1550 lines
27 KiB
Text
1550 lines
27 KiB
Text
#name "vehicle"
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#dll "all" "configstringconvert"
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#target_dir "vehicles/"
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#file_ext "*"
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#version 8
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// This tells the configstring converter what the file type identifier should be
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string "VEHICLEFILE" configstringFileType
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enum { "4 wheel", "tank", "plane", "boat", "artillery", "helicopter" } type
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int 0 0 1 steerWheels
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int 0 0 1 texureScroll
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int 0 0 1 quadBarrel
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int 0 0 1 bulletDamage
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int 1 0 1 armorPiercingDamage
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int 0 0 1 grenadeDamage
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int 0 0 1 projectileDamage
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int 0 0 1 projectileSplashDamage
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int 1 0 1 heavyExplosiveDamage
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float 1 0 100 texureScrollScale
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float 0 0 100 wheelRotRate
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float 1 0 10 extraWheelRotScale
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float 1100 0 2000 maxSpeed
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float 300 0 1000 accel
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float 0 0 360 rotRate
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float 0 0 360 rotAccel
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float 0 0 360 maxBodyPitch
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float 0 0 360 maxBodyRoll
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float 0 0 1000 collisionDamage
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float 0 0 1000 collisionSpeed
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float 0 0 20 suspensionTravel
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string turretWeapon
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float 0 0 180 turretHorizSpanLeft
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float 0 0 180 turretHorizSpanRight
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float 0 0 180 turretVertSpanUp
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float 0 0 180 turretVertSpanDown
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float 0 0 360 turretRotRate
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int 0 0 1 turretClampPlayerView
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string gunnerWeapon
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string gunnerWeapon1
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string gunnerWeapon2
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string gunnerWeapon3
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float 0 0 360 gunnerRotRate
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string lowIdleSnd
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string highIdleSnd
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string lowEngineSnd
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string highEngineSnd
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string turretSpinSnd
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string turretStopSnd
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string engineModLoopSnd
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string engineModLoopSndPlyr
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string engineModLoopLoadSnd
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string engineModLoopLoadSndPlyr
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string tankBodyDmgLeftSnd
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string tankBodyDmgRightSnd
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float 2000 1 5000 engineModLoopNaturalRPMs
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float 1 0.1 4 engineModLoopModRate
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float 1 0 1 engineModLoopAttenuation
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float 4.0 0 100 engineModLoopCrossfadeLoadScale
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float 1.33 0 100 engineModLoopCrossfadeDamageScale
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float 1200 1 5000 idleRPMs
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float 1400 1 5000 gear1MinRPMs
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float 2000 1 5000 gear1MaxRPMs
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float 8 1 40 gearChangeMPH
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float 1500 1 5000 gear2MinRPMs
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float 2400 1 5000 gear2MaxRPMs
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string tankGrindLeftSnd
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string tankGrindRightSnd
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string tankGrindLeftDmgSnd
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string tankGrindRightDmgSnd
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float 0.5 0 1 treadGrindAttenuation
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float 0.5 0 1 treadDamageLoopHealthRatio
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float 0.5 0 1 clacksCurveDamageStart
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float 0.7 0 1 clacksCurveDamageEnd
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float 0.7 0 1 clacksCurveMaxOmitted
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int 14 1 120 trackLengthInches
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string wheelMtrlSndSoft
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int 0 0 32 numWheelMtrlSndSoft
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string wheelMtrlSndHard
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int 0 0 32 numWheelMtrlSndHard
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string tankBoostPerkSnd
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string tankBoostPerkSndPlyr
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float 10 0 100 engineSndSpeed
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int 0 0 1 isDrivable
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int 0 0 9 numberOfSeats
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int 0 0 4 numberOfGunners
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int 0 0 1 noSwitchToDriver
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int -1 -1 4 driverControlledGunPos
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enum { "default", "tank with turret" } animType
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string animSet
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float 0 0 360 mantleAngleFront
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float 90 0 360 mantleAngleBack
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float 90 0 360 mantleAngleLeft
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float 90 0 360 mantleAngleRight
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string extraWheelLeft1
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string extraWheelRight1
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string extraWheelLeft2
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string extraWheelRight2
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int 0 0 1 isNitrous
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float 0.6 0 100000 nitrous_steer_angle_max
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float 5 0 100000 nitrous_steer_speed
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float 1 0 100000 nitrous_body_mass
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float 15 0 100000 nitrous_wheel_radius
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float 10 0 100000 nitrous_susp_adj
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float 20 0 100000 nitrous_susp_spring_k
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float 1 0 100000 nitrous_susp_damp_k
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float 23 0 100000 nitrous_susp_hard_limit
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float 10000 0 100000 nitrous_tire_damp_hand
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float 100 0 100000 nitrous_tire_damp_brake
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float 10 0 100000 nitrous_tire_damp_coast
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float 2.3 0 100000 nitrous_tire_fric_brake
