cod5-sdk/raw/fx/maps/sniper/fx_muzzleflash_fake_rifle.efx
2008-11-20 00:00:00 +00:00

744 lines
8.4 KiB
Text

iwfx 2
{
name "light";
editorFlags modColorByAlpha useBackCompatVel;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToEffect;
spawnRange 0 8000;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 120;
spawnLooping 200 1;
spawnOneShot 1 0;
spawnDelayMsec 1 0;
lifeSpanMsec 150 0;
spawnOrgX 18 11;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 1 0;
spawnOffsetHeight 1 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 0 0;
elasticity 1 0;
windinfluence 0;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 1;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
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rotGraph 13.3333
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sizeGraph0 600
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sizeGraph1 2.66667
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scaleGraph 1.33333
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colorGraph 1
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 5;
efPriority 0;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
light;
}
{
name "smoke2";
editorFlags useRandRotDelta useRandVel0 useBackCompatVel;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToEffect;
spawnRange 0 400;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 30;
spawnLooping 200 3;
spawnOneShot 1 0;
spawnDelayMsec 1 0;
lifeSpanMsec 400 300;
spawnOrgX 0 0;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 1 0;
spawnOffsetHeight 1 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -360 720;
gravity -0.5 -1;
elasticity 1 0;
windinfluence 0;
atlasBehavior startRandom;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 10
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velGraph0Y 10
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velGraph0Z 10
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velGraph1X 1
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velGraph1Y 1
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velGraph1Z 1
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rotGraph 40
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sizeGraph0 30
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sizeGraph1 2
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scaleGraph 1
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colorGraph 1
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alphaGraph 1
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};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 5;
efPriority 0;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
"gfx_fxt_smk_light"
};
}
{
name "outward_smoke";
editorFlags useRandAlpha useRandRotDelta useRandVel0 useBackCompatVel absVel1;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToEffect;
spawnRange 0 1200;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 60;
spawnLooping 200 1;
spawnOneShot 1 0;
spawnDelayMsec 0 0;
lifeSpanMsec 600 300;
spawnOrgX -5 0;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 1 0;
spawnOffsetHeight 1 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -360 720;
gravity -2 0;
elasticity 1 0;
windinfluence 0;
atlasBehavior startIndexed playOverLife;
atlasIndex 0;
atlasFps 64;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 150
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velGraph0Y 0
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rotGraph 0
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sizeGraph0 60
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sizeGraph1 2
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scaleGraph 1
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colorGraph 1
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alphaGraph 1
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1 0
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};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 5;
efPriority 0;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
"gfx_fxt_smk_light"
};
}
{
name "center_line 2";
editorFlags useRandSize0 useRandSize1 modColorByAlpha useRandVel0 useBackCompatVel;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToEffect;
spawnRange 0 8000;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 30;
spawnLooping 200 1;
spawnOneShot 1 0;
spawnDelayMsec 1 0;
lifeSpanMsec 100 0;
spawnOrgX 0 0;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 1 0;
spawnOffsetHeight 1 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 0 0;
elasticity 1 0;
windinfluence 0;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 50
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velGraph0Y 50
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velGraph0Z 50
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velGraph1Z 1
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rotGraph 10
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sizeGraph0 62
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sizeGraph1 60
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scaleGraph 1
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colorGraph 1
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alphaGraph 1
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};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 5;
efPriority 0;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
"gfx_fxt_fx_lensflare_glow"
};
}