adsViewKickYawMax" "-75"
"adsViewKickCenterSpeed" "1600"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.3"
"adsSwayVertScale" "0.2"
"fightDist" "720"
"maxDist" "340"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "8"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "220"
"adsOverlayHeight" "220"
"gunModel" "viewmodel_miniUZI_mp"
"gunModel2" "viewmodel_miniUZI_mp_brock"
"gunModel3" "viewmodel_miniUZI_mp_bshdwl"
"gunModel4" "viewmodel_miniUZI_mp_bwmrpt"
"gunModel5" "viewmodel_miniUZI_mp_cmdtgr"
"gunModel6" "viewmodel_miniUZI_mp_stagger"
"gunModel7" "viewmodel_miniUZI_gold_mp"
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_mini_uzi"
"worldModel2" "weapon_mini_uzi_mp_brock"
"worldModel3" "weapon_mini_uzi_mp_bshdwl"
"worldModel4" "weapon_mini_uzi_mp_bwmrpt"
"worldModel5" "weapon_mini_uzi_mp_cmdtgr"
"worldModel6" "weapon_mini_uzi_mp_stagger"
"worldModel7" "weapon_mini_uzi_gold"
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_miniUZI_idle"
"emptyIdleAnim" "viewmodel_miniUZI_idle"
"fireAnim" "viewmodel_miniUZI_fire"
"lastShotAnim" "viewmodel_miniUZI_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_miniUZI_reload"
"reloadEmptyAnim" "viewmodel_miniUZI_attachment_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_miniUZI_pullout"
"dropAnim" "viewmodel_miniUZI_putaway"
"firstRaiseAnim" "viewmodel_miniUZI_pullout"
"altRaiseAnim" "viewmodel_miniUZI_pullout"
"altDropAnim" "viewmodel_miniUZI_putaway"
"quickRaiseAnim" "viewmodel_miniUZI_pullout"
"quickDropAnim" "viewmodel_miniUZI_putaway"
"emptyRaiseAnim" "viewmodel_miniUZI_pullout"
"emptyDropAnim" "viewmodel_miniUZI_putaway"
"sprintInAnim" "viewmodel_miniUZI_sprint_in"
"sprintLoopAnim" "viewmodel_miniUZI_sprint_loop"
"sprintOutAnim" "viewmodel_miniUZI_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_miniUZI_ADS_fire"
"adsLastShotAnim" "viewmodel_miniUZI_ADS_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_miniUZI_reflex_ADS_up"
"adsDownAnim" "viewmodel_miniUZI_reflex_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\uzi_flash_view.efx"
"worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\pistol.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_miniuzi_fire_npc"
"fireSoundPlayer" "weap_miniuzi_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_pistol_npc"
"emptyFireSoundPlayer" "weap_dryfire_pistol_plr"
"meleeSwipeSound" "melee_swing_small"
"meleeSwipeSoundPlayer" "melee_miniuzi_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_miniuzi_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_miniuzi_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_mini_uzi"
"killIcon" "hud_icon_mini_uzi"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_mini_uzi"
"hudIconRatio" "1:1"
"killIconRatio" "1:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "10"
"hideTags" "tag_acog\r\ntag_iron_sight"
"notetrackSoundMap" "weap_miniuzi_lift_plr weap_miniuzi_lift_plr\r\nweap_miniuzi_clipout_plr weap_miniuzi_clipout_plr\r\nweap_miniuzi_clipin_plr weap_miniuzi_clipin_plr\r\nweap_miniuzi_chamber_plr weap_miniuzi_chamber_plr\r\nmelee_knife_stab melee_knife_stab"
}
"uzi_silencer_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_UZI"
"modeName" ""
"playerAnimType" "smg"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "smg"
"penetrateType" "small"
"impactType" "bullet_small"
"inventoryType" "primary"
"fireType" "Full Auto"
"twoHanded" "1"
"rifleBullet" "0"
"armorPiercing" "0"
"boltAction" "0"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "0"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "1"
"autoAimRange" "0"
"aimAssistRange" "750"
"aimAssistRangeAds" "1000"
"enemyCrosshairRange" "750"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "2"
"sprintDurationScale" "1"
"gunMaxPitch" "6"
"gunMaxYaw" "6"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "9 <20> 19 mm Luger"
"maxAmmo" "192"
"startAmmo" "96"
"clipName" "uzi_silencer_mp"
"clipSize" "32"
"shotCount" "1"
"dropAmmoMin" "1"
"dropAmmoMax" "32"
