cod5-sdk/raw/phys_collmaps/char_jap_impinf2_body3_g_ra...

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iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( -14 -1.5 -1 ) ( -1.5 -2.5 -2.5 ) ( -1.5 1.5 -2.5 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -14 1.5 1.5 ) ( -1.5 1.5 2 ) ( -1.5 -2.5 2 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -14 -1.5 -1 ) ( -14 -1.5 1.5 ) ( -1.5 -2.5 2 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -1.5 1.5 -2.5 ) ( -1.5 -2.5 -2.5 ) ( -1.5 -2.5 2 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -1.5 1.5 -2.5 ) ( -1.5 1.5 2 ) ( -14 1.5 1.5 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -14 1.5 1.5 ) ( -14 -1.5 1.5 ) ( -14 -1.5 -1 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( -1.5 -2.5 -2.5 ) ( 6.5 1.5 -2 ) ( 3 6 -1.5 ) clip_full 64 64 12.5 0 0 0 lightmap_gray 16384 16384 12.5 0 0 0
( -1.5 1.5 2 ) ( 3 6 3.5 ) ( 6.5 1.5 3.5 ) clip_full 64 64 12.5 0 0 0 lightmap_gray 16384 16384 12.5 0 0 0
( -1.5 -2.5 -2.5 ) ( -1.5 -2.5 1.5 ) ( 6.5 1.5 3.5 ) clip_full 64 64 12.5 0 0 0 lightmap_gray 16384 16384 12.5 0 0 0
( 3 6 -1.5 ) ( 6.5 1.5 -2 ) ( 6.5 1.5 3.5 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 3 6 -1.5 ) ( 3 6 3.5 ) ( -1.5 1.5 2 ) clip_full 64 64 12.5 0 0 0 lightmap_gray 16384 16384 12.5 0 0 0
( -1.5 1.5 2 ) ( -1.5 -2.5 1.5 ) ( -1.5 -2.5 -2.5 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0.0 0.0 0.0"
"model" "char_jap_impinf2_body3_g_rarmspawn"
"classname" "misc_model"
}