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float 0 0 100000 nitrous_tire_fric_hand_brake
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float 2.5 0 100000 nitrous_tire_fric_fwd
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float 2.3 0 100000 nitrous_tire_fric_side
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float 10 0 100000 nitrous_roll_stability
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float 100 0 100000 nitrous_roll_resistance
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float 50 0 100000 nitrous_upright_strength
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float 0.25 0 100000 nitrous_tilt_fakey
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enum { "TRACTION_TYPE_FRONT", "TRACTION_TYPE_BACK", "TRACTION_TYPE_ALL_WD" } nitrous_traction_type
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float 150 0 100000 nitrous_peel_out_max_speed
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float 1 0 100000 nitrous_inertia_scale_x
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float 0.8 0 100000 nitrous_reverse_scale
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float 0 -100000 100000 nitrous_bbox_min_x
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float 0 -100000 100000 nitrous_bbox_min_y
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float 0 -100000 100000 nitrous_bbox_min_z
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float 0 -100000 100000 nitrous_bbox_max_x
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float 0 -100000 100000 nitrous_bbox_max_y
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float 0 -100000 100000 nitrous_bbox_max_z
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float 0 -100000 100000 nitrous_mass_center_offset_x
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float 0 -100000 100000 nitrous_mass_center_offset_y
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float 20 -100000 100000 nitrous_mass_center_offset_z
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float 0 -100000 100000 nitrous_buoyancybox_min_x
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float 0 -100000 100000 nitrous_buoyancybox_min_y
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float 0 -100000 100000 nitrous_buoyancybox_min_z
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float 0 -100000 100000 nitrous_buoyancybox_max_x
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float 0 -100000 100000 nitrous_buoyancybox_max_y
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float 0 -100000 100000 nitrous_buoyancybox_max_z
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float 123 0 100000 nitrous_water_speed_max
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float 4 0 100000 nitrous_water_accel_max
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float 0.25 0 100000 nitrous_water_turn_accel
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float 0.25 0 100000 nitrous_water_turn_speed_max
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vcontainer
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{
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scrollbox(type)
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[
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exec
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{
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width(200)
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labelwidth(50)
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}
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]
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checkbox(steerWheels)
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[
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exec
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{
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width(280)
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labelwidth(180)
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}
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]
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checkbox(texureScroll)
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[
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exec
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{
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width(280)
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labelwidth(180)
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}
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]
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checkbox(quadBarrel)
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[
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exec
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{
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width(280)
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labelwidth(180)
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}
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]
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checkbox(bulletDamage)
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[
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exec
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{
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width(280)
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labelwidth(180)
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}
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]
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checkbox(armorPiercingDamage)
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[
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exec
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{
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width(280)
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labelwidth(180)
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}
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]
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checkbox(grenadeDamage)
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[
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exec
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{
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width(280)
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labelwidth(180)
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}
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]
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checkbox(projectileDamage)
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[
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exec
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{
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width(280)
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labelwidth(180)
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}
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]
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checkbox(projectileSplashDamage)
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[
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exec
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{
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width(280)
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labelwidth(180)
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}
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]
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checkbox( heavyExplosiveDamage )
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[
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exec
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{
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width(280)
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labelwidth(180)
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}
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]
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floatedit(texureScrollScale, 0.05, 1)
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[
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exec
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{
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tooltip("This is used to change the speed at which the tank treads scroll")
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width(280)
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labelwidth(150)
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}
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]
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floatedit(wheelRotRate, 0.05, 1)
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[
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exec
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{
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tooltip("How fast the wheels rotate, set to the wheel radius or set to 0 if playing an animation in script.")
