cod5-sdk/raw/collmaps/zombie_sumpf_parachute1.map
2009-07-17 00:00:00 +00:00

26 lines
1.2 KiB
Text

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( -13 -9 -60 ) ( 11 -9 -60 ) ( 11 2 -54 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -13 4 -4 ) ( 11 4 -4 ) ( 11 -9 4 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 11 -9 -60 ) ( -13 -9 -60 ) ( -13 -9 4 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 11 -3 4 ) ( 11 0 4 ) ( 11 0 -60 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 11 4 -4 ) ( -13 4 -4 ) ( -13 2 -54 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -13 0 4 ) ( -13 -3 4 ) ( -13 -3 -60 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -9 5.75 -4 ) ( -13 5.75 -10 ) ( -13 37.75 -10 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 11 5.75 -9 ) ( 5 5.75 4 ) ( 5 37.75 4 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -13 5.75 -25 ) ( -9 5.75 -60 ) ( -13 37.75 -25 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 9 5.75 -60 ) ( 11 5.75 -16 ) ( 9 37.75 -60 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0.0 0.0 0.0"
"model" "zombie_sumpf_parachute1"
"classname" "misc_model"
}