"reloadAmmoAdd" "0"
"reloadStartAdd" "0"
"damage" "30"
"minDamage" "20"
"meleeDamage" "135"
"maxDamageRange" "350"
"minDamageRange" "700"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1.4"
"locHead" "1.4"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.063"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "2.4"
"reloadEmptyTime" "3.5"
"reloadStartTime" "0"
"reloadEndTime" "0"
"reloadAddTime" "2.2"
"reloadStartAddTime" "0"
"rechamberTime" "0.1"
"rechamberBoltTime" "0"
"dropTime" "0.42"
"raiseTime" "0.8"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.55"
"firstRaiseTime" "0.8"
"emptyDropTime" "0.5"
"emptyRaiseTime" "0.5"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.5"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-1"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-50"
"proneMoveR" "3"
"proneMoveU" "-105"
"proneRotP" "0"
"proneRotY" "280"
"proneRotR" "-300"
"proneOfsF" "0"
"proneOfsR" "1.5"
"proneOfsU" "0"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.9"
"idleCrouchFactor" "0.75"
"idleProneFactor" "0.4"
"adsSpread" "0"
"adsAimPitch" "0"
"adsTransInTime" "0.2"
"adsTransOutTime" "0.2"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.3"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "55"
"adsZoomInFrac" "0.7"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "0"
"adsViewBobMult" "0.25"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "2"
"hipSpreadDuckedMin" "1.75"
"hipSpreadProneMin" "1.5"
"hipSpreadMax" "5"
"hipSpreadDuckedMax" "4.5"
"hipSpreadProneMax" "4"
"hipSpreadFireAdd" "0.52"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "4"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "35"
"hipGunKickPitchMax" "40"
"hipGunKickYawMin" "-25"
"hipGunKickYawMax" "25"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "100"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "75"
"adsGunKickPitchMin" "5"
"adsGunKickPitchMax" "15"
"adsGunKickYawMin" "-5"
"adsGunKickYawMax" "10"
"adsGunKickAccel" "700"
"adsGunKickSpeedMax" "2000"
"adsGunKickSpeedDecay" "35"
"adsGunKickStaticDecay" "10"
"hipViewKickPitchMin" "-50"
"hipViewKickPitchMax" "80"
"hipViewKickYawMin" "75"
"hipViewKickYawMax" "-75"
"hipViewKickCenterSpeed" "1600"
"adsViewKickPitchMin" "-50"
"adsViewKickPitchMax" "80"
"adsViewKickYawMin" "75"
"adsViewKickYawMax" "-75"
"adsViewKickCenterSpeed" "1600"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.3"
"adsSwayVertScale" "0.2"
"fightDist" "720"
"maxDist" "340"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "8"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "220"
"adsOverlayHeight" "220"
"gunModel" "viewmodel_miniUZI_silencer"
"gunModel2" "viewmodel_miniUZI_supressed_mp_brock"
"gunModel3" "viewmodel_miniUZI_supressed_mp_bshdwl"
"gunModel4" "viewmodel_miniUZI_supressed_mp_bwmrpt"
"gunModel5" "viewmodel_miniUZI_supressed_mp_cmdtgr"
"gunModel6" "viewmodel_miniUZI_supressed_mp_stagger"
"gunModel7" "viewmodel_miniuzi_supressed_gold_mp"
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_mini_uzi_silencer"
"worldModel2" "weapon_mini_uzi_sd_mp_brock"
"worldModel3" "weapon_mini_uzi_sd_mp_bshdwl"
"worldModel4" "weapon_mini_uzi_sd_mp_bwmrpt"
"worldModel5" "weapon_mini_uzi_sd_mp_cmdtgr"
"worldModel6" "weapon_mini_uzi_sd_mp_stagger"
"worldModel7" "weapon_mini_uzi_silencer_gold"
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_miniUZI_idle"
"emptyIdleAnim" "viewmodel_miniUZI_idle"
"fireAnim" "viewmodel_miniUZI_fire"
"lastShotAnim" "viewmodel_miniUZI_fire"
"rechamberAnim" ""
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_miniUZI_reload"
"reloadEmptyAnim" "viewmodel_miniUZI_attachment_reload_empty"
"reloadStartAnim" ""
"reloadEndAnim" ""
"raiseAnim" "viewmodel_miniUZI_pullout"
"dropAnim" "viewmodel_miniUZI_putaway"
"firstRaiseAnim" "viewmodel_miniUZI_pullout"
"altRaiseAnim" "viewmodel_miniUZI_pullout"
"altDropAnim" "viewmodel_miniUZI_putaway"
"quickRaiseAnim" "viewmodel_miniUZI_pullout"
"quickDropAnim" "viewmodel_miniUZI_putaway"
