cod5-sdk/raw/phys_collmaps/char_usa_raider_body2_g_llegspawn.map
2008-11-20 00:00:00 +00:00

40 lines
2 KiB
Text

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 34 2 -2 ) ( 30 2 -2 ) ( 30 -2 -2 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 30 -2 1.5 ) ( 30 2 1.5 ) ( 34 2 1.5 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 36 9 4 ) ( 36 9 -4 ) ( 37 -2 -4 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 36 9 -4 ) ( 36 9 4 ) ( 35 9 4 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 33 2 3.5 ) ( 33 2 -4.5 ) ( 35 9 -4.5 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 33 2 -4.5 ) ( 33 2 3.5 ) ( 36 2 3.5 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( 30 -2 -2 ) ( 30 2 -2 ) ( 9 4 -4 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 30 2 1.5 ) ( 30 -2 1.5 ) ( 11 -2 4 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 9 -2 5 ) ( 11 -2 5 ) ( 11 -2 -4 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 30 2 -2 ) ( 30 -2 -2 ) ( 30 -2 1.5 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 30 2 -3 ) ( 30 2 2 ) ( 11 4 4 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 9 4 -4 ) ( 11 4 4 ) ( 11 -2 4 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
( 34 2 -2 ) ( 30 2 -2 ) ( 30 -2 -2 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 30 -2 1.5 ) ( 30 2 1.5 ) ( 34 2 1.5 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 30 -2 4 ) ( 34 -2 4 ) ( 34 -2 -4 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 36 9 4 ) ( 36 9 -4 ) ( 37 -2 -4 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 30 2 -4 ) ( 30 2 4 ) ( 30 -2 4 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 30 2 3.5 ) ( 30 2 -4.5 ) ( 36 2 -4.5 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0.0 0.0 0.0"
"model" "char_usa_raider_body2_g_llegspawn"
"classname" "misc_model"
}