cod5-sdk/raw/fx/weapon/flak/fx_flak_cloudflash_8k.efx

187 lines
2.0 KiB
Plaintext

iwfx 2
{
name "base_field";
editorFlags looping useRandVel0 useRandVel1 useBackCompatVel;
flags spawnOffsetNone runRelToSpawn drawPastFog;
spawnRange 0 50000;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 1000;
spawnLooping 1413 0;
spawnOneShot 1 0;
spawnDelayMsec 0 3466;
lifeSpanMsec 500 0;
spawnOrgX -5000 10000;
spawnOrgY -5000 10000;
spawnOrgZ 0 2500;
spawnOffsetRadius 45 60;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 0 0;
elasticity 1 0;
windinfluence 0;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 1;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 1
{
{
0 0.5
1 0.5
}
{
0 0.5
1 0.5
}
};
velGraph0Y 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph0Z 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1X 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Y 0
{
{
0 0
1 0.5
}
{
0 0
1 -0.5
}
};
velGraph1Z 0
{
{
0 0
1 0.5
}
{
0 0
1 -0.5
}
};
rotGraph 10
{
{
0 0
1 0
}
{
0 0
1 0
}
};
sizeGraph0 40
{
{
0 0.4687
1 0.75
}
{
0 1
1 0
}
};
sizeGraph1 500
{
{
0 0.75
1 0.64
}
{
0 1
1 0
}
};
scaleGraph 1
{
{
0 1
1 0
}
{
0 1
1 0
}
};
colorGraph 1
{
{
0 0.75 0.75 0.75
1 0.75 0.75 0.75
}
{
0 1 1 1
1 0 0 0
}
};
alphaGraph 1
{
{
0 1
1 1
}
{
0 1
1 0
}
};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 5;
efPriority 35;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
runner
{
"weapon/flak/fx_flak_cloudflash_night"
};
}