"emptyRaiseAnim" "viewmodel_miniUZI_pullout"
"emptyDropAnim" "viewmodel_miniUZI_putaway"
"sprintInAnim" "viewmodel_miniUZI_sprint_in"
"sprintLoopAnim" "viewmodel_miniUZI_sprint_loop"
"sprintOutAnim" "viewmodel_miniUZI_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_miniUZI_ADS_fire"
"adsLastShotAnim" "viewmodel_miniUZI_ADS_fire"
"adsRechamberAnim" ""
"adsUpAnim" "viewmodel_miniUZI_ADS_up"
"adsDownAnim" "viewmodel_miniUZI_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx"
"worldFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx"
"viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\pistol.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_miniuzisd_fire_npc"
"fireSoundPlayer" "weap_miniuzisd_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_pistol_npc"
"emptyFireSoundPlayer" "weap_dryfire_pistol_plr"
"meleeSwipeSound" "melee_swing_small"
"meleeSwipeSoundPlayer" "melee_miniuzi_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" ""
"rechamberSoundPlayer" ""
"reloadSound" "weap_miniuzi_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_miniuzi_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_mini_uzi"
"killIcon" "hud_icon_mini_uzi"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_mini_uzi"
"hudIconRatio" "1:1"
"killIconRatio" "1:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Magazine"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "10"
"hideTags" ""
"notetrackSoundMap" "weap_miniuzi_lift_plr weap_miniuzi_lift_plr\r\nweap_miniuzi_clipout_plr weap_miniuzi_clipout_plr\r\nweap_miniuzi_clipin_plr weap_miniuzi_clipin_plr\r\nweap_miniuzi_chamber_plr weap_miniuzi_chamber_plr\r\nmelee_knife_stab melee_knife_stab"
}
"winchester1200_grip_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_WINCHESTER1200"
"modeName" ""
"playerAnimType" "other"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "spread"
"penetrateType" "small"
"impactType" "shotgun"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "1"
"rifleBullet" "0"
"armorPiercing" "0"
"boltAction" "1"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "1"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "600"
"aimAssistRangeAds" "1000"
"enemyCrosshairRange" "600"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "2"
"sprintDurationScale" "1"
"gunMaxPitch" "80"
"gunMaxYaw" "15"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "12 gauge"
"maxAmmo" "56"
"startAmmo" "28"
"clipName" "winchester1200_grip_mp"
"clipSize" "7"
"shotCount" "8"
"dropAmmoMin" "1"
"dropAmmoMax" "7"
"reloadAmmoAdd" "1"
"reloadStartAdd" "1"
"damage" "40"
"minDamage" "10"
"meleeDamage" "135"
"maxDamageRange" "300"
"minDamageRange" "500"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.283"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "0.567"
"reloadEmptyTime" "0.567"
"reloadStartTime" "1"
"reloadEndTime" "0.7"
"reloadAddTime" "0.25"
"reloadStartAddTime" "0.6"
"rechamberTime" "0.467"
"rechamberBoltTime" "0"
"dropTime" "0.25"
"raiseTime" "0.75"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.75"
"emptyDropTime" "0.33"
"emptyRaiseTime" "0.625"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1.7"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-0.1"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-100"
"proneMoveR" "3"
"proneMoveU" "-105"
"proneRotP" "0"
"proneRotY" "220"
"proneRotR" "-300"
"proneOfsF" "-0.5"
"proneOfsR" "2"
"proneOfsU" "0.8"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "0.8"
"idleProneFactor" "0.4"
"adsSpread" "4.5"
"adsAimPitch" "-0.1"
"adsTransInTime" "0.2"
"adsTransOutTime" "0.2"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.5"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "55"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "0.5"
"adsViewBobMult" "0.25"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "4"
"hipSpreadDuckedMin" "4"
"hipSpreadProneMin" "4"
"hipSpreadMax" "4"
"hipSpreadDuckedMax" "4"
"hipSpreadProneMax" "4"
"hipSpreadFireAdd" "0"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "0.1"
