cod5-sdk/raw/fx/impacts/fx_flesh_bayonet_impact.efx
2008-11-20 00:00:00 +00:00

190 lines
2.3 KiB
Text

iwfx 2
{
name "blood_burst";
editorFlags looping useRandSize0 useRandScale useRandVel0 useBackCompatVel absVel1 boundingSphere;
flags isMatureContent spawnRelative spawnFrustumCull spawnOffsetNone runRelToSpawn;
spawnRange 0 2000;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 300;
spawnLooping 10 1;
spawnOneShot 1 0;
spawnDelayMsec 0 0;
lifeSpanMsec 350 175;
spawnOrgX 0 0;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 1 1;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 360;
spawnAngleYaw 0 360;
spawnAngleRoll 0 360;
angleVelPitch -100 200;
angleVelYaw -100 200;
angleVelRoll -100 200;
initialRot -30 60;
gravity 15 15;
elasticity 0.2 0.3;
windinfluence 0;
atlasBehavior startIndexed playOverLife;
atlasIndex 4;
atlasFps 32;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 1
{
{
0 0.27512
1 0.0167464
}
{
0 0.5
1 0.0119617
}
};
velGraph0Y 1
{
{
0 0.5
1 0.0358852
}
{
0 0.5
1 0.0119617
}
};
velGraph0Z 1
{
{
0 0.12201
1 0.0119617
}
{
0 -0.188995
1 -0.0167464
}
};
velGraph1X 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Y 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Z 0
{
{
0 0.5
1 0
}
{
0 0
1 0
}
};
rotGraph 0
{
{
0 -0.5
1 -0.5
}
{
0 0.5
1 0.5
}
};
sizeGraph0 35
{
{
0 1
1 1
}
{
0 0.675325
1 0.675325
}
};
sizeGraph1 1
{
{
0 1
1 0
}
{
0 1
1 0
}
};
scaleGraph 2
{
{
0 1
1 1
}
{
0 0.623377
1 0.623377
}
};
colorGraph 1
{
{
0 0.172549 0.0705882 0.0705882
1 0.25098 0 0
}
{
0 0.4863 0.4157 0.3137
1 0.4863 0.4157 0.3137
}
};
alphaGraph 1
{
{
0 1
0.6207 1
0.8017 0.9307
0.8908 0.7574
0.9454 0.5743
1 0
}
{
0 1
1 0
}
};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 5;
efPriority 255;
emission "";
emitDist 3 0;
emitDistVariance 1 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
"gfx_fxt_bio_bloodburst"
};
}