cod5-sdk/raw/phys_collmaps/clutter_peleliu_us_helmet.map

30 lines
1.5 KiB
Plaintext

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( -5 -6 6 ) ( -5 6 6 ) ( 5 6 6 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4.75 -6 6.25 ) ( 4.75 6 6.25 ) ( 4.75 6 -2.25 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 5 5.75 6.25 ) ( -5 5.75 6.25 ) ( -5 5.75 -2.25 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4.75 6 6.25 ) ( -4.75 -6 6.25 ) ( -4.75 -6 -2.25 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 5.25 2.25 6 ) ( 5.25 5.75 2.75 ) ( 37.25 2.25 6 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 5 -5.75 0.5 ) ( 5 -1 6 ) ( 37 -1 6 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 5 5.75 -2 ) ( 5 -5.5 0.75 ) ( 37 -5.5 0.75 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -1.5 5.75 6 ) ( -4.75 5.75 2.75 ) ( -4.75 37.75 2.75 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4.75 5.75 2.75 ) ( 1.25 5.75 6 ) ( 4.75 37.75 2.75 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -1.5 -5.5 6 ) ( -4.75 -2.5 6 ) ( -1.5 -5.5 38 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4.75 2.5 3.5 ) ( -1.5 5.5 3.5 ) ( -1.5 5.5 35.5 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4.75 -2.5 6 ) ( 1.5 -5.5 6 ) ( 1.5 -5.5 38 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 1 5.75 6 ) ( 4.75 2.5 6 ) ( 4.75 2.5 38 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0.0 0.0 0.0"
"model" "clutter_peleliu_us_helmet"
"classname" "misc_model"
}