cod5-sdk/raw/fx/maps/sniper/fx_fire_debris_small.efx
2008-11-20 00:00:00 +00:00

815 lines
10 KiB
Text

iwfx 2
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billboardSprite
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windinfluence 0;
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billboardSprite
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{
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fadeInRange 3800 200;
fadeOutRange 0 0;
spawnFrustumCullRadius 200;
spawnLooping 1200 0;
spawnOneShot 70 0;
spawnDelayMsec 0 300;
lifeSpanMsec 2500 500;
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spawnOffsetRadius 13 -13;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
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angleVelRoll 0 0;
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elasticity 1 0;
windinfluence 0;
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billboardSprite
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}
{
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editorFlags looping useRandColor useRandAlpha useRandSize0 useRandRotDelta useRandVel0 useBackCompatVel absVel1;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToWorld;
spawnRange 0 1200;
fadeInRange 900 300;
fadeOutRange 0 0;
spawnFrustumCullRadius 200;
spawnLooping 400 0;
spawnOneShot 100 0;
spawnDelayMsec 0 300;
lifeSpanMsec 800 200;
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angleVelPitch 0 0;
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gravity 0 0;
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windinfluence 1;
atlasBehavior startRandom;
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