"hipSpreadDecayRate" "5"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "50"
"hipGunKickPitchMax" "60"
"hipGunKickYawMin" "-30"
"hipGunKickYawMax" "30"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "2"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "0"
"adsGunKickPitchMin" "35"
"adsGunKickPitchMax" "45"
"adsGunKickYawMin" "-25"
"adsGunKickYawMax" "25"
"adsGunKickAccel" "260"
"adsGunKickSpeedMax" "600"
"adsGunKickSpeedDecay" "50"
"adsGunKickStaticDecay" "10"
"hipViewKickPitchMin" "75"
"hipViewKickPitchMax" "80"
"hipViewKickYawMin" "-55"
"hipViewKickYawMax" "-65"
"hipViewKickCenterSpeed" "500"
"adsViewKickPitchMin" "75"
"adsViewKickPitchMax" "80"
"adsViewKickYawMin" "-55"
"adsViewKickYawMax" "-65"
"adsViewKickCenterSpeed" "500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.2"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "680"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "3"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "220"
"adsOverlayHeight" "220"
"gunModel" "viewmodel_winchester1200_mp"
"gunModel2" "viewmodel_winchester1200_mp_brock"
"gunModel3" "viewmodel_winchester1200_mp_bshdwl"
"gunModel4" "viewmodel_winchester1200_mp_bwmrpt"
"gunModel5" "viewmodel_winchester1200_mp_cmdtgr"
"gunModel6" "viewmodel_winchester1200_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_winchest1200"
"worldModel2" "weapon_winchest1200_mp_brock"
"worldModel3" "weapon_winchest1200_mp_bshdwl"
"worldModel4" "weapon_winchest1200_mp_bwmrpt"
"worldModel5" "weapon_winchest1200_mp_cmdtgr"
"worldModel6" "weapon_winchest1200_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_winchester_foregrip_idle"
"emptyIdleAnim" "viewmodel_winchester_foregrip_idle"
"fireAnim" "viewmodel_winchester_foregrip_fire"
"lastShotAnim" "viewmodel_winchester_foregrip_fire"
"rechamberAnim" "viewmodel_winchester_foregrip_rechamber"
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_winchester_foregrip_reload_loop"
"reloadEmptyAnim" ""
"reloadStartAnim" "viewmodel_winchester_foregrip_reload_intro"
"reloadEndAnim" "viewmodel_winchester_foregrip_reload_end"
"raiseAnim" "viewmodel_winchester_foregrip_pullout_quick"
"dropAnim" "viewmodel_winchester_foregrip_putaway_quick"
"firstRaiseAnim" "viewmodel_winchester_foregrip_pullout_quick"
"altRaiseAnim" "viewmodel_winchester_foregrip_pullout_quick"
"altDropAnim" "viewmodel_winchester_foregrip_putaway_quick"
"quickRaiseAnim" "viewmodel_winchester_foregrip_pullout_quick"
"quickDropAnim" "viewmodel_winchester_foregrip_putaway_quick"
"emptyRaiseAnim" "viewmodel_winchester_foregrip_pullout_quick"
"emptyDropAnim" "viewmodel_winchester_foregrip_putaway_quick"
"sprintInAnim" "viewmodel_winchester_foregrip_sprint_in"
"sprintLoopAnim" "viewmodel_winchester_foregrip_sprint_loop"
"sprintOutAnim" "viewmodel_winchester_foregrip_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_winchester_foregrip_fire_ads"
"adsLastShotAnim" "viewmodel_winchester_foregrip_fire"
"adsRechamberAnim" "viewmodel_winchester_foregrip_rechamber_ads"
"adsUpAnim" "viewmodel_winchester_ADS_up"
"adsDownAnim" "viewmodel_winchester_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\winch_flshview.efx"
"worldFlashEffect" "fx\\muzzleflashes\\winch_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\shotgun_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\shotgun.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_winch1200_fire_npc"
"fireSoundPlayer" "weap_winch1200_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_rifle_npc"
"emptyFireSoundPlayer" "weap_dryfire_rifle_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_winch1200_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" "weap_winch1200_pump_npc"
"rechamberSoundPlayer" ""
"reloadSound" "weap_winch1200_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_winch1200_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_winchester_1200"
