cod5-sdk/raw/fx/maps/pel1/fx_smoke_crater_w.efx
2008-11-20 00:00:00 +00:00

201 lines
2.5 KiB
Text

iwfx 2
{
name "smoke_3";
editorFlags looping useRandColor useRandAlpha useRandSize0 useRandRotDelta useRandVel0 useRandVel1;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToWorld;
spawnRange 0 1800;
fadeInRange 1400 200;
fadeOutRange 0 0;
spawnFrustumCullRadius 120;
spawnLooping 300 0;
spawnOneShot 1 0;
spawnDelayMsec 0 200;
lifeSpanMsec 1500 600;
spawnOrgX 10 -10;
spawnOrgY -5 10;
spawnOrgZ -5 10;
spawnOffsetRadius 1 0;
spawnOffsetHeight 1 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -60 120;
gravity -0.2 -0.1;
elasticity 1 0;
windinfluence 0.3;
atlasBehavior startRandom;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 9;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 5
{
{
0 0
1 0.5
}
{
0 0
1 -0.5
}
};
velGraph0Y 10
{
{
0 0.102871
1 0.5
}
{
0 -0.102871
1 -0.5
}
};
velGraph0Z 26
{
{
0 0.375
1 0.375
}
{
0 0.5
1 0.5
}
};
velGraph1X 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Y 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Z 13
{
{
0 0
1 0.19378
}
{
0 0
1 0.375
}
};
rotGraph 70
{
{
0 -0.5
0.229651 -0.310185
0.534884 -0.231481
1 -0.199074
}
{
0 0.5
0.226744 0.300926
0.540698 0.203704
1 0.180556
}
};
sizeGraph0 100
{
{
0 0.194805
1 0.727273
}
{
0 0.38961
1 1
}
};
sizeGraph1 160
{
{
0 0.409091
1 1
}
{
0 1
1 0
}
};
scaleGraph 1
{
{
0 1
1 0
}
{
0 1
1 0
}
};
colorGraph 1
{
{
0 0.137255 0.137255 0.137255
1 0.974093 0.958549 0.937824
}
{
0 0.219608 0.219608 0.219608
1 0.533679 0.512953 0.523316
}
};
alphaGraph 1
{
{
0 0
0.0813954 0.0956938
0.180233 0.593301
0.340116 0.69378
0.526163 0.598086
0.755814 0.229665
1 0
}
{
0 0
0.0813954 0.129187
0.174419 0.430622
0.30814 0.569378
0.482558 0.521531
0.604651 0.330144
0.770349 0.138756
1 0
}
};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 5;
efPriority 0;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
"gfx_fxt_smk_gen"
};
}