cod5-sdk/raw/fx/maps/zombie/fx_zombie_fog_static_xlg.efx
2009-09-18 00:00:00 +00:00

581 lines
7.3 KiB
Text

iwfx 2
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angleVelYaw 0 0;
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gravity -0.02 -0.5;
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rotGraph 10
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alphaGraph 1
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fxOnDeath "";
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trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
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editorFlags useRandAlpha useRandSize0 useRandRotDelta useRandVel0 useRandVel1 useBackCompatVel absVel1;
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spawnAnglePitch 0 0;
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angleVelYaw 0 0;
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initialRot 90 0;
gravity -0.01 -0.03;
elasticity 1 0;
windinfluence 0;
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scaleGraph 1
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alphaGraph 1
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lightingFrac 0.2;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
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efPriority 40;
emission "";
emitDist 1 0;
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trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
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}
{
name "groundsmoke_near 5";
editorFlags useRandAlpha useRandSize0 useRandRotDelta useRandVel0 useRandVel1 useBackCompatVel absVel1;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToSpawn nonUniformScale;
spawnRange 0 0;
fadeInRange 0 0;
fadeOutRange 0 0;
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spawnLooping 3200 0;
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initialRot 90 0;
gravity -0.01 -0.03;
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scaleGraph 1
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alphaGraph 1
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billboardSprite
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