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width(280)
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labelwidth(150)
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}
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]
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floatedit(extraWheelRotScale, 0.05, 1)
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[
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exec
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{
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tooltip("How fast the extra wheels rotate relative to the normal wheelRotRate.")
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width(280)
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labelwidth(150)
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}
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]
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hcontainer
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{
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floatedit(maxSpeed, 0.05, 1)
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[
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exec
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{
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tooltip("Max speed in MPH")
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width(280)
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labelwidth(150)
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}
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]
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floatedit(accel, 0.05, 1)
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[
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exec
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{
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tooltip("For scripted helicopters this is used for determining orientation. Set it to high value for helicopter to fly leveled under regular accelerations")
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width(280)
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labelwidth(150)
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}
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]
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}
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hcontainer
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{
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floatedit(rotRate, 0.05, 1)
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[
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exec
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{
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tooltip("Max rotational rate of this vehicle")
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width(280)
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labelwidth(150)
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}
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]
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floatedit(rotAccel, 0.05, 1)
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[
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exec
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{
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tooltip("This is only used for vehicles using radiant paths")
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width(280)
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labelwidth(150)
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}
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]
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}
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hcontainer
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{
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floatedit(maxBodyPitch, 0.05, 1)
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[
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exec
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{
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tooltip("Max jolt pitch. Should be 0 for helicopters")
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width(280)
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labelwidth(150)
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}
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]
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floatedit(maxBodyRoll, 0.05, 1)
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[
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exec
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{
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tooltip("Max jolt roll. Should be 0 for helicopters")
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width(280)
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labelwidth(150)
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}
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]
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}
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floatedit(suspensionTravel, 0.05, 1)
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[
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exec
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{
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width(280)
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labelwidth(150)
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}
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]
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hcontainer
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{
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floatedit(collisionDamage, 0.05, 1)
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[
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exec
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{
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width(280)
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labelwidth(150)
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}
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]
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floatedit(collisionSpeed, 0.05, 1)
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[
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exec
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{
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width(280)
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labelwidth(150)
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}
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]
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}
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checkbox(isDrivable)
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[
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exec
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{
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width(280)
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labelwidth(150)
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}
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]
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spinedit(numberOfSeats, 1, 1)
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[
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exec
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{
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label("Number of Player Positions")
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width(280)
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labelwidth(150)
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tooltip("Total number of usable player positions in the vehicle (including gunners).")
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}
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]
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spinedit(numberOfGunners, 1, 1)
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[
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exec
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{
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label("Number of Gunners")
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width(280)
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labelwidth(150)
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tooltip("Total number of usable player seats with a mounted gun in the vehicle.")
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}
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]
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checkbox(noSwitchToDriver)
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[
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exec
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{
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label("No Switch to Driver")
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width(280)
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labelwidth(150)
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tooltip("Don't allow changing seats to driver position.")
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}
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]
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spinedit(driverControlledGunPos, 1, 1)
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[
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exec
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{
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label("Driver 2nd Turret")
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labelwidth(150)
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tooltip("Driver can fire this gunner position with the grenade button, in addition to controlling the main gun. -1 for none.")
