cod5-sdk/raw/statemaps/build_shadowmap_model.sm

60 lines
476 B
Plaintext

alphaTest
{
default:
GE128;
}
blendFunc
{
default:
Disable, One, Zero;
}
separateAlphaBlendFunc
{
default:
Disable, One, Zero;
}
cullFace
{
default:
passthrough;
}
depthTest
{
default:
passthrough;
}
depthWrite
{
default:
Enable;
}
colorWrite
{
default:
Disable, Disable;
}
polygonOffset
{
default:
shadowmap;
}
stencil
{
default:
passthrough;
}
wireframe
{
default:
Disable;
}