31 lines
788 B
Text
31 lines
788 B
Text
{
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stateMap "default";
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vertexShader 3.0 "lm_sm_omni_tc0n0_sm3_sco_sls.hlsl"
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{
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}
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pixelShader 3.0 "lm_sm_spot_t0c0d0n0_sm3_sco_sls.hlsl"
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{
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colorMapSampler = material.colorMap;
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detailMapSampler = material.detailMap;
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detailScale = material.detailScale;
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normalMapSampler = material.normalMap;
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subLayerMultiplySampler = material.subLayerMultiplyTexture;
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subLayerBaseSampler = material.subLayerBaseTexture;
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uvSubLayerMultiplyScroll = material.subLayerMultiplyScroll;
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uvSubLayerBaseScroll = material.subLayerBaseScroll;
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}
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vertex.position = code.position;
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vertex.normal = code.normal;
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vertex.color[0] = code.color;
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vertex.texcoord[0] = code.texcoord[0];
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vertex.texcoord[2] = code.tangent;
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vertex.blendweight = code.blendweight;
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}
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