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width(280)
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}
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]
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vcontainer
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{
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edit(turretWeapon)
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[
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exec
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{
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width(350)
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labelwidth(150)
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}
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]
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floatedit(turretRotRate, 0.05, 1)
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[
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exec
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{
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width(280)
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labelwidth(150)
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}
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]
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hcontainer
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{
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floatedit(turretHorizSpanLeft, 0.05, 1)
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[
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exec
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{
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width(280)
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labelwidth(150)
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}
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]
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floatedit(turretHorizSpanRight, 0.05, 1)
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[
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exec
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{
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width(280)
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labelwidth(150)
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}
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]
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}
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hcontainer
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{
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floatedit(turretVertSpanUp, 0.05, 1)
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[
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exec
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{
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width(280)
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labelwidth(150)
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}
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]
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floatedit(turretVertSpanDown, 0.05, 1)
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[
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exec
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{
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width(280)
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labelwidth(150)
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}
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]
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}
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checkbox(turretClampPlayerView)
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[
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exec
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{
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width(280)
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labelwidth(180)
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}
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]
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}
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[
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exec
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{
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groupBox("Turret Weapon")
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}
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]
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vcontainer
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{
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edit(gunnerWeapon)
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[
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exec
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{
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width(350)
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labelwidth(150)
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}
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]
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edit(gunnerWeapon1)
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[
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exec
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{
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width(350)
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labelwidth(150)
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}
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]
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edit(gunnerWeapon2)
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[
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exec
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{
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width(350)
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labelwidth(150)
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}
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]
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edit(gunnerWeapon3)
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[
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exec
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{
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width(350)
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labelwidth(150)
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}
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]
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floatedit(gunnerRotRate, 0.05, 1)
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[
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exec
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{
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tooltip("This is only used for Script control of this gun and not the player, player uses maxHorTurnSpeed in the turret weapon gdt")
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width(280)
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labelwidth(150)
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}
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]
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}
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[
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exec
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{
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groupBox("gunner Weapon")
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}
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]
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edit(lowIdleSnd)
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[
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exec
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{
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width(350)
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labelwidth(150)
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}
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]
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edit(highIdleSnd)
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[
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exec
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{
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width(350)
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labelwidth(150)
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}
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]
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edit(lowEngineSnd)
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[
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exec
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{
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width(350)
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labelwidth(150)
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}
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]
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edit(highEngineSnd)
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[
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exec
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{
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width(350)
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labelwidth(150)
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}
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]
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edit(turretSpinSnd)
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[
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exec
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{
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width(350)
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labelwidth(150)
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}
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]
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edit(turretStopSnd)
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[
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exec
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{
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width(350)
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labelwidth(150)
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}
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]
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floatedit(engineSndSpeed, 0.05, 1)
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[
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exec
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{
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width(280)
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labelwidth(150)
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}
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]
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vcontainer
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{
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edit(engineModLoopSndPlyr)
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[
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exec
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{
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label("1P Engine Loop")
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width(350)
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labelwidth(150)
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}
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]
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edit(engineModLoopSnd)
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[
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exec
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{
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label("3P Engine Loop")
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width(350)
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labelwidth(150)
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}
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]
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edit(engineModLoopLoadSndPlyr)
|
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[
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exec
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|
{
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label("1P Engine Load Loop")
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width(350)
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labelwidth(150)
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}
|
|
]
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edit(engineModLoopLoadSnd)
|
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[
|
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exec
|
|
{
|
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label("3P Engine Load Loop")
|
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width(350)
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labelwidth(150)
|
|
}
|
|
]
|
|
|
|
floatedit(engineModLoopModRate, 0.05, 1)
|
|
[
|
|
exec
|
|
{
|
|
tooltip("How quickly the engine loop modulation can change. CoD default is 4.")
|
|
width(350)
|
|
labelwidth(150)
|
|
}
|
|
]
|
|
|
|
floatedit(engineModLoopCrossfadeLoadScale, 0.05, 1)
|
|
[
|
|
exec
|
|
{
|
|
tooltip("Amount by which to scale difference between throttle & speedPercentage to have engine load affect the engine loop load/no-load crossfade.")
|
|
width(350)
|
|
labelwidth(150)
|
|
}
|
|
]
|
|
|
|
floatedit(engineModLoopCrossfadeDamageScale, 0.05, 1)
|
|
[
|
|
exec
|
|
{
|
|
tooltip("Amount by which to scale the damage as it applies to the engine loop load/no-load crossfade.")
|
|
width(350)
|
|
labelwidth(150)
|
|
}
|
|
]
|
|
|
|
floatedit(engineModLoopAttenuation, 0.05, 1)
|
|
[
|
|
exec
|
|
{
|
|
tooltip("Max attenuation level of the modulated engine loop sound.")
|
|
width(350)
|
|
labelwidth(150)
|
|
}
|
|
]
|
|
|
|
floatedit(engineModLoopNaturalRPMs, 0.05, 1)
|
|
[
|
|
exec
|
|
{
|
|
label("Engine Loop RPMs")
|
|
tooltip("The natural RPMs frequence for the engine loop when not modulated by the code (e.g. 2000RPMs).")
