730 lines
8 KiB
Text
730 lines
8 KiB
Text
iwfx 2
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name "segment 2";
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collOffset 0 0 0;
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fxOnImpact "weapon/shellejects/pistol_resting";
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fxOnDeath "";
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emission "";
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model
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{
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"fx_pistol_shell_blur"
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};
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}
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{
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name "segment 3";
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editorFlags modColorByAlpha useBackCompatVel boundingSphere;
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flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToEffect useCollision dieOnTouch drawWithViewModel;
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gravity 50 0;
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elasticity 0.5 0;
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alphaGraph 1
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fxOnImpact "";
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model
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{
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"fx_pistol_shell_blur"
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};
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}
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{
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name "segment 4";
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editorFlags modColorByAlpha useBackCompatVel boundingSphere;
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flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToEffect useCollision dieOnTouch drawWithViewModel;
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spawnRange 0 100;
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lifeSpanMsec 5000 0;
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elasticity 0.5 0;
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collOffset 0 0 0;
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fxOnImpact "";
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model
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{
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"fx_pistol_shell_blur"
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}
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{
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name "segment 5";
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editorFlags modColorByAlpha useBackCompatVel boundingSphere;
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flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToEffect useCollision dieOnTouch drawWithViewModel;
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collOffset 0 0 0;
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collRadius 2;
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fxOnImpact "";
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fxOnDeath "";
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sortOrder 5;
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emission "";
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model
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{
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"fx_pistol_shell_blur"
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}
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