cod5-sdk/raw/phys_collmaps/weapon_ger_kar98_rifle_bayonet.map
2008-11-20 00:00:00 +00:00

22 lines
937 B
Text

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 27 0.25 -5.5 ) ( -24.5 0.25 -5.5 ) ( -23.75 -0.25 -5 ) clip_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -24.25 0.25 1.75 ) ( 27.25 0.25 1.75 ) ( 28 -0.25 2.25 ) clip_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 24 -0.25 2.25 ) ( 28 -0.25 2.25 ) ( 28 -0.25 -6.5 ) clip_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 26.75 0.25 2.25 ) ( 26.75 0.25 -6.5 ) ( 27.5 -0.25 -6 ) clip_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 27 0.25 3.25 ) ( 23 0.25 3.25 ) ( 23 0.25 -5.5 ) clip_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -23.25 0.25 -6.5 ) ( -23.25 0.25 2.25 ) ( -22.5 -0.25 2.75 ) clip_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0.0 0.0 0.0"
"model" "weapon_ger_kar98_rifle_bayonet"
"classname" "misc_model"
}