|
|
width(350)
|
|
labelwidth(150)
|
|
}
|
|
]
|
|
|
|
floatedit(idleRPMs, 0.05, 1)
|
|
[
|
|
exec
|
|
{
|
|
label("Engine Idle RPMs")
|
|
tooltip("The engine rev RPMs when the throttle is off. Affects engine loop modulation.")
|
|
width(350)
|
|
labelwidth(150)
|
|
}
|
|
]
|
|
|
|
floatedit(gear1MinRPMs, 0.05, 1)
|
|
[
|
|
exec
|
|
{
|
|
label("Gear 1 Min RPMs")
|
|
tooltip("The engine RPMs in gear 1 just as the vehicle starts to move. Affects engine loop modulation.")
|
|
width(350)
|
|
labelwidth(150)
|
|
}
|
|
]
|
|
|
|
floatedit(gear1MaxRPMs, 0.05, 1)
|
|
[
|
|
exec
|
|
{
|
|
label("Gear 1 Max RPMs")
|
|
tooltip("The engine RPMs in gear 1 at the gear 1-2 transition vehicle speed. Affects engine loop modulation.")
|
|
width(350)
|
|
labelwidth(150)
|
|
}
|
|
]
|
|
|
|
floatedit(gearChangeMPH, 0.05, 1)
|
|
[
|
|
exec
|
|
{
|
|
tooltip("The vehicle speed at which the engine shifts from gear 1 to gear 2.")
|
|
width(350)
|
|
labelwidth(150)
|
|
}
|
|
]
|
|
|
|
floatedit(gear2MinRPMs, 0.05, 1)
|
|
[
|
|
exec
|
|
{
|
|
label("Gear 2 Min RPMs")
|
|
tooltip("The engine RPMs in gear 2 at the gear 1-2 transition vehicle speed. Affects engine loop modulation.")
|
|
width(350)
|
|
labelwidth(150)
|
|
}
|
|
]
|
|
|
|
floatedit(gear2MaxRPMs, 0.05, 1)
|
|
[
|
|
exec
|
|
{
|
|
label("Gear 2 Max RPMs")
|
|
tooltip("The engine RPMs in gear 2 at the max vehicle speed, which is editable below. Affects engine loop modulation.")
|
|
width(350)
|
|
labelwidth(150)
|
|
}
|
|
]
|
|
|
|
edit(tankBodyDmgLeftSnd)
|
|
[
|
|
exec
|
|
{
|
|
label("Body Dmg Loop Left")
|
|
width(350)
|
|
labelwidth(150)
|
|
}
|
|
]
|
|
|
|
edit(tankBodyDmgRightSnd)
|
|
[
|
|
exec
|
|
{
|
|
label("Body Dmg Loop Right")
|
|
width(350)
|
|
labelwidth(150)
|
|
}
|
|
]
|
|
|
|
edit(tankGrindLeftSnd)
|
|
[
|
|
exec
|
|
{
|
|
width(350)
|
|
labelwidth(150)
|
|
}
|
|
]
|
|
|
|
edit(tankGrindRightSnd)
|
|
[
|
|
exec
|
|
{
|
|
width(350)
|
|
labelwidth(150)
|
|
}
|
|
]
|
|
|
|
edit(tankGrindLeftDmgSnd)
|
|
[
|
|
exec
|
|
{
|
|
width(350)
|
|
labelwidth(150)
|
|
}
|
|
]
|
|
|
|
edit(tankGrindRightDmgSnd)
|
|
[
|
|
exec
|
|
{
|
|
width(350)
|
|
labelwidth(150)
|
|
}
|
|
]
|
|
|
|
floatedit(treadGrindAttenuation, 0.05, 1)
|
|
[
|
|
exec
|
|
{
|
|
tooltip("Max attenuation level of the left and right tread grinding/squeaking sound.")
|
|
width(350)
|
|
labelwidth(150)
|
|
}
|
|
]
|
|
|
|
floatedit(treadDamageLoopHealthRatio, 0.05, 1)
|
|
[
|
|
exec
|
|
{
|
|
tooltip("Amount of health at which the tread squeak switches to the damaged squeak sfx.")
