cod5-sdk/raw/fx/impacts/small_rock.efx
2008-11-20 00:00:00 +00:00

927 lines
10 KiB
Text

iwfx 2
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decal
{
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{
name "impact_em";
editorFlags modColorByAlpha useRandVel0 useBackCompatVel playOnRun;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToSpawn;
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spawnFrustumCullRadius 60;
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spawnOffsetRadius 1 0;
spawnOffsetHeight 1 0;
spawnAnglePitch 0 0;
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 9;
efPriority 65;
emission "impacts/impact_em";
emitDist 8 0;
emitDistVariance 1 1;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
model
{
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};
}
{
name "distant_grain";
editorFlags modColorByAlpha useBackCompatVel;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToSpawn;
spawnRange 0 5000;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 60;
spawnLooping 200 1;
spawnOneShot 1 0;
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spawnOffsetRadius 1 0;
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runner
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}
{
name "impact_em 2";
editorFlags useRandSize0 useRandVel0 useBackCompatVel;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToSpawn;
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spawnFrustumCullRadius 60;
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spawnOffsetRadius 1 0;
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spawnAnglePitch 0 0;
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emitDist 8 0;
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billboardSprite
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