cod5-sdk/raw/fx/weapon/muzzleflashes/fx_flamethrower_world_mp.efx
2008-11-20 00:00:00 +00:00

556 lines
6.6 KiB
Text

iwfx 2
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spawnLooping 200 0;
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spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -360 720;
gravity 40 0;
elasticity 0 0;
windinfluence 0;
atlasBehavior startFixed;
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
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efPriority 115;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
trailRepeatDist 10;
billboardSprite
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editorFlags useRandAlpha useRandSize0 useRandSize1 useRandVel0;
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fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 1200;
spawnLooping 200 0;
spawnOneShot 1 0;
spawnDelayMsec 0 100;
lifeSpanMsec 1000 -15000;
spawnOrgX 0 0;
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spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -45 90;
gravity 40 0;
elasticity 0 0;
windinfluence 0;
atlasBehavior startRandom;
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "env/fire/fx_flamethrower_ember_splash_small";
fxOnDeath "";
sortOrder 2;
efPriority 115;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
trailRepeatDist 10;
billboardSprite
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}
{
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editorFlags useRandSize0 useRandSize1 useRandVel0;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToSpawn dieOnTouch;
spawnRange 0 3500;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 1200;
spawnLooping 200 0;
spawnOneShot 1 0;
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spawnAnglePitch 0 0;
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angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
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gravity 40 0;
elasticity 0 0;
windinfluence 0;
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "env/fire/fx_flamethrower_ember_splash_large";
fxOnDeath "";
sortOrder 1;
efPriority 115;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
trailRepeatDist 10;
billboardSprite
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}