29 lines
751 B
Text
29 lines
751 B
Text
{
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stateMap "premulalpha";
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vertexShader 3.0 "lp_sun_s_tc0n0_nc_dtex_sm3_eyeball1.hlsl"
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{
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}
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pixelShader 3.0 "lp_sun_b0c0n0s0_nc_sm3_eyeball1.hlsl"
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{
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colorMapSampler = material.colorMap;
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normalMapSampler = material.normalMap;
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specularMapSampler = material.specularMap;
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envMapParms = material.envMapParms;
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eyeballGlossScale = material.eyeballGlossScale;
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eyeballEyeScale = material.eyeballEyeScale;
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eyeballEyeCenter = material.eyeballEyeCenter;
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eyeballGlossMap_Sampler = material.eyeballGlossMap;
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eyeballSphereMap_Sampler = material.eyeballSphereMap;
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}
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vertex.position = code.position;
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vertex.normal = code.normal;
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vertex.texcoord[0] = code.texcoord[0];
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vertex.texcoord[2] = code.tangent;
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}
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