cod5-sdk/raw/fx/weapon/muzzleflashes/fx_20mm_cannon_world.efx
2008-11-20 00:00:00 +00:00

560 lines
6.4 KiB
Text

iwfx 2
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spawnAngleRoll 0 0;
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angleVelYaw 0 0;
angleVelRoll 0 0;
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gravity 0 0;
elasticity 1 0;
windinfluence 0;
atlasBehavior startRandom;
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rotGraph 0
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colorGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
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fxOnDeath "";
sortOrder 3;
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emission "";
emitDist 1 0;
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trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
tail
{
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fadeOutRange 0 0;
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spawnLooping 200 1;
spawnOneShot 1 0;
spawnDelayMsec 0 0;
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spawnOffsetRadius 1 0;
spawnOffsetHeight 1 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 0 0;
elasticity 1 0;
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atlasBehavior startFixed;
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 5;
efPriority 120;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
light;
}
{
name "gas_flash";
editorFlags useRandAlpha useRandSize0 modColorByAlpha useBackCompatVel;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToEffect;
spawnRange 0 20000;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 20;
spawnLooping 200 2;
spawnOneShot 1 0;
spawnDelayMsec 0 0;
lifeSpanMsec 50 0;
spawnOrgX 0 0;
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spawnOffsetRadius 1 0;
spawnOffsetHeight 1 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -7 14;
gravity 0 0;
elasticity 1 0;
windinfluence 0;
atlasBehavior startRandom playOverLife;
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colorGraph 1
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alphaGraph 1
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collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 9;
efPriority 120;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
"gfx_fxt_gas_flash"
};
}