|
|
width(350)
|
|
labelwidth(150)
|
|
}
|
|
]
|
|
|
|
spinedit(trackLengthInches, 1, 1)
|
|
[
|
|
exec
|
|
{
|
|
label("Single Track Length")
|
|
width(350)
|
|
labelwidth(150)
|
|
tooltip("The length in inches of a single link in the track of a tracked vehicle. ( Controls clack rate. )")
|
|
}
|
|
]
|
|
|
|
floatedit(clacksCurveDamageStart, 0.05, 1)
|
|
[
|
|
exec
|
|
{
|
|
width(350)
|
|
labelwidth(150)
|
|
tooltip("Min amount of damage at which clacks start dropping out.")
|
|
}
|
|
]
|
|
|
|
floatedit(clacksCurveDamageEnd, 0.05, 1)
|
|
[
|
|
exec
|
|
{
|
|
width(350)
|
|
labelwidth(150)
|
|
tooltip("Amount of damage at which max # clacks are omitted.")
|
|
}
|
|
]
|
|
|
|
floatedit(clacksCurveMaxOmitted, 0.05, 1)
|
|
[
|
|
exec
|
|
{
|
|
width(350)
|
|
labelwidth(150)
|
|
tooltip("Max percentage of clacks that drop out after clacksCurveDamageEnd.")
|
|
}
|
|
]
|
|
|
|
edit(wheelMtrlSndSoft)
|
|
[
|
|
exec
|
|
{
|
|
label("Wheel-Soft Mtrl Snd")
|
|
width(350)
|
|
labelwidth(150)
|
|
}
|
|
]
|
|
|
|
spinedit(numWheelMtrlSndSoft, 1, 1)
|
|
[
|
|
exec
|
|
{
|
|
label("Num Wheel-Soft SFX")
|
|
width(350)
|
|
labelwidth(150)
|
|
tooltip("Number of SFX for wheel/soft-material sound. Must use %d format token in sound alias.")
|
|
}
|
|
]
|
|
|
|
edit(wheelMtrlSndHard)
|
|
[
|
|
exec
|
|
{
|
|
label("Wheel-Hard Mtrl Snd")
|
|
width(350)
|
|
labelwidth(150)
|
|
}
|
|
]
|
|
|
|
spinedit(numWheelMtrlSndHard, 1, 1)
|
|
[
|
|
exec
|
|
{
|
|
label("Num Wheel-Hard SFX")
|
|
width(350)
|
|
labelwidth(150)
|
|
tooltip("Number of SFX for wheel/hard-material sound. Must use %d format token in sound alias.")
|
|
}
|
|
]
|
|
|
|
edit(tankBoostPerkSndPlyr)
|
|
[
|
|
exec
|
|
{
|
|
label("Boost perk SFX (1-P)")
|
|
width(350)
|
|
labelwidth(150)
|
|
tooltip("SFX the driver hears when speed boost is activated.")
|
|
}
|
|
]
|
|
|
|
edit(tankBoostPerkSnd)
|
|
[
|
|
exec
|
|
{
|
|
label("Boost perk SFX (3-P)")
|
|
width(350)
|
|
labelwidth(150)
|
|
tooltip("SFX everyone else hears when speed boost is activated.")
