cod5-sdk/raw/phys_collmaps/char_usa_marine_body1_g_lar...

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810 B
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iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 7 -2 -2 ) ( 7 2 -2 ) ( 1 2 -0.5 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 2 0.5 ) ( 8 -2 0.5 ) ( 1 -2 1 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 1 -1.5 3 ) ( 7 -1.5 3 ) ( 7 -1.5 -5 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 7 2 -2 ) ( 7 -2 -2 ) ( 8 -2 0.5 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 7 1.5 3 ) ( 1 1.5 3 ) ( 1 1.5 -5 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 1 2 3 ) ( 1 -1 3 ) ( 1 -1 -5 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0.0 0.0 0.0"
"model" "char_usa_marine_body1_g_larmspawn"
"classname" "misc_model"
}