cod5-sdk/raw/collmaps/anim_seelow_guardtower_bot.map
2008-11-20 00:00:00 +00:00

67 lines
4 KiB
Text

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 52 -64 0 ) ( 52 -79 0 ) ( 69 -79 0 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 43 -43 264 ) ( 43 -51 264 ) ( 34 -51 264 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 69 -79 0 ) ( -70 -79 0 ) ( -70 -51 264 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 43 -51 264 ) ( 43 -43 264 ) ( 69 -64 0 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -70 -64 0 ) ( 69 -64 0 ) ( 69 -43 264 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 52 -79 0 ) ( 52 -64 0 ) ( 34 -43 264 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( -52 -64 0 ) ( -71 -64 0 ) ( -71 -79 0 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -50 -45 220 ) ( -40 -45 220 ) ( -40 -56 220 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -50 -56 220 ) ( -40 -56 220 ) ( -52 -79 0 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -40 -56 220 ) ( -40 -45 220 ) ( -52 -64 0 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -40 -45 220 ) ( -50 -45 220 ) ( -71 -64 0 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -50 -45 220 ) ( -50 -56 220 ) ( -71 -79 0 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
( 95 11 -1 ) ( 62 11 -1 ) ( 62 -12 -1 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 133 0 0 0
( 62 -12 167 ) ( 62 11 167 ) ( 95 11 167 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 133 0 0 0
( 62 -12 167 ) ( 95 -12 167 ) ( 95 -12 -1 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 133 -1 0 0
( 65 -12 166 ) ( 65 11 166 ) ( 65 11 -2 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 -1 0 0
( 95 11 167 ) ( 62 11 167 ) ( 62 11 -1 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 133 -1 0 0
( 62 11 167 ) ( 62 -12 167 ) ( 62 -12 -1 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 -1 0 0
}
// brush 3
{
( 66 65 0 ) ( 66 78 0 ) ( 52 78 0 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 41 47 243 ) ( 41 56 243 ) ( 44 56 243 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 34.25 45 243 ) ( 47 45 243 ) ( 66 65 0 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 47 45 243 ) ( 47 53.5 243 ) ( 66 78 0 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 47 53.5 243 ) ( 34.25 53.5 243 ) ( 52 78 0 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 34.25 53.5 243 ) ( 34.25 45 243 ) ( 52 65 0 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 4
{
( -52 79 0 ) ( -70 79 0 ) ( -70 65 0 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -50 57 220 ) ( -39 57 220 ) ( -39 47 220 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -52 65 0 ) ( -70 65 0 ) ( -52 45 220 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -52 78 0 ) ( -52 44 0 ) ( -39 44 237 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -70 79 0 ) ( -52 79 0 ) ( -40 55 220 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -70 44 0 ) ( -70 78 0 ) ( -50 78 237 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 5
{
( -39 60 150 ) ( -70 60 150 ) ( -70 -61 150 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -70 -61 161 ) ( -70 60 161 ) ( -39 60 161 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -70 -61 161 ) ( -39 -61 161 ) ( -39 -61 150 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 50 -72 161 ) ( 50 49 161 ) ( 50 49 150 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -39 61 161 ) ( -70 61 161 ) ( -70 61 150 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -52 57 161 ) ( -52 -64 161 ) ( -52 -64 150 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0.0 0.0 0.0"
"model" "anim_seelow_guardtower_bot"
"classname" "misc_model"
}