"killIcon" "hud_icon_winchester_1200"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_winchester_1200"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Shotgun"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "10"
"hideTags" "tag_ak47_mount\r\ntag_reflex_sight"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_winch1200_start_plr weap_winch1200_start_plr\r\nweap_winch1200_loop_plr weap_winch1200_loop_plr\r\nweap_winch1200_end_plr weap_winch1200_end_plr\r\nweap_winch1200_pump_plr weap_winch1200_pump_plr"
}
"winchester1200_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_WINCHESTER1200"
"modeName" ""
"playerAnimType" "other"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "spread"
"penetrateType" "small"
"impactType" "shotgun"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "1"
"rifleBullet" "0"
"armorPiercing" "0"
"boltAction" "1"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "1"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "600"
"aimAssistRangeAds" "1000"
"enemyCrosshairRange" "600"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "2"
"sprintDurationScale" "1"
"gunMaxPitch" "80"
"gunMaxYaw" "15"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "12 gauge"
"maxAmmo" "56"
"startAmmo" "28"
"clipName" "winchester1200_mp"
"clipSize" "7"
"shotCount" "8"
"dropAmmoMin" "1"
"dropAmmoMax" "7"
"reloadAmmoAdd" "1"
"reloadStartAdd" "1"
"damage" "40"
"minDamage" "10"
"meleeDamage" "135"
"maxDamageRange" "300"
"minDamageRange" "500"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.283"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "0.567"
"reloadEmptyTime" "0.567"
"reloadStartTime" "1"
"reloadEndTime" "0.767"
"reloadAddTime" "0.25"
"reloadStartAddTime" "0.6"
"rechamberTime" "0.467"
"rechamberBoltTime" "0"
"dropTime" "0.33"
"raiseTime" "0.625"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.625"
"emptyDropTime" "0.33"
"emptyRaiseTime" "0.65"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1.7"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-0.1"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-100"
"proneMoveR" "3"
"proneMoveU" "-105"
"proneRotP" "0"
"proneRotY" "220"
"proneRotR" "-300"
"proneOfsF" "-0.5"
"proneOfsR" "2"
"proneOfsU" "0.8"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "0.8"
"idleProneFactor" "0.4"
"adsSpread" "5.5"
"adsAimPitch" "-0.1"
"adsTransInTime" "0.2"
"adsTransOutTime" "0.2"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.5"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "55"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "0.5"
"adsViewBobMult" "0.25"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "4"
"hipSpreadDuckedMin" "4"
"hipSpreadProneMin" "4"
"hipSpreadMax" "4"
"hipSpreadDuckedMax" "4"
"hipSpreadProneMax" "4"
"hipSpreadFireAdd" "0"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "0.1"
"hipSpreadDecayRate" "5"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "50"
"hipGunKickPitchMax" "60"
"hipGunKickYawMin" "-30"
"hipGunKickYawMax" "30"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "2"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "0"
"adsGunKickPitchMin" "35"
"adsGunKickPitchMax" "45"
"adsGunKickYawMin" "-25"
"adsGunKickYawMax" "25"
"adsGunKickAccel" "260"
"adsGunKickSpeedMax" "600"
"adsGunKickSpeedDecay" "50"
"adsGunKickStaticDecay" "10"
"hipViewKickPitchMin" "95"
"hipViewKickPitchMax" "100"
"hipViewKickYawMin" "-75"
"hipViewKickYawMax" "-85"
"hipViewKickCenterSpeed" "500"
"adsViewKickPitchMin" "95"
"adsViewKickPitchMax" "100"
"adsViewKickYawMin" "-75"
"adsViewKickYawMax" "-85"
"adsViewKickCenterSpeed" "500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.2"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "680"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "3"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "220"
"adsOverlayHeight" "220"
"gunModel" "viewmodel_winchester1200_mp"
"gunModel2" "viewmodel_winchester1200_mp_brock"
"gunModel3" "viewmodel_winchester1200_mp_bshdwl"
"gunModel4" "viewmodel_winchester1200_mp_bwmrpt"