|
|
}
|
|
]
|
|
}
|
|
[
|
|
exec
|
|
{
|
|
groupBox("New tank audio")
|
|
}
|
|
]
|
|
|
|
scrollbox(animType)
|
|
[
|
|
exec
|
|
{
|
|
width(200)
|
|
labelwidth(150)
|
|
}
|
|
]
|
|
|
|
edit(animSet)
|
|
[
|
|
exec
|
|
{
|
|
width(350)
|
|
labelwidth(150)
|
|
}
|
|
]
|
|
|
|
vcontainer
|
|
{
|
|
hcontainer
|
|
{
|
|
floatedit(mantleAngleFront,1,10)
|
|
floatedit(mantleAngleBack,1,10)
|
|
}
|
|
hcontainer
|
|
{
|
|
floatedit(mantleAngleLeft,1,10)
|
|
floatedit(mantleAngleRight,1,10)
|
|
}
|
|
}
|
|
[
|
|
exec
|
|
{
|
|
groupBox("Tank Mantle Angles")
|
|
}
|
|
]
|
|
|
|
vcontainer
|
|
{
|
|
edit(extraWheelLeft1)
|
|
[
|
|
exec
|
|
{
|
|
width(350)
|
|
labelwidth(150)
|
|
}
|
|
]
|
|
edit(extraWheelRight1)
|
|
[
|
|
exec
|
|
{
|
|
width(350)
|
|
labelwidth(150)
|
|
}
|
|
]
|
|
edit(extraWheelLeft2)
|
|
[
|
|
exec
|
|
{
|
|
width(350)
|
|
labelwidth(150)
|
|
}
|
|
]
|
|
edit(extraWheelRight2)
|
|
[
|
|
exec
|
|
{
|
|
width(350)
|
|
labelwidth(150)
|
|
}
|
|
]
|
|
}
|
|
[
|
|
exec
|
|
{
|
|
groupBox("Extra Wheel Tags")
|
|
}
|
|
]
|
|
|
|
checkbox(isNitrous)
|
|
[
|
|
exec
|
|
{
|
|
label("Nitrous Vehicle")
|
|
width(350)
|
|
labelwidth(150)
|
|
}
|
|
]
|
|
|
|
vcontainer
|
|
{
|
|
floatedit(nitrous_steer_angle_max,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
label("max steer angle")
|
|
width(350)
|
|
labelwidth(150)
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_steer_speed,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
label("steer speed")
|
|
width(350)
|
|
labelwidth(150)
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_body_mass,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
label("body mass")
|
|
tooltip("Mass in pounds, this is a video game so tanks weight 1000, do not go higher or we may have floating point problems")
|
|
width(350)
|
|
labelwidth(150)
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_wheel_radius,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
label("wheel radius")
|
|
tooltip("How big are those rims?")
|
|
width(350)
|
|
labelwidth(150)
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_susp_adj,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
tooltip("Raise your ride")
|
|
label("susp adj")
|
|
width(350)
|
|
labelwidth(150)
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_susp_spring_k,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
tooltip("Loosen those springs to get a soft ride")
|
|
label("susp spring k")
|
|
width(350)
|
|
labelwidth(150)
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_susp_damp_k,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
tooltip("Lighten up the dampening to get some more rocking")
|
|
label("susp damp k")
|
|
width(350)
|
|
labelwidth(150)
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_susp_hard_limit,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
tooltip("Max height the wheels can move up")
|
|
label("susp hard limit")
|
|
width(350)
|
|
labelwidth(150)
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_tire_damp_hand,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
label("tire damp hand")
|
|
width(350)
|
|
labelwidth(150)
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_tire_damp_brake,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
tooltip("How fast do you want to brake? wheel friction has a lot to do with this also.")
|
|
label("tire damp brake")
|
|
width(350)
|
|
labelwidth(150)
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_tire_damp_coast,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
tooltip("How quickly do you want to come to a stop when coasting?")
