cod5-sdk/raw/phys_collmaps/lights_hang_brass.map

23 lines
794 B
Plaintext

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 16 4 0 ) ( -24 4 0 ) ( -24 -20 0 ) $default 4 4 0 4 0 0 lightmap_gray 16384 16384 0 0 0 0
( -24 4 26 ) ( 16 4 26 ) ( 16 -20 26 ) $default 4 4 0 4 0 0 lightmap_gray 16384 16384 0 0 0 0
( -24 -20 0 ) ( -24 -20 24 ) ( 16 -20 24 ) $default 4 4 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 20 4 24 ) ( 20 4 0 ) ( 20 -20 0 ) $default 4 4 -4 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -24 10 24 ) ( -24 10 0 ) ( 16 10 0 ) $default 4 4 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -20 2 0 ) ( -20 2 24 ) ( -20 -22 24 ) $default 4 4 -4 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0.0 0.0 0.0"
"model" "lights_hang_brass"
"classname" "misc_model"
}