"gunModel5" "viewmodel_winchester1200_mp_cmdtgr"
"gunModel6" "viewmodel_winchester1200_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_winchest1200"
"worldModel2" "weapon_winchest1200_mp_brock"
"worldModel3" "weapon_winchest1200_mp_bshdwl"
"worldModel4" "weapon_winchest1200_mp_bwmrpt"
"worldModel5" "weapon_winchest1200_mp_cmdtgr"
"worldModel6" "weapon_winchest1200_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_winchester_idle"
"emptyIdleAnim" "viewmodel_winchester_idle"
"fireAnim" "viewmodel_winchester_fire"
"lastShotAnim" "viewmodel_winchester_fire"
"rechamberAnim" "viewmodel_winchester_rechamber"
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_winchester_reload_loop"
"reloadEmptyAnim" ""
"reloadStartAnim" "viewmodel_winchester_reload_intro"
"reloadEndAnim" "viewmodel_winchester_reload_end"
"raiseAnim" "viewmodel_winchester_pullout_quick"
"dropAnim" "viewmodel_winchester_putaway_quick"
"firstRaiseAnim" "viewmodel_winchester_pullout_quick"
"altRaiseAnim" "viewmodel_winchester_pullout_quick"
"altDropAnim" "viewmodel_winchester_putaway_quick"
"quickRaiseAnim" "viewmodel_winchester_pullout_quick"
"quickDropAnim" "viewmodel_winchester_putaway_quick"
"emptyRaiseAnim" "viewmodel_winchester_pullout"
"emptyDropAnim" "viewmodel_winchester_putaway"
"sprintInAnim" "viewmodel_winchester_sprint_in"
"sprintLoopAnim" "viewmodel_winchester_sprint_loop"
"sprintOutAnim" "viewmodel_winchester_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_winchester_fire_ads"
"adsLastShotAnim" "viewmodel_winchester_fire"
"adsRechamberAnim" "viewmodel_winchester_rechamber"
"adsUpAnim" "viewmodel_winchester_ADS_up"
"adsDownAnim" "viewmodel_winchester_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\winch_flshview.efx"
"worldFlashEffect" "fx\\muzzleflashes\\winch_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\shotgun_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\shotgun.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_winch1200_fire_npc"
"fireSoundPlayer" "weap_winch1200_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_rifle_npc"
"emptyFireSoundPlayer" "weap_dryfire_rifle_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_winch1200_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" "weap_winch1200_pump_npc"
"rechamberSoundPlayer" ""
"reloadSound" "weap_winch1200_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_winch1200_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_winchester_1200"
"killIcon" "hud_icon_winchester_1200"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_winchester_1200"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Shotgun"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "10"
"hideTags" "tag_ak47_mount\r\ntag_reflex_sight\r\ntag_foregrip"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_winch1200_start_plr weap_winch1200_start_plr\r\nweap_winch1200_loop_plr weap_winch1200_loop_plr\r\nweap_winch1200_end_plr weap_winch1200_end_plr\r\nweap_winch1200_pump_plr weap_winch1200_pump_plr"
}
"winchester1200_reflex_mp" ( "bulletweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"targetFolder" "2: Multi-Player"
"displayName" "WEAPON_WINCHESTER1200"
"modeName" ""
"playerAnimType" "other"
"altWeapon" ""
"AIOverlayDescription" ""
"weaponType" "bullet"
"weaponClass" "spread"
"penetrateType" "small"
"impactType" "shotgun"
"inventoryType" "primary"
"fireType" "Single Shot"
"twoHanded" "1"
"rifleBullet" "0"
"armorPiercing" "0"
"boltAction" "1"
"aimDownSight" "1"
"rechamberWhileAds" "1"
"noPartialReload" "0"
"segmentedReload" "1"
"adsFire" "0"
"noAdsWhenMagEmpty" "0"
"avoidDropCleanup" "0"
"enhanced" "0"
"cancelAutoHolsterWhenEmpty" "0"
"suppressAmmoReserveDisplay" "0"
"laserSightDuringNightvision" "0"
"blocksProne" "0"
"silenced" "0"
"autoAimRange" "0"
"aimAssistRange" "600"
"aimAssistRangeAds" "1000"
"enemyCrosshairRange" "600"
"crosshairColorChange" "1"
"moveSpeedScale" "1"
"adsMoveSpeedScale" "2"
"sprintDurationScale" "1"
