cod5-sdk/raw/phys_collmaps/vehicle_ger_tracked_king_ti...

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722 B
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iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 144 72 0 ) ( -152 72 0 ) ( -152 -72 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -152 -72 128 ) ( -152 72 128 ) ( 144 72 128 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -152 -80 176 ) ( 144 -80 176 ) ( 144 -80 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 144 -72 176 ) ( 144 72 176 ) ( 144 72 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 144 80 176 ) ( -152 80 176 ) ( -152 80 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -152 72 176 ) ( -152 -72 176 ) ( -152 -72 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}