cod5-sdk/raw/phys_collmaps/phys_debris_brick_01.map

23 lines
838 B
Plaintext

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 0.5 3.5 0 ) ( -6.5 3.5 0 ) ( -6.5 -2.5 0 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -7 -2.5 4.25 ) ( -7 3.5 4.25 ) ( 0 3.5 4.25 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -7 -3 6 ) ( 0 -3 6 ) ( 0 -3 -2 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 7.25 -3 6 ) ( 7.25 3 6 ) ( 7.25 3 -2 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 3.25 6 ) ( -7 3.25 6 ) ( -7 3.25 -2 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -6.5 3.5 6 ) ( -6.5 -2.5 6 ) ( -6.5 -2.5 -2 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0.0 0.0 0.0"
"model" "phys_debris_brick_01"
"classname" "misc_model"
}