"gunMaxPitch" "80"
"gunMaxYaw" "15"
"lowAmmoWarningThreshold" "0.33"
"ammoName" "12 gauge"
"maxAmmo" "56"
"startAmmo" "28"
"clipName" "winchester1200_reflex_mp"
"clipSize" "7"
"shotCount" "8"
"dropAmmoMin" "1"
"dropAmmoMax" "7"
"reloadAmmoAdd" "1"
"reloadStartAdd" "1"
"damage" "40"
"minDamage" "10"
"meleeDamage" "135"
"maxDamageRange" "300"
"minDamageRange" "500"
"playerDamage" "30"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "0"
"fireTime" "0.283"
"fireDelay" "0"
"meleeTime" "0.8"
"meleeChargeTime" "1.16"
"meleeDelay" "0.13"
"meleeChargeDelay" "0.16"
"reloadTime" "0.567"
"reloadEmptyTime" "0.567"
"reloadStartTime" "1"
"reloadEndTime" "0.767"
"reloadAddTime" "0.25"
"reloadStartAddTime" "0.6"
"rechamberTime" "0.467"
"rechamberBoltTime" "0"
"dropTime" "0.33"
"raiseTime" "0.625"
"altDropTime" "0"
"altRaiseTime" "0"
"quickDropTime" "0.25"
"quickRaiseTime" "0.75"
"firstRaiseTime" "0.625"
"emptyDropTime" "0.33"
"emptyRaiseTime" "0.625"
"sprintInTime" "0.3"
"sprintLoopTime" "0.7"
"sprintOutTime" "0.3"
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"standMoveF" "0"
"standMoveR" "0"
"standMoveU" "-1.7"
"standRotP" "0"
"standRotY" "0"
"standRotR" "0"
"standMoveMinSpeed" "80"
"standRotMinSpeed" "80"
"posMoveRate" "6"
"posRotRate" "6"
"duckedMoveF" "0"
"duckedMoveR" "0"
"duckedMoveU" "-1.7"
"duckedRotP" "0"
"duckedRotY" "0"
"duckedRotR" "0"
"duckedOfsF" "-0.1"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedMoveMinSpeed" "20"
"duckedRotMinSpeed" "20"
"proneMoveF" "-100"
"proneMoveR" "3"
"proneMoveU" "-105"
"proneRotP" "0"
"proneRotY" "220"
"proneRotR" "-300"
"proneOfsF" "-0.5"
"proneOfsR" "2"
"proneOfsU" "0.8"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"proneMoveMinSpeed" "0"
"proneRotMinSpeed" "0"
"hipIdleAmount" "30"
"adsIdleAmount" "2"
"hipIdleSpeed" "1"
"adsIdleSpeed" "0.8"
"idleCrouchFactor" "0.8"
"idleProneFactor" "0.4"
"adsSpread" "5.5"
"adsAimPitch" "-0.1"
"adsTransInTime" "0.2"
"adsTransOutTime" "0.2"
"adsTransBlendTime" "0.1"
"adsReloadTransTime" "0.5"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsZoomFov" "55"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsBobFactor" "0.5"
"adsViewBobMult" "0.25"
"adsViewErrorMin" "0"
"adsViewErrorMax" "0"
"hipSpreadStandMin" "4"
"hipSpreadDuckedMin" "4"
"hipSpreadProneMin" "4"
"hipSpreadMax" "4"
"hipSpreadDuckedMax" "4"
"hipSpreadProneMax" "4"
"hipSpreadFireAdd" "0"
"hipSpreadTurnAdd" "0"
"hipSpreadMoveAdd" "0.1"
"hipSpreadDecayRate" "5"
"hipSpreadDuckedDecay" "1"
"hipSpreadProneDecay" "1"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickPitchMin" "50"
"hipGunKickPitchMax" "60"
"hipGunKickYawMin" "-30"
"hipGunKickYawMax" "30"
"hipGunKickAccel" "1000"
"hipGunKickSpeedMax" "1200"
"hipGunKickSpeedDecay" "100"
"hipGunKickStaticDecay" "2"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "0"
"adsGunKickPitchMin" "35"
"adsGunKickPitchMax" "45"
"adsGunKickYawMin" "-25"
"adsGunKickYawMax" "25"
"adsGunKickAccel" "260"
"adsGunKickSpeedMax" "600"
"adsGunKickSpeedDecay" "50"
"adsGunKickStaticDecay" "10"
"hipViewKickPitchMin" "95"
"hipViewKickPitchMax" "100"
"hipViewKickYawMin" "-75"
"hipViewKickYawMax" "-85"
"hipViewKickCenterSpeed" "500"
"adsViewKickPitchMin" "95"
"adsViewKickPitchMax" "100"
"adsViewKickYawMin" "-75"
"adsViewKickYawMax" "-85"
"adsViewKickCenterSpeed" "500"
"swayMaxAngle" "20"
"swayLerpSpeed" "4"
"swayPitchScale" "-1"
"swayYawScale" "-1"
"swayHorizScale" "0.3"
"swayVertScale" "0.1"
"swayShellShockScale" "5"
"adsSwayMaxAngle" "2"
"adsSwayLerpSpeed" "6"
"adsSwayPitchScale" "0.1"
"adsSwayYawScale" "0.1"
"adsSwayHorizScale" "0.2"
"adsSwayVertScale" "0.25"
"fightDist" "720"
"maxDist" "680"
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"reticleCenter" ""
"reticleSide" "reticle_side_small"
"reticleCenterSize" "3"
"reticleSideSize" "8"
"reticleMinOfs" "0"
"hipReticleSidePos" "0"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayReticle" "none"
"adsOverlayWidth" "220"
"adsOverlayHeight" "220"
"gunModel" "viewmodel_winchester1200_mp"
