cod5-sdk/raw/fx/system_elements/fx_elec_spark_emit_blue.efx
2008-11-20 00:00:00 +00:00

738 lines
9 KiB
Text

iwfx 2
{
name "lg_spark_base";
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spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
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gravity 100 80;
elasticity 0 0;
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fxOnDeath "";
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emission "";
emitDist 0 0;
emitDistVariance 0 0;
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trailScrollTime 0;
trailRepeatDist 10;
line
{
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}
{
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editorFlags useRandColor useRandSize0 useRandSize1 useRandVel0 useBackCompatVel absVel1 playOnTouch;
flags spawnFrustumCull spawnOffsetNone runRelToWorld dieOnTouch nonUniformScale;
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fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 150;
spawnLooping 100 0;
spawnOneShot 10 10;
spawnDelayMsec 0 150;
lifeSpanMsec 550 300;
spawnOrgX 0 0;
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spawnOrgZ 0 0;
spawnOffsetRadius 0 0;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 110 80;
elasticity 0 0;
windinfluence 0;
atlasBehavior startRandom;
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 5;
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emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
trailRepeatDist 10;
line
{
"gfx_fxt_fx_spark_field"
};
}
{
name "light";
editorFlags useRandColor useRandAlpha useRandSize0 useRandSize1 useRandVel0 useBackCompatVel absVel1 playOnTouch;
flags spawnFrustumCull spawnOffsetNone runRelToWorld dieOnTouch nonUniformScale;
spawnRange 0 1500;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 350;
spawnLooping 100 0;
spawnOneShot 1 0;
spawnDelayMsec 0 220;
lifeSpanMsec 550 300;
spawnOrgX 0 0;
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spawnOffsetRadius 0 0;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
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initialRot 0 0;
gravity 100 80;
elasticity 0 0;
windinfluence 0;
atlasBehavior startFixed;
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 5;
efPriority 0;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
trailRepeatDist 10;
light;
}
{
name "smoke";
editorFlags useRandColor useRandSize0 useRandSize1 useRandRotDelta useRandVel0 useBackCompatVel absVel1 playOnTouch;
flags spawnFrustumCull spawnOffsetNone runRelToWorld dieOnTouch;
spawnRange 0 500;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 150;
spawnLooping 100 0;
spawnOneShot 3 2;
spawnDelayMsec 0 150;
lifeSpanMsec 550 300;
spawnOrgX 0 0;
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spawnOrgZ 0 0;
spawnOffsetRadius 0 0;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -360 720;
gravity 0 0;
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windinfluence 0;
atlasBehavior startRandom;
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fxOnImpact "";
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sortOrder 5;
efPriority 0;
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emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
trailRepeatDist 10;
billboardSprite
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"gfx_fxt_smk_gen"
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}