1144 lines
13 KiB
Text
1144 lines
13 KiB
Text
iwfx 2
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{
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name "dust_cloud";
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spawnOneShot 5 2;
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lifeSpanMsec 1000 1000;
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spawnOrgY -20 40;
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spawnOrgZ -75 150;
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spawnOffsetRadius 10 20;
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spawnAnglePitch 0 0;
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spawnAngleYaw 0 0;
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spawnAngleRoll 0 0;
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angleVelPitch 0 0;
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angleVelYaw 0 0;
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angleVelRoll 0 0;
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initialRot -180 360;
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gravity 5 -7;
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elasticity 1 0;
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windinfluence 1;
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collRadius 0;
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fxOnImpact "";
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fxOnDeath "";
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emission "";
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billboardSprite
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{
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{
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name "wood_bits";
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editorFlags useRandColor useRandAlpha useRandSize0 useRandSize1 useRandRotDelta useRandVel0 useBackCompatVel;
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flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToSpawn;
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spawnAngleRoll 0 0;
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angleVelPitch 0 0;
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angleVelYaw 0 0;
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angleVelRoll 0 0;
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initialRot -180 360;
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gravity 80 10;
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elasticity 1 0;
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windinfluence 1;
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atlasBehavior startFixed;
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lightingFrac 0;
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collOffset 0 0 0;
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collRadius 0;
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fxOnImpact "";
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fxOnDeath "";
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sortOrder 9;
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emission "";
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billboardSprite
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{
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{
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name "wood_sm";
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editorFlags useRandSize0 useRandScale useRandRotDelta useRandVel0 useBackCompatVel;
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flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToSpawn;
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collRadius 0;
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fxOnImpact "";
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model
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{
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"fx_wood_splinter01"
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"fx_wood_splinter02"
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}
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{
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name "wood_lg";
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