"gunModel2" "viewmodel_winchester1200_mp_brock"
"gunModel3" "viewmodel_winchester1200_mp_bshdwl"
"gunModel4" "viewmodel_winchester1200_mp_bwmrpt"
"gunModel5" "viewmodel_winchester1200_mp_cmdtgr"
"gunModel6" "viewmodel_winchester1200_mp_stagger"
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"handModel" "viewmodel_base_viewhands"
"worldModel" "weapon_winchest1200"
"worldModel2" "weapon_winchest1200_mp_brock"
"worldModel3" "weapon_winchest1200_mp_bshdwl"
"worldModel4" "weapon_winchest1200_mp_bwmrpt"
"worldModel5" "weapon_winchest1200_mp_cmdtgr"
"worldModel6" "weapon_winchest1200_mp_stagger"
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldClipModel" ""
"knifeModel" "viewmodel_knife"
"worldKnifeModel" "weapon_parabolic_knife"
"idleAnim" "viewmodel_winchester_idle"
"emptyIdleAnim" "viewmodel_winchester_idle"
"fireAnim" "viewmodel_winchester_fire"
"lastShotAnim" "viewmodel_winchester_fire"
"rechamberAnim" "viewmodel_winchester_rechamber"
"meleeAnim" "viewmodel_M4m203_knife_melee_1"
"meleeChargeAnim" "viewmodel_M4m203_knife_melee_2"
"reloadAnim" "viewmodel_winchester_reload_loop"
"reloadEmptyAnim" ""
"reloadStartAnim" "viewmodel_winchester_reload_intro"
"reloadEndAnim" "viewmodel_winchester_reload_end"
"raiseAnim" "viewmodel_winchester_pullout"
"dropAnim" "viewmodel_winchester_putaway"
"firstRaiseAnim" "viewmodel_winchester_pullout"
"altRaiseAnim" "viewmodel_winchester_pullout"
"altDropAnim" "viewmodel_winchester_putaway"
"quickRaiseAnim" "viewmodel_winchester_pullout"
"quickDropAnim" "viewmodel_winchester_putaway"
"emptyRaiseAnim" "viewmodel_winchester_pullout"
"emptyDropAnim" "viewmodel_winchester_putaway"
"sprintInAnim" "viewmodel_winchester_sprint_in"
"sprintLoopAnim" "viewmodel_winchester_sprint_loop"
"sprintOutAnim" "viewmodel_winchester_sprint_out"
"nightVisionWearAnim" ""
"nightVisionRemoveAnim" ""
"adsFireAnim" "viewmodel_winchester_fire_ads"
"adsLastShotAnim" "viewmodel_winchester_fire_ads"
"adsRechamberAnim" "viewmodel_winchester_rechamber"
"adsUpAnim" "viewmodel_winchester_reflex_ADS_up"
"adsDownAnim" "viewmodel_winchester_reflex_ADS_down"
"viewFlashEffect" "fx\\muzzleflashes\\winch_flshview.efx"
"worldFlashEffect" "fx\\muzzleflashes\\winch_flash_wv.efx"
"viewShellEjectEffect" "fx\\shellejects\\shotgun_view.efx"
"worldShellEjectEffect" "fx\\shellejects\\shotgun.efx"
"viewLastShotEjectEffect" ""
"worldLastShotEjectEffect" ""
"worldClipDropEffect" ""
"pickupSound" "weap_pickup"
"pickupSoundPlayer" "weap_pickup"
"ammoPickupSound" ""
"ammoPickupSoundPlayer" ""
"fireSound" "weap_winch1200_fire_npc"
"fireSoundPlayer" "weap_winch1200_fire_plr"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"emptyFireSound" "weap_dryfire_rifle_npc"
"emptyFireSoundPlayer" "weap_dryfire_rifle_plr"
"meleeSwipeSound" "melee_swing_large"
"meleeSwipeSoundPlayer" "melee_winch1200_swing_plr"
"meleeHitSound" ""
"meleeMissSound" ""
"rechamberSound" "weap_winch1200_pump_npc"
"rechamberSoundPlayer" ""
"reloadSound" "weap_winch1200_reload_npc"
"reloadSoundPlayer" ""
"reloadEmptySound" "weap_winch1200_reload_npc"
"reloadEmptySoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"raiseSound" "weap_raise"
"raiseSoundPlayer" "weap_raise_plr"
"firstRaiseSound" ""
"firstRaiseSoundPlayer" ""
"putawaySound" ""
"putawaySoundPlayer" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"hudIcon" "hud_icon_winchester_1200"
"killIcon" "hud_icon_winchester_1200"
"dpadIcon" ""
"ammoCounterIcon" "hud_icon_winchester_1200"
"hudIconRatio" "4:1"
"killIconRatio" "4:1"
"dpadIconRatio" "4:1"
"ammoCounterIconRatio" "4:1"
"ammoCounterClip" "Shotgun"
"flipKillIcon" "1"
"fireRumble" ""
"meleeImpactRumble" ""
"adsDofStart" "0"
"adsDofEnd" "10"
"hideTags" "tag_foregrip"
"notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_winch1200_start_plr weap_winch1200_start_plr\r\nweap_winch1200_loop_plr weap_winch1200_loop_plr\r\nweap_winch1200_end_plr weap_winch1200_end_plr\r\nweap_winch1200_pump_plr weap_winch1200_pump_plr"
}
}