cod5-sdk/raw/phys_collmaps/static_berlin_cans_single03...

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iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( -2 -3 0 ) ( 3 -3 0 ) ( 3 3 0 ) clip 64 64 0.5 0 0 0 lightmap_gray 16384 16384 0.5 0 0 0
( -2.5 3 6 ) ( 2.5 3 6 ) ( 2.5 -3 6 ) clip 64 64 0.5 0 0 0 lightmap_gray 16384 16384 0.5 0 0 0
( -2.5 -1.5 -1 ) ( -2.5 -1.5 7 ) ( 2.5 -1.5 7 ) clip 64 64 0.5 0 0 0 lightmap_gray 16384 16384 0.5 0 0 0
( 1.5 2.5 -1 ) ( 1.5 -3.5 -1 ) ( 1.5 -3.5 7 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -1.5 1.5 6 ) ( -1.5 1.5 0 ) ( 1.5 1.5 0 ) clip 64 64 0.5 0 0 0 lightmap_gray 16384 16384 0.5 0 0 0
( -1.5 1.5 0 ) ( -1.5 1.5 6 ) ( -1.5 -1.5 6 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"physpreset" "bucket_metal"
"origin" "0.0 0.0 0.0"
"model" "static_berlin_cans_single03"
"classname" "dyn_model"
}