cod5-sdk/raw/fx/weapon/flak/fx_flak_single_day.efx

776 lines
9.1 KiB
Plaintext

iwfx 2
{
name "IGC";
editorFlags useRandRotDelta modColorByAlpha useRandVel0 useBackCompatVel;
flags spawnRelative spawnFrustumCull spawnOffsetCylinder runRelToSpawn;
spawnRange 0 10000;
fadeInRange 8000 2000;
fadeOutRange 0 0;
spawnFrustumCullRadius 100;
spawnLooping 200 30;
spawnOneShot 1 0;
spawnDelayMsec 0 150;
lifeSpanMsec 100 50;
spawnOrgX 40 -40;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 50 -50;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -360 720;
gravity -5 0;
elasticity 1 0;
windinfluence 0;
atlasBehavior startRandom playOverLife;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 0
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velGraph0Y 1000
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rotGraph 0
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sizeGraph0 350
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scaleGraph 1
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colorGraph 1
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 8;
efPriority 0;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
"gfx_fxt_exp_anim_flak"
};
}
{
name "smoke_linger";
editorFlags useRandColor useRandSize0 useRandVel0 useBackCompatVel absVel1;
flags spawnRelative spawnOffsetNone runRelToEffect;
spawnRange 0 12000;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 0;
spawnLooping 200 50;
spawnOneShot 1 1;
spawnDelayMsec 0 50;
lifeSpanMsec 10000 9000;
spawnOrgX 40 0;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 50 0;
spawnOffsetHeight -0.5 1;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 180 -180;
gravity 0 -0.2;
elasticity 1 0;
windinfluence 0;
atlasBehavior startRandom;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 0
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velGraph0Y 0
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velGraph0Z 0
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velGraph1Z 1
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rotGraph 0
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sizeGraph1 220
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scaleGraph 1
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colorGraph 1
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 5;
efPriority 0;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
"gfx_fxt_smk_gen"
};
}
{
name "rock_up_base_A";
editorFlags useRandSize0 useRandVel0 useRandVel1 useBackCompatVel absVel1 playOnTouch playOnRun boundingSphere;
flags spawnRelative spawnFrustumCull spawnOffsetCylinder runRelToOffset dieOnTouch;
spawnRange 0 0;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 0;
spawnLooping 200 20;
spawnOneShot 3 1;
spawnDelayMsec 0 100;
lifeSpanMsec 100 150;
spawnOrgX 20 0;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 0 10;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -360 720;
gravity -2 0;
elasticity 1 0;
windinfluence 0;
atlasBehavior startRandom;
atlasIndex 0;
atlasFps 30;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 3100
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velGraph0Y 3100
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velGraph0Z 3100
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velGraph1Z 0
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rotGraph 1500
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sizeGraph0 15
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scaleGraph 1.333
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colorGraph 1
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{
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}
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alphaGraph 1
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{
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};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 5;
efPriority 0;
emission "system_elements/fx_smoke_blk_lg_emit";
emitDist 30 20;
emitDistVariance 80 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
"gfx_fxt_debris_cottonpuff"
};
}
{
name "smoke_IGC 2";
editorFlags useRandRotDelta useRandVel0 useBackCompatVel;
flags spawnRelative spawnOffsetCylinder runRelToSpawn;
spawnRange 0 8000;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 0;
spawnLooping 200 30;
spawnOneShot 2 0;
spawnDelayMsec 0 50;
lifeSpanMsec 100 500;
spawnOrgX 20 -10;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 30 0;
spawnOffsetHeight -0.5 1;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -180 360;
gravity -5 0;
elasticity 1 0;
windinfluence 0;
atlasBehavior startRandom;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 0
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velGraph0Y 1000
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velGraph1Z 1
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rotGraph 100
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sizeGraph0 500
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scaleGraph 1
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colorGraph 1
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 6;
efPriority 0;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
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}