cod5-sdk/raw/phys_collmaps/weapon_usa_ray_gun.map

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2008-11-20 00:00:00 +00:00
iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 2.25 0.75 -5.25 ) ( -14.5 0.75 -5.25 ) ( -13.5 -0.75 -4.5 ) clip_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -14.5 0.75 3.5 ) ( 2.25 0.75 3.5 ) ( 3.25 -0.75 4.25 ) clip_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -13 -0.75 4.25 ) ( 1.75 -0.75 4.25 ) ( 1.75 -0.75 -4.5 ) clip_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 2.25 0.75 3.5 ) ( 2.25 0.75 -5.25 ) ( 3.25 -0.75 -4.5 ) clip_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0.75 0.75 3.5 ) ( -14 0.75 3.5 ) ( -14 0.75 -5.25 ) clip_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -14.5 0.75 -5.25 ) ( -14.5 0.75 3.5 ) ( -13.5 -0.75 4.25 ) clip_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0.0 0.0 0.0"
"model" "weapon_usa_ray_gun"
"classname" "misc_model"
}