cod5-sdk/raw/techniques/lm_sun_b0c0d0_fade_sm3_sco.tech
2008-11-20 00:00:00 +00:00

23 lines
457 B
Text

{
stateMap "blend";
vertexShader 3.0 "lm_sun_tc0_fade_sm3_sco.hlsl"
{
}
pixelShader 3.0 "lm_sun_b0c0d0_fade_sm3_sco.hlsl"
{
colorMapSampler = material.colorMap;
detailMapSampler = material.detailMap;
detailScale = material.detailScale;
}
vertex.position = code.position;
vertex.normal = code.normal;
vertex.color[0] = code.color;
vertex.texcoord[0] = code.texcoord[0];
vertex.blendweight = code.blendweight;
}