|
|
label("tire damp coast")
|
|
width(350)
|
|
labelwidth(150)
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_tire_fric_brake,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
label("tire fric brake")
|
|
width(350)
|
|
labelwidth(150)
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_tire_fric_hand_brake,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
label("tire fric hand brake")
|
|
width(350)
|
|
labelwidth(150)
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_tire_fric_fwd,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
label("tire fric fwd")
|
|
width(350)
|
|
labelwidth(150)
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_tire_fric_side,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
label("tire fric side")
|
|
width(350)
|
|
labelwidth(150)
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_roll_stability,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
tooltip("This raises/lowers the contact point with the ground to provide more stability")
|
|
label("roll stability")
|
|
width(350)
|
|
labelwidth(150)
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_roll_resistance,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
tooltip("This setting prevents large forces from flipping the vehicle, kind of like a torque resistance factor")
|
|
label("roll resistance")
|
|
width(350)
|
|
labelwidth(150)
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_upright_strength,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
tooltip("This setting applies a force to hold the vehicle upright, the more it rolls the stronger the force")
|
|
label("upright strength")
|
|
width(350)
|
|
labelwidth(150)
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_tilt_fakey,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
tooltip("Want a little more lean when you stop and start? This scales the wheel springs based on accel/braking")
|
|
label("tilt fakey")
|
|
width(350)
|
|
labelwidth(150)
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
scrollbox(nitrous_traction_type)
|
|
[
|
|
exec
|
|
{
|
|
label("traction type")
|
|
width(350)
|
|
labelwidth(150)
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_peel_out_max_speed,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
tooltip("If the vehicle is going below this speed then spin the tires")
|
|
label("peel out max speed")
|
|
width(350)
|
|
labelwidth(150)
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_inertia_scale_x,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
label("inertia scale x")
|
|
width(350)
|
|
labelwidth(150)
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_reverse_scale,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
tooltip("Scale the max speed by this number when driving backwards")
|
|
label("reverse scale")
|
|
width(350)
|
|
labelwidth(150)
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
hcontainer
|
|
{
|
|
floatedit(nitrous_bbox_min_x,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
tooltip("Min X dimension of the inertia box")
|
|
labelwidth(0)
|
|
width(150)
|
|
label("x")
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_bbox_min_y,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
tooltip("Min Y dimension of the inertia box")
|
|
labelwidth(0)
|
|
width(150)
|
|
label("y")
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_bbox_min_z,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
tooltip("Min Z dimension of the inertia box")
|
|
labelwidth(0)
|
|
width(150)
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
}
|
|
[
|
|
exec
|
|
{
|
|
groupBox("bbox_min")
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
hcontainer
|
|
{
|
|
floatedit(nitrous_bbox_max_x,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
tooltip("Max X dimension of the inertia box")
|
|
labelwidth(0)
|
|
width(150)
|
|
label("x")
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_bbox_max_y,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
tooltip("Max Y dimension of the inertia box")
|
|
labelwidth(0)
|
|
width(150)
|
|
label("y")
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_bbox_max_z,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
tooltip("Max Z dimension of the inertia box")
|
|
labelwidth(0)
|
|
width(150)
|
|
label("z")
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
}
|
|
[
|
|
exec
|
|
{
|
|
groupBox("bbox_max")
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
hcontainer
|
|
{
|
|
floatedit(nitrous_mass_center_offset_x,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
labelwidth(0)
|
|
width(150)
|
|
label("x")
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_mass_center_offset_y,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
labelwidth(0)
|
|
width(150)
|
|
label("y")
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_mass_center_offset_z,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
labelwidth(0)
|
|
width(150)
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
}
|
|
[
|
|
exec
|
|
{
|
|
groupBox("mass_center_offset")
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
hcontainer
|
|
{
|
|
floatedit(nitrous_buoyancybox_min_x,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
labelwidth(0)
|
|
width(150)
|
|
label("x")
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_buoyancybox_min_y,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
labelwidth(0)
|
|
width(150)
|
|
label("y")
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_buoyancybox_min_z,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
labelwidth(0)
|
|
width(150)
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
}
|
|
[
|
|
exec
|
|
{
|
|
groupBox("buoyancybox_min")
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
hcontainer
|
|
{
|
|
floatedit(nitrous_buoyancybox_max_x,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
labelwidth(0)
|
|
width(150)
|
|
label("x")
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_buoyancybox_max_y,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
labelwidth(0)
|
|
width(150)
|
|
label("y")
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_buoyancybox_max_z,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
labelwidth(0)
|
|
width(150)
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
}
|
|
[
|
|
exec
|
|
{
|
|
groupBox("buoyancybox_max")
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_water_speed_max,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
label("max water speed")
|
|
width(350)
|
|
labelwidth(150)
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_water_accel_max,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
label("max water accel")
|
|
width(350)
|
|
labelwidth(150)
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_water_turn_accel,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
label("water turn accel")
|
|
width(350)
|
|
labelwidth(150)
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
floatedit(nitrous_water_turn_speed_max,.05,1)
|
|
[
|
|
exec
|
|
{
|
|
label("water max turn speed")
|
|
width(350)
|
|
labelwidth(150)
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
}
|
|
[
|
|
exec
|
|
{
|
|
groupBox("Nitrous Vehicle Parameters")
|
|
visible( isNitrous )
|
|
}
